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Why The Disdain For ME3 Multiplayer Console Players?


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#101
Arppis

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RonnyB wrote...

I don't hate console players. I just hate consoles themselves because the gaming industry is trying to turn my PC into one.


You should hate the developers or publishers then. We console gamers choose to play with these hardwares we got. And we got no problems with them. There is no need for some PC gamers to act like babies at console gamers or consoles because of this.

Modifié par Arppis, 26 juillet 2012 - 01:50 .


#102
Bushido Effect

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Haven't heard anything. Or maybe I haven't been here often enough.

So what is it, PC gamers hate console users here or something? come on. Lets just enjoy our copies of the game =(

#103
JaimasOfRaxis

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Honestly, the elitism is ballocks, and has minimal rational thought behind it. ME3 is ME3, whether on a super-high-performance alienware-loaded rig or on an XBox 360 in a basement. You are ultimately playing the same game, with the same overall purpose, and no amount of saying one is better than the other because of issues like the bull**** that is aiming assistance (which is more of a hindrance than a benefit, as has been WIDELY discussed in many threads) is going to change it. This game is multi-platform, so both sides need to drop the e-peen flogging and get their quads in the game so they can actually accomplish something useful for once.

There, I said it.

#104
GallowsPole

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Fun Fact #2, now factor in the employees it takes to develop numerous patches a year, to write in the latest and greatest code, to a consoles 2 or 3. One of the benefits to having unchanged hardware for 8 years.

#105
AsheraII

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It's funny. Every time a new console comes to the market, the owners like to brag how superior their $300 machine is to a standard PC. But the funny part is, that the technology to make a PC on par with that new console is ALREADY available, and becomes standard the next year, and bargain bin another two years down the road. The first XBox was actually built using outdated parts that had been standard to the computer industry for years already!

All that hurts them, since two years down the road, a PC user can build a PC with the same or even better specs for just a little bit more, and use it for way more purposes, and get the vastly superior mouse/KB controls with it.

And the PC gamer can keep upgrading it easily and relatively cheap, to stay ahead of them, allowing better games, better visuals, more sound effects. While the console stays completely stiff in quality. Oh, they can buy a newer model and scrap the old model. So that's another $300 wasted. While the PC player still has other options by the time he buys a completely new system: hand down or sell the old computer to his father or a nephew (your nephew might want your old Xbox, but would your father be even remotely interrested?), or repurpose it into a server for his network. It's even viable to re-designate that old computer as your "work computer". It can run word and everything, and all the important programs and documents probably ended up on it by now, so hell, why not? You can even use it to play some older LAN capable games with visiting friends, since the two are mostly compatible.

So the console players get a grudge, untill a new generation of consoles comes out. Then they think they are king of the hill again for a year or two, untill the price tag of PC systems with comparable or better stats comes down again to a similar level. and the whole thing just repeats itself.

Truth is, consoles are a thing of the past, eversince the Atari 2600 had to make way for personal computers systems like the Commodore 64. It's just the perceived convenience advertised by the console industry that keeps fooling people into buying them. But they're holding back technological advancement instead of supporting it. Whatever the next generation of consoles can do, PC's can already do it, do it better, and do more. But the console game industry is really starting to hold back the PC game industry.

#106
Fortack

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loungeshep wrote...

They're just jealous because we only spent upwards of 300 bucks on our consoles (sometimes less!) whereas they blew several thousand on a PC just to play a game.


So everyone with a console doesn't have a PC? Hmmm ...

Everyone who doesn't use a 10 year old PoS (PC) only has to buy a 150 bucks GPU every 2-3 years to have a superior platform (hardware). PC games are also significantly cheaper than console ones. There are quite a lot of people who don't use thousands of euros/dollars to get a new rig every couple months you know.

#107
Lazurukeel

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But the console game industry is really starting to hold back the PC game industry.


Again with this.

How?

#108
Deek2099

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@ count_4 thank you for giving something to work on I'm always trying to better myself. As far as being good at bragging wow thanks I've always thought I lacked in that department. I mean I didn't even bring up that I have degree in computer science and a Business management degree or that I'm on my third yr of programming and animation classes. But since I'm sitting in a conference call with my higher ups who keep paying for these classes I have to pay some attention to them. So I don't think to mention such things. I hope this helps you get to know me a little bit cause I'm always glad to meet new ppl.
I wasn't trying to brag I was simple saying if we're judging intelligence based on a platform we are seriously doing it wrong. Do I feel consoles are holding game companies back yes and no. Games were the black sheep of the entertainment world before the console scene blew up. So companies couldn't afford to make the games that they can now. I do think companies need to have a focused computer division, most definitely. Obviously by what I'm going to school for that's my goal is to work for a game company and would love to be on a team working on OP for the pc that could breath the life back into it. The only reason I say this is because I don't want anyone to think I'm hating on pc. I just don't see why there should be a wall between us we are all playing the same game, we are all on the same forum. Only thing that we should b segueing over is which gun or character is the best. Just my two cents

#109
GallowsPole

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Comparing a PC to a console is apples to oranges. Its all about the Benjamins. Nothing more. Like it was said, its cheaper to run consoles, which puts more money in the dev's pocketbook and its simple as that. Money is made on MP anyways. Thats what seems to make or break a game these days.

