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Favorite mods that make the game more playable/fun


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#1
shaktiboy

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 I know, I know. Another "favorite mods" thread. Well, this is about mods that are really more like bug fixes: the mods that aren't cheating or god mode or noodie pron, but that simply fix some of the annoying things about the game that make it tedious or buggy or less fun.

Why start this thread? To encourage others who experience similar frustrations to try out some of the excellent mods out there.  IMO with the release of DAModder, there is no reason to shy away from mods. It's one of the cleanest, most reliable mod managers I've seen made for any game.  It's dirt simple to use and reliable, and it makes removing or disabling a mod that might be causing problems (or that you end up not liking) very easy and painless.

I'll list my current favorites that fit this category:

(Note, all of the following mods can be found at Dragon Age Nexus)
  • DAModder - makes installing/testing/disabling/removing/managing mods totally easy
  • Advanced Tactics - makes the AI tactics actually work well, and adds a ton of new conditions to check for and actions to take. Been wishing you could actually have Wynne auto-resurrect a dead character in battle?  Want the character you're controlling to actually run its own tactics if you're not actively moving it or selecting actions for it? Seriously, this mod alone fixes 80% of what's buggy and weak about the game IMO.
  • Auto Highlight - effectively holds your Tab key down for you all the time, ensuring that you don't miss any item. Funny how many items don't have glowy sparkles and you'll waltz right past them. (Circle Tower--I'm looking at you!)
  • Detailed Tooltips - saves a ton of time alt-tabbing out to look up stats and formulas on the wikis and forums.  All the nitty gritty info you need right there when you hover over an item/talent/attribute, etc.
  • Steal Cooldown Reduced - the 10-second default cooldown on Steal is just stupid, considering you can only steal successfully from a character one time anyway. This reduces it to a more reasonable 2 seconds. There are some other cooldown mods for things like making the Sustained talent cooldowns much faster, but I don't trust them yet and am waiting for the bug reports to slow down.  Keep your eye on them, though.  It's silly how many sustained abilities are turned off in various unwanted ways and then you have to wait a long time to reactivate them.
  • DLC Merchandise - the lovely creator of this mod duplicated the properties of all DLC special items and stuck them on Bodhrain in your Camp. The items have different names (such as "Clayton's Dirk" for what was released as "The Edge") so you don't have to muck around with manually finding and installing DLC content that you might not have a license for anyway. And his code won't spawn one of his copycat items if you already have the DLC original, so you can't intentionally or accidentally dupe these unique items. With his mod anyway...  Nice solution for those of us who, for example, purchased the game before Nov 30 but forgot to register it before the deadline, so we never received The Edge...
  • Character Respec Addon - yes, some folks and some Bioware developers might consider character respecs mid-game as cheating, but jeez, it's the 21st century already.  Believe it or not, very few people find it "fun" or "immersive" to be forced to reroll from scratch because your labyrinthine character development mechanics are poorly explained and hard to grasp at first, so it's all too easy to paint your character development into a corner that you're unhappy with.  C'mon Bioware, stop this crap--it's nearly 2010 already!  Meanwhile, this mod lets you fix the mistakes you made with your own character development and lets you fix the stupid starting builds on most of Bioware's companions.
That's my shortlist for making the game more playable without cheating outright (granted, some of you will consider the Respec mod as cheating and we'll just have to agree to disagree on that point).  What are your recommendations in this vein?

#2
Cybercat999

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I just use "god-mode" items when I want to whoosh through some part of the game for whatever reason. And yes, respec mod few times, mainly on companions. And some armors, I am a sucker for looks and in constant search for "something different".

Cheating? It would be like saying I have no right to cut off the sleeves of some dress I bought, its single player game and I can do whatever I want with the copy I legally bought imo.


#3
sinosleep

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I wouldn't consider re-spec mod a fix, otherwise good list.

I think I might actually look into the auto highlight mod. Might check the steal cool down mod out too, might skip it though since maybe the cool down is intended for stealing during combat. You would really be upping the value of lvl 4 stealing when you can steal from 5 times more mobs in any given fight.

p.s. No one is saying you can't cheat if you want to cheat, but by no means does that mean you aren't cheating.

