Kronner wrote...
Aethyl wrote...
Still, it doesn't adress another difference between those 2 weapons, the range/accuracy.
The Claymore is crazy accurate at long range, and it can even be used to snipe for headshots at long distance, as long as you have the Smart Choke mod, while the Piranha will always be a close quarter weapon.
Also, the Claymore does alot of damage with one shot, while the Piranha need more shots to be this effective, and so putting you out of cover for a longer time.
Those differences should be taken in account, and that's why the Piranha should INDEED have a better DPS than the Claymore, since it requires to be closer and to land more shot on you target.
If Piranha weight was 2.0 like the Claymore's, you would have a point. Piranha's weight is 0.9, i.e. Claymore is more than twice as heavy.
That's funny, the numbers I'm getting shows that a Claymore (specced for it's usual setup) gets out 1041 DPS when reload-cancelled (which is the only way anyone actively would use it over anything else), while the Pirahna (again, specced conventionally) scores about 1250 DPS reload cancelled. Statistically, that's on the marker. 1250 is more like 922.5 DPS, even at close (the massive RoF and recoil makes it more than likely to lose about 25% of your shots at maximum RPM (you can't fire at maximum RPM AND have time to effectively line up your shots, like with the M-300). Plus the M-300 severely outlasts the Pirahna. If you do the numbers, then without accounting for this inaccuracy, changing the damage of the claymore to that of the pirahna, then multiplying ammo by the amount divided, you find that the claymore has 76, while the claymore has around 65. So in terms of damage to bullet count, claymore wins.
So, the claymore is:
More accurate
Doesn't require accuracy to be sacrificed to achieve maximum RPM
Has better ammo efficiency
Has better range
Has better DPS in the same area
And the Pirahna is:
Lighter
Has better DPS (if spare ammo and missed shots aren't not considered)
At best, you could give it a 10-15% damage drop at best to put it on par with a Claymore. Don't increas ethe weight on a weapon for lightweight characters. That's just stupid. Maybe do a Harrier and drop the spare ammo to 75% of what it currently is, but more than one debuff at once. Do it slowly, check if it's still overpowered, then consider a second debuff.





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