Skyrim > ME3 in EVERY way.
#226
Posté 26 juillet 2012 - 05:43
Skyrim is to D&D 4th ed as ME3 is to a D&D story module.
One gives you more freedom of choice, the other tries to railroad you into a specific set of events that lead to a common ending.
#227
Posté 26 juillet 2012 - 05:46
ME3 has a more memorable storyline imo, does the 'big moments' better - deaths of Mordin and Legion and Anderson were just fabulously heartbreaking in a way that has no peer in Skyrim. In contrast, fighting dragons in Skyrim became pretty mundane after a while, which I felt was really inappropriate - should have felt epic every time, but they were overused. Characters are MUCH better in the ME series, including ME3. Garrus was (if possible) even better in ME3 than the previous titles and his romance arc was very well done I thought. Liara was top notch (again) - and Jack was awesome, though not in the game enough. I liked Vega, underrated imo - and while I would agree that Allers was pointless and annoying, I can at least still remember her name, unlike the vast majority of characters in Skyrim who were universally 'meh'. I can't even recall the name of the werewolf guy my Nord woman married :/ Combat in ME3 more enjoyable for me too (Insanity Vanguard FTW!), although the stealth is good fun in Skyrim (do love playing rogues in TES)
The endings to both games were underwhelming to be honest. ME3 - wtf?? followed by a lot of head-shaking and face-palming and grumpiness; Skyrim - a ridiculously easy boss battle followed by a sense of 'that was it?? Really??? THAT'S the dragon thing that was going to destroy the entire world? I've seen tougher bears!' On the upside, I did at least get to fight the thing myself this time, unlike in Oblivion where I just watched two other characters duke it out ...
#228
Posté 26 juillet 2012 - 05:46
Depends on your DM's style.JaceBelerin wrote...
I had something detailed written, then I clicked Back and now its gone. So a short version.
Skyrim is to D&D 4th ed as ME3 is to a D&D story module.
One gives you more freedom of choice, the other tries to railroad you into a specific set of events that lead to a common ending.
#229
Posté 26 juillet 2012 - 05:48
I don't know if I'd call it better than ME3, they both have their own problems in their own ways.
#230
Posté 26 juillet 2012 - 05:52
#231
Posté 26 juillet 2012 - 05:52
#232
Posté 26 juillet 2012 - 05:53
Yes, you do have to take into account your DM's plans. But usually when one tries to railroad you and prevent you from exploring they get met with player backlash.
In my Shadowrun games I try to give my guys as much freedom as possible and push the story along slowly. Doing so has led to some of the most entertaining sessions I've ever hosted.
#233
Posté 26 juillet 2012 - 05:54
Link Ashland 614 wrote...
Herr Igor wrote...
Jamie9 wrote...
Herr Igor wrote...
I've said it once and I will say it again.
ME3 is as much a RPG as Call Of Duty is one as well.
ME3 is focused on MULTIPLAYER.
The SP is there simply because they couldn't come up with a good enough reason to scrap it completely.
You're very mistaken. Call of Duty and Mass Effect have completely different priorities in what they want the audience to achieve, leading to two very different experiences.
I have played two matches of MP in total, to see what it was like. That is all. ME3 to me is solely the SP, and it's great.
I'm not saying that MULTIPLAYER is your personal focus. Of course not. Not every ME3 owner is a complete retard.
WHAT I AM SAYING is that the focus that BIOWARE decided to give to ME3 is on its MULTIPLAYER mode.
IT IS UNDENIABLE.
How many MULTIPLAYER DLCs and MULTIPLAYER EVENTS have you seem so far?
How many SP DLCs have we seem?
Just scroll to the top of your page and see for yourself how little focus BIOWARE applies to this idiotic MULTIPLAYER.
SP DLC takes months, while MP just a few weeks. The EC was a DLC and look how much it took. There's a big process to make the DLC.
Hell, some other games take at least 6 months to release a simple DLC with maps or stuff.
Very interesting.
I thought that BIOWARE DLCs took only one day to make.
Like "From Ashes" DLC being shipped day one and all....
#234
Posté 26 juillet 2012 - 05:55
JaceBelerin wrote...
@Sundance
Yes, you do have to take into account your DM's plans. But usually when one tries to railroad you and prevent you from exploring they get met with player backlash.
In my Shadowrun games I try to give my guys as much freedom as possible and push the story along slowly. Doing so has led to some of the most entertaining sessions I've ever hosted.
PNP =/= CRPGs.
You can do many things in pen and paper games that are simply structurally impossible in computer games. Does that make computer games worse? No. It makes them different and impossible to compare.
