AresKeith wrote...
ew someone agreeing with the Starbrat
he just futhers what most people already knew.
AresKeith wrote...
ew someone agreeing with the Starbrat
dreman9999 wrote...
Pick refuse. See what happens. Of all the being that would know the number the reapers have, the being that is every reaper at once would be the one to know. And if you pick refuse, you lose....That means his right.flanny wrote...
dreman9999 wrote...
It's the renagade response the the destory explinaiton.... And it's a clear cut interprettion.Conniving_Eagle wrote...
T-Bone665 wrote...
v TricKy v wrote...
There was nothing in ME1 which said they can take the whole galaxy in a head on fight.
"Our numbers will darken the sky of every world."
You need to go back and read some of the initial posts. Before this cycle, the Reapers would shut down the Mass Relays and invade each system individually. Their numbers can darken the sky of every world, just not simultaneously.
Catalyst:Impossible. Your vastly outnumbered.
Added. Look at the star map before the last battle on earth..... They did darken the shy of every world we have.
sourcing star jarEPIC FAIL
dreman9999 wrote...
The thing is we don't know the number for reaper ship the reapers have but we do know it's way more then what we have. We at least know how limited we are. ANd based on the shown limits we have, we don't have the ship numbers to match up with the reapers.flanny wrote...
F4H bandicoot wrote...
flanny wrote...
F4H bandicoot wrote...
flanny wrote...
guess it depends on your interpation, I allways took it as he was saying 'darken' metaphorically, as in all worlds will suffer our wraith... i stand by that there is no evidence of there being more then a few hundred reapers
MAth would be able to prove you wrong.
then let it do so, as it hasn't so far
I don't have an equation that'd let me work it out.
so math can't prove me wrong then?
F4H bandicoot wrote...
AresKeith wrote...
ew someone agreeing with the Starbrat
he just futhers what most people already knew.
The new ending is nto badly written. No having a convetion victory does n't make a story bad. Lothr and DA:O both are examples of plots ending with unconventional endings. It doesn't conflict with any past lore. From the start of ME, the reapers are show to bea highly power full force that takes a unconvetional way to beat them. We had to stun sovergin in ME1 to kill him. Really, why is an unconvetional victory bad now when are first victory was unconvetional.flanny wrote...
dreman9999 wrote...
Yes. Pick refuse and see what happens. He say the reaper have way more ships then you do. aND THEN WHEN TO Let the fight out is refuse, guess what...You LOSE. The reapers told you they have more ships then you dod in ME1. iN me3 your never given a number of the ships but it's know they have more ships then we do. Before the last battle on earth you see the starmap covered with reapers.Conniving_Eagle wrote...
Dreman, do you honestly expect me to believe what the Catalyst says? The ending shouldn't be counted considering it derails from the rest of the series. Do you know what else the Catalyst says? That I would die if I chose Destroy. The Catalyst telling you that you are outnumbered and cannot win is Hudson/Walters forcing you to go with their artistic ending if you want to win and actually complete the game. According the Bioware, there is no canon ending, and they want everyone to interpret their own version *cough cough bad writing cough cough laziness*. IT is still valid. So let's try not to bring something that is entirely open to the player's imagination into evidence.
In the end, conventional victory would have been possible, but it is clear that there was a conflict between the writers, and only two of them wrote the ending.
You belief ,as the starchild says, is not required. The reaper are going to steam rolly no matter what you beleive. What you beliveis not fact. Cnventional victory is not possible. That is that.
that's because the endings are badly written and because of the nature as a contrivance and their conflict with past lore they cannot be used as good lore. besides the refuse ending was only put in their to get back at fans so you can hardly rely on it
sth128 wrote...
Ok right here.StrawberryRainPop wrote...
hahaha....show me several instances of Ants killing humans.
You may not know this, but fire ants are in fact taking over large swaths of land in several American states as well as around the world. Scientists are trying to eliminate entire colonies using parasitic flies.Read up on ant colony structures.Show me ants with technlogy.
You may not consider the intricate tunnels "technology", but that's only because we have far more advanced tools. Ants, along with termites and other insects, have developed colonies with central air conditioning via complex structures and design.
Ants "farm" moss for food, gather specific resources to achieve specific goals. During a flood, they bury specific entrances to protect the brood. Certain ants manipulate their genetic makeup to fulfill specific purpose (ie. worker, warrior, new queen, etc.)That's because you know nothing of ants. Like I said above, their colonies are in fact extremely complex. Similarly, termite colonies have been closely studied by scientists because they have certain qualities that can be applied to human buildings.THE FACT that humans can build ships the size that can match a small reaper, well, i dont see ants building any devices.
