Piranha balance thread - Lower DPS or RoF or Clip Size or increase Weight
#226
Guest_Rubios_*
Posté 25 juillet 2012 - 07:12
Guest_Rubios_*
#227
Guest_death_for_sale_*
Posté 25 juillet 2012 - 07:13
Guest_death_for_sale_*
Kronner wrote...
ryoldschool wrote...
So if kroner is correct, and if anyone knows the claymore its kroner, then the damage per second between those two rounds is 1500.
That is not a good way too look at it.
If you focus only on the first two shots, Claymore's DPS is 1664 (3296/1,98) and Piranha's DPS is 3500 (1400/0,4).
Totally useless information.
Sustained DPS has been posted and Piranha wins again. They should just lower the clip size to 4 or 5 and be done with it.
Lowering the clip size would also be a good option.
#228
Posté 25 juillet 2012 - 07:13
LuckyBullet95 wrote...
holdenagincourt wrote...
LuckyBullet95 wrote...
This is what I was talking... Krysae gets nerfed. We get "Nerf teh next best gun" threads... After this gets nerfed we'll get "Nerf teh Claymore" threads and after that"Nerf teh Typhoon" IF WE NERF ALL THE THINGS WE ARE BACK TO WHERE WE STARTED THAT MEANS THE GAME IS BALANCED! For christ sake you people are masochists I swear...
calm down Goosh, I'll still be able to keep you from getting gooshed with a nerfed Piranha.
Also speaking of masochists, my Atlas and I had some fun times last night, you jelly?
I ain't calming down... BSN will be this games cause of death. People keep claiming all these guns are OP but if they all get nerfed we are back to square one... with the Falcon being OP...
No I'm not. That Banshee is such a giver... she'd doesn't like recieving. When I press the matter she just gooshes me...
Hmm that sounds so hawt...I simply love a dominant man/woman/robot/mummified corpse....
Also when I read that first sentence you wrote I thought of you screaming "I'm mad as hell and I'm not going to take it anymore!!" Translate your rage into the game, Goosh-san...I may be getting on now btw, if you want to join me for a bit.
Modifié par holdenagincourt, 25 juillet 2012 - 07:23 .
#229
Posté 25 juillet 2012 - 07:14
#230
Posté 25 juillet 2012 - 07:14
holdenagincourt wrote...
heybigmoney wrote...
Would prefer a dmg nerf over a weight nerf. There are plenty of hard hitting heavy shotguns, but no viable light automatics. Its rather dull to run a high level wraith on caster classes every game.
It's not going to happen though. No way the balance team will roll back a change they made within a week or two of it happening, or ever probably.
The closest we would probably get to a damage nerf qua damage nerf is a reduction of clip size, making reload cancel and sustained DPS lower than it is at present. I wouldn't disagree with this, but I think a weight increase seems like a more "within the lines" choice, as it's a general ME maxim that higher damage weapons have higher weight.
I do know what you mean about different choices within that subclass of shotguns though. I think the Piranha should have just been left the way it was on day 1 of Earth, it was one of the stronger weapons in the game but not clearly OP as it is now.
Well the vindicator nerf got rolled back:wizard:
......4 months later:(
#231
Posté 25 juillet 2012 - 07:14
#232
Posté 25 juillet 2012 - 07:14
Kronner wrote...
ryoldschool wrote...
Op your calculation on claymore is horribly wrong. Why can't you respond to this?
His calculation is 100% correct.
Still, it doesn't adress another difference between those 2 weapons, the range/accuracy.
The Claymore is crazy accurate at long range, and it can even be used to snipe for headshots at long distance, as long as you have the Smart Choke mod, while the Piranha will always be a close quarter weapon.
Also, the Claymore does alot of damage with one shot, while the Piranha need more shots to be this effective, and so putting you out of cover for a longer time.
Those differences should be taken in account, and that's why the Piranha should INDEED have a better DPS than the Claymore, since it requires to be closer and to land more shot on your target.
Modifié par Aethyl, 25 juillet 2012 - 07:16 .
#233
Posté 25 juillet 2012 - 07:15
#234
Posté 25 juillet 2012 - 07:16
WeAreLegion- wrote...
Pretty much this. Increase the weight on a weapon that is designed for races of light-build? Seriously? Sit down. A damage decrease is okay, if it's not overshot. With inaccuracy of it (Whine all you like, if you have to do so much to get it in a situation where you can hit at range, it's inaccurate) and the pretty crazy recoil, I'd say a DPS of about 1350 is fair. Again, whine all you like, at range, you won't be seeing that damage, even in close, seeing as you usually lose maybe 1 or 2 pellets due to spread, so that DPS isn't even accurate, less so than a Claymore, which has a much more reliable spread, or any single-shot/semi-automatic weapon, which see their DPS most of the time.
#235
Posté 25 juillet 2012 - 07:16
Aethyl wrote...
Still, it doesn't adress another difference between those 2 weapons, the range/accuracy.
The Claymore is crazy accurate at long range, and it can even be used to snipe for headshots at long distance, as long as you have the Smart Choke mod, while the Piranha will always be a close quarter weapon.
Also, the Claymore does alot of damage with one shot, while the Piranha need more shots to be this effective, and so putting you out of cover for a longer time.
