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Piranha balance thread - Lower DPS or RoF or Clip Size or increase Weight


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#151
RequiemPrime

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ryoldschool wrote...

Gamemako there is something wrong with your math. The claymore can deliver two shots within the space of a single reload cancel. So the damage out of cover has to be more because it only takes two shots.


Very true.  Also let's not forget the insane accuracy the Claymore has.  We have seen people snipe clear across a map with it.

#152
Gamemako

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Kataigida wrote...

Yes, the gap is fairly big, but what about accuracy? Claymore is more accurate than Piranha, and you will almost never hit a target with EVERY pellet without some good accuracy buffs and/or a big and close target... And the piranha is also affected a little more by armor than claymore, even with an AP mod, the armor will cull the damage just a bit more on the DPS for piranha than claymore....


Do yourself a favor:

(1) Smart Choke
(2) Barrage Gear
(3) Stability equipment

Tell me all about how inaccurate it is after that. You aren't losing anything for those items, either; you don't much care about having no Shredder mod when you have AP ammo, you only get a max of +15% additive from a Shotgun gear, and those stability mods hardly have any other use.

#153
Zardoc

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#154
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landylan wrote...

The gun isn't a problem like the krysae is. The krysae was a noob cannon. I can't see how those guys weren't scoring first all the time, but the power of the krysae was ridiculous. The piranha is a very close range weapon that is terrible at landing headshots. It's terrible at landing headshot for three reasons: its extreme spread, wide reticle, and the way bullets seem to not land dead center. Bullets always seem to land in an octagonal pattern....Or I have weird luck.

The talon is on the same level as this gun for me. It is a monster up close when it's landing headshots following with a power like ballistic blades or proxy mine. I've neglected to use the talon though because I've started to actually use other pistols as sidearms with the new ultralight materials.

Anyways....It's the one shotgun in the game that's actually good. The claymore is only good to me because I can reload cancel on an infiltrator. The Reegar is more of a lightning gun.

HERE COME IMPORTANT PART....If the claymore's dps is just barely below the piranha's, then the claymore would easily have more dps with reload canceling.






Gamemako showed that is not the case earlier. As far as headshots, you don't need them on the Piranha to be effective, but they are still an option. An option that was never available on the Krysae as it could not get HS.

#155
landylan

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Why would the claymore have only 833 dps if it's firing approximately every 1.041 seconds?

#156
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Piranha has been BUFFED, there's NO going back now!

#157
HinDae

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CitizenThom wrote...

Feneckus wrote...

This gun WILL be nerfed, but not because of some threads here on BSN asking for it to be nerfed. Basically every single Platinum lobby has a Piranha in it. And it's not uncommon to see 3 or 4 of them. You see it on every single class. Soldiers, Infiltrators, Adepts, Engineers, Vanguards, everyone can carry a Piranha and dominate.

Remember why Geths were nerfed ? Because they were too popular. Remember why Infiltrators were nerfed ? Same thing. I'd be very surprised if the Piranha doesn't get nerfed.


The answer is to buff other weapons. The pirahnna is what casters want out of a shotgun (or pistol). If other weapons are buffed to fill the slot in slightly different ways (one weapon heavier but more accuracy, another less damage more accuracy, etc.).

Instead of making more and more guns in the game of the 'I'm not ever using that thing again' category, Bioware would do better for adding to the fun of multiplayer by buffing up several weapons. The reason there's a handful of guns that everyone uses, is because all of the others got nerfed out of any utility that they might otherwise have.

That said, the recent buffs to the assault rifles have put a lot of them back into the 'worth using' category again. I think buffs improve the gameplay more than nerfs do.


All of this. Sick of everything rare, and thus supposed to be good, getting nerfed because its popular.

Just buff the guns around it, make some variety WITHOUT turning people away from your game, because at this rate, we wont be able to kill a Banshee on bronze with anything before we get crushed.

#158
Gamemako

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ryoldschool wrote...

Gamemako there is something wrong with your math. The claymore can deliver two shots within the space of a single reload cancel. So the damage out of cover has to be more because it only takes two shots.