No. Your understanding of the natural world is extremely lacking. You think all ants are a single race, when in fact there are many species of ants.They run amok without technolgy, and are a single race, like the protheans.
SO NO, your analogy fails.
ps. Your understanding of Protheans is lacking too. Protheans is an intergalactic empire composed of several space-faring races.
T-Bone665 wrote...
flanny wrote...
so math can't prove me wrong then?
As it would all be based on estimates, it can't prove you wrong. But it also can't prove you right, which is what would be needed to convince people that a conventional victory is possible although it is stated otherwise.
The numbers we have on our fleets are facts. The fact that they have more ship then we do is an obvious fact. The only fact we don't have is by how much. But it's obvious that it by a vast ammount.flanny wrote...
dreman9999 wrote...
The thing is we don't know the number for reaper ship the reapers have but we do know it's way more then what we have. We at least know how limited we are. ANd based on the shown limits we have, we don't have the ship numbers to match up with the reapers.flanny wrote...
F4H bandicoot wrote...
flanny wrote...
F4H bandicoot wrote...
flanny wrote...
guess it depends on your interpation, I allways took it as he was saying 'darken' metaphorically, as in all worlds will suffer our wraith... i stand by that there is no evidence of there being more then a few hundred reapers
MAth would be able to prove you wrong.
then let it do so, as it hasn't so far
I don't have an equation that'd let me work it out.
so math can't prove me wrong then?
agian opinion not fact, i'd say based on everthing i've seen and read we outnumber the reaper and after the sol battle even if we lose we'd recover faster
Modifié par dreman9999, 26 juillet 2012 - 04:36 .
flanny wrote...
agian opinion not fact, i'd say based on everthing i've seen and read we outnumber the reaper and after the sol battle even if we lose we'd recover faster
Modifié par AlanC9, 26 juillet 2012 - 04:34 .
Then you already should know your wrong.flanny wrote...
dreman9999 wrote...
Pick refuse. See what happens. Of all the being that would know the number the reapers have, the being that is every reaper at once would be the one to know. And if you pick refuse, you lose....That means his right.flanny wrote...
dreman9999 wrote...
It's the renagade response the the destory explinaiton.... And it's a clear cut interprettion.Conniving_Eagle wrote...
T-Bone665 wrote...
v TricKy v wrote...
There was nothing in ME1 which said they can take the whole galaxy in a head on fight.
"Our numbers will darken the sky of every world."
You need to go back and read some of the initial posts. Before this cycle, the Reapers would shut down the Mass Relays and invade each system individually. Their numbers can darken the sky of every world, just not simultaneously.
Catalyst:Impossible. Your vastly outnumbered.
Added. Look at the star map before the last battle on earth..... They did darken the shy of every world we have.
sourcing star jarEPIC FAIL
i did, it's my canon choice, see other repsonse
Conniving_Eagle wrote...
Up until this point, we were meant to believe that conventional victory would be possible, or atleast that we could win.
We are given the sense of "Our Cycle is Different." The Reapers' effectiveness at 'reaping' comes not from their firepower or military capabilities, it comes from their patience and uncanny tactical planning. In the previous cycles, the Reapers would pour through the citadel, killing the galaxy's leaders and gaining a plethora of vital information about life in the galaxy. Furthermore, they gain total control of the Mass Relays. In the previous cycles, the Reapers would shut down all the relays, only opening one at a time and systematically wiping out the respective local civilizations. This is what Sovereign meant when it said "We are legion. Our numbers will darken the skies of every world." Sovereign didn't mean this would happen simultaneously, rather to each planet individually. The Reapers' success is the result of swarming each planet one by one.
The Reapers have already lost this critical advantage. I'd like to know how they knew anything about this galaxy such as which planets were colonies, homeworlds, the location of Arcturus Station. In addition, with the destruction of Sovereign, the Turians developed Thanix weaponry and technology. This along with the Reaper tech that Shepard recovered from the derelict dreadnought and Collector Base, the Reapers are at a huge disadvantage.
Javik comments that the reason the Protheans lost was due to their hegemony, and even then, the Protheans came close to defeating the Reapers.
Break Atmo wrote...
Taboo-XX wrote...
You are told twice, TWICE, before going to the Citadel for the first time that conventional victory is impossible.
