The Shuriken X with SMG High-Velocity Barrel and SMG Recoil System is now better then the Vindicator X and is best overall of the Common weapon.
#76
Posté 26 juillet 2012 - 02:47
#77
Posté 26 juillet 2012 - 02:56
Biotic_Warlock wrote...
It's a good sidearm on a human infiltrator.
As someone who plays Human Infiltrator quite regularly, I'd just like to point out that Hornet is still a better option.
Hurricane too, actually. To those that don't care much about cooldown, anyway.
#78
Posté 26 juillet 2012 - 03:41
#79
Posté 26 juillet 2012 - 03:53
Waves 1-4 I used only the Shuriken and some powers. It felt like forever to strip shields off Nemeses and Guardians. I also felt some difficulty in taking down Troopers because they moved pretty fast and it was hard to pin them down on one location. Even frosted targets took a while to die.
I then realized I had scored less than 6000 points by the end of Wave 4. I'm bad, but not that bad, and I had not died once. Maybe the Fury and Devastator were racking up all the kills, I don't really know. There was also an AA detonating several BEs.
Waves 6-10 I used the Shuriken and the Piranha at different times at the same class of targets. I noticed the Atlases barely noticed the Shuriken shots, but melted when I changed to the Piranha X in VERY close range, as it should. The worst were the Phantoms, though: I couldn't kill them fast enough unless I used the Piranha. I finished the match last place, scoring around 20 000 points, way, way behind 3rd place. Now, I don't care about score, but that shows that I'm clearly doing something wrong.
I'll run some more tests today, but I'm definitely not impressed.
#80
Posté 26 juillet 2012 - 04:05
Vindicator: I feel so bad for the Vindicator it was outperform by both the Shuriken and the Hornet by so much that it's kind of sad. Still a good gun and one of my Favorite weapon in the game.
Shuriken and Hornet: The Shuriken and The Hornet are pretty equal. the Hornet is a little better but not by much ( The best way to describe it is the Hornet is 100% and the Shuriken is 98%) but when you consider that the Shuriken is Common and the Hornet is Rare I don't know if that's a good thing or a bad thing.
One weird thing is they are better against armor then shields and barriers which makes them some kind of reverse SMG.
I tried this on silver I would not use any of these gun on gold with no No Consumables. These guns are side-arms not main weapons if you expect them to do Harrier or Hurricane or Piranha damage you will be disappointed.
Modifié par soultaker65, 26 juillet 2012 - 04:13 .
#81
Posté 26 juillet 2012 - 04:06
Nissun wrote...
I need to try this.
#82
Posté 26 juillet 2012 - 04:09
The Vindicator Staggers targets, the Shuriken doesn't.
Staggered targets = more shots out of cover = more headshots, no?
Unless I'm wrong and the Vindicator is like the GPR which is why I don't understand why anybody would use either over a myriad of other guns.
Also, Semi-auto's tend to mean Carpal tunnel in my experience outside of pistols and shotguns.
Modifié par Pedactor, 26 juillet 2012 - 04:10 .
#83
Posté 26 juillet 2012 - 04:13
Dbohr wrote...
I did a first test just now. QFE, used Shuriken X with HVB 5 and Stability Mod 5. I packed my Piranha X with Shredder Mod V and High Caliber Barrel V. Played Goddess/ Cerberus/ Gold. [...]
I then realized I had scored less than 6000 points by the end of Wave 4.[...]Maybe the Fury and Devastator were racking up all the kills[...]
[...]I finished the match last place, scoring around 20 000 points, way, way behind 3rd place. Now, I don't care about score, but that shows that I'm clearly doing something wrong.
I'll run some more tests today, but I'm definitely not impressed.
It's a common weapon, not a Nuclear Missile Launcher.
What you're doing wrong is trying to measure up a common weapon with a Devastator, a Fury, and an asari Adept. Specially if they were both competent players, and were carrying good weapons.
The Shuriken is good on silver, and may serve as good backup for a caster on gold. Nobody here expects it to be some sort of Harrier in disguise.
Modifié par Nissun, 26 juillet 2012 - 04:14 .
#84
Posté 26 juillet 2012 - 04:15
Pedactor wrote...
Also, Semi-auto's tend to mean Carpal tunnel in my experience outside of pistols and shotguns.
The delay in between fire bursts is actually kinda long, so don't worry about it.
#85
Posté 26 juillet 2012 - 04:36
The only way this can be true is if you can't pull the trigger fast enough to hit the minimum refire rate on the Hornet (3 times per second). If you can only manage 2 bursts per second, you'll see about the same effects with the Hornet as with the Shuriken--except that the Hornet is more accurate.soultaker65 wrote...
Shuriken and Hornet: The Shuriken and The Hornet are pretty equal. the Hornet is a little better but not by much ( The best way to describe it is the Hornet is 100% and the Shuriken is 98%) but when you consider that the Shuriken is Common and the Hornet is Rare I don't know if that's a good thing or a bad thing.
#86
Posté 26 juillet 2012 - 04:38
I will try out the Shuriken, but I think I'd prefer to keep using the Hornet. Frankly I was always more a fan of the Tempest.
Fix Ultra Light Materials and then SMG's would be even better!
#87
Posté 26 juillet 2012 - 04:42
rmccowen wrote...
The only way this can be true is if you can't pull the trigger fast enough to hit the minimum refire rate on the Hornet (3 times per second). If you can only manage 2 bursts per second, you'll see about the same effects with the Hornet as with the Shuriken--except that the Hornet is more accurate.soultaker65 wrote...
Shuriken and Hornet: The Shuriken and The Hornet are pretty equal. the Hornet is a little better but not by much ( The best way to describe it is the Hornet is 100% and the Shuriken is 98%) but when you consider that the Shuriken is Common and the Hornet is Rare I don't know if that's a good thing or a bad thing.
I did say the Hornet was better not by much but still better. Also if you don't has a Hornet X but you have a Shuriken X and the SMG High-Velocity Barrel 1 and SMG Recoil System 1 you have yourself a good side-arm.
Modifié par soultaker65, 26 juillet 2012 - 04:43 .
#88
Posté 26 juillet 2012 - 04:50
Dont, I did and I regret those five minutes.,,Immortal Strife wrote...
I'll try it.
#89
Posté 26 juillet 2012 - 05:00
Micah3sixty wrote...
Numbers, numbers, numbers. I'll just stick with my Hurricane IV with AP barrel and stability mod = I win!
How on earth are you keeping a constant stream of bullets on a target without running to an ammo box every 10 seconds? (Assuming constant firerate against, say, a boss, or tougher baddies).
I needs my heat sink instead of the stability mod. Or maybe I just got too used to the mule kick to pay it any mind.
#90
Posté 26 juillet 2012 - 05:26
Nissun wrote...
It's a common weapon, not a Nuclear Missile Launcher.
What you're doing wrong is trying to measure up a common weapon with a Devastator, a Fury, and an asari Adept. Specially if they were both competent players, and were carrying good weapons.
The Shuriken is good on silver, and may serve as good backup for a caster on gold. Nobody here expects it to be some sort of Harrier in disguise.
Neither did I, in fact :-)
But the fact that I needed several shots to actually hurt anything and that it let me woefully out of cover show the weapon may have become a good backup in a pinch; and not much else. I'll try again now.
#91
Posté 26 juillet 2012 - 05:29
#92
Posté 26 juillet 2012 - 05:51
DivineAtropos wrote...
The Shuriken certainly saw an upgrade with the HVB, but it's still leagues behind the Hornet.
Did the comparasin with my slayer. Hornet X with the HVB and HS downs armored and non-armored enemies faster. This is especially noticeable with ravagers and brutes. When playing the Slayer, the slightest DPS damage is crucial.
On a side note, the HVB has now made my Talon III less attractive for my hit and run classes.
Modifié par usctrojanbulldog, 26 juillet 2012 - 05:52 .
#93
Posté 26 juillet 2012 - 05:52
#94
Posté 26 juillet 2012 - 06:07
usctrojanbulldog wrote...
DivineAtropos wrote...
The Shuriken certainly saw an upgrade with the HVB, but it's still leagues behind the Hornet.
Did the comparasin with my slayer. Hornet X with the HVB and HS downs armored and non-armored enemies faster. This is especially noticeable with ravagers and brutes. When playing the Slayer, the slightest DPS damage advantage is crucial.
On a side note, the HVB has now made my Talon III less attractive for my hit and run classes.
#95
Posté 26 juillet 2012 - 06:40
I'll give you that HVB makes it viable as a second weapon on caster classes, though.
#96
Posté 26 juillet 2012 - 06:49
soultaker65 wrote...
uzivatel wrote...
]I am not sure I understand. Are you telling us the Shuriken does almost full base damage against armor ... except the base damage is still pretty low making it useless against armored targets?
Alright the Shuriken, Vindicator, and Hornet are Burst-fire weapons right?
Meaning that you have to tap the fire button in a rhythm to use them right?
You can't fire any of them as fast as the Mattock or Raptor so the rpm/dps on the stat sheet is not equal to gameplay.
So you need to try all three in gameplay before you say no, also Shuriken, Vindicator, and Hornet mid-range weapon so don't try to Snipe with them.
Don't snipe with the vindicator as long as i can see the enemy i can hit em and i don't even use a scope
#97
Posté 26 juillet 2012 - 07:29
#98
Posté 26 juillet 2012 - 07:34
#99
Posté 26 juillet 2012 - 07:43
If the Hornet was better than the Shuriken before these new mods appeared (which it unquestionably was) and its primary weakness vis-a-vis other SMGs not named Hurricane was its recoil, why would a new SMG mod specifically designed to tamp down recoil benefit the Shuriken comparatively more than the Hornet to the degree that the former would potentially outclass the latter? Seems like a basic logical question that people might want to ask themselves.
Anyway, rmccowen already said everything I wanted to say, but thanks to the OP for getting me to try something new anyway.
#100
Posté 26 juillet 2012 - 07:45





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