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Quadruple Whammy - Awakenings


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gandanlin

gandanlin
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Quadruple Whammy - Awakenings

Not having played Awakenings a whole lot, I continue to find novel sources of amusement in it.  As with this:  what I call a Quadruple Whammy.
 
To do this, you need two warriors with the Massacre talent and a mage with the Hand of Winter spell. Also need an archer with high-end archery talents such as Scattershot, Critical Shot, and/or Arrow of Slaying.
 
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How to do it:

Move the two warriors and the mage so that they are situated in the middle of the largest cluster of enemies that you can find. Move the archer to be in range of his/her bow. Select a target that is somewhere near the center of the cluster. 
 
Pause the game. 
 
Activate each warrior to perform a Massacre. Switch over to the mage and activate the Hand of Winter spell. Lastly, switch over to the archer and activate Scattershot on the central target. If there is a very high-ranked target in the cluster, set the archer to fire an Arrow of Slaying or Critical Shot at the very high-ranked target.
 
Unpause the game.  And behold.
 
The results of this are devastating. It is almost certain to annihilate the entire cluster of enemies in one fell swoop. Even very high-ranked targets may be utterly destroyed. Select the higher ranked enemies to be the central target, whenever possible.
 
Note: To increase the damage done by Hand of Winter, equip the mage with items such as rings and gloves that will increase cold damage.   If the mage has Elemental Mastery sustained, it will also increase the cold damage done by Hand of Winter. 

Hand of Winter, Scattershot, and and Massacre (done twice) do not cause friendly fire damage, so this can be used at any level of difficulty without fear of causing damage to allies.

Modifié par gandanlin, 11 septembre 2012 - 09:14 .