When is everyone going to quit the variations on 'Conventional victory is impossible because BioWare says so'? Yes, we KNOW ME3's script says it's impossible, what we're saying is that that's stupid, unsatisfying writing, that only crops up starting with ME3 (well, maybe Arrival). ME1 and ME2 are laced with constant plot points that suggest a lead-up to a conventional victory, such as:
- The Reaper's tactics are to burst into the galaxy using the Citadel relay, decapitating the central government, learning everything about the races of the cycle and shutting down the mass relays, making resistance impossible. The actions of the Protheans, and of Shepard and crew at the end of ME1 and possibly ME2 if you assume that the Human Reaper was being made to re-try the Citadel takeover plan, result in these tactics being made impossible, and the Reapers are forced to travel to and enter the galaxy via regular FTL, allowing the galaxy the ability to actually mount a resistance and fight the Reapers like no cycle ever has before (not to mention that I think it's ridiculous that the manual FTL travel ends up having no bearing on the plot - it was a perfect excuse to have the Reapers be weaker than Sovereign due to being drained by the trip).
- The ancient weapon used to kill the Derelict Reaper - there could have been a plot point where this weapon was manufactured and used to fight the Reapers. Hell, it could have formed a major part of the game, where you go to planets and fight off Reaper forces in various areas, clearing the way for these cannons to be installed.
- Acquisition of Reaper tech - study of Sovereign was carried out and used to create the Thanix Cannon, which brings me to one of the most ridiculous lore gaps. The Collector Ship was 1km long, immensely powerful, and either Reaper-made or Reaper-enhanced - it's only logical to assume that it would have things like fantastic Reaper shields - not as powerful as a 2km capital ship's, but easily far better than a 160km Destroyer. However, this Collector Ship is easily 2-shotted by the puny little under-200m Normandy for no other reason than that it is armed with a single Thanix Cannon. This clearly shows that the Thanix is insanely powerful, and I doubt I'm the only one who expected such a powerful weapon to be one of the key explanations for why the Reapers could be defeated conventionally. Instead, we got 160km Destroyers who needed barrages from the entire Quarian fleet to drop, and capital ships that wouldn't die without sustained fire from 4 dreadnoughts, with zero explanation as to why the Collector Ship, housing the servants carrying out a very important mission for the Reapers, was destroyed so easily in comparison.
Not to mention things like the explanation for why fighters couldn't be launched at Reapers at light-speed - some crap about how not being able to fly at solid objects was hard-wired into the tech and that this was completely impossible to overwrite. Why was it impossible to overwrite? It's just another example of BioWare shoehorning the Crucible in, refusing to allow a conventional victory, despite having to ignore developments from the first two games to do so.
Don't get me wrong - I love Mass Effect 3. It's a brilliant game, all the way to the end, and the EC is somewhat OK on the emotional side of things, even if the Catalyst's motives are dumb and go against the rest of the series on a logical and thematic level. But BioWare's refusal to allow a conventional victory in favour of their Crucible device that isn't foreshadowed in any way before ME3 is profoundly unsatisfying, to me and many others. Honestly, I think the current endings could work well alongside a very difficult-to-get conventional victory, as endings where you know you can't win and are forced to settle for working with the Catalyst, with Refusal&Victory only available to those with VERY high EMS. I feel that the dropping of the lore listed above just makes what was done in the first two games feel a lot less meaningful.
flanny wrote...
agian opinion not fact, i'd say based on everthing i've seen and read we outnumber the reaper and after the sol battle even if we lose we'd recover faster
The reason why they know everything about use is because the collector have been getting this info onusfor centries. We unknowingly gave it to the enemy via giving the collector what ever they wanted.Conniving_Eagle wrote...
Conniving_Eagle wrote...
Up until this point, we were meant to believe that conventional victory would be possible, or atleast that we could win.
We are given the sense of "Our Cycle is Different." The Reapers' effectiveness at 'reaping' comes not from their firepower or military capabilities, it comes from their patience and uncanny tactical planning. In the previous cycles, the Reapers would pour through the citadel, killing the galaxy's leaders and gaining a plethora of vital information about life in the galaxy. Furthermore, they gain total control of the Mass Relays. In the previous cycles, the Reapers would shut down all the relays, only opening one at a time and systematically wiping out the respective local civilizations. This is what Sovereign meant when it said "We are legion. Our numbers will darken the skies of every world." Sovereign didn't mean this would happen simultaneously, rather to each planet individually. The Reapers' success is the result of swarming each planet one by one.
The Reapers have already lost this critical advantage. I'd like to know how they knew anything about this galaxy such as which planets were colonies, homeworlds, the location of Arcturus Station. In addition, with the destruction of Sovereign, the Turians developed Thanix weaponry and technology. This along with the Reaper tech that Shepard recovered from the derelict dreadnought and Collector Base, the Reapers are at a huge disadvantage.
