Single-player DLC is getting left in the dust
#1
Posté 26 juillet 2012 - 10:04
All of these new powers and weapons. Care to bring any of that to the campaign side, Bioware? Hell, at least send over the weapons: That wouldn't take but an hrs worth of work.
#2
Posté 26 juillet 2012 - 10:10
I saw the Operation Overwatch on top of the page and thought it was sp dlc but then found out it’s mp, what a disappointment.
#3
Posté 26 juillet 2012 - 10:13
Don't expect a fair deal because we won't receive any.
#4
Posté 26 juillet 2012 - 10:13
I agree in regards to all the weapons and Powers seriously you can't do something like that for the Single Player Campaign not to mention the Helmet Toggle Fix that I still needs to be Patched in Bioware
#5
Posté 26 juillet 2012 - 10:47
squidney2k1 wrote...
90% of the focus is multiplayer.
No, 100% of the focus of the Mass Effect 3 multi-player team is on multi-player.
Any single-player DLC plans that were in the works for immediately after launch were put on a lengthy hiatus by the Extended Cut which was given complete focus. That's in addition to the usual list of hurdles that come with making single-player DLC for a game like Mass Effect that simply don't exist for multi-player content.
The weapons, mods and powers that were added by the multi-player DLC packs aren't likely being added to the campaign right now because they want to integrate them into future single-player DLC modules because Mass Effect players love dat loot.
#6
Guest_Imperium Alpha_*
Posté 26 juillet 2012 - 10:49
Guest_Imperium Alpha_*
#7
Posté 26 juillet 2012 - 11:03
Imperium Alpha wrote...
Well thats what happen when you ****** off the people who made the campaign. They just left you to rot and do multiplayer since those people cry less.)
Sadly, people cry equally with SP and MP
#8
Posté 26 juillet 2012 - 11:17
Mysten wrote...
No, 100% of the focus of the Mass Effect 3 multi-player team is on multi-player.
Any single-player DLC plans that were in the works for immediately after launch were put on a lengthy hiatus by the Extended Cut which was given complete focus. That's in addition to the usual list of hurdles that come with making single-player DLC for a game like Mass Effect that simply don't exist for multi-player content.
The weapons, mods and powers that were added by the multi-player DLC packs aren't likely being added to the campaign right now because they want to integrate them into future single-player DLC modules because Mass Effect players love dat loot.
This, this, and this. It was announced early on that all other projects had been put on hold. They don't focus more on MP than they do on SP, their schedule just got ****ed up.
#9
Posté 26 juillet 2012 - 11:22
Single player DLC was delayed to work on the extended cut... which is basically single player DLC. But its coming, its already been unofficially announced.
#10
Posté 26 juillet 2012 - 11:34
#11
Posté 26 juillet 2012 - 11:34
Mysten wrote...
squidney2k1 wrote...
90% of the focus is multiplayer.
No, 100% of the focus of the Mass Effect 3 multi-player team is on multi-player.
Any single-player DLC plans that were in the works for immediately after launch were put on a lengthy hiatus by the Extended Cut which was given complete focus. That's in addition to the usual list of hurdles that come with making single-player DLC for a game like Mass Effect that simply don't exist for multi-player content.
The weapons, mods and powers that were added by the multi-player DLC packs aren't likely being added to the campaign right now because they want to integrate them into future single-player DLC modules because Mass Effect players love dat loot.
That's exactly what I was going to say. I've been hearing a lot of people gripe about how all the DLC focus has been on multiplayer. Usually, these are the same people that complained about the ME3 ending and how much it needed to be changed. The Extended Cut DLC, despite what fans may think, was a ton of content for the small period they used to create it in. The entirelty of their single player DLC team, and more, were put on the task of making all that content. Also, limited details regarding the supposed "Leviathan" DLC were leaked soon after the Extended Cut's release.
Some of these people need to learn to calm down and be patient. We all know single-player DLC is coming and now it's a matter of when. Sorry if bending over backwards for the fans caused their other projects to get delayed.
#12
Posté 26 juillet 2012 - 02:06
That fact has no impact on the amount of people or time that Bioware is putting toward single player content, which is a lot by the way. You want to revolt and cry endlessly about the endings then that's what they work on and you get the EC. They are now working on further content. Said content takes more than two minutes to do.
Grab a brain, be patient and if all else fails, do something else with your time or play another game.
#13
Posté 26 juillet 2012 - 02:08
****, why am I even defending Bioware. Must be a good day.
#14
Posté 26 juillet 2012 - 02:14
/thread.
#15
Posté 26 juillet 2012 - 02:14
#16
Posté 26 juillet 2012 - 02:33
They said they're planning/working on something, it doesn't speed anything up by expressing your worries why it isn't done faster or already out.
Modifié par RinuCZ, 26 juillet 2012 - 02:34 .
#17
Posté 26 juillet 2012 - 02:34
They pushed back SP DLC to make the EC and are currently cranking on SP stuff right now. For me, I want them to take their time with SP stuff and make it as fabulous as LotSB was for Me2. I mean, don't get me wrong, I can't wait to play MOAR SHEP(!) but not at the expense of the DLC being schlocky.
#18
Posté 26 juillet 2012 - 02:47
#19
Posté 26 juillet 2012 - 02:58
The Multiplayer DLC is only there to tide us over until the single-player DLCs come out. Keep your pants on, because they are working on the single-player things. Stuff we could never even come up with.
#20
Posté 26 juillet 2012 - 03:11
the team working on multiplayer are not the same team working on singleplayer. (it was said here on the forums already)
Also, the MP DLCs are more easy to make, it's just a bunch o maps and weapons, also with a few more characters.
Singleplayer DLC takes more time and resources to make it, it need to have a story, a lot of voice acting, soundtrack, etc..
So no, the multiplayer is not the focus.
#21
Posté 26 juillet 2012 - 03:28
#22
Posté 26 juillet 2012 - 03:42
You can bring the weapons in SP till Rebellion pack using the save editor but then i know that the one after Rebellion are no longer unlockable using that trick(apparently BW blocked them). Probably if they will make a SP DLC they will include them inside that or will re-sell them as a sperate pack for SP.
Don't you please tell us how "separate" teams are - demolisher's girl armor is black Alenko's personal armor. So..it looks technically and ethically ok for them to grab and reuse staff from SP into MP, why not vice versa??Are you people simple or something? A separate team has been churning out multiplayer content since the game launched and I'm sure they will continue to do so.
#23
Posté 26 juillet 2012 - 03:43
#24
Posté 26 juillet 2012 - 03:44
#25
Posté 26 juillet 2012 - 03:49





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