Modifié par sinosleep, 19 décembre 2009 - 05:17 .


#4
sinosleep

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delete

Modifié par sinosleep, 19 décembre 2009 - 05:16 .


#5
borelocin

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shaktiboy wrote...

 I know, I know. Another "favorite mods" thread. Well, this is about mods that are really more like bug fixes: the mods that aren't cheating or god mode or noodie pron, but that simply fix some of the annoying things about the game that make it tedious or buggy or less fun.

Why start this thread? To encourage others who experience similar frustrations to try out some of the excellent mods out there.  IMO with the release of DAModder, there is no reason to shy away from mods. It's one of the cleanest, most reliable mod managers I've seen made for any game.  It's dirt simple to use and reliable, and it makes removing or disabling a mod that might be causing problems (or that you end up not liking) very easy and painless.

I'll list my current favorites that fit this category:

(Note, all of the following mods can be found at Dragon Age Nexus)

  • DAModder - makes installing/testing/disabling/removing/managing mods totally easy
  • Advanced Tactics - makes the AI tactics actually work well, and adds a ton of new conditions to check for and actions to take. Been wishing you could actually have Wynne auto-resurrect a dead character in battle?  Want the character you're controlling to actually run its own tactics if you're not actively moving it or selecting actions for it? Seriously, this mod alone fixes 80% of what's buggy and weak about the game IMO.
  • Auto Highlight - effectively holds your Tab key down for you all the time, ensuring that you don't miss any item. Funny how many items don't have glowy sparkles and you'll waltz right past them. (Circle Tower--I'm looking at you!)
  • Detailed Tooltips - saves a ton of time alt-tabbing out to look up stats and formulas on the wikis and forums.  All the nitty gritty info you need right there when you hover over an item/talent/attribute, etc.
  • Steal Cooldown Reduced - the 10-second default cooldown on Steal is just stupid, considering you can only steal successfully from a character one time anyway. This reduces it to a more reasonable 2 seconds. There are some other cooldown mods for things like making the Sustained talent cooldowns much faster, but I don't trust them yet and am waiting for the bug reports to slow down.  Keep your eye on them, though.  It's silly how many sustained abilities are turned off in various unwanted ways and then you have to wait a long time to reactivate them.
  • DLC Merchandise - the lovely creator of this mod duplicated the properties of all DLC special items and stuck them on Bodhrain in your Camp. The items have different names (such as "Clayton's Dirk" for what was released as "The Edge") so you don't have to muck around with manually finding and installing DLC content that you might not have a license for anyway. And his code won't spawn one of his copycat items if you already have the DLC original, so you can't intentionally or accidentally dupe these unique items. With his mod anyway...  Nice solution for those of us who, for example, purchased the game before Nov 30 but forgot to register it before the deadline, so we never received The Edge...
  • Character Respec Addon - yes, some folks and some Bioware developers might consider character respecs mid-game as cheating, but jeez, it's the 21st century already.  Believe it or not, very few people find it "fun" or "immersive" to be forced to reroll from scratch because your labyrinthine character development mechanics are poorly explained and hard to grasp at first, so it's all too easy to paint your character development into a corner that you're unhappy with.  C'mon Bioware, stop this crap--it's nearly 2010 already!  Meanwhile, this mod lets you fix the mistakes you made with your own character development and lets you fix the stupid starting builds on most of Bioware's companions.
That's my shortlist for making the game more playable without cheating outright (granted, some of you will consider the Respec mod as cheating and we'll just have to agree to disagree on that point).  What are your recommendations in this vein?


I use all of those myself !

No, I don't consider the Respec mod cheating either. The companions come prenerfed and I like to set them up my way.

