http://desmond.image...jpg&res=landing
Shot from FBW starting point
death_for_sale wrote...
Ashen Earth wrote...
death_for_sale wrote...
1. Opinion
No, you omitted more than half of a full game and the most dangerous Cerberus units. (seeing as you have to get in melee range to be effective with the weapon, and that doesn't ever end will when faced with CQC enemy units like Phantoms) You showed the weapon on one map, with one "caster" against 4 units from one faction. You then conclude that the gun is OP on all "casters" presumably against all factions on all maps.
There is something very wrong with that line of thoughtdeath_for_sale wrote...
2. I was playing solo, which means everyone is aiming at me. In a group setting, I would not have used the Cyclonic modulator, but then you would have said my test was flawed because other people were shooting at the mobs.
So would you like to amend your argument to "the gun is OP if you manage to flank with it, and have 1.5k + shields to soak up damage while you try to rush enemies with it?
That doesn't make a gun OP. The biggest complaint about the PPR for example, is the charge up time, and how long it takes to reach max potential. Sure, I can empty entire clips into enemies that are not targeting me, or if I have high shielding for massive sustained damage, but the gun is hardly OP.death_for_sale wrote...
The Phantom is hardly the most dangerous Cerberus unit and I showed every other unit except a combat engineer. I have also already covered the fact that you are basically quibbling over a 100 point shield difference. If I used an Asari Adept, with the same settings, they would have 100 fewer shields.
The majority of BSN seems to disagree. A Phantom could end your solo run in seconds, because it can sync kill you in CQC which is where you would need to be to make the weapon effective. Again, another weakness of the gun people are always quick to overlook when crying for a nerf.death_for_sale wrote...
3. I have shown numbers, pictures, videos, and have been responsive to almost all requests. You on the other hand have done nothing but the equivalent of 'nuh-uh, you're wrong'. Prove me wrong, do your own tests and show the results, unless you are scared that I might be right. Don't use grade school tactics to try to prove me wrong.
Your videos are flawed, the DPS calculations are not even your own and they fail to take into account missed pellets (which is pretty hilarious, given the pellet spread on the weapon). As I said, you're the one claiming the gun is OP, yet cannot provide anything of value to support your claim. The overwhelming majority in this thread seems to disagree with you, so the burden of proof is on you.
Posting my own video to show the weapon is not "OP" is not only impossible, (I don't have a capture card) but would not help my argument, as I am an above average player that can do exceptionally well with any class, and any weapon. I regularly take classes/weapons people complain are bad into Gold, and dominate with them.
1. I omitted it for the listed reasons. Don't like it? I don't care.
death_for_sale wrote...
2. You ignored most of what I said in this section, preferring to pick on one simple thing, than you give an example of a weapon not related to this discussion. I sense a 'nuh-uh' moment.
death_for_sale wrote...
3. I like your made up numbers here. The majority of BSN really did well when they picked you to be their mouthpiece regarding what they think is the most dangerous unit in the game. Psssst, Atlases sync kill too.
death_for_sale wrote...
4. I posted a second calculation because it was more sensible. The first one I did myself with data I pulled from the dlc .sfar and it also showed a disparity. As far as the overwhelming majority? Even some of the people who were disagreeing are saying that maybe a slight balance change is ok. Other than that, quite a few of the people who actually know how the game works have been supportive. Did I expect 100% of the people to agree, of course not, I figured that most would disagree rather than lose an overpowered weapon.
death_for_sale wrote...
5. As an above average player you should be able to show that the weapon is not overpowered. You can test it without any mods, self buffs, or anything that may be able to help you in the slightest. Epecially shield buffs, like an slightly above average player like myself needed. As far as a capture card, use a video camera or a cell phone. The video doesn't have to be perfect. But you won't do that because it is easier to be a naysayer and spout nonsense about how I have shown NO proof, other than numbers/still shots/videos.
if you're trying to headshot regardless of how you do it with a piranha you're coming out of it marginally ahead
Modifié par Digitalis32, 27 juillet 2012 - 01:11 .
Poekel wrote...
BTW:
http://desmond.image...jpg&res=landing
Shot from FBW starting point![]()
Our_Last_Scene wrote...
It really needs to be heavier.
JAMiAM wrote...
Our_Last_Scene wrote...
It really needs to be heavier.
I disagree. It would push it out of its intended niche into the hands of those classes it is most OP'ed for, and who care little, or nothing, about weight.
Adhok42 wrote...
Your calculations are based off using the ENTIRE CLIP WITH 100% ACCURACY.
Meaning A SINGLE SHOT CAN'T MISS AT ALL for your math to be accurate.
I went through Silver on my first test run with the gun and found it took on average, 3-4 rounds to put down most mobs. That's 3-4 accurate 'no-miss' consecutive shots to kill a single enemy.
Again, Piranha is fine as is.
Leave it alone...
And SCREW.
OFF.
Modifié par Digitalis32, 27 juillet 2012 - 02:04 .
ZombieGambit wrote...
No, stop asking for ****ing nerfs to everything good, instead ask for buffs for everything that sucks. Goddammit, people like you flooding the forums with nerf requests are killing the game.
Shepard Cmdr wrote...
no, just no
and all you nerfers can go to hell.
OP weapons are FUN.
Modifié par Juice Tin, 27 juillet 2012 - 02:04 .
Juice Tin wrote...
Shepard Cmdr wrote...
no, just no
and all you nerfers can go to hell.
OP weapons are FUN.
SECOND. BEST. POST. EVER.
Our_Last_Scene wrote...
JAMiAM wrote...
Our_Last_Scene wrote...
It really needs to be heavier.
I disagree. It would push it out of its intended niche into the hands of those classes it is most OP'ed for, and who care little, or nothing, about weight.
Good point.
Less damage then.
fixed it for you:whistle:Juice Tin wrote...
ZombieGambit wrote...
No, stop asking for ****ing nerfs to everything good, instead ask for buffs for everything that sucks. Goddammit, people like you flooding the forums with nerf requests are killing the game.
BEST. POST. EVER. OF . ALL . TIME .