There is nothing wrong with my math, and I honestly have no clue what you're talking about. The maximum fire rate on the Claymore is 1 shot every 1.97835 seconds, and that is including a perfect reload cancel. That is the bare minimum time between shots. It cannot fire multiple shots between reloads.

#159
Feneckus

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Angelwave wrote...

Feneckus wrote...

This gun WILL be nerfed, but not because of some threads here on BSN asking for it to be nerfed. Basically every single Platinum lobby has a Piranha in it. And it's not uncommon to see 3 or 4 of them. You see it on every single class. Soldiers, Infiltrators, Adepts, Engineers, Vanguards, everyone can carry a Piranha and dominate.

Remember why Geths were nerfed ? Because they were too popular. Remember why Infiltrators were nerfed ? Same thing. I'd be very surprised if the Piranha doesn't get nerfed.


This argument kinda bugs me.  Because it always seems that  "Oh everyone likes the gun and it is too useful, so it should be nerfed"


I didn't say it should be nerfed. I said it WILL be nerfed.

#160
o Ventus

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Nope.avi

#161
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Optimistman wrote...

JAMiAM wrote...

Optimistman wrote...

death_for_sale wrote...

Optimistman wrote...

death_for_sale wrote...

cndoubles wrote...

let me guess...u got out scored by somebody??? u guys find somthing each week to cry about, jus shut up an enjoy the game :)


No, it has nothing to do with scores. The gun is overpowered damage wise on certain classes and I would rather see a gun balance than a class balance because of one weapon (Krysae/Infiltrator anyone?).

As far as the weight goes and CQC classes, that is the point. You can have an immensely damaging weapon AND all of your powers on a quick CD. There is no negative at all.

To the person saying the Piranha should be benchmarked as an UR, it isn't. It is a Rare just like the Claymore and most would agree that the Claymore is a VERY hard hitting weapon. It only has one shot per reload though, not 8, and it is much heavier.

It is definitely more ranged than the Reegar, melts shields almost as fast, weighs less, and suffers no damage loss to Armor. When you look at this, and the fact that the Reegar was made heavier to account for it's capabilities, you have to agree that it is OP/Reegar 2.0.

It should have NEVER been given a Day 1.5 boost in damage and the weight must be increased. I am not exaggerating when I say I see everyone carrying this weapon on Gold and Platinum.


There's so much stupidity in this post, that i honestly don't think you're being serious right now (and this is coming from an idiot). The pirahna has nowhere near the range of the reegar carbine and i use the reegar A LOT on my vorcha. It also doesn't strips shields like the reegar does and you actually have to keep aim on the enemy because of the semi-fire.

What Bioware did WRONG was to nerf a gun when the class was obviously the problem. The krysae on any other class, even in it's prime, was nowhere nearly as overpowered unless an infiltrator had their stealthy hands on it. If a weapon is good with a certain class, you know what that is called? Good synergy. You want to stop biotics from using pistols? And how would a soldier look without an assault rifle or shotgun? I believe you are trolling, but i need to say it's not funny. At least have funny/idiotic troll like mines that doesn't ruin games.


If I were trolling, I wouldn't have went to the effort to unpack the .sfar and find out the actual hard data.


So you are either

1. Some spoiled kid or manchild that doesn't have the gun yet and see other people actually killing things with it but deem it overpowered just because it is taking things out faster than your low-grade or trash-grade weapons(I'll check your manifest)

2. You are a sour infiltrator that's mad because your overpowered class got nerfed and you want to ruin everybody else's game.


3. you are someone who obviously doesn't understand the mechanics of the weapon and went into a match your first time playing with it with armor piercing 4 mods on. Nor do you understand the mechanics of shotguns in a game in which it is excessively dangerous to be that close to an enemy. Cause I can guarantee you, you need to be face to face to do anything with the pirahna. Note: Armor piercing 4 shreds through anything regardless.

or

4. You are one of those people that think just because the game is too easy for you or you are too good at it and because every weapon you use is god in your hands it needs to be nerfed. Disclaimer: Just because a gun works efficiently in firebase white (the kiddies playground) doesn't mean it would work nearly as good on any other map.

Pick one, because i have used this weapon and will say it is not that good. Okay, but not that good i'm sorry. Even on my destroyer.


