Whilst I can't take full credit for this, I have thought up of some of the details.
I was thinking what if there were four factions (and a fifth non-faction) you can do missions for in Mass Effect 4. In Grand Theft Auto and Saints Row games you can work for various gangs.
Ultimately the way this game would work, is in order to advance the plot and eventually attain one of the possible endings you must work for at least one faction (you can work for all four if you like but eventually you’ll have to choose). The factions are listed below: Missions for the below factions are a mixture of ground combat, space combat and diplomacy.
The Alliance: During the war against the Reapers, the Alliance started allowing aliens into their ranks for the N7 Special Forces. These included Krogan, Turian, Quarians, Geth, Salarians, Asari, Baterians and vorcha. After the war, these species began to play a bigger part in the Alliance. Now the humans prominance in the Alliance has been challenged by their old rivals the Turians. Turians have plenty of millitary resources and now share equal power with the humans.
The Citadel: After the War against the Reapers, the various species of the galaxy demanded their own seats on the Citadel in recognition of their heroic efforts. This move weakened the Citadel which used to be controlled by Asari, Turians, Salarians and later humans. They now have a small army that they send on peace keeping operations and still have a group of elite agents known as the SPECTRES. Trouble is, the Citadel is now overrun with corruption, rogue SPECTRES and as for the council, they can’t seem to agree on anything.
Omega: Aria T’Loak has retaken Omega. She also has the Blood Pack, Eclipse and Blue Suns Mercenaries under her wing. But trouble is arising amongst her ranks. The three mercenary groups don’t exactly get along. Aria herself has become ambitious and wishes to seize control of the Citadel. With the Citadel in a bit of a crisis, now seems like the best time to strike. Aria herself has a rogue SPECTRE working for her, so a takeover isn’t exactly impossible. You the player get to decide whether or not she’s successful. If you don’t want her to succeed, the best bet is to take advantage of the fact her mercenary bands don’t get along and play them against each other.
The Brood: The main enemy force in the story. A group of, Vorcha and Baterians are feeling threatened about their position in the galaxy. The Alliance are slowly invading the Terminus systems. They have gained allies from some Krogans who still want vengence for the genophage. The result is a very powerful army, who have been gravely underestimed by the Alliance. They have managed to seize control of Alliance ships and have rogue Spectres who are sympathetic towards them. If you choose to work for the Brood, you will eventually have to either turn on the Brood or turn against the other facitons.
The Science Core: (I haven’t come up with a name. This is just a placeholder). They are not actually a faction, but you can do missions for them. Groups of scientists across all species in the galaxy became fed up with the pursuit of science being used for political or commercial reasons. They formed a group to ensure that scientific pursuit would be done to increase the collective knowledge of the universe and ultimately for the benefit of everyone.
Working for The Science Core will not advance the plot. Missions are purely optional. There is no combat involved. You explore planets with a vehicle (like you did in Mass Effect 1) and then you explore dungeons looking for artefacts and solve puzzles using biotic and tech powers. Other activities involve searching the galaxy for data cashes and beacons left behind by extinct races such as the Protheans. Liara T’Soni works for the Science Core and often aids you in your search. There is a sub plot involving Dark energy and dying stars. Doing missions that explore this phenomenon will lead to upgrades to your ships shielding and sensors (since these are necessary).
EDIT:
Rebuilding Cerberus:
A new faction has been added: This is optional and will have no bearing on the plot.
Cerberus is currently being rebuilt. You can play a part in the rebuilding of the organisation. If you choose a human, you even get the opportunity to become the next Illusive Man (or woman).
Missions include investing in companies and research (sometimes ethical, sometimes unethical). There are some opportunities to enter the battlefield with combat orientated missions. There are also some space dog fights too.
You can still work for one of the main four factions without the rebuilding Cerberus side missions.
You can still work for the main forur factions and work for Cerberus.
If you become the next Illusive Man/Woman you can use your new found resources to build new vehicles, armour, weapons and even new biotic/tech powers. You can also decide the vision, direction and morality of Cerberus.
I repeat. This faction will have no bearing on the plot. If you're fed up with Cerberus. They are just an optional series of side missions that you can freely avoid like the plague.
Modifié par Abraham_uk, 26 juillet 2012 - 07:05 .





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