Why The Disdain For ME3 Multiplayer Console Players?
#1
Posté 26 juillet 2012 - 10:51
#2
Posté 26 juillet 2012 - 10:53
#3
Posté 26 juillet 2012 - 10:55
#4
Posté 26 juillet 2012 - 10:58
#5
Posté 26 juillet 2012 - 11:02
#6
Posté 26 juillet 2012 - 11:04
I'm an Xbox user btw.
#7
Posté 26 juillet 2012 - 11:07
Dorryn wrote...
If there is indeed such a disdain, I recon the source of it isn't the gamers themselves but the game developers who seem to care more about console gamers than PC gamers.
That's exactly it.
Devs care about making games that can run on consoles, which means limitations.
Limitations on graphics, movement, camera angles, functions etc.
Apart from that, the audiences are entirely different, since computers are harder to use/require more knowledge it means that console users are (let's put it kindly) "less knowing" and mostly of a smaller age. Not only that, but console players are a lot more in numbers than pc players.
So they need to cater to the needs of console players most.
Which is what people call "dumbing down" a game.
Consoles are slowing down the evolution of pcs and personally that's where my disdain comes from.
Nothing personal, I just consider you dead weight.
#8
Posté 26 juillet 2012 - 11:08
If someone is disdainful towards console players, he is either joking or just a douche, and being a douche isn't exclusive for PC players.
#9
Posté 26 juillet 2012 - 11:10
While this is all true, it is very much consoles that keep the gaming market going, so more of a mixed blessing.Mandalore313 wrote...
Dorryn wrote...
If there is indeed such a disdain, I recon the source of it isn't the gamers themselves but the game developers who seem to care more about console gamers than PC gamers.
That's exactly it.
Devs care about making games that can run on consoles, which means limitations.
Limitations on graphics, movement, camera angles, functions etc.
Apart from that, the audiences are entirely different, since computers are harder to use/require more knowledge it means that console users are (let's put it kindly) "less knowing" and mostly of a smaller age. Not only that, but console players are a lot more in numbers than pc players.
So they need to cater to the needs of console players most.
Which is what people call "dumbing down" a game.
Consoles are slowing down the evolution of pcs and personally that's where my disdain comes from.
Nothing personal, I just consider you dead weight.
#10
Posté 26 juillet 2012 - 11:15

In all seriousness, though, I don't really care what platform people like to play on, but I am somewhat disdainful of multiplatform development in general.
Because let's face it, when it comes to both controls and power, consoles are the lowest common denominator, and developers just love a lowest common denominator.
#11
Posté 26 juillet 2012 - 11:15
#12
Posté 26 juillet 2012 - 11:18
Pitznik wrote...
There is no such thing as disdain towards console players. We PC players sometimes have issues with some compromises made in game because of consoles, but that is about technical limitations, not about players. Consoles had missile glitch, we have our modified coalesced cowboys, so here we're even.
If someone is disdainful towards console players, he is either joking or just a douche, and being a douche isn't exclusive for PC players.
PC gamers I got nothing against. The rig I have for video edit is a gaming rig. The hardware in there beefy enough to edit hd video using sony vegas and after efftects without dying every 5 minutes.
On topic: Pitznik just by numbers there is alot more money to be made in the console industry. With cheaper hardware it is more likely that that a title will sell more. Also gives greater rise to shovelware. It doesn't help either tht console gamers comprise most of the CoD/FPS crowd. That's not a sterotype that will go away in one one console cycle.
#13
Posté 26 juillet 2012 - 11:22
#14
Posté 26 juillet 2012 - 11:23
Two reasons.theillusiveman11 wrote...
Just something I've noticed on forums, there seems to be some contempt for console players. I'm just wondering why.
1) Console players are regarded as more casual and therefore less skilled. PC players kinda go out of their way to play a game, sitting in a chair, with complex controls (the machine, not the chair) and an overall rather pricey gaming rig. They neither need nor have aim assist (be it helpful on a console or not, it is still called aim assist) and generally seem to be a little more serious about gaming.
Not saying this is true, but it is a rather common perception.
And you guys are playing shooters with f*cking gamepads, so there's that.
2) The impact of consoles on PC games. Now this I do mean deadly serious. Because of consoles PC games are worse than they would be without, ME3 being the perfect example for this one.
The reason we have messed up controls (the omni-button) is consoles, low texture quality is due to consoles, horrible menu control is due to consoles and, above all, that (pardon my french) f*cking ridiculous FOV of 70 is due to consoles.
I know I tend to repeate myself on this one but adjustable FOV is not subject to personal preference, it's a physical necessity, especially with the vastly different setups of consoles and PCs. It's not nice of the devs to include FOV control in a game, it's a major messup if they don't. And constantly having developers (yes, I'm looking at you BioWare) ignore this is infuriating. And since the devs don't really give a crap about our complaints, the backlash of this tends to hit the console players instead.
Plus a lot of games (series) get noticably dumbed down since the focus went more to the console market. Ever wondered why Portal 1 had flings and Portal 2 didn't? Yeah, you guessed it - because it doesn't really work with gamepads.
To make things clear: The first reason is not my opinion, just shining a light on how people think. The second part I do not blame on the players. It's the devs and the publishers fault and my animosity is solely projected onto them.
