S9ilent wrote...
Does anyone else feel slash is a bit (read a lot) over powered (vs other powers)?
Short version:
Biotic slash is better than shockwave (closest comparable power?) in terms of damage, splash, ability to incapaciate ("real" force), range, cool down. In short, it is just better
Electric slash has weaknesses compared to overload/energy drain (cloest comparable power? sort of...) but is more useful in more scenarios thanks to much higher splash damage, ability to incapacitate ("real" force), cool down.
(A single target speced overload can be stronger vs ONLY shields and barriers. Energy drain has shield buffing bonuses. Overload/energy drain have unlimited range)
Long version:
Electric slash vs overload/energy drain
--Overload can spec higher single antishield/barrier single target dam
--ED does less than both but had shield buffing effects
--Electric slash has a slowish animation
==Comparable damage vs shields/barrier (each has their own pro's con's)
++Fast rechage speed
++Slash has HUGE splash damage
++Slash has force (why can it knock over Pyro's?) (Technically I would say it has lift + force. e.g. Shockwave has force but no lift so enemies are not on the ground)
++Slash goes through walls
++Vs non shields, Slash has stronger base damage (and thus more actual damage)
++Slash is better at setting of combo's (hits more targets with more damage) ---> is viable for fire explosion builds. But given how strong electric slash is against all weaker enemies, the fire is redundant
++Slash has melee attacks included (Could break through shield gate) (Not a huge bennefit, buts its nice to know a husk isn't going to jump you from infront when your playing out the slow animation)
Electric slash vs Shockwave
--Shockwave can lift 1 target for longer. But this only ever works against the first target your hit AND that first target must be unprotected. (i.e. If you hit a shielded unit first, then an unprotected, it will NOT lift anything) This target is also setup for biotic explosions but you will never recharge quick enough, also it is visibly glitchy if your not the host making it near impossible to detonate solo
--Shockwave can do a high dam biotic explosion.
--Slash has a slowish animation
++Fast rechage speed
++Slash has more range
++Slash has more "real" force
++Slash has more damage vs everything EXCEPT a shockwaves biotic explosion vs armour
++Slash has melee attacks included
Biotic slash vs Shockwave
--Shockwave can lift 1 target for longer
--Shockwave can do a high dam biotic explosion
--Slash has a slowish animation
++Fast rechage speed
++Has more "real" force (i.e. unprotected enemies that are hit are actually forced to the ground)
++Has melee attacks included
++Slash has more damage vs everything (2x) EXCEPT a shockwaves biotic explosion vs armour
++More range
One point against the Slash power is that they are only available on the rare characters, but I don't feel this justifies their stats.
Quit your b*tching





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