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Think the Slayer sucks? Read This.


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#1
ToLazy4Name

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 All of you people who are saying that the Slayer sucks are simply playing him wrong. I've seen multiple people

complaining about his heavy melee not tracking properly. This is true, but guess what? YOU SHOULDN'T BE

USING IT. Below will be a guide on how I play the Slayer, and though i'm not going to say it's the right way to play, i

will say it's been effective for me thus far. I will say what i put into each power, and then i will detail WHY i put it into

that power. 


Biotic Charge: Radius, Power Synergy, and Barrier. I'll explain why i did these particular evolutions on the next power.


Phase Disruptor: Damage, Efficient Blast, Shield Damage. This power is very underrated. Seriously, it's like

shooting three Novas. You can charge into a group of enemies (Radius evolution on Biotic Charge will make sure

less of them are able to hit you, since you'll stun up to three of them, and then Power Synergy will boost the power

of Phase Disruptor), and then just nuke them to hell with PD. I went for Shield damage because it'll help you

against almost all of the enemies in the game, the only one it won't help with being Brutes. You CAN go for Armor

Damage, but then you'll be more reliant on Melee to deal with weaker enemies, which is fine if that's what you

want. (Edit: Phase Disruptor also detonates Tech, Cryo, and Fire Explosions. Carrying a weapon with Incendiary,

Disruptor, or Cryo ammo will be beneficial with this power)


Biotic Slash: I put nothing into this power. It's a weaker version of Electric Slash, and you can't set up your own Biotic Explosions, and this build allows you to be a one man wrecking crew, so you don't need this power. 


N7 Slayer: Damage and Capacity, Power Damage, Weapon Weight. Pretty obvious why i chose the 4th and 5th evolutions, and the 6th was just on a whim. It's really your choice. 


Fitness: Melee damage, Martial Artist, Power Synergy. Now you're probably thinking, "OMG, he's so squishy

without extra shields and health!" right? WRONG. People are trying to do the Heavy Melee, but you DON'T want to

do that. Heck, you don't even need Martial Artist, since you won't be doing the heavy melee at all, honestly. Look,

here's the deal. You get an INSANE Damage Reduction while doing the Light Melee combo. Literally, you can

stand in front of a Cerberus Turret on Gold and it won't take away a 5th of your health. Here's what you do: Charge

into an enemy, and start to melee them. After your character swings his sword about 4 times, the combo will end,

so long as you don't move the analog stick while meleeing. Once the combo ends, start to move, while

simultaneously charging into a different target, or the same one if he isn't already dead. You want to NOT move

while meleeing, since the Damage Reduction gets unreliable if you continue to do the combo forever, and you

want to move after the combo finishes since it cancels the sheathing animation and allows you to charge into a

new target with little downtime in the Damage Reduction. If you comprehend what i'm trying to say here, and do it

properly, you can literally take down entire groups of pyro/rocket trooper/hunter level enemies with just the melee.

Don't do this on Banshees, for obvious reasons. If you do this on an Atlas, then do it ONCE, and the get away,

since he'll then melee you, which will leave you open to an instant kill. Also, i don't recommend trying it on

Phantoms either. It's safer to just blast her barriers away with Phase Disruptor, then Biotic Charge and melee

her. 


(In an attempt to dumb-down my explanation on what to do with Melee, here's a simple way of saying it. Charge -> Melee x 3, repeat. After the melee combo, however, make sure you're attempting to actually move from your standing position, otherwise there'll be a delay on your biotic charge. It's hard to explain)


The ONLY bad part about the Slayer is that you have to be the host if you want to play him aggresively, like my build. This applies to all of the Vanguards to a certain degree, but especially the Slayer. 


Sorry for the wall of text. 


Note: I believe someone posted a video that showcases this build very well. Check the 1st page and you should be able to find it. 


On another note, i seem to be getting positive feedback from the majority of you guys, so i may post another build on some of the new characters that people can't seem to do well with. 

Modifié par ToLazy4Name, 28 juillet 2012 - 07:08 .


#2
Jon Phoenix

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Using the light melee you seem to perpetually stun Geth Primes, which is fun.

I do kinda like Phase Disrupter, only cause it makes me feel like Ironman.

#3
Gravisanimi

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I don't like him because i don't generally like the Vanguard class

#4
Shad Croly

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It should be noted that Biotic Slash, no matter which way you spec it, is LEAGUES beyond Shockwave in terms of detonating biotic explosions. It's definitely worth grabbing if you're frequently in a party with someone who can prime targets for explosions.

#5
ToLazy4Name

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Jon Phoenix wrote...

Using the light melee you seem to perpetually stun Geth Primes, which is fun.

I do kinda like Phase