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Destroy = all synthetics, but Control = only Reapers...what?


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#26
SackofCat

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Perhaps the shockwave is salient or sentient.

#27
Yumi50

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dreman9999 wrote...

So the person asking this doesn't understand that just overriding the starchild with an Ai based on you,right?
Control=reprogramming.


Then why would you need blue beam+pulse at all?

#28
SackofCat

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Er.. Satient.

#29
v TricKy v

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CrutchCricket wrote...

o Ventus wrote...
An initial shockwave is released from the Citadel, then the Crucible fires a beam to the adjacent relay, which then fires another beam to another relay before collapsing in a shockwave itself.

Either way, it doesn't change the fact that there's no implicit or explicit reason given for why the two are different, or how it's even possible that they could be different.

There is no initial beam from the Citadel.Only the shockwave is amplified and sent by the relays.

They are different. And the reasoning is very clear. The mechanism for control is already established. Only destroy and synthesis require something new.

The holokid already controls the Reapers. You are replacing the holokid. You're going through existing channels.

So why do you need the Crucible for it? The kid can control them without it.

#30
CrutchCricket

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v TricKy v wrote...
So why do you need the Crucible for it? The kid can control them without it.

Because it is still a massive rewrite. And I doubt the holokid micros their every move.

Another interpretation is that the pulse literally replaces each Reaper's consciousness with the new control entity. Supported by the imagery at the start of the epilogue speech (Shepard in the eye of the destroyer)

#31
Memnon

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Fawx9 wrote...

dreman9999 wrote...

So the person asking this doesn't understand that just overriding the starchild with an Ai based on you,right?
Control=reprogramming.


The why is the pulse sent out?

Either it does something or it doesn't.

You could just as easily agrue that destory should target whatever machines respond to the catalyst's control signal. Therfore no one other than the reapers would be harmed/destryed.


Beat me to it ... if all you're doing is replacing the Catalyst (which is scary enough on its own), then why all the dramatics with the beam and relays?

#32
D24O

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CrutchCricket wrote...

Because it is still a massive rewrite. And I doubt the holokid micros their every move.

Another interpretation is that the pulse literally replaces each Reaper's consciousness with the new control entity. Supported by the imagery at the start of the epilogue speech (Shepard in the eye of the destroyer)

I'd love to see the Catalyst and the Shepalyst play Starcraft.

#33
dreman9999

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o Ventus wrote...

CrutchCricket wrote...

o Ventus wrote...

There's no discernible reason for the 2 beams to be inherently different (Especially the two Destroy variants, big WTF). 

Control isn't a beam, it's just a pulse.


An initial shockwave is released from the Citadel, then the Crucible fires a beam to the adjacent relay, which then fires another beam to another relay before collapsing in a shockwave itself.

Either way, it doesn't change the fact that there's no implicit or explicit reason given for why the two are different, or how it's even possible that they could be different.

Yes they are different. The starchild tells you why? Control is just a rewrite, destroy is basicly like an emp blast.

#34
Lord Goose

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In Destroy beam is basically anti-synthetic energy. In Control it is a signal meant to influence the Reapers. That's the difference, I think. Normal synthetics simply cannot comprehend it, probably.

#35
Samtheman63

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control means shepard becomes the new catalyst, the catalyst does not control all sysnthetics.


on the other hand, control sucks lol

#36
CrutchCricket

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D24O wrote...

I'd love to see the Catalyst and the Shepalyst play Starcraft.

lol why bother? It's just gonna go to whoever zerg rushes first.

#37
Carlthestrange

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CrutchCricket wrote...

D24O wrote...

I'd love to see the Catalyst and the Shepalyst play Starcraft.

lol why bother? It's just gonna go to whoever zerg rushes first.


Have them play co-op vs a South Korean gamer...

#38
v TricKy v

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CrutchCricket wrote...

v TricKy v wrote...
So why do you need the Crucible for it? The kid can control them without it.

Because it is still a massive rewrite. And I doubt the holokid micros their every move.

Another interpretation is that the pulse literally replaces each Reaper's consciousness with the new control entity. Supported by the imagery at the start of the epilogue speech (Shepard in the eye of the destroyer)

Cant argue with that. Its "speculation from everyone" after all. I still find it sad the last game in the trilogy raises almost more questions than it actually answers

Modifié par v TricKy v, 25 juillet 2012 - 07:46 .


#39
dreman9999

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Yumi50 wrote...

dreman9999 wrote...

So the person asking this doesn't understand that just overriding the starchild with an Ai based on you,right?
Control=reprogramming.


Then why would you need blue beam+pulse at all?

To send the changed command universally to all the reapers. Think of it like an upgrade of many linked computers sent out via network. It's the same concept.

#40
CrutchCricket

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v TricKy v wrote...

Cant argue with that. Its "speculation from everyone" after all. I still find it said the last game in the trilogy raises almost more questions than it actually answers

Well this is the best we're gonna get so...meh.

#41
dreman9999

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v TricKy v wrote...

CrutchCricket wrote...

v TricKy v wrote...
So why do you need the Crucible for it? The kid can control them without it.

Because it is still a massive rewrite. And I doubt the holokid micros their every move.

