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Conventional Victory isnt possible?


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#276
Tritium315

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sth128 wrote...

This again?

Provide a valid tactical plan for an ant colony to destroy all humans. The humans have every technological advantage at our disposal (also our shoes). The ants have nothing except what ants usually have.

Go.


You use the Normandy to kill all the reapers while dodging their shots.

#277
Kamfrenchie

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dreman9999 wrote...

Ticonderoga117 wrote...

Taboo-XX wrote...

You're told twice before reaching the Citadel for the first time that a conventional victory is impossible...


And that's why it's bad writing.
We've hardly fought the Reapers at this point, and the Alliance Fleet's head-honcho is already cutting his wrists going "It's impossible, we might as well roll up and die unless we use this convinent plot device."

This is not Hackett, this is a Cerberus spy or indoctrinated agent.
Or just bad writing.

No that's bad writing. We knew thye over powered us from ME1. Then theirs this.
Image IPB
^ This say it all.



Anything after  ME1 had questionnable writing anyway, as in the ending of ME1, he reaper threat is aknowledged by the council, and they prpare to face them.


Then bioware retconned ME1 ending...

#278
dreman9999

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Ticonderoga117 wrote...

dreman9999 wrote...

1. You asking for a magic gun and we don't have time or the recource to make it.
2.The reapers have signal blockers and oculies to counter that.
3. Better tactic do nothing to endless husk foces.

The crucilbe is a divice left from the past races to help us. It's not a question of if it can kill the reapers. It's how.


1. Particle weapons, lasers, and nukes aren't magic.
2. How do signal blockers effect something guided by sight or laser, and occuluses won't be able to if you can stealth the delivery system,
3. Hit them from orbit. Or high ground. Or with tanks. Or with artillery. Or use automatic shotguns. Or the Krogan. Or an almost endless supply of Geth troopers.

Pffft.

1. Those take time and rescource to make. Things wedon't have time to make. And the reapers are destroying our resources as well.
2.Their is not stelth divice that can hide from the reapers. And guide missle still can be seen and shot down.
3.That can work if the reapers are doing that at the same time. The reaper ship do distant damage. The husk forces chorge to attack up close with oculies do distance and up close damage as well. If we are attcking the husk, the reapers are attacking us, if we are attacking the reapers the husk are attacking us. Do you understand?

#279
dreman9999

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Kamfrenchie wrote...

dreman9999 wrote...

Ticonderoga117 wrote...

Taboo-XX wrote...

You're told twice before reaching the Citadel for the first time that a conventional victory is impossible...


And that's why it's bad writing.
We've hardly fought the Reapers at this point, and the Alliance Fleet's head-honcho is already cutting his wrists going "It's impossible, we might as well roll up and die unless we use this convinent plot device."

This is not Hackett, this is a Cerberus spy or indoctrinated agent.
Or just bad writing.

No that's bad writing. We knew thye over powered us from ME1. Then theirs this.
Image IPB
^ This say it all.



Anything after  ME1 had questionnable writing anyway, as in the ending of ME1, he reaper threat is aknowledged by the council, and they prpare to face them.


Then bioware retconned ME1 ending...

ME1 also statesthat the reapers can't be beaten convetionally. Sovergin was beaten unconvetionally. And no, ME1 was not retconed

Modifié par dreman9999, 26 juillet 2012 - 07:50 .


#280
dreman9999

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Tritium315 wrote...

sth128 wrote...

This again?

Provide a valid tactical plan for an ant colony to destroy all humans. The humans have every technological advantage at our disposal (also our shoes). The ants have nothing except what ants usually have.

Go.


You use the Normandy to kill all the reapers while dodging their shots.

The normady never did that.

#281
Clayless

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Ticonderoga117 wrote...

Our_Last_Scene wrote...

The Reapers vastly outnumber us.

Also they can brainwash us. A simple "FTL around indoctinating planets with a bit of devastating hit-and-run tactics to cripple the galaxy included".

