Ranger Jack Walker wrote...
The reapers don't win in any choice. Not even in refuse. They are eventually defeated. By what way, we don't know but it is irrevelant. The game states that the reaper threat is over in the end. Your own interpreatations won;t change that.
Refuse lets the reapers win in *this* cycle, which is all that really matters.
And in each ending where the reapers are still alive and content not to harvest all space-faring civilizations, they have essentially won. They may no longer pose a THREAT, alright - but only because they've achieved what they wanted, one way or the other.
Synthesis is not what Saren wanted. He would have been perfectly content to being a reaper slave. Synthesis is more along the lines of what Legion does at the end of the Rannoch arc.
Which was another dubious decision on the writers' part. Legion told us quite eloquently why the geth refused the Old Machines' gifts in ME2, and those reasons were more than valid: they were essential. ME3 then basically turns around and flat-out tells you that yeah, accepting an uplift from genocidal space monsters is perfectly acceptable, and does not entail any danger whatsoever.
Control is not Shepard becoming an evil overlord. Because the game directly states otherwise. Shepard becomes a guardian in paragon or leader in renegade.
Both of which translates to: Overlord.
It does not matter whether she's a ruthless Leader or a benevolent Guardian - she's still a semi-omnipotent dictator, and if you've ever read "God Emperor of Dune", you might know what that kind of leadership leads to, regardless of intentions.
And dying in combat is a lot different then being shot in the back by your own side(which is what you do in Destroy to the Geth)
No, it's more akin to letting Ashley or Kaidan die on Virmire: the Reapers need to be destroyed, and you do not have a means to save your allies from the blast.
I didn't set out to destroy the reapers. I set out to save the galaxy. Initially, destroying the reapers seemed to be the only way to achieve my goal beacuse that was all we were presented with. In the end, you are provided more options. Options which don't involve shooting my allies in the back. I choose those.
You are provided options that allow the genocidal monsters to thrive.
Your interpretations of being indoctrinated or serving the reaper's cause mean little to me since that is not what I think happens.
Indoctrination is not the issue here - achieving peace by appeasing or controlling the genocidal monsters is.
It's got nothing to do with interpretation: that's what the game flat-out tells and shows you.
Control turns Shepard into a Reaper AI.
Synthesis causes the Reapers to stand down because they're content with being surrounded by techno-organic hybrids.
None of these is a viable option.