Another interpretation is that the pulse literally replaces each Reaper's consciousness with the new control entity. Supported by the imagery at the start of the epilogue speech (Shepard in the eye of the destroyer)

Cant argue with that. Its "speculation from everyone" after all. I still find it said the last game in the trilogy raise almost more questions than it actually answers

It's not really a speculation. It some seen via observaion to how machines work. Example like this have been shown in the series over and over agein with overlord, the Hahne-Kedar virus submission , and EDI's new body. The only thing bioware didn't do is hit you over the head with the info.

#42
Fawx9

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And again, if their is a reaper only signal used for control why didn't destroy just piggy back onto it for its targeting?

There really is no good excuse how destroy can have such a stupid targeting system when compared to the others.

#43
dreman9999

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Stornskar wrote...

Fawx9 wrote...

dreman9999 wrote...

So the person asking this doesn't understand that just overriding the starchild with an Ai based on you,right?
Control=reprogramming.


The why is the pulse sent out?

Either it does something or it doesn't.

You could just as easily agrue that destory should target whatever machines respond to the catalyst's control signal. Therfore no one other than the reapers would be harmed/destryed.


Beat me to it ... if all you're doing is replacing the Catalyst (which is scary enough on its own), then why all the dramatics with the beam and relays?

It's To send the changed command universally to all the reapers. Think of it
like an upgrade of many linked computers sent out via network. It's the
same concept.

#44
ChrisRudson

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The Geth does have the reaper code. I don't know if that would be the reason why they were included. But it pretty much is.

#45
dreman9999

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Fawx9 wrote...

And again, if their is a reaper only signal used for control why didn't destroy just piggy back onto it for its targeting?

There really is no good excuse how destroy can have such a stupid targeting system when compared to the others.

It's using the system thats already there. In control you just using the system to change itsefl. Destroy is just something like  an emp blast.

#46
CrutchCricket

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Fawx9 wrote...

And again, if their is a reaper only signal used for control why didn't destroy just piggy back onto it for its targeting?

There really is no good excuse how destroy can have such a stupid targeting system when compared to the others.

The real issue here isn't why destroy affects the geth and control doesn't but rather why does destroy affect the geth at all, and not say, my toaster.

Control is easier to accomplish than destroy because control is already in place. But if you want destroy to affect other things it should damage all tech to make any semblance of sense.

Of course the geth and EDI dying are just sabotage for the destroy ending. Bioware wants you to pick synthesis.

Control is expected to get its own sabotage with Leviathan.

Modifié par CrutchCricket, 25 juillet 2012 - 07:55 .


#47
Lord Goose

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And again, if their is a reaper only signal used for control
why didn't destroy just piggy back onto it for its targeting?


It targets everyone. Just the energy of the beam will not affect anyone.
Destroy beam is energy wave disastrous for everything of certain technological level.
Control beam is energy wave containing signal which can be read only at high-technological level.
In Synthesis energy is effective on everything.
In any case it targets whole Galaxy.

#48
Fawx9

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dreman9999 wrote...

Fawx9 wrote...

And again, if their is a reaper only signal used for control why didn't destroy just piggy back onto it for its targeting?

There really is no good excuse how destroy can have such a stupid targeting system when compared to the others.

It's using the system thats already there. In control you just using the system to change itsefl. Destroy is just something like  an emp blast.


If its an EMP then it should target all tech, from PC to Reapers. That didn't happen it only targetted living synthetics somehow.

The fact that it can target things specifically makes it seem that targetting only reapers, since they have reaper exclusive properties, such as receiving control signals, should be possible and that geth/edi were thrown in there just because.

#49
dreman9999

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CrutchCricket wrote...

Fawx9 wrote...

And again, if their is a reaper only signal used for control why didn't destroy just piggy back onto it for its targeting?

There really is no good excuse how destroy can have such a stupid targeting system when compared to the others.

The real issue here isn't why destroy affects the geth and control doesn't but rather why does destroy affect the geth at all, and not say, my toaster.

Control is easier to accomplish than destroy because control is already in place. But if you want destroy to affect other things it should damage all tech to make any semblance of sense.

Of course the geth and EDI dying are just sabotage for the destroy ending. Bioware wants you to pick synthesis.



Nothing say that they want us to pick synthesis.Added. destroy is a concept of something like an emp blast. Remeber, destory affects all tech. If it affect all tech, i's understandable why it kills AI. Tech is the reson they are alive. Destroy justr curropt their programing to the point it can't be restored to the way it was. Basicly a giant mind wipe for machines.
Nothing says that that synthetic can be restored but who ever they were is gone forever.

#50
dreman9999

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Fawx9 wrote...

dreman9999 wrote...

Fawx9 wrote...

And again, if their is a reaper only signal used for control why didn't destroy just piggy back onto it for its targeting?

There really is no good excuse how destroy can have such a stupid targeting system when compared to the others.

It's using the system thats already there. In control you just using the system to change itsefl. Destroy is just something like  an emp blast.


If its an EMP then it should target all tech, from PC to Reapers. That didn't happen it only targetted living synthetics somehow.

The fact that it can target things specifically makes it seem that targetting only reapers, since they have reaper exclusive properties, such as receiving control signals, should be possible and that geth/edi were thrown in there just because.

Yes it did. The starchild spacifly state it affects all tech.

Modifié par dreman9999, 25 juillet 2012 - 08:07 .