Vastly outnumber, far superior firepower and defenses, the ability to escape without being tracked and brainwashing capabilities = no conventional victory.


This?

We have no data on thier numbers. If they number more than 50K, the galaxy wouldn't stand a chance... ever. The Cruicible would be toast from the get-go.

Indoctrination takes a long time being in close proximity, no data about being indoctrinated in orbit exists.

Firepower? Sure, but we can develop our own.

Defenses? Get neutralised with weapons that aren't effected by barriers.

The ability to escape is for everyone.

So, conventional victory still impossible? Nope.


Well we do know that with both the Quarian and Geth fleets, and the rest of the fleets protecting the Crucible, they still vastly outnumber us. If you do the math it's possible that there's tens to hundreds of billions of them. The reason why the galaxy survived for so much months is because the Reapers were harvesting people, not plain destroying them.

Even in close proximity with a vast fleet it would be incredibly easy for Reapers to reach planets and have an even bigger defense guarding space from attacking galactic fleets, as soon as the fleets arrived they could just leave the planet and FTL away. They would take losses yes, but due to the fact they could guard the Mass Relays (from any angle it's 3-Dimensional space), and also have 1 shot kill weapons, the damage the galactic fleets would take would be more crippling to them, whereas the Reapers could instantly continue their indoctrination in a different system. The galactic fleets would also have to stick together as we know they don't have enough ships to be spread thinly out throughout the galaxy whilst also being able to put up a decent fight against overwhelming Reaper forces moving together.

The galactic forces would not be allowed to retreat, if they do the Reapers would just continue indoctrinating the planet they were on, so the fleet would have to build up a large enough attack force to somehow repel all the Reapers, whilst not taking too much losses, whilst having large enough forces spread throughout the galaxy. Even in the most generous situation it's clear that's not possible.

After a few weeks and months they'll start killing each other and working for the Reapers,

Modifié par Our_Last_Scene, 26 juillet 2012 - 07:54 .


#282
Tritium315

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dreman9999 wrote...

Tritium315 wrote...

sth128 wrote...

This again?

Provide a valid tactical plan for an ant colony to destroy all humans. The humans have every technological advantage at our disposal (also our shoes). The ants have nothing except what ants usually have.

Go.


You use the Normandy to kill all the reapers while dodging their shots.

The normady never did that.


Doesn't mean you can't do it.

#283
dreman9999

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Tritium315 wrote...

dreman9999 wrote...

Tritium315 wrote...

sth128 wrote...

This again?

Provide a valid tactical plan for an ant colony to destroy all humans. The humans have every technological advantage at our disposal (also our shoes). The ants have nothing except what ants usually have.

Go.


You use the Normandy to kill all the reapers while dodging their shots.

The normady never did that.


Doesn't mean you can't do it.

But it's can't. It doesn't have the fire power. It just can't.

#284
AlanC9

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Conniving_Eagle wrote...

Taboo-XX wrote...

You're told twice before reaching the Citadel for the first time that a conventional victory is impossible...


You are told several times throughout Mass Effect 2 that you are not going to survive the suicide mission/people are going to die.


Which proves nothing. Since nobody had any idea what was on the other side of the Omega-4 relay, those estimates have zero value.


And are you really taking the position that the hero should be able to do anything he wants to do in a video game? I thought that was 3DandBeyond's job.

#285
AlanC9

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dreman9999 wrote...

Tritium315 wrote...

dreman9999 wrote...

Tritium315 wrote...

sth128 wrote...

This again?

Provide a valid tactical plan for an ant colony to destroy all humans. The humans have every technological advantage at our disposal (also our shoes). The ants have nothing except what ants usually have.

Go.


You use the Normandy to kill all the reapers while dodging their shots.

The normady never did that.


Doesn't mean you can't do it.

But it's can't. It doesn't have the fire power. It just can't.


One of the problems with this board is that it's so hard to tell joke posts from serious arguments.;

#286
Kamfrenchie

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dreman9999 wrote...

