The Locust: a forgotten weapon
#51
Posté 26 juillet 2012 - 11:40
#52
Posté 26 juillet 2012 - 11:42
theillusiveman11 wrote...
It doesn't feel like the gun that killed two presidents. It did in ME2, but not in ME3.
They died laughing at the assassin.
#53
Posté 26 juillet 2012 - 11:49
#54
Posté 26 juillet 2012 - 11:53
Bronze game. See if I can clear glacier with it in under 2 hours.
Modifié par Eelectrica, 26 juillet 2012 - 11:53 .
#55
Posté 26 juillet 2012 - 11:54
#56
Posté 26 juillet 2012 - 12:04
Eelectrica wrote...
I'm going to try the locust on the destroyer with the new smg mods.
Bronze game. See if I can clear glacier with it in under 2 hours.
I see you're an optimist then.
#57
Posté 26 juillet 2012 - 12:06
It really needs some serious loving! Also something to make it stand out from the rest, afterall the gpsmg has lightweight/good accuracy/ammo clip size covered. Give me a reason to use this gun bioware, cos i really want to!
#58
Posté 26 juillet 2012 - 12:14
#59
Posté 26 juillet 2012 - 12:16
#60
Posté 26 juillet 2012 - 12:31
deathbysteel wrote...
Dendio1 wrote...
The weapons are categorized as *this upgrades that*
Ultra rare>Rare>Uncommon>Common is the structure.
UR and R sometimes contest each other but they are both always superior to uncommon and common.
Gold and Plat are balanced around the stronger guns. If you want to use an uncommon, you are welcome to use it in silver and bronze where any gun works fine
Could you quote where in the game that is stated?
I've only seen texts like that in the ME2 weapon discriptions and they didn't really even upgrade the weapons.
it mentions this in some guns weapons description. like the eagle upgrades the phalanix and the paladin upgrades the carnifax
#61
Posté 26 juillet 2012 - 12:40
Most presidents are pretty old and have weak heart,so they could die,if they are threaten with waterguns.xtorma wrote...
theillusiveman11 wrote...
It doesn't feel like the gun that killed two presidents. It did in ME2, but not in ME3.
They died laughing at the assassin.
#62
Posté 26 juillet 2012 - 01:14
Nissun wrote...
perera74 wrote...
I love the Locust. OK it needs to be a X with barrel and damage mod but it more than holds its own on on Silver. Try it on Engineers or Adepts, it barely touches cooldown times. Not every weapon is meant to be used as a cannon.
I agree with that last part. But the thing is: The Tempest does hold its own on Silver. The Locust barely does. And they weight the same, if I remember correctly. And they are both uncommon
The Tempest is one of my favorite weapons, I use it a lot on both engineers and adepts. But the gap between them is terrible.
You're right of course, but now we get to playing style and personal preference. I like to consistently keep my enemies at arms length so the Tempest isn't going to cut it at long range with a sustained period of complimentary fire.
The Locust isn't the heaviest hitter, but it brings variety to the pack and that's more important than anything else IMHO.
#63
Posté 26 juillet 2012 - 05:08
Modifié par AmicusHumaniGeneris, 26 juillet 2012 - 05:10 .
#64
Posté 26 juillet 2012 - 05:18
#65
Posté 27 juillet 2012 - 10:42
knightsabre7 wrote...
Just give it the same damage per shot as the Tempest. That way, Tempest is more shots per clip and slightly higher ROF but low accuracy. Locust is fewer shots per clip and slightly lower ROF but high accuracy.
I wonder if this could truly work. I don't know about numbers, or stats. I now that the stat bars we get in game are a poor way of telling about a weapon's damage. But I think that doing the same damage as the Tempest could be... interesting.
I kinda wish it did a bit more than it, though, considering how awesome it used to be. But at this point, any buff would be welcome.
I just hope they don't forget about this weapon.
#66
Posté 27 juillet 2012 - 10:53
A hell of accuracy but none of damage. That's what i can say about many guns now. But locust is truly zeroed. I didn't se anyone with this gun since the first DLC released. Except times i'm used to running with it against geth. So, yes, we need a damage/penetration buff for locust.Nissun wrote...
I am no fan of bumping my own threads, but I think we aren't done with this issue yet. So...knightsabre7 wrote...
Just give it the same damage per shot as the Tempest. That way, Tempest is more shots per clip and slightly higher ROF but low accuracy. Locust is fewer shots per clip and slightly lower ROF but high accuracy.
I wonder if this could truly work. I don't know about numbers, or stats. I now that the stat bars we get in game are a poor way of telling about a weapon's damage. But I think that doing the same damage as the Tempest could be... interesting.
I kinda wish it did a bit more than it, though, considering how awesome it used to be. But at this point, any buff would be welcome.
I just hope they don't forget about this weapon.
#67
Posté 27 juillet 2012 - 11:01
#68
Posté 27 juillet 2012 - 11:08
What could make it better:
-Give the gun the same damage as the tempest
-and a built in scope like the sniper rifles
-or a built in supressor that prevents the enemy from knowing your location when firing at them
Modifié par lynce2000, 27 juillet 2012 - 11:15 .
#69
Posté 27 juillet 2012 - 11:09
#70
Posté 27 juillet 2012 - 11:11
It was the best automatic weapon that wasn't an assault rifle.Ndcj wrote...
I never used the locust in ME2 how strong was it really? was it worth using?
Basically, it was a fairly powerful, accurate assault rifle for all the classes that couldn't use assault rifles.
#71
Posté 27 juillet 2012 - 11:13
#72
Posté 27 juillet 2012 - 11:13
Modifié par lynce2000, 27 juillet 2012 - 11:14 .
#73
Posté 27 juillet 2012 - 11:27
2Shepards wrote...
I hate the sound of it....or is that the Hornet...hrmmm
To be honest, I dislike the sound of the Loucst in ME3. It gets old really, really fast. It's too high-pitched, and that gets on my nerves.
The Hornet's noise is a bit deeper. I actually love it, it sounds like a mechanical insect of some kind.
Aesthetically, though, the Locust wins for me. Specially with a barrel mod, it looks amazing. If ULM worked properly and I could carry around a black Hornet, however...
#74
Posté 27 juillet 2012 - 11:29
It's the only gun that can simulate being a replica gun.
#75
Posté 27 juillet 2012 - 11:36
I think we need to recalculate actual dps for all guns in comparing tiers.
ie, if i can do effective on the platinum with my eviscerator so it good enough for platinum and can be an ethalon.
So, eviscerator's dps is 516. And seems like it's enough. Locust rof is 550 that means 9 shot per second. And that means 57 damage per bullet.
That buff will make locust at least handy against weak enemy on silver and gold difficulty.





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