As someone who has played many matches with Death_for_Sale, I can assure you that you are wrong on all counts.  I use the Piranha a lot on my CQC characters and, from a purely selfish standpoint, would love to see it remain hi-powered.  However, in all honesty, it is still somewhat overpowered - especially, as Death notes, on certain races/classes that get additional bonuses to accuracy.


That's the thing, nerfing this gun is just gonna mess it up for other classes that everyone and their mom don't use. Do you know how many geth i see every few days i actually get to play this game? Quite a few. And because they have an accuracy boost would it be possible to even deem this weapon overpowered. I would say nerf the geth but because bioware seemed to want to make them as durable as an anorexic person on a weight-loss program, I won't even hint towards that. They need what they have.  I tried it on a destroyer and it is far from overpowered and that's saying something for a class whose fire rate is increased by 40% at max. So no, it's not overpowered. You and your "friend' need to stop trying to ruin games for others.


There is a difference between 'ruining' a game and making it fun and challenging. I'll give you a hint, the ruining of a game happens when people lose interest because it is too easy. You can infer from that who I think is 'ruining' the game.

You can clearly see btw all of the people who are saying it makes things easier on Platinum or that they agree it is at least a little overpowered. I am not saying kill it, just redude the damage to release day values and make it weigh on par with the more damaging shotguns with multiple shots (GPS/Graal).

#162
Optimistman

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death_for_sale wrote...

Optimistman wrote...

death_for_sale wrote...

Optimistman wrote...

death_for_sale wrote...

cndoubles wrote...

let me guess...u got out scored by somebody??? u guys find somthing each week to cry about, jus shut up an enjoy the game :)


No, it has nothing to do with scores. The gun is overpowered damage wise on certain classes and I would rather see a gun balance than a class balance because of one weapon (Krysae/Infiltrator anyone?).

As far as the weight goes and CQC classes, that is the point. You can have an immensely damaging weapon AND all of your powers on a quick CD. There is no negative at all.

To the person saying the Piranha should be benchmarked as an UR, it isn't. It is a Rare just like the Claymore and most would agree that the Claymore is a VERY hard hitting weapon. It only has one shot per reload though, not 8, and it is much heavier.

It is definitely more ranged than the Reegar, melts shields almost as fast, weighs less, and suffers no damage loss to Armor. When you look at this, and the fact that the Reegar was made heavier to account for it's capabilities, you have to agree that it is OP/Reegar 2.0.

It should have NEVER been given a Day 1.5 boost in damage and the weight must be increased. I am not exaggerating when I say I see everyone carrying this weapon on Gold and Platinum.


There's so much stupidity in this post, that i honestly don't think you're being serious right now (and this is coming from an idiot). The pirahna has nowhere near the range of the reegar carbine and i use the reegar A LOT on my vorcha. It also doesn't strips shields like the reegar does and you actually have to keep aim on the enemy because of the semi-fire.

What Bioware did WRONG was to nerf a gun when the class was obviously the problem. The krysae on any other class, even in it's prime, was nowhere nearly as overpowered unless an infiltrator had their stealthy hands on it. If a weapon is good with a certain class, you know what that is called? Good synergy. You want to stop biotics from using pistols? And how would a soldier look without an assault rifle or shotgun? I believe you are trolling, but i need to say it's not funny. At least have funny/idiotic troll like mines that doesn't ruin games.


If I were trolling, I wouldn't have went to the effort to unpack the .sfar and find out the actual hard data.


So you are either

1. Some spoiled kid or manchild that doesn't have the gun yet and see other people actually killing things with it but deem it overpowered just because it is taking things out faster than your low-grade or trash-grade weapons(I'll check your manifest)

2. You are a sour infiltrator that's mad because your overpowered class got nerfed and you want to ruin everybody else's game.


3. you are someone who obviously doesn't understand the mechanics of the weapon and went into a match your first time playing with it with armor piercing 4 mods on. Nor do you understand the mechanics of shotguns in a game in which it is excessively dangerous to be that close to an enemy. Cause I can guarantee you, you need to be face to face to do anything with the pirahna. Note: Armor piercing 4 shreds through anything regardless.

or

4. You are one of those people that think just because the game is too easy for you or you are too good at it and because every weapon you use is god in your hands it needs to be nerfed. Disclaimer: Just because a gun works efficiently in firebase white (the kiddies playground) doesn't mean it would work nearly as good on any other map.