Kamfrenchie wrote...

dreman9999 wrote...

Ticonderoga117 wrote...

Taboo-XX wrote...

You're told twice before reaching the Citadel for the first time that a conventional victory is impossible...


And that's why it's bad writing.
We've hardly fought the Reapers at this point, and the Alliance Fleet's head-honcho is already cutting his wrists going "It's impossible, we might as well roll up and die unless we use this convinent plot device."

This is not Hackett, this is a Cerberus spy or indoctrinated agent.
Or just bad writing.

No that's bad writing. We knew thye over powered us from ME1. Then theirs this.
Image IPB
^ This say it all.



Anything after  ME1 had questionnable writing anyway, as in the ending of ME1, he reaper threat is aknowledged by the council, and they prpare to face them.


Then bioware retconned ME1 ending...

ME1 also statesthat the reapers can't be beaten convetionally. Sovergin was beaten unconvetionally. And no, ME1 was not retconed


you are WRONG. Vigil said sovereign needed  the geth because alone he woul be destroyed, and yes ME 1 was retconnd, as everybody in ME2 decide not to trust shepard bout the reapers, while they did in ME1 ending, it's ccrystal clear retcon

#287
F4H bandicoot

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Sovereign was beaten unconventionally, deal with it.

#288
Tritium315

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dreman9999 wrote...

Tritium315 wrote...

dreman9999 wrote...

Tritium315 wrote...

sth128 wrote...

This again?

Provide a valid tactical plan for an ant colony to destroy all humans. The humans have every technological advantage at our disposal (also our shoes). The ants have nothing except what ants usually have.

Go.


You use the Normandy to kill all the reapers while dodging their shots.

The normady never did that.


Doesn't mean you can't do it.

But it's can't. It doesn't have the fire power. It just can't.


Pretty sure a retired cop, an archaeologist, and a space marine can't kill thousands of half synthetic super soldiers either.

Just gotta dodge those Reaper blasts really well.

#289
dreman9999

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Kamfrenchie wrote...

dreman9999 wrote...

Kamfrenchie wrote...

dreman9999 wrote...

Ticonderoga117 wrote...

Taboo-XX wrote...

You're told twice before reaching the Citadel for the first time that a conventional victory is impossible...


And that's why it's bad writing.
We've hardly fought the Reapers at this point, and the Alliance Fleet's head-honcho is already cutting his wrists going "It's impossible, we might as well roll up and die unless we use this convinent plot device."

This is not Hackett, this is a Cerberus spy or indoctrinated agent.
Or just bad writing.

No that's bad writing. We knew thye over powered us from ME1. Then theirs this.
Image IPB
^ This say it all.



Anything after  ME1 had questionnable writing anyway, as in the ending of ME1, he reaper threat is aknowledged by the council, and they prpare to face them.


Then bioware retconned ME1 ending...

ME1 also statesthat the reapers can't be beaten convetionally. Sovergin was beaten unconvetionally. And no, ME1 was not retconed


you are WRONG. Vigil said sovereign needed  the geth because alone he woul be destroyed, and yes ME 1 was retconnd, as everybody in ME2 decide not to trust shepard bout the reapers, while they did in ME1 ending, it's ccrystal clear retcon

When did I say sovergin was unbeatable? It was shown in ME1 that one reaper is extremely hard to kill. If we are facing  fleets of ships that can each take on fleets of our ships.....It's clear that it's an unstoppable force. that's common sense. Added, the fleet did not kill Sovergin with fire power alone. Sovergn could easilly of ran and try agan with more forces. We only killed sovergn because we stunned it. That is still an unconvetional victory.
It's been stated from ME1 that the reapers can't be stopped convetionally.. Really, if one can take on one of our fleets, it's obvious we can't beat fleets of that.

#290
dreman9999

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Tritium315 wrote...

dreman9999 wrote...

Tritium315 wrote...

dreman9999 wrote...