I also use The Winter Forge ... to make my armour and weapons less fugly Posted Image I dislike the colour and  texture of Dragonbone so I use the latest version of that to make silver laminated Dragonbone everything and they all look much prettier Posted Image Here are my Rogue and Oghren in Silver Laminated Dragonbone

Posted Image

#6
shaktiboy

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Ya, I plan to use The Winter Forge too once his current beta version is ready for stable release. I'm really grateful for all the excellent modders who put such effort into their work.

#7
Suron

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yah I wouldn't consider the respec mod a cheat....at least not as long as you still give the character you respec the starting class spec they should have



changing morrigan to spirit healer instead of shape-shifter is cheap and cheating...her whole personality/character is based off this..same with the other toons.



however changing morrigan's spell selection (while still taking at least the first form in shapeshifter as that's WHAT SHE IS) I wouldn't consider cheating.



it's a feature that should have been in the game in the first damn place.



see Zevran's comment about being able to pick-locks when you spare him...when he really can't..and the fact we have two 2h warriors that are just carbon copies of one-another..with ONE of them being a GIMP due to only being able to get ONE spec point at lvl 14

#8
Sir Ulrich Von Lichenstien

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Winter Forge is pure awesome and the recent 'enchant' skill that has been added, sure we got 'Sandal' but I think it would have been nice for the devs to have implemented what Phaenen has in the original game. Could have even had it that Sandal teaches us the 'Enchant' skill.



Off-topic, but Suron I got to ask, you go on about how swapping Morrigan to Spirit healer is bad on a RP/Lore PoV but then complain about Sten having only the option for 1 spec.



Sten = Qunari



He isn't any of the specs because of this. It is part of his character/personality. The way I see it, that 1 spec is you basically pointing what kind of 'Sten' he is. Does he go bezerk, act like a Champion or have you some crazy way or other converted him into being a Templar or Reaver. I personally think the latter two should be a serious no no choice for him unless they had implemented a proper RP situation.



I agree with your comments about the respec mod though. It really does seem stupid that boasts about being able to pick locks and yet he has 0 pick lock skills.

#9
Suron

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I didn't complain..I said he was gimp. statement..not whine. he is..he's a carbon copy of oghren without being able to even specialize as far as Oghren.



I'm perfectly fine with it...but that doesn't change the fact he's less then a carbon copy of another character

#10
Skellimancer

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social.bioware.com/project/1281/

:)

#11
Suron

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Skellimancer wrote...

social.bioware.com/project/1281/

:)


oh look it's Skelli with another abuse Morrigan themed mod/screenshot/thread/post.

this "mod" offers nothing to anyone with intelligence...yah being able to slap morrigan over and over and over again while she just stands there is great fun!  kinda like that stupid video you posted

give it a rest.  we get it, you don't like Morrigan....It's beyond old..get a life

Modifié par Suron, 19 décembre 2009 - 03:27 .


#12
quadvirgo

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The mods I cannot play without are:

* No Follower Autolevel

Stops party members from auto-leveling and auto-chosen skills & spells and allows player to place all stat, skill, and spell points where desired. After installing this mod, I no longer needed the Respec mod. Morrigan still keeps Shapeshifting and Wynne still keeps Spirit Healer so the lore of the game remains intact.

http://social.bioware.com/project/683/

* Steal Cooldown Reduced

Brings the stealing cooldown to 1.5 seconds, which makes pickpocketing much less of a headache and viable to use during battles with multiple enemies.

http://social.bioware.com/project/597/

* Arcane Warrior Fix

Arcane Warriors no longer have to sheath their weapons before casting spells. Shaves a fraction of a second off the time needed to cast a spell, but that split second could make a difference between life or death during a battle.

http://social.bioware.com/project/683/

* Less Barking Dog

Makes the dog bark less while at Camp. The barking didn't bother me at first, but on my second playthrough, I decided I wanted to hear all of the dialogue from Leliana's stories, and realized she couldn't say more than three words before the dog barked (again). A sanity saver!

http://social.bioware.com/project/959/
 

------------

Additional notes: 

I'll most likely reinstall the Respec mod, as well. Simply put, I'm human, and I make mistakes. When I first started playing, I thought Con trumped Dex when it came to damage mitigation, but I realized the hard way that wasn't true. The respec mod has saved me several restarts.

I honestly don't consider it cheating. DA:O is as close to a single-player MMO that I've played in years, and respec'ing has become SOP of late.

Upon looking at other people's choices, I'd like to find the auto-highlighter mod. Running around with my Tab key depressed leaves a lot to be desired.

Modifié par quadvirgo, 19 décembre 2009 - 03:46 .


#13
Skellimancer

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Suron wrote...

Skellimancer wrote...

social.bioware.com/project/1281/

:)


oh look it's Skelli with another abuse Morrigan themed mod/screenshot/thread/post.

this "mod" offers nothing to anyone with intelligence...yah being able to slap morrigan over and over and over again while she just stands there is great fun!  kinda like that stupid video you posted

give it a rest.  we get it, you don't like Morrigan....It's beyond old..get a life


Are you suggesting you are intelligent?

"....." more.

#14
Nathair Nimheil

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some folks and some Bioware developers might consider character respecs mid-game as cheating, but jeez, it's the 21st century already.  Believe it or not, very few people find it "fun" or "immersive" to be forced to reroll from scratch because your labyrinthine character development mechanics are poorly explained and hard to grasp at first, so it's all too easy to paint your character development into a corner that you're unhappy with.

I consider respec'ing your character in mid-game "cheating". I find it both fun and immersive to re-roll from scratch if I want to try a different approach or to struggle through the early stages of a planned character development and I like "labyrinthine" character development mechanisms (I find DA:O's pretty simplistic).

Of course since it's a single player game if you cheat you're only cheating yourself and that's no skin off my nose. I just want to cast my vote that BioWare and other game developers won't all pander to the "21st century approach" (instant gratification, short attention span).

#15
quadvirgo

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@Nathair Nimheil

See, I take a different approach to the respec mod.

Where you say "it's cheating" I say, I'm getting full enjoyment out of the NPC party members.

Where you prefer to have your skills & stats chosen for you, I do not.

I prefer to have full control over what skills and stats my party members acquire to fit my playstyle not BioWare's or anyone else's.

Modifié par quadvirgo, 19 décembre 2009 - 03:50 .


#16
Skellimancer

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quadvirgo wrote...

@Nathair Nimheil

See, I take a different approach to the respec mod.

Where you say "it's cheating" I say, I'm getting full enjoyment out of the NPC party members.

Where you prefer to have your skills & stats chosen for you, I do not.

I prefer to have full control over what skills and stats my party members acquire to fit my playstyle not BioWare's or anyone else's.


I agree.

Also the lack of NPC tanks means that uness you respec a warrior, such as Sten, you are forced to roll a tank or use Alistair.

#17
sinosleep

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I don't think it's that she prefers to have their skills and stats chosen for her, it's that it's quite clear that bioware intended for you companions to be preloaded for certain builds. Changing that changes the way they intended something to work and so it counts as cheating. It's not fixing something bioware did wrong, it's make the game work your way instead of theirs. There's nothing wrong with that, being as it's your game, but simply saying "it's not cheating" doesn't make it so.

#18
Tirigon

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better use meta game items instead respec. Does the same, but more comfortable, and it has some other functions too, for example change your class.

Other mods I can recommend:
All those things who give you new skins for chargen.
Adopted: Allows playing every origin with every class / race
Winterforge: Adds a NPC to camp that can create items for you. Strength of items goes from weak to cheatitems, depending on what you want.
Better tooltips: Name says all. Tooltips are better, for example how exactly damage of spells is calculated, strenght of bonusses, etc
All spells can learn: allows to learn every spell / talent with every class. good for all those who want to customize as much as possible.
Sex movies always play: Gives you something to watch if you meet your friends in your tent.
Cleric class: Very OP new class, but its a good thing for everyone who whines about some classes being OP. After playing as cleric, you wont consider any of the original classes as OP

Modifié par Tirigon, 19 décembre 2009 - 04:13 .


#19
Riot Inducer

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One mod I found to greatly improve starting new characters is the "No starting abilities mod." I for one found it immensely frustrating to make a new warrior character and find that I had a weapon talent for a weapon style I had no intention of pursuing.



The Winter Forge is also a great utility as it allows you to upgrade and create items to your liking. And while the temptation to misuse it is immense, it's more than worth it make a custom weapon for your PC, or say, upgrade Sten's sword to stay useful through the end of the game.

#20
Skellimancer

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sinosleep wrote...

I don't think it's that she prefers to have their skills and stats chosen for her, it's that it's quite clear that bioware intended for you companions to be preloaded for certain builds. Changing that changes the way they intended something to work and so it counts as cheating. It's not fixing something bioware did wrong, it's make the game work your way instead of theirs. There's nothing wrong with that, being as it's your game, but simply saying "it's not cheating" doesn't make it so.


But it doesn't nessaceraly make things easier. For example, Using Sten as a tank means you lose out on a Specialization.

Modifié par Skellimancer, 19 décembre 2009 - 04:16 .


#21
dragonfistvoxeq2

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Hiya:

    The feature  for this mod is   quiet promising. Since X'mas  is comming, I wish to  put  a  small  wish list for future enhancement for this  mod.

     
                     1)AA mirror.. enable and store multiple skill sets at  camp. DW  when  fighting  easy mob and  tank mode  when  fight  dragon.

                     2)Dual aa respect on  the  fly  when  switch   weapn sets. If  a  tank switch  from shield  to   bow,  make  the  skill pts  assighted to  ranger skills.


                     3)enable  city /dungen mode.... coercing is only useful  when deal with  npcs and survival is more important   when out  for  advanture.

               
                     4)enable  mt to break chest lock by  str.. say    a  str 50+  will   make  a  toon break lock and not  rely in lock pick  skill... tired of go back to camp  grab  a  scout to  walk arround dead dungeon  to pick up  chest left.


     Thank you  Santa.

#22
quadvirgo

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@sinosleep

But, the title of this forum topic is "Favorite mods that make the game more playable/fun"

not "Mods that fix the game"

... so, I'm really wondering where all the righteous indignation is coming from about mods being cheats.

We're simply stating our opinions of what mods we believe make the game more enjoyable. We're not saying anything about the mods fixing a broken game.

Again, you choose to play with a character whose stats & skills are chosen for you. Other players enjoy having full control over those same characters. Which, by the way, BioWare enabled them to do by releasing a toolset.

Modifié par quadvirgo, 19 décembre 2009 - 04:31 .


#23
sinosleep

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First paragraph of the op

I know, I know. Another "favorite mods" thread. Well, this is about mods that are really more like bug fixes: the mods that aren't cheating or god mode or noodie pron, but that simply fix some of the annoying things about the game that make it tedious or buggy or less fun.


And there's nothing righteous about what I'm saying. I'm not saying you can't do whatever you want to your game, I'm talking to several people who have said, oh such and such isn't cheating. Well, simply saying that doesn't make it so.

Modifié par sinosleep, 19 décembre 2009 - 04:32 .


#24
Nathair Nimheil

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Where you prefer to have your skills & stats chosen for you, I do not.

I'm not sure where you got that from. I was responding specifically to respec'ing your character in mid-game. In other words to playing for a while and then unlearning your skills, unspending your stat increases and re-rolling your character. Cheating, imho.

I prefer to have full control over what skills and stats my party members acquire to fit my playstyle not BioWare's or anyone else's.

No question. Respec'ing the companions when you get them makes up for the paltry handful that are available.

#25
moonstruckred

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Wikipedia says you're cheating: In Strategy (real-time or turn-based) games, similar programs are often used to maximize player's own resources, or weakening opponents. Modifying game data files is also a popular way to cheat in games. This mostly applies to computer games.



So what if it is though? Is the word so powerful that you need to defend yourself from everyone who comes along? I've used mods with just about every PC game I've ever had and if someone calls it cheating I just ignore them and move on. Different people have different playstyles so why is it so hard to believe that not everyone enjoys rerolling and releveling due to mistakes?