CitizenThom wrote...
That's not what the stats show in the game interface. Where does your 'exact' data come from?
That display is actually totally meaningless. The actual weapon stats are in the game files. Cyonan has started updating (Tangster's?)
weapon spreadsheet if you want information on a weapon. If you want other information about the game, GodlessPaladin made
an excellent thread compiling a lot of info about the game's mechanics.
CitizenThom wrote...
There are plenty of nerfers. Afterall there are a variety fo ways to acheive balance. One method assumes the pie can get bigger to everyone's benefit... the other insists that the pie cannot get any bigger, and that it must be distributed equally, which can only be done by punishing whoever happens to have the slightly bigger slice of pie. The latter methodology is preferred by nerfers, the former is preferred people who are more interested in having fun with the game than in making sure no one else can have fun with the game.
That is simply not true. You cannot name a single person who is purely in favor of nerfs, but I can name a whole lot of people who are purely against balance changes altogether (there have been threads whining about the very existence of the balance changes).
CitizenThom wrote...
The original poster thought it was more important to cut down one gun, than to raise other guns up to it's level, so he definately comes across as a nerfer.
You cannot reasonably bring everything up to the level of the Piranha. Doing so would make Gold the new Silver, and then you'd have to look for ways to buff enemies. If you buff enemies, you've effectively nerfed all the weapons you just buffed by making them do a smaller portion of the opponent's health in damage. There is only the relative strength of a weapon against the opponent. It is wholly infeasible (not to mention incredibly foolish) to continually buff everything.
Modifié par Gamemako, 26 juillet 2012 - 03:47 .