Tritium315 wrote...

sth128 wrote...

This again?

Provide a valid tactical plan for an ant colony to destroy all humans. The humans have every technological advantage at our disposal (also our shoes). The ants have nothing except what ants usually have.

Go.


You use the Normandy to kill all the reapers while dodging their shots.

The normady never did that.


Doesn't mean you can't do it.

But it's can't. It doesn't have the fire power. It just can't.


Pretty sure a retired cop, an archaeologist, and a space marine can't kill thousands of half synthetic super soldiers either.

Just gotta dodge those Reaper blasts really well.

Garrus was not retired and he almost was a spectre. The space marine has a history of fight crazy ammounts of forces, and based on the powers of the archaeologist mom and what the 
archaeologist pretty much show she can do it.
 Killing geths are easy, killing a reapers is hard.

#291
Tritium315

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dreman9999 wrote...

Tritium315 wrote...

dreman9999 wrote...

Tritium315 wrote...

dreman9999 wrote...

Tritium315 wrote...

sth128 wrote...

This again?

Provide a valid tactical plan for an ant colony to destroy all humans. The humans have every technological advantage at our disposal (also our shoes). The ants have nothing except what ants usually have.

Go.


You use the Normandy to kill all the reapers while dodging their shots.

The normady never did that.


Doesn't mean you can't do it.

But it's can't. It doesn't have the fire power. It just can't.


Pretty sure a retired cop, an archaeologist, and a space marine can't kill thousands of half synthetic super soldiers either.

Just gotta dodge those Reaper blasts really well.

Garrus was not retired and he almost was a spectre. The space marine has a history of fight crazy ammounts of forces, and based on the powers of the archaeologist mom and what the 
archaeologist pretty much show she can do it.
 Killing geths are easy, killing a reapers is hard.


Well since the space marine has that history put her in the pilot's seat. A true badass.

#292
Ticonderoga117

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dreman9999 wrote...
1. Those take time and rescource to make. Things wedon't have time to make. And the reapers are destroying our resources as well.
2.Their is not stelth divice that can hide from the reapers. And guide missle still can be seen and shot down.
3.That can work if the reapers are doing that at the same time. The reaper ship do distant damage. The husk forces chorge to attack up close with oculies do distance and up close damage as well. If we are attcking the husk, the reapers are attacking us, if we are attacking the reapers the husk are attacking us. Do you understand?


1. So did all the Thanix cannons we used and the Crucible, but they got built anyway.
2. The Normandy can. It's why they try to pick up Fedorian in the first place. Just make it smaller.
3. No, do YOU understand? Husk forces are not a problem because this is a SPACE WAR problem. Husks can't protect Reapers.

Modifié par Ticonderoga117, 26 juillet 2012 - 08:37 .


#293
iamweaver

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What we do know is that the Reapers were using humans to build a new reaper. Starbaby talks about building Reapers and Destroyers from space-faring sapients from each cycle - which fits in with what we see in ME2, so even if we doubt its veracity, at least this story fits in with Reaper actions, and dialogue we get from Sovereign and Harbinger in ME1 and ME2. Note that this also matches things like the very names reaper and harvester.

There have been, at a minimum, 20,000 cycles since this whole thing started.  And look at the cut scene from ME1.

Lots and lots of reapers.

Modifié par iamweaver, 26 juillet 2012 - 08:33 .


#294
Kamfrenchie

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dreman9999 wrote...

Kamfrenchie wrote...

dreman9999 wrote...

Kamfrenchie wrote...

dreman9999 wrote...

Ticonderoga117 wrote...

Taboo-XX wrote...

You're told twice before reaching the Citadel for the first time that a conventional victory is impossible...


And that's why it's bad writing.
We've hardly fought the Reapers at this point, and the Alliance Fleet's head-honcho is already cutting his wrists going "It's impossible, we might as well roll up and die unless we use this convinent plot device."