Javik comments that the reason the Protheans lost was due to their hegemony, and even then, the Protheans came close to defeating the Reapers.
Conniving_Eagle wrote...
Up until this point, we were meant to believe that conventional victory would be possible, or atleast that we could win.
We are given the sense of "Our Cycle is Different." The Reapers' effectiveness at 'reaping' comes not from their firepower or military capabilities, it comes from their patience and uncanny tactical planning. In the previous cycles, the Reapers would pour through the citadel, killing the galaxy's leaders and gaining a plethora of vital information about life in the galaxy. Furthermore, they gain total control of the Mass Relays. In the previous cycles, the Reapers would shut down all the relays, only opening one at a time and systematically wiping out the respective local civilizations. This is what Sovereign meant when it said "We are legion. Our numbers will darken the skies of every world." Sovereign didn't mean this would happen simultaneously, rather to each planet individually. The Reapers' success is the result of swarming each planet one by one.
The Reapers have already lost this critical advantage. I'd like to know how they knew anything about this galaxy such as which planets were colonies, homeworlds, the location of Arcturus Station. In addition, with the destruction of Sovereign, the Turians developed Thanix weaponry and technology. This along with the Reaper tech that Shepard recovered from the derelict dreadnought and Collector Base, the Reapers are at a huge disadvantage.
Javik comments that the reason the Protheans lost was due to their hegemony, and even then, the Protheans came close to defeating the Reapers.
thearbiter1337 wrote...
It took at least the whole Quarian fleet to take out 1 Reaper destroyer hell it took a armada of the Alliance just to take out Sovereign now imagine 500 more of Sovereign class ships
and plus Hackett did shove it down your throat you can't beat the Reapers conventionally
Never ever go to bsn and say convetional victory ispossible. You'll start a war.StrawberryRainPop wrote...
oh god what have i created
dreman9999 wrote...
The new ending is nto badly written. No having a convetion victory does n't make a story bad. Lothr and DA:O both are examples of plots ending with unconventional endings. It doesn't conflict with any past lore. From the start of ME, the reapers are show to bea highly power full force that takes a unconvetional way to beat them. We had to stun sovergin in ME1 to kill him. Really, why is an unconvetional victory bad now when are first victory was unconvetional.flanny wrote...
dreman9999 wrote...
Yes. Pick refuse and see what happens. He say the reaper have way more ships then you do. aND THEN WHEN TO Let the fight out is refuse, guess what...You LOSE. The reapers told you they have more ships then you dod in ME1. iN me3 your never given a number of the ships but it's know they have more ships then we do. Before the last battle on earth you see the starmap covered with reapers.Conniving_Eagle wrote...
Dreman, do you honestly expect me to believe what the Catalyst says? The ending shouldn't be counted considering it derails from the rest of the series. Do you know what else the Catalyst says? That I would die if I chose Destroy. The Catalyst telling you that you are outnumbered and cannot win is Hudson/Walters forcing you to go with their artistic ending if you want to win and actually complete the game. According the Bioware, there is no canon ending, and they want everyone to interpret their own version *cough cough bad writing cough cough laziness*. IT is still valid. So let's try not to bring something that is entirely open to the player's imagination into evidence.
In the end, conventional victory would have been possible, but it is clear that there was a conflict between the writers, and only two of them wrote the ending.
You belief ,as the starchild says, is not required. The reaper are going to steam rolly no matter what you beleive. What you beliveis not fact. Cnventional victory is not possible. That is that.
that's because the endings are badly written and because of the nature as a contrivance and their conflict with past lore they cannot be used as good lore. besides the refuse ending was only put in their to get back at fans so you can hardly rely on it
flanny wrote...
dreman9999 wrote...
The new ending is nto badly written. No having a convetion victory does n't make a story bad. Lothr and DA:O both are examples of plots ending with unconventional endings. It doesn't conflict with any past lore. From the start of ME, the reapers are show to bea highly power full force that takes a unconvetional way to beat them. We had to stun sovergin in ME1 to kill him. Really, why is an unconvetional victory bad now when are first victory was unconvetional.flanny wrote...
dreman9999 wrote...
Yes. Pick refuse and see what happens. He say the reaper have way more ships then you do. aND THEN WHEN TO Let the fight out is refuse, guess what...You LOSE. The reapers told you they have more ships then you dod in ME1. iN me3 your never given a number of the ships but it's know they have more ships then we do. Before the last battle on earth you see the starmap covered with reapers.Conniving_Eagle wrote...