Just like it makes no sense to compare sandbox games and non-sandbox games.
#235
Posté 26 juillet 2012 - 05:57
I am Sovereign wrote...
One would think that Skyrim would show Bioware that an amazing single player is what people want, not a hastily thrown together mess.
Skyrim is far from amazing because the game doesnt give any reason to explore it dungeons and places. Everything the player smith and enchant is far better then what can be found. Even Deadra Artifacts.
#236
Posté 26 juillet 2012 - 05:58
I chose mass effect 3 because i loved me1 & 2, but dont get me wrong skyrim is good but
The Mass Effect series will always come first for me then Skyrim
My all time favorite games are
1. Mass Effect Series
2. Metroid Series
3.Skyrim
#237
Posté 26 juillet 2012 - 06:00
Modifié par Apocaleepse360, 26 juillet 2012 - 06:01 .
#238
Posté 26 juillet 2012 - 06:01
Yes PNP games are not limited by disc space and such, but when I look at Skyrim I see a much better emulation of a PNP than ME3 offers.
Those were what I saw similar about the two games anyway.
#239
Posté 26 juillet 2012 - 06:09
Then you have ME3, which starts off in the kiddie pool, moves into deeper water, plunges you into the deep end, throws you back into the kiddie pool, and does it all again. It lacks proper pacing, which prevented me from forming an emotional attachment with the universe like I could in ME2. Basically, the areas in which the series shined were cheapened.
And then, you have Dawnguard, which started off really nice, but didn't manage to flesh things out as much as I'd hoped it would. Oh, and there's the Queen of the Friendzone, Serana. That was disappointing, to say the least.
But the true king of RPGs is FO: NV. It has the open world aspects of Skyrim, the cohesive, well written narrative of ME, the characters and (subtler) loyalty mission of ME2, and the vastly varied endings neither of the former have. So, it's clear the FO: NV > Skyrim/ME3.
#240
Posté 26 juillet 2012 - 06:10
#241
Posté 26 juillet 2012 - 06:11
#242
Guest_Catch This Fade_*
Posté 26 juillet 2012 - 07:49
Guest_Catch This Fade_*
Indeed, although they would be wrong to categorize it as such since that doesn't stop them from actually playing the game.The Hierophant wrote...
For some people it was the face import bug...loljreezy wrote...
I don't recall hearing about any game-breaking bugs on ME3 though.AxStapleton wrote...
One thing I will say is, Skyrim and ME3 were both ridiculously buggy games.
#243
Posté 26 juillet 2012 - 07:50
#244
Posté 26 juillet 2012 - 07:50
#245
Posté 26 juillet 2012 - 07:56
#246
Posté 26 juillet 2012 - 07:58
JaceBelerin wrote...
I don't see how they can't be compared. Both are RPGs. If they were nominated for best RPG of the decade they would have to be compared in some way. To say they can't be seems silly.
ME3 is not an RPG.
#247
Posté 26 juillet 2012 - 07:58
ALL bethesda game have non interesting stories, non interestin characters and boring quests.
Skyrim is mediocre. it's combat system is boring , it's leveling is broing.
Mass effect > Skyrim any day.
what is this? this is an insult!
I am bored of all the whinning in here, Yeah i know ME3 endings and last mission (priority Earth) sucked but ME games were amazing. That is why you (and me) are butthurt over ME3.
#248
Posté 26 juillet 2012 - 08:00
#249
Posté 26 juillet 2012 - 08:01
VATS/Spray and pray for Fallout, and Mele weapons for TES.xsdob wrote...
Fallout's gun mechanics aren't as good as mass effects, aiming with their system is a pain in both skyrim's archery system and fallout's gun sights system.
#250
Posté 26 juillet 2012 - 08:02
Marauder Shieldz wrote...
I am Sovereign wrote...
How could Bioware look at an amazing RPG experience like Skyrim, which was released November 2011, look at ME3 while it was finished with it's lazily thrown together story, and think "This'll do!"? And then release it in March 2012.
One would think that Skyrim would show Bioware that an amazing single player is what people want, not a hastily thrown together mess. The only reason for playing it more than once is the Multiplayer, a standard survival challenge mode. If I wanted to play that, I would play GOW3.
Skyrim > ME3 in EVERY way.
Oh, and when people were complaining that Fallout 3 had a crappy ending, Bethesda said "Ok, we'll change it so your character lives, no problem." Why is that so difficult for you, Bioware?
Only thing Skyrim / Fallout lacks are decent characters and Romance. Apart from that, they are superior to ME3 in every way.
Agreed 100%




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