Pick one, because i have used this weapon and will say it is not that good. Okay, but not that good i'm sorry. Even on my destroyer.


1. Some spoiled kid or manchild that doesn't have the gun yet and see
other people actually killing things with it but deem it overpowered
just because it is taking things out faster than your low-grade or
trash-grade weapons(I'll check your manifest)

I have it at X, had it at X day one.

2. You are a sour infiltrator that's mad because your overpowered class got nerfed and you want to ruin everybody else's game.

I play vanguards, soldiers, or adepts mostly.

3.
you are someone who obviously doesn't understand the mechanics of the
weapon and went into a match your first time playing with it with armor
piercing 4 mods on. Nor do you understand the mechanics of shotguns in a
game in which it is excessively dangerous to be that close to an
enemy. Cause I can guarantee you, you need to be face to face to do anything with the pirahna. Note: Armor piercing 4 shreds through anything regardless.

I understand the mechanics fine and AP ammo or no, it is still overpowered. You can be very close to the enemy depending on your cover and dodge capability.

or

4.
You are one of those people that think just because the game is too
easy for you or you are too good at it and because every weapon you use
is god in your hands it needs to be nerfed. Disclaimer: Just because a
gun works efficiently in firebase white (the kiddies playground) doesn't
mean it would work nearly as good on any other map.

I've used it on multiple maps on Gold and Glacier/White/Giant on Platinum. It works the same.


Then you are trolling or just stupid. Sorry you only have a few options you can pick from. Can't make your own.

#163
Cat Lionheart

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Yes nerf anything good.
If Infiltrators got the axe EVERYTHING must get the axe.

#164
CptSketch13

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OP YOU SUCK

#165
BongMong

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It won't get a weight nerf. It's whole purpose is to give a high damage shottie to the 'lighter' races, so a weight nerf is out. As is much of a damage nerf. Range can hardly be reduced, so a rof nerf is all that's possible and too much nerf there will make this shotgun the same as the rest.

I don't see a big nerf on the horizon.

#166
Kronner

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landylan wrote...

Why would the claymore have only 833 dps if it's firing approximately every 1.041 seconds?


Claymore fires every 2s.

#167
RamsenC

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Should have been a Vanguard only weapon. Increasing weight will just take it out of Vanguard hands while soldiers and infiltrators have a field day.

#168
ryoldschool

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Landylan : yeah its more like 3,000 over that second.

#169
Gamemako

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landylan wrote...

Why would the claymore have only 833 dps if it's firing approximately every 1.041 seconds?


It isn't. The fire rate is 64RPM. Basically, the game works such that the "fire rate" is the time you must wait after firing before you can fire again or reload. In the case of single-shot weapons, it is purely a delay between the time you fire and the time you can start reloading. The total minimum fire time, as I just said, is just under 2 seconds -- 1.04085s for reload plus 0.9375s from the fire rate. You can decrease this slightly with skills that buff rate of fire.

#170
Optimistman

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death_for_sale wrote...

Optimistman wrote...

JAMiAM wrote...

Optimistman wrote...

death_for_sale wrote...

Optimistman wrote...

death_for_sale wrote...

cndoubles wrote...

let me guess...u got out scored by somebody??? u guys find somthing each week to cry about, jus shut up an enjoy the game :)


No, it has nothing to do with scores. The gun is overpowered damage wise on certain classes and I would rather see a gun balance than a class balance because of one weapon (Krysae/Infiltrator anyone?).

As far as the weight goes and CQC classes, that is the point. You can have an immensely damaging weapon AND all of your powers on a quick CD. There is no negative at all.

To the person saying the Piranha should be benchmarked as an UR, it isn't. It is a Rare just like the Claymore and most would agree that the Claymore is a VERY hard hitting weapon. It only has one shot per reload though, not 8, and it is much heavier.