Dreman, do you honestly expect me to believe what the Catalyst says? The ending shouldn't be counted considering it derails from the rest of the series. Do you know what else the Catalyst says? That I would die if I chose Destroy. The Catalyst telling you that you are outnumbered and cannot win is Hudson/Walters forcing you to go with their artistic ending if you want to win and actually complete the game. According the Bioware, there is no canon ending, and they want everyone to interpret their own version *cough cough bad writing cough cough laziness*. IT is still valid. So let's try not to bring something that is entirely open to the player's imagination into evidence.
In the end, conventional victory would have been possible, but it is clear that there was a conflict between the writers, and only two of them wrote the ending.
You belief ,as the starchild says, is not required. The reaper are going to steam rolly no matter what you beleive. What you beliveis not fact. Cnventional victory is not possible. That is that.
that's because the endings are badly written and because of the nature as a contrivance and their conflict with past lore they cannot be used as good lore. besides the refuse ending was only put in their to get back at fans so you can hardly rely on it
yes it does, also i'd say both DA:O and LotR are pretty convential, slaying a dragon is as conventional as storys get and the ring was only able to reach the mount doom through conventional battles, also both told you about the ending from the very beginning so even if you insist they're unconvventional you would still be unable to make a comparision.
Also everything in ME1 and ME2 lead us to believe we can win conventially, also i'm not saying a
unconvventional victory is bad, I'm simply saying that a conventional victory is possible
dreman9999 wrote...
Never ever go to bsn and say convetional victory ispossible. You'll start a war.
F4H bandicoot wrote...
[flanny wrote...
agian opinion not fact, i'd say based on everthing i've seen and read we outnumber the reaper and after the sol battle even if we lose we'd recover faster
I'm sorry, but this is bull****.
The Reapers have had over a billion years to be building 1 capitiol ship a cycle and turning all the others into destroyers. If we take the billion years and 1 per cycle without losing a ship, they hve 20,000 Sovereign class ships alone. Ok, so they probably don't always make 1 per cycle, say they only make 1 every 3 thats still 7000 ships, I'd say usually they don't lose many ships (due to cuting of system etc) but they still lose some, that's gonna put the number around 2000-5000 capitol ships
dreman9999 wrote...
The reason why they know everything about use is because the collector have been getting this info onusfor centries. We unknowingly gave it to the enemy via giving the collector what ever they wanted.Conniving_Eagle wrote...
Conniving_Eagle wrote...
Up until this point, we were meant to believe that conventional victory would be possible, or atleast that we could win.
We are given the sense of "Our Cycle is Different." The Reapers' effectiveness at 'reaping' comes not from their firepower or military capabilities, it comes from their patience and uncanny tactical planning. In the previous cycles, the Reapers would pour through the citadel, killing the galaxy's leaders and gaining a plethora of vital information about life in the galaxy. Furthermore, they gain total control of the Mass Relays. In the previous cycles, the Reapers would shut down all the relays, only opening one at a time and systematically wiping out the respective local civilizations. This is what Sovereign meant when it said "We are legion. Our numbers will darken the skies of every world." Sovereign didn't mean this would happen simultaneously, rather to each planet individually. The Reapers' success is the result of swarming each planet one by one.
The Reapers have already lost this critical advantage. I'd like to know how they knew anything about this galaxy such as which planets were colonies, homeworlds, the location of Arcturus Station. In addition, with the destruction of Sovereign, the Turians developed Thanix weaponry and technology. This along with the Reaper tech that Shepard recovered from the derelict dreadnought and Collector Base, the Reapers are at a huge disadvantage.
Javik comments that the reason the Protheans lost was due to their hegemony, and even then, the Protheans came close to defeating the Reapers.
flanny wrote...
F4H bandicoot wrote...
[flanny wrote...
agian opinion not fact, i'd say based on everthing i've seen and read we outnumber the reaper and after the sol battle even if we lose we'd recover faster
I'm sorry, but this is bull****.
The Reapers have had over a billion years to be building 1 capitiol ship a cycle and turning all the others into destroyers. If we take the billion years and 1 per cycle without losing a ship, they hve 20,000 Sovereign class ships alone. Ok, so they probably don't always make 1 per cycle, say they only make 1 every 3 thats still 7000 ships, I'd say usually they don't lose many ships (due to cuting of system etc) but they still lose some, that's gonna put the number around 2000-5000 capitol ships
god i hate that argument, yes they make some new ones every cycle but they also loose sum every cycle, you are making an assumption you are not using facts.
Modifié par F4H bandicoot, 26 juillet 2012 - 04:45 .