This is not Hackett, this is a Cerberus spy or indoctrinated agent.
Or just bad writing.

No that's bad writing. We knew thye over powered us from ME1. Then theirs this.
Image IPB
^ This say it all.



Anything after  ME1 had questionnable writing anyway, as in the ending of ME1, he reaper threat is aknowledged by the council, and they prpare to face them.


Then bioware retconned ME1 ending...

ME1 also statesthat the reapers can't be beaten convetionally. Sovergin was beaten unconvetionally. And no, ME1 was not retconed


you are WRONG. Vigil said sovereign needed  the geth because alone he woul be destroyed, and yes ME 1 was retconnd, as everybody in ME2 decide not to trust shepard bout the reapers, while they did in ME1 ending, it's ccrystal clear retcon

When did I say sovergin was unbeatable? It was shown in ME1 that one reaper is extremely hard to kill. If we are facing  fleets of ships that can each take on fleets of our ships.....It's clear that it's an unstoppable force. that's common sense. Added, the fleet did not kill Sovergin with fire power alone. Sovergn could easilly of ran and try agan with more forces. We only killed sovergn because we stunned it. That is still an unconvetional victory.
It's been stated from ME1 that the reapers can't be stopped convetionally.. Really, if one can take on one of our fleets, it's obvious we can't beat fleets of that.



please, we only lost 8 cruisers against sovereign, and thre was tim to dvelop better weapons. And no, somethin that can be killed isn't unstoppable. In ME1 we didn't know ho many reapers thre were or if they were all as powerful as Sovereign. Most likely most of them would be weaker, as overeign task wwas very important.

Sovreign didn't have an endless supply of heretic geth, and after the attack everyone would know about the reapers. Sovereign was gonna die to the fleet anyway. That's why he assumed control of saren.

He couldn't fall back, time was aginst him, even if he could, he'd only give more time to the galaxy to prepare.

It took 7 or more  sherman to kill a tiger, but the alied won. the USSR tok milions of casualties in WW2, but thy won.

#295
Ticonderoga117

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Our_Last_Scene wrote...

Well we do know that with both the Quarian and Geth fleets, and the rest of the fleets protecting the Crucible, they still vastly outnumber us. If you do the math it's possible that there's tens to hundreds of billions of them. The reason why the galaxy survived for so much months is because the Reapers were harvesting people, not plain destroying them.

Even in close proximity with a vast fleet it would be incredibly easy for Reapers to reach planets and have an even bigger defense guarding space from attacking galactic fleets, as soon as the fleets arrived they could just leave the planet and FTL away. They would take losses yes, but due to the fact they could guard the Mass Relays (from any angle it's 3-Dimensional space), and also have 1 shot kill weapons, the damage the galactic fleets would take would be more crippling to them, whereas the Reapers could instantly continue their indoctrination in a different system. The galactic fleets would also have to stick together as we know they don't have enough ships to be spread thinly out throughout the galaxy whilst also being able to put up a decent fight against overwhelming Reaper forces moving together.

The galactic forces would not be allowed to retreat, if they do the Reapers would just continue indoctrinating the planet they were on, so the fleet would have to build up a large enough attack force to somehow repel all the Reapers, whilst not taking too much losses, whilst having large enough forces spread throughout the galaxy. Even in the most generous situation it's clear that's not possible.

After a few weeks and months they'll start killing each other and working for the Reapers,


Then how does the crucible even get close to the Citadel? Since most of thier forces were at Earth protecting the Citadel, they should've curb stomped us and turned the Crucible into junk, but they didn't. Why? Because they don't have that big of an advantage in numbers.

So, if the Reapers pull out, congrats, you've met your objective. If you leave, then you lost that world, but that's just gonna be how it is. You can't win them all. Better to lose a small colony than a homeworld. Better to move on and continue to fight Reapers.

How? There's no information anywhere that says people on ships can be indoctrinated. It's the range, it's too much. Plus, vacuum protects against the audio portion of indoctrination. No need to worry about tht fleets.