It is definitely more ranged than the Reegar, melts shields almost as fast, weighs less, and suffers no damage loss to Armor. When you look at this, and the fact that the Reegar was made heavier to account for it's capabilities, you have to agree that it is OP/Reegar 2.0.

It should have NEVER been given a Day 1.5 boost in damage and the weight must be increased. I am not exaggerating when I say I see everyone carrying this weapon on Gold and Platinum.


There's so much stupidity in this post, that i honestly don't think you're being serious right now (and this is coming from an idiot). The pirahna has nowhere near the range of the reegar carbine and i use the reegar A LOT on my vorcha. It also doesn't strips shields like the reegar does and you actually have to keep aim on the enemy because of the semi-fire.

What Bioware did WRONG was to nerf a gun when the class was obviously the problem. The krysae on any other class, even in it's prime, was nowhere nearly as overpowered unless an infiltrator had their stealthy hands on it. If a weapon is good with a certain class, you know what that is called? Good synergy. You want to stop biotics from using pistols? And how would a soldier look without an assault rifle or shotgun? I believe you are trolling, but i need to say it's not funny. At least have funny/idiotic troll like mines that doesn't ruin games.


If I were trolling, I wouldn't have went to the effort to unpack the .sfar and find out the actual hard data.


So you are either

1. Some spoiled kid or manchild that doesn't have the gun yet and see other people actually killing things with it but deem it overpowered just because it is taking things out faster than your low-grade or trash-grade weapons(I'll check your manifest)

2. You are a sour infiltrator that's mad because your overpowered class got nerfed and you want to ruin everybody else's game.


3. you are someone who obviously doesn't understand the mechanics of the weapon and went into a match your first time playing with it with armor piercing 4 mods on. Nor do you understand the mechanics of shotguns in a game in which it is excessively dangerous to be that close to an enemy. Cause I can guarantee you, you need to be face to face to do anything with the pirahna. Note: Armor piercing 4 shreds through anything regardless.

or

4. You are one of those people that think just because the game is too easy for you or you are too good at it and because every weapon you use is god in your hands it needs to be nerfed. Disclaimer: Just because a gun works efficiently in firebase white (the kiddies playground) doesn't mean it would work nearly as good on any other map.

Pick one, because i have used this weapon and will say it is not that good. Okay, but not that good i'm sorry. Even on my destroyer.


As someone who has played many matches with Death_for_Sale, I can assure you that you are wrong on all counts.  I use the Piranha a lot on my CQC characters and, from a purely selfish standpoint, would love to see it remain hi-powered.  However, in all honesty, it is still somewhat overpowered - especially, as Death notes, on certain races/classes that get additional bonuses to accuracy.


That's the thing, nerfing this gun is just gonna mess it up for other classes that everyone and their mom don't use. Do you know how many geth i see every few days i actually get to play this game? Quite a few. And because they have an accuracy boost would it be possible to even deem this weapon overpowered. I would say nerf the geth but because bioware seemed to want to make them as durable as an anorexic person on a weight-loss program, I won't even hint towards that. They need what they have.  I tried it on a destroyer and it is far from overpowered and that's saying something for a class whose fire rate is increased by 40% at max. So no, it's not overpowered. You and your "friend' need to stop trying to ruin games for others.


There is a difference between 'ruining' a game and making it fun and challenging. I'll give you a hint, the ruining of a game happens when people lose interest because it is too easy. You can infer from that who I think is 'ruining' the game.

You can clearly see btw all of the people who are saying it makes things easier on Platinum or that they agree it is at least a little overpowered. I am not saying kill it, just redude the damage to release day values and make it weigh on par with the more damaging shotguns with multiple shots (GPS/Graal).


Well if that is all you're proposing, then i guess you aren't trolling. I wouldn't mind a weight increase or release day damage because i used this gun in the same way since it was released.......................barely.

#171
megabeast37215

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I support this nerf... and I also support buffing everything else (non-Crysae sniper rifles especially).

The damage output on that thing is nuts.

#172
Gamemako

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Optimistman wrote...

Then you are trolling or just stupid. Sorry you only have a few options you can pick from. Can't make your own.


How optimistic of you. :innocent:

#173
Shadowalker1191

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death_for_sale wrote...

