So... why? To make units focus more on taking them down together? That sounds like increasing tedium and not strategy. People would rain down hell on the boss characters together anyway and even play off each other in attempt to get the kill first because everyone wants the points anyway.
How do you justify this in the setting? A Geth Prime should be no different than another Geth in terms of extra locational damage. A Banshee doesn't have any biotic protection unless they have their shield up or are charged and even then bullets make it through and headshots should be more. The Atlas has a exposed vent that could royally screw up the inside. How can that not do extra damage?
I like the MP, but some of these design decisions just make me facepalm.
Modifié par Blacklash93, 25 juillet 2012 - 02:23 .





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