#296
dreman9999

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Ticonderoga117 wrote...

dreman9999 wrote...
1. Those take time and rescource to make. Things wedon't have time to make. And the reapers are destroying our resources as well.
2.Their is not stelth divice that can hide from the reapers. And guide missle still can be seen and shot down.
3.That can work if the reapers are doing that at the same time. The reaper ship do distant damage. The husk forces chorge to attack up close with oculies do distance and up close damage as well. If we are attcking the husk, the reapers are attacking us, if we are attacking the reapers the husk are attacking us. Do you understand?


1. So did all the Thanix cannons we used and the Crucible, but they got built anyway.
2. The Normandy can. It's why they try to pick up Fedorian in the first place. Just make it smaller.
3. No, do YOU understand? Husk forces are not a problem because this is a SPACE WAR.

1.The tanix cannon were build and planned in a time when we had the resource and time to do it. The crucible  was made with little to no trial and error, with is part of the expence of building new things. We build  something that already had all it's plans.
2.The normady has a reaper core, an Advance AI that is based on reaper code, and the reapers iff. The normady is not a normal ship.
3. You don't know what an oculus  is then.
http://masseffect.wi...com/wiki/Oculus 
It's basicly a space husk.

#297
Clayless

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Ticonderoga117 wrote...

Our_Last_Scene wrote...

Well we do know that with both the Quarian and Geth fleets, and the rest of the fleets protecting the Crucible, they still vastly outnumber us. If you do the math it's possible that there's tens to hundreds of billions of them. The reason why the galaxy survived for so much months is because the Reapers were harvesting people, not plain destroying them.

Even in close proximity with a vast fleet it would be incredibly easy for Reapers to reach planets and have an even bigger defense guarding space from attacking galactic fleets, as soon as the fleets arrived they could just leave the planet and FTL away. They would take losses yes, but due to the fact they could guard the Mass Relays (from any angle it's 3-Dimensional space), and also have 1 shot kill weapons, the damage the galactic fleets would take would be more crippling to them, whereas the Reapers could instantly continue their indoctrination in a different system. The galactic fleets would also have to stick together as we know they don't have enough ships to be spread thinly out throughout the galaxy whilst also being able to put up a decent fight against overwhelming Reaper forces moving together.

The galactic forces would not be allowed to retreat, if they do the Reapers would just continue indoctrinating the planet they were on, so the fleet would have to build up a large enough attack force to somehow repel all the Reapers, whilst not taking too much losses, whilst having large enough forces spread throughout the galaxy. Even in the most generous situation it's clear that's not possible.

After a few weeks and months they'll start killing each other and working for the Reapers,


Then how does the crucible even get close to the Citadel? Since most of thier forces were at Earth protecting the Citadel, they should've curb stomped us and turned the Crucible into junk, but they didn't. Why? Because they don't have that big of an advantage in numbers.

So, if the Reapers pull out, congrats, you've met your objective. If you leave, then you lost that world, but that's just gonna be how it is. You can't win them all. Better to lose a small colony than a homeworld. Better to move on and continue to fight Reapers.

How? There's no information anywhere that says people on ships can be indoctrinated. It's the range, it's too much. Plus, vacuum protects against the audio portion of indoctrination. No need to worry about tht fleets.


The Reapers were spread throughout the galaxy, not all defending Earth, you can see this by looking at the galaxy map before you do Earth.

If the Reapers pull out they just move to a different planet.

Never said anything about indoctrinating ships, I said planets.

#298
Ticonderoga117

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dreman9999 wrote...
1.The tanix cannon were build and planned in a time when we had the resource and time to do it. The crucible  was made with little to no trial and error, with is part of the expence of building new things. We build  something that already had all it's plans.
2.The normady has a reaper core, an Advance AI that is based on reaper code, and the reapers iff. The normady is not a normal ship.
3. You don't know what an oculus  is then.
http://masseffect.wi...com/wiki/Oculus 
It's basicly a space husk.