With the buff to damage on July 18:

Piranha Shotgun
-Damage increased from [63.6-79.6] to [70.9-88.7]

The damage per pellet is now 221.75 (RoF 150 * Damage 88.7(X) / 60). You can then multiply this by the number of Pellets to get your DPS.

8 * 221.75 = 1774 DPS

Now the current DPS of the Claymore is 1648 at Level X. Yes, the Claymore has a tighter spread, but with Smart Choke, cover accuracy, and/or class Accuracy bonuses, you are looking at a weapon that is beyond Devastating on Gold and still very overpowered on Platinum.

~Edit~

It was pointed out to me that sustained DPS (DPS factoring in reload time) only increases the disparity between the two weapons.

Gamako said....

The sustained DPS for uncanceled/canceled Claymore fire is 470 / 833
DPS. The sustained DPS for the uncanceled/canceled Piranha is 984 /
1338.6. Seriously, these aren't even close. The Piranha is damage king,
and it's pretty lightweight to boot. That is a serious problem.[

Thanks Gamemako


When you add in RoF boosts and/or damage boosts from abilities, you can melt bosses with this weapon faster than any other currently available. This is also a relatively light weapon for this amount of DPS, ranging from 1.5 - .9. It is perfectly capable of being carried by caster classes with minimal CD reduction.

I propose returning it to it's original damage [63.6-79.6] and increasing the weight considerably to keep caster/power based classes from using it without more severe CD consequences, say [2.0 - 1.4] which is the current weight for GPS/Graal.

I love the Piranha, but seriously ever match I play now, I see that everyone is carrying it. I use it on all of my adepts and vanguards because it has no true drawbacks with cover boosts and smart choke. On my Turian Soldier and Destroyer, it is a boss killing machine at long range. I don't want to even get started on how well it works on my GI.

You need to address this now, because it is already getting out of hand.


Its flipping CO-OP. WTH Are we nerfing ANYTHING? Image IPBImage IPBImage IPBImage IPBImage IPBImage IPBImage IPBImage IPBImage IPBImage IPBImage IPBImage IPBImage IPBImage IPBImage IPBImage IPBImage IPBImage IPBImage IPBImage IPBImage IPBImage IPBImage IPBImage IPBImage IPBImage IPBImage IPBImage IPBImage IPBImage IPBImage IPBImage IPBImage IPBImage IPBImage IPBImage IPBImage IPBImage IPBImage IPBImage IPBImage IPBImage IPBImage IPBImage IPBImage IPBImage IPB

#174
holdenagincourt

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Comparisons to Reegar are misleading because the Piranha does not have a maximum range per se. It does have a wide spread at range, but with a Smart Choke V equipped and fired from cover it gets the job done at ranges of up to almost three times the maximum range of the Reegar. Further, racial and ability bonuses do not increase the Reegar's maximum range whatsoever, while they significantly increase the Piranha's ablity to engage nomal-sized targets at further than mid-range.

Unmodified, Piranha also has better reserve ammo.

Its weight is also ludicrously low for such a hard-hitting weapon. To continue the comparison, significantly lighter than a Reegar of the same level.

I don't mind that its damage was increased so much as I mind that its weight was left in the same range as weapons that are simply nowhere in its league, e.g. the Raptor. It deserves a weight increase and possibly a clip size decrease.

IMO, the Piranha is more detrimental to weapon loadout diversity than the Reegar ever was, due to the lack of a hard cap on its accuracy, great capacity making a spare ammo mod not mandatory as it is on the Reegar, feathery weight and general lack of disadvantages except on huge maps with long lines of sight for enemies e.g. Condor and Rio, maybe Hydra.

My two pennies.

#175
Guest_death_for_sale_*

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Optimistman wrote...

death_for_sale wrote...

Optimistman wrote...

death_for_sale wrote...

Optimistman wrote...

death_for_sale wrote...

cndoubles wrote...

let me guess...u got out scored by somebody??? u guys find somthing each week to cry about, jus shut up an enjoy the game :)


No, it has nothing to do with scores. The gun is overpowered damage wise on certain classes and I would rather see a gun balance than a class balance because of one weapon (Krysae/Infiltrator anyone?).

