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Strange and annoying enemy AI glitch?


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#1
Lasiurus

Lasiurus
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I dont even know whether I'm posting this in the right place...

I just finished my first playthrought (as a mage), the game rocks, to say the least. Anyhow, I decided to start a new character, this time, a rogue...

I should clarify, before I continue, that I'm using a couple of mods.....however, I'd been playing with them since my first playthrought and had no problems with th game till now. I've also not patched the game. But, once again, neither did I when I played with my mage...so anyway...

What happens is kind of weird, it started happening in the "Broken Circle" quest right after I fought those 3 blood mages, one of which you can chose to spare or kill. What happened is, from that point on, more often than not, enemies from further away rooms seem to "hear" my team when we'r fighting, after which they will leave their positions to come and join the fight!, for example I'll be fighting in that room with the 3 statues you can activate, where you're ambushed once you reach the centre, and basically right after defeatin everything in there and the next room, the "elite abomination" from the centre room (where 3 tranquil are held hostages), will leave its area and fight me, suddenly the desire demon from the room across the entrance to the centre room (with the tranquils) will also come and join the fight along with the six templars from the room next to her!....funny thing there, the alite abomination does absolutely nothing other than standing there, geting hit.

Right now, I'm at the fade sequence, the part with 3 furnaces which spawn a couple of fire demons, but it's impossible to do, since, right after entering the oposite door opens itself and the mages next door attack me along with the demons!

I honestly don't know whther this is limited to the Brokn Circle quest or what, but its getting very annoying.

Anyone got a clue?

#2
Lasiurus

Lasiurus
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anyone else got this problem?