1. We aren't building these weapons from scratch here. Lasers are in common use. Just make them better. Nukes are easy to make. Particle weapons are all over the place, the collector gun from ME2 and javik's rifle in ME3. Just make them bigger.
2. Doesn't help in stealth, doesn't help in stealth, DEFIANTLY doesn't help in stealth. Her stealth systems are turian/human tech.
3. A fighter drone. Not a husk.

#299
dreman9999

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Kamfrenchie wrote...

dreman9999 wrote...

Kamfrenchie wrote...

dreman9999 wrote...

Kamfrenchie wrote...

dreman9999 wrote...

Ticonderoga117 wrote...

Taboo-XX wrote...

You're told twice before reaching the Citadel for the first time that a conventional victory is impossible...


And that's why it's bad writing.
We've hardly fought the Reapers at this point, and the Alliance Fleet's head-honcho is already cutting his wrists going "It's impossible, we might as well roll up and die unless we use this convinent plot device."

This is not Hackett, this is a Cerberus spy or indoctrinated agent.
Or just bad writing.

No that's bad writing. We knew thye over powered us from ME1. Then theirs this.
Image IPB
^ This say it all.



Anything after  ME1 had questionnable writing anyway, as in the ending of ME1, he reaper threat is aknowledged by the council, and they prpare to face them.


Then bioware retconned ME1 ending...

ME1 also statesthat the reapers can't be beaten convetionally. Sovergin was beaten unconvetionally. And no, ME1 was not retconed


you are WRONG. Vigil said sovereign needed  the geth because alone he woul be destroyed, and yes ME 1 was retconnd, as everybody in ME2 decide not to trust shepard bout the reapers, while they did in ME1 ending, it's ccrystal clear retcon

When did I say sovergin was unbeatable? It was shown in ME1 that one reaper is extremely hard to kill. If we are facing  fleets of ships that can each take on fleets of our ships.....It's clear that it's an unstoppable force. that's common sense. Added, the fleet did not kill Sovergin with fire power alone. Sovergn could easilly of ran and try agan with more forces. We only killed sovergn because we stunned it. That is still an unconvetional victory.
It's been stated from ME1 that the reapers can't be stopped convetionally.. Really, if one can take on one of our fleets, it's obvious we can't beat fleets of that.



please, we only lost 8 cruisers against sovereign, and thre was tim to dvelop better weapons. And no, somethin that can be killed isn't unstoppable. In ME1 we didn't know ho many reapers thre were or if they were all as powerful as Sovereign. Most likely most of them would be weaker, as overeign task wwas very important.

Sovreign didn't have an endless supply of heretic geth, and after the attack everyone would know about the reapers. Sovereign was gonna die to the fleet anyway. That's why he assumed control of saren.

He couldn't fall back, time was aginst him, even if he could, he'd only give more time to the galaxy to prepare.

It took 7 or more  sherman to kill a tiger, but the alied won. the USSR tok milions of casualties in WW2, but thy won.

The turians lost 30 ships. We did lose 8, but it would be way more if we hadnot stunned Sovergin. Remember, stunning Sovergin is he only reason we killed him, he could of easily ran and nothing was stopping him from doing so. And it would be worse for us now if he did. The only reason we killed soverign is that he chance at another try to open the citedel relay. Point being, he was not going to die any way. It was an unconvetional victory. He died there becasuehe underestamaed Shepard.

#300
Ticonderoga117

Ticonderoga117
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Our_Last_Scene wrote...

The Reapers were spread throughout the galaxy, not all defending Earth, you can see this by looking at the galaxy map before you do Earth.

If the Reapers pull out they just move to a different planet.

Never said anything about indoctrinating ships, I said planets.


Not all, but most. I believe Vendetta mentions something on Cronos.

And? They aren't attacking that one now.

My bad, however, it's still not much of a problem as long as the populations stay away from the cities. That's how Anderson and Co. stayed sane.