#110
Escocido

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Mandalore313 wrote...

Dorryn wrote...

If there is indeed such a disdain, I recon the source of it isn't the gamers themselves but the game developers who seem to care more about console gamers than PC gamers.


That's exactly it.
Devs care about making games that can run on consoles, which means limitations.
Limitations on graphics, movement, camera angles, functions etc.

Apart from that, the audiences are entirely different, since computers are harder to use/require more knowledge it means that console users are (let's put it kindly) "less knowing" and mostly of a smaller age. Not only that, but console players are a lot more in numbers than pc players.

So they need to cater to the needs of console players most.

Which is what people call "dumbing down" a game.



Consoles are slowing down the evolution of pcs and personally that's where my disdain comes from.
Nothing personal, I just consider you dead weight.


That's a load of crap. I know about computers, but I need my computer for work and I prefer to have as few games and stuff installed as possible, so I use the xbox for gaming. And I'm sure I'm not alone.

#111
Lariscus Obscurus

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 I think this  sums it up quite nicely.

#112
Dokteur Kill

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GallowsPole wrote...
Like it was said, its cheaper to run consoles, which puts more money in the dev's pocketbook and its simple as that..

Did you even read what I wrote about profit margins on the different platforms?

It's not cheaper to sell games on consoles, because MS/Sony takes their share of the profits, and require payments to certify your game and any updates for it (on top of the money you will have to spend on in-house testing no matter which platform you develop for).

Pure PC developers/publishers can have higher profit margins, because they don't have to share the profits with anyone.

#113
Arppis

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AsheraII wrote...

It's funny. Every time a new console comes to the market, the owners like to brag how superior their $300 machine is to a standard PC. But the funny part is, that the technology to make a PC on par with that new console is ALREADY available, and becomes standard the next year, and bargain bin another two years down the road. The first XBox was actually built using outdated parts that had been standard to the computer industry for years already!

All that hurts them, since two years down the road, a PC user can build a PC with the same or even better specs for just a little bit more, and use it for way more purposes, and get the vastly superior mouse/KB controls with it.

And the PC gamer can keep upgrading it easily and relatively cheap, to stay ahead of them, allowing better games, better visuals, more sound effects. While the console stays completely stiff in quality. Oh, they can buy a newer model and scrap the old model. So that's another $300 wasted. While the PC player still has other options by the time he buys a completely new system: hand down or sell the old computer to his father or a nephew (your nephew might want your old Xbox, but would your father be even remotely interrested?), or repurpose it into a server for his network. It's even viable to re-designate that old computer as your "work computer". It can run word and everything, and all the important programs and documents probably ended up on it by now, so hell, why not? You can even use it to play some older LAN capable games with visiting friends, since the two are mostly compatible.

So the console players get a grudge, untill a new generation of consoles comes out. Then they think they are king of the hill again for a year or two, untill the price tag of PC systems with comparable or better stats comes down again to a similar level. and the whole thing just repeats itself.

Truth is, consoles are a thing of the past, eversince the Atari 2600 had to make way for personal computers systems like the Commodore 64. It's just the perceived convenience advertised by the console industry that keeps fooling people into buying them. But they're holding back technological advancement instead of supporting it. Whatever the next generation of consoles can do, PC's can already do it, do it better, and do more. But the console game industry is really starting to hold back the PC game industry.


And we console gamers are just fine with our machines being less powerful.

Only PC gamers have a real problem with it. Truth is that a lot of people want to play with consoles and don't really mind this tech-race. I remember in the past where PC's went old in few months and you always had to keep upgrading to keep up... I don't really want that time back. So I rather play with consoles and don't worry about that.

As I said, only ones that seem to have problem with this, are the PC gamers.

#114
RonnyB

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Arppis wrote...

RonnyB wrote...

I don't hate console players. I just hate consoles themselves because the gaming industry is trying to turn my PC into one.


You should hate the developers or publishers then. We console gamers choose to play with these hardwares we got. And we got no problems with them. There is no need for some PC gamers to act like babies at console gamers or consoles because of this.


I already said I didn't have a problem with console users. The developers are partly at fault because there's no reason they can't better optimize a release for PC [Things like better controls and higher resolution textures and for gods sake the FOV] other than we're not worth it. That's actually one of the the things Battlefield 3 got right.