As far as the weight goes and CQC classes, that is the point. You can have an immensely damaging weapon AND all of your powers on a quick CD. There is no negative at all.

To the person saying the Piranha should be benchmarked as an UR, it isn't. It is a Rare just like the Claymore and most would agree that the Claymore is a VERY hard hitting weapon. It only has one shot per reload though, not 8, and it is much heavier.

It is definitely more ranged than the Reegar, melts shields almost as fast, weighs less, and suffers no damage loss to Armor. When you look at this, and the fact that the Reegar was made heavier to account for it's capabilities, you have to agree that it is OP/Reegar 2.0.

It should have NEVER been given a Day 1.5 boost in damage and the weight must be increased. I am not exaggerating when I say I see everyone carrying this weapon on Gold and Platinum.


There's so much stupidity in this post, that i honestly don't think you're being serious right now (and this is coming from an idiot). The pirahna has nowhere near the range of the reegar carbine and i use the reegar A LOT on my vorcha. It also doesn't strips shields like the reegar does and you actually have to keep aim on the enemy because of the semi-fire.

What Bioware did WRONG was to nerf a gun when the class was obviously the problem. The krysae on any other class, even in it's prime, was nowhere nearly as overpowered unless an infiltrator had their stealthy hands on it. If a weapon is good with a certain class, you know what that is called? Good synergy. You want to stop biotics from using pistols? And how would a soldier look without an assault rifle or shotgun? I believe you are trolling, but i need to say it's not funny. At least have funny/idiotic troll like mines that doesn't ruin games.


If I were trolling, I wouldn't have went to the effort to unpack the .sfar and find out the actual hard data.


So you are either

1. Some spoiled kid or manchild that doesn't have the gun yet and see other people actually killing things with it but deem it overpowered just because it is taking things out faster than your low-grade or trash-grade weapons(I'll check your manifest)

2. You are a sour infiltrator that's mad because your overpowered class got nerfed and you want to ruin everybody else's game.


3. you are someone who obviously doesn't understand the mechanics of the weapon and went into a match your first time playing with it with armor piercing 4 mods on. Nor do you understand the mechanics of shotguns in a game in which it is excessively dangerous to be that close to an enemy. Cause I can guarantee you, you need to be face to face to do anything with the pirahna. Note: Armor piercing 4 shreds through anything regardless.

or

4. You are one of those people that think just because the game is too easy for you or you are too good at it and because every weapon you use is god in your hands it needs to be nerfed. Disclaimer: Just because a gun works efficiently in firebase white (the kiddies playground) doesn't mean it would work nearly as good on any other map.

Pick one, because i have used this weapon and will say it is not that good. Okay, but not that good i'm sorry. Even on my destroyer.


1. Some spoiled kid or manchild that doesn't have the gun yet and see
other people actually killing things with it but deem it overpowered
just because it is taking things out faster than your low-grade or
trash-grade weapons(I'll check your manifest)

I have it at X, had it at X day one.

2. You are a sour infiltrator that's mad because your overpowered class got nerfed and you want to ruin everybody else's game.

I play vanguards, soldiers, or adepts mostly.

3.
you are someone who obviously doesn't understand the mechanics of the
weapon and went into a match your first time playing with it with armor
piercing 4 mods on. Nor do you understand the mechanics of shotguns in a
game in which it is excessively dangerous to be that close to an
enemy. Cause I can guarantee you, you need to be face to face to do anything with the pirahna. Note: Armor piercing 4 shreds through anything regardless.

I understand the mechanics fine and AP ammo or no, it is still overpowered. You can be very close to the enemy depending on your cover and dodge capability.

or

4.
You are one of those people that think just because the game is too
easy for you or you are too good at it and because every weapon you use
is god in your hands it needs to be nerfed. Disclaimer: Just because a
gun works efficiently in firebase white (the kiddies playground) doesn't
mean it would work nearly as good on any other map.

I've used it on multiple maps on Gold and Glacier/White/Giant on Platinum. It works the same.


Then you are trolling or just stupid. Sorry you only have a few options you can pick from. Can't make your own.


I'm sorry you don't agree and feel the need to personally attack me.