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Anyone feel like...?


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10 réponses à ce sujet

#1
SuperMegaWolf

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...the first Mass Effect had an old school scifi feel to it?

Despite clunky combat I like it way better than the other two and I think this might be a big part of it.

#2
Fauxnormal

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No ****, sherlock. That was the point of the game.

#3
BurningBlood

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I think SMW's point was that ME1 (the game) had the 80's sci-fi feel, while the ME universe as a whole didn't. Which is unfortunate, because it when you first start running around ME1 it's like, "The future is here, and the 80's were right!", but then you jump into ME2 and somehow the universe has lost that 80's atmosphere and become more generic sci-fi. I'm not even sure what caused the change.

#4
Naivor

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For me, the feeling came mostly from the fact that the weapons sounded like 80's scifi and didnt need realoading. Detachable heatsinks (or clips, whatever you like to call them) made me go mad the first time I saw the ammo counter show on my screen.

Also, the music. It didnt try to sound like Star Wars or Star Trek, but there were very few tracks that didnt have overwhelming use of electronic sounds. That was mostly lost in ME2 and ME3, where more traditional instruments start showing through.

There's also the fact that places felt more empty while feeling full of life in ME1. Background noise was minimal, so the background music gave a major part of the feeling a place would give. In ME2 and ME3 there's almost always a hubbub of noise from advertising, speech, laughter, cars and such blasting away at the background. They did manage to capture back some of that 80's feel with the Presidium Commons in M3, though. Hats off for that, love the place.

Then the textures themselves. From armor to walls, the textures didnt show the wear and tear a normal everyday use gives them. Most everything was clean, sanitized and without a scratch in ME1, from Chora's Den to the Council Chambers. This is something that 80's sci-fi and ME1 had in common, most of all.

#5
BurningBlood

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Naivor wrote...

Also, the music. It didnt try to sound like Star Wars or Star Trek, but there were very few tracks that didnt have overwhelming use of electronic sounds. That was mostly lost in ME2 and ME3, where more traditional instruments start showing through.

At first, that is what I thought also.  After reading this thread though, I started to really pay attention to ME2's music, and I'm far less convinced.  While some tracks clearly don't fit the 80's mold (any of the club tracks in Afterlife or Eternity, for instance, and some of the combat tracks), the majority of them do retain the 80's feel as far as I can tell.

Then the textures themselves. From armor to walls, the textures didnt show the wear and tear a normal everyday use gives them. Most everything was clean, sanitized and without a scratch in ME1, from Chora's Den to the Council Chambers. This is something that 80's sci-fi and ME1 had in common, most of all.

I believe this may be a large part of it.  The exception would be Omega, which still fits well in my opinion because it reminds me of Blade Runner.

There are valid in-game reasons why things aren't clean and neat, of course: most of the game takes place outside Citadel space, in the relatively lawless Terminus Systems; the Citadel itself is still recovering from Sovereign's attack; Tuchanka is a nuclear wasteland.  Still, it changed the whole atmosphere of the game.

#6
Rip504

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Humanity held a greater meaning,sense of importance,and a real connection to the player. More so then in ME3,where they try to force it down your throat. ME1 was an original title. ME2&3 follow up on ME1,but fail in most ways. After the entire experience has ended,ME2&ME3 left to many directly related questions and quests left unanswered. Each title had to change and try to "improve" upon the last. IMO Combat and some of the graphics were the only improvements made.

You are the best of humanity,helping to gain the respect humanity needs to help save the galaxy from an ancient mysterious threat. The different paths,being able to play your way,and not being forced down a Paragon/Renegade path. Choices held meaning,outcomes were unclear. Being a Spectre meant something. The story and writing kept you engaged and made sense. An entire universe of lore was created and somewhat stuck to throughout and for ME1. Saren was an amazing enemy. One who had both good and bad sides,making his true intentions unclear. But obvious enough to pose a threat. The title was new and bold,a truly rich scifi experience that left us asking for more. Something ME3 has failed to do.

#7
g40max

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Yeah I feel the same way. Whenever I play ME1 I feel like I'm on the forefront of human exploration. The galaxy also just felt bigger in ME1, and lonelier but that was a good thing; it helped me become attached to those characters who were with me. ME1 is my favourite of the 3. BTW that's a positive reflection on ME1 rather than a stab at the other two.

#8
Dragoons19

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Rip504 wrote...

You are the best of humanity,helping to gain the respect humanity needs to help save the galaxy from an ancient mysterious threat. The different paths,being able to play your way,and not being forced down a Paragon/Renegade path. Choices held meaning,outcomes were unclear. Being a Spectre meant something. The story and writing kept you engaged and made sense. An entire universe of lore was created and somewhat stuck to throughout and for ME1. Saren was an amazing enemy. One who had both good and bad sides,making his true intentions unclear. But obvious enough to pose a threat. The title was new and bold,a truly rich scifi experience that left us asking for more. Something ME3 has failed to do.


I completely agree with this. I felt that in the first game it was such a major achievement to be the first human Spectre, and in the other two it was kinds like, well yeah of course im a Spectre and it didn't seem that major anymore. Also loved Saren as the enemy, totally believeable. The whole time i was playing i couldn't help but think in the back of my mind that i can change him somehow and fix the wrong he was doing.

#9
Staff Cdr Alenko

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Very much agreed. Still, I love ME2 for what it is, almost as much as I love ME1.

g40max wrote...

Yeah I feel the same way. Whenever I play
ME1 I feel like I'm on the forefront of human exploration. The galaxy
also just felt bigger in ME1, and lonelier but that was a good thing; it
helped me become attached to those characters who were with me. (...)


Quoted For Truth and Bolded For Emphasis!

Modifié par Staff Lt Alenko, 31 août 2012 - 02:21 .


#10
NM_Che56

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I'm playing ME again now. It has a charm that the others don't. But the tone of the game is different. It's more about discovery. Appropriate for your into into the ME universe.

But I can't say it's way better than ME2 or 3. They each have something special about them and they all compel me to replay them.

#11
DigitalMaster37

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I agree with most sentiments in this thread. I think ME1 was the best overall, and I dislike ME2 the most. I'm currently playing ME1 now and to say that it brings back so many good feelings would be an understatement.