#115
DivineAura

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I buy my M11x because it suits my needs.
You buy console because it suits your needs.

/endofrant

#116
Arppis

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RonnyB wrote...

Arppis wrote...

RonnyB wrote...

I don't hate console players. I just hate consoles themselves because the gaming industry is trying to turn my PC into one.


You should hate the developers or publishers then. We console gamers choose to play with these hardwares we got. And we got no problems with them. There is no need for some PC gamers to act like babies at console gamers or consoles because of this.


I already said I didn't have a problem with console users. The developers are partly at fault because there's no reason they can't better optimize a release for PC [Things like better controls and higher resolution textures and for gods sake the FOV] other than we're not worth it. That's actually one of the the things Battlefield 3 got right.


They can, but they don't want to. And yeah, you did say that. But I like consoles and I DON'T mind if some games wouldn't be avable for them and being PC-exclusive. Or if they would just upgrade the game for PC.

I just want to play my console games and as long as they are well made, I love it.

#117
Arppis

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DivineAura wrote...

I buy my M11x because it suits my needs.
You buy console because it suits your needs.

/endofrant


Beautiful.

/end thread.

#118
Mgamerz

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PC Master race baby.
Also consoles are holding back the game industry from advancing because microsoft and sony refuse to release new consoles. We've been on DirectX 9 for like 7 years now. Seriously. 

Modifié par Mgamerz, 26 juillet 2012 - 02:15 .


#119
TazMonkey2011

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mcjihge2 wrote...

PCs are for spreadsheets, solitaire, farmville and internet porn. Consoles are for proper games like the mass effect, pacman and netflix.


amen

#120
TazMonkey2011

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also windows 8 is going to change thins dramatically i point everyone to SWTOR very glitchy on 7 but runs smooth as hell on 8 dev edition...

not saying i prefer PC to Console but Windows 8 may be the game changer

#121
GallowsPole

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Dokteur Kill wrote...

GallowsPole wrote...
Like it was said, its cheaper to run consoles, which puts more money in the dev's pocketbook and its simple as that..

Did you even read what I wrote about profit margins on the different platforms?

It's not cheaper to sell games on consoles, because MS/Sony takes their share of the profits, and require payments to certify your game and any updates for it (on top of the money you will have to spend on in-house testing no matter which platform you develop for).

Pure PC developers/publishers can have higher profit margins, because they don't have to share the profits with anyone.


Because MS take their share? And pray tell who owns Windows? You think it's free? MP games requires resources. Developers don't own their own servers, they are leased out from companies like IBM. Who they then have to pay to maintain them. Then the single process of implementing a change on these servers aren't just a matter of updating them. It goes through an entire process. It's what my wife does for a living. Everyone seems to forget you actually have to pay people. Profits may be slimmer on consoles, but your selling a ton of them. Then there is the DLC ya gotta pay for usually.

Modifié par GallowsPole, 26 juillet 2012 - 02:31 .


#122
L.ast L.ife

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ryoldschool wrote...

Have to laugh at this entire thread.



#123
Dokteur Kill

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GallowsPole wrote...
Because MS take their share? And pray tell who owns Windows? You think it's free?

Erm. Yes? You do realize that, unlike for the consoles, Windows developers don't have to pay Microsoft a percentage of the price of each sold copy of a Windows application, right?

MP games requires resources. Developers don't own their own servers, they are leased out from companies like IBM.

Yes, but those costs are there for console titles as well.  

Then the single process of implementing a change on these servers aren't just a matter of updating them.

Again, this is just as expensive for a console title as for a PC title.

Everyone seems to forget you actually have to pay people.

...no matter which platform you develop for

Profits may be slimmer on consoles, but your selling a ton of them.

And at the same time, a lot of the costs you mention scale with the number of copies sold. So even if we accept the premise that a console title sells more than a PC title (which isn't necessarily true, but exact sales numbers are hard to aquire and compare, because publishers don't like to be too open about those things), the total profit may be similar or even lower.

Modifié par Dokteur Kill, 26 juillet 2012 - 02:43 .


#124
Si7ent Sigh

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I would get a PC, but would rather play on my couch.

Bonus: Most PC dudes on here are kind of douchey. (Not that the crybabies on Xbox or PS3 are any better).

#125
Moxy_Pirate

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SimulatedSnowman wrote...

So basically it boils down to

1) We console players suck because we're 11 years old and use aim assist
2) We console players suck because our PS3's or Xbox's cost less than a good gaming rig.

Seems like valid stuff.


the thing is, aim assist only helps on scoping. Aiming generally speaking, is much harder on a console even with aim assist (which screws you atleast 50% of the time).