Those differences should be taken in account, and that's why the Piranha should INDEED have a better DPS than the Claymore, since it requires to be closer and to land more shot on you target.
If Piranha weight was 2.0 like the Claymore's, you would have a point. Piranha's weight is 0.9, i.e. Claymore is more than twice as heavy.
#236
Posté 25 juillet 2012 - 07:16
#237
Posté 25 juillet 2012 - 07:17
Aethyl wrote...
Still, it doesn't adress another difference between those 2 weapons, the range/accuracy.
//EDIT: I think I misunderstood his issue.
Modifié par Gamemako, 25 juillet 2012 - 07:29 .
#238
Posté 25 juillet 2012 - 07:17
#239
Posté 25 juillet 2012 - 07:17
#240
Posté 25 juillet 2012 - 07:19
#241
Posté 25 juillet 2012 - 07:20
#242
Posté 25 juillet 2012 - 07:21
#243
Posté 25 juillet 2012 - 07:22
Asebstos wrote...
A weight increase kind of goes against the weapon description (it was designed for the "lighter species"), but it will probably suffer some change so that everyone and their mother doesn't feel like it is THE weapon to bring to Platinum on every class.
The things is about it though is that the other options are limited. If someone were to start a thread "Is the Scimitar/Disciple Gold/Platinum viable?", people here would be reading them their rights. Other guns should be looked at in order for them to be brought up to speed. not left to obscurity just because they are not viable after a certain level, if at all.
#244
Posté 25 juillet 2012 - 07:23
I still wonder how the GPS has lived sans nerf after all this time.masoidthedroid wrote...
I have tried the Piranha out, and still think the Claymore or GPS is better. The same number of people that beat platinum with the Piranha can/will beat it with the GPS, so why bother nerfing the Piranha? It is a cool, interesting gun that has balanced positives/negatives IMO
Decent damage, stagger AND homing.
hmm.
#245
Posté 25 juillet 2012 - 07:24
Sometimes you have to see the big picture. I know there are some players who "never die", but for those who do, now that executions happen on Gold and Platinum close quarters combat is more risky The Piranha requires close quarters to be most effective and unless a player is good at managing it's recoil while keeping situational awareness they are going to die often, and be executed as a result. Add all that together and I can easily see why the Piranha actaully needed the damage buff, though it seemed odd when it first happened.
Also the "best" players are a small portion of the game's playerbase. I know those players want a more challenging game, but that is not what every one wants, and eventually there is a peak of challenge those players can be offered before alienating everyone else. Changes to Gold or better yet Platinum are in my opinion a better way for them to be offered a challenge as opposed to nerfing every weapon they feel is distracting from their challenge.
Modifié par dday3six, 25 juillet 2012 - 07:27 .
#246
Guest_death_for_sale_*
Posté 25 juillet 2012 - 07:26
Guest_death_for_sale_*
Aethyl wrote...
Kronner wrote...
ryoldschool wrote...
Op your calculation on claymore is horribly wrong. Why can't you respond to this?
His calculation is 100% correct.
Still, it doesn't adress another difference between those 2 weapons, the range/accuracy.
The Claymore is crazy accurate at long range, and it can even be used to snipe for headshots at long distance, as long as you have the Smart Choke mod, while the Piranha will always be a close quarter weapon.
Also, the Claymore does alot of damage with one shot, while the Piranha need more shots to be this effective, and so putting you out of cover for a longer time.
Those differences should be taken in account, and that's why the Piranha should INDEED have a better DPS than the Claymore, since it requires to be closer and to land more shot on your target.
By that logic, the Avenger should do more damage than the Saber. Since you have to be out of cover longer to make more shots and the Saber does more damage with less shots.
#247
Posté 25 juillet 2012 - 07:28
#248
Posté 25 juillet 2012 - 07:29
I vote against the nerf to the Piranha. It's pretty powerful on Gold, no doubt, but I think BioWare intentionally released this and the Typhoon to tackle Platinum. These two weapons do this well, but not OP well. I'm not an anti-nerfer, either. The nerf to the Typhoon's penetration didn't bother me in the least.
#249
Posté 25 juillet 2012 - 07:29
#250
Posté 25 juillet 2012 - 07:30
death_for_sale wrote...
Aethyl wrote...
Kronner wrote...
ryoldschool wrote...
Op your calculation on claymore is horribly wrong. Why can't you respond to this?
His calculation is 100% correct.
Still, it doesn't adress another difference between those 2 weapons, the range/accuracy.
The Claymore is crazy accurate at long range, and it can even be used to snipe for headshots at long distance, as long as you have the Smart Choke mod, while the Piranha will always be a close quarter weapon.
Also, the Claymore does alot of damage with one shot, while the Piranha need more shots to be this effective, and so putting you out of cover for a longer time.
Those differences should be taken in account, and that's why the Piranha should INDEED have a better DPS than the Claymore, since it requires to be closer and to land more shot on your target.
By that logic, the Avenger should do more damage than the Saber. Since you have to be out of cover longer to make more shots and the Saber does more damage with less shots.
Apples and oranges. One is Common the other Rare.





Retour en haut