Although, you guys do play shooters with a gamepad...just kidding.
Modifié par count_4, 26 juillet 2012 - 11:43 .
#15
Posté 26 juillet 2012 - 11:29
#16
Posté 26 juillet 2012 - 11:35
I personally don't have anything against the console players, they are just the same people as we are. But would you like your sister to hang out with a console player? Would you like to have a console player as your neighbour?8 Bears wrote...
PC players just don't understand how tough it is in the slums.. But we do what we can to make it nice for everyone..
#17
Posté 26 juillet 2012 - 11:39
About the only thing PC users can blame consoles for, is bringing more players into the gaming industry that a waning PC user base, simply wasn't and was never going to do simply because the average person wasn't going to upgrade every couple of years to play the latest game. PC gamers should be licking the feets of console users for even having games to still play.
Modifié par GallowsPole, 26 juillet 2012 - 11:41 .
#18
Posté 26 juillet 2012 - 11:41
#19
Posté 26 juillet 2012 - 11:45
GallowsPole wrote...
What you geniuses that wage this PC vs Console war over and over again fail to realize that it's not consoles that are the problem. They can have virtually the same hardware as a PC (at time of construction). Games are not written for the latest and greatest hardware,ever,either. This boils down to one simple thing. MONEY! Dev kits go out for PC, XBOX, PS3 so devs can write for those specific platforms, so blaming Xbox for he crappy PC version is just wrong. It costs too much to do it when PC sales are dismal. Developers never ever needed to turn away from the PC. Also, don't forget contractual obligations they may have signed years ago.
About the only thing PC users can blame consoles for, is bringing more players into the gaming industry that a waning PC user base, simply wasn't and was never going to do simply because the average person wasn't going to upgrade every couple of years to play the latest game. PC gamers should be licking the feets of console users for even having games to still play.
PC sales are not dismal. They only pale in comparison to console sales. Oh and yes they can have virtually the same hardware as a PC at time of construction but how god damn long has this console cycle been? We're going on what 8 years ffs?
#20
Posté 26 juillet 2012 - 11:47
In all seriousness. Friend of mine has a gaming rig. It cost him around £2000 or so, £1000 was just for the case. £2000 is more than I was going to be paying for a car. The truth is that while i'd love a gaming rig to play **** like ME3 and Skyrim on the best settings available, it's not economically viable. Which is why I prefer to pay £200 or so and buy a PS3 or an Xbox which is ten times less than my friends rig, it'll always have the correct minimum requirements to play any game and I won't have to buy new parts for it every six months, when the current parts are obselete.
Or at least I would if I didn't have such abysmal luck with Playstations.
Modifié par Gazz66666, 26 juillet 2012 - 11:48 .
#21
Posté 26 juillet 2012 - 11:47
#22
Posté 26 juillet 2012 - 11:51
RonnyB wrote...
GallowsPole wrote...
What you geniuses that wage this PC vs Console war over and over again fail to realize that it's not consoles that are the problem. They can have virtually the same hardware as a PC (at time of construction). Games are not written for the latest and greatest hardware,ever,either. This boils down to one simple thing. MONEY! Dev kits go out for PC, XBOX, PS3 so devs can write for those specific platforms, so blaming Xbox for he crappy PC version is just wrong. It costs too much to do it when PC sales are dismal. Developers never ever needed to turn away from the PC. Also, don't forget contractual obligations they may have signed years ago.
About the only thing PC users can blame consoles for, is bringing more players into the gaming industry that a waning PC user base, simply wasn't and was never going to do simply because the average person wasn't going to upgrade every couple of years to play the latest game. PC gamers should be licking the feets of console users for even having games to still play.
PC sales are not dismal. They only pale in comparison to console sales. Oh and yes they can have virtually the same hardware as a PC at time of construction but how god damn long has this console cycle been? We're going on what 8 years ffs?
PC sales have been declining for years. There was even talk at one time of literally killing the PC market. And, what, they stopped manufacturing Xbox 8 years ago? You think the old Xbox has the same hardware as the slim? They can easily upgrade it.
#23
Posté 26 juillet 2012 - 11:51
1) We console players suck because we're 11 years old and use aim assist
2) We console players suck because our PS3's or Xbox's cost less than a good gaming rig.
Seems like valid stuff.
#24
Posté 26 juillet 2012 - 11:52
Only new parts I've bought for my PC since 2008 are more hard drives. Only now is it starting to seem a little long in the tooth. A new PC now will easily run new games for the next 4-5 years. Maybe not at maximum settings on the highest resolutions, but it's still going to look way better than the same title on a console.Gazz66666 wrote...
and I won't have to buy new parts for it every six months, when the current parts are obselete.
#25
Posté 26 juillet 2012 - 11:53
I guess there are concole players I don't like after all. The ones talking inflammatory nonsense like your post.GallowsPole wrote...
Games are not written for the latest and greatest hardware,ever,either.
Of course there are games developed for the greatest hardware, some games even developed for hardware not yet existing. Crysis is a good example as are Serious Sam 3 and Metro 2033. Battlefield 3 plays in that league as well and so does the Witcher 2.
However, you'll notice a pattern here: All these games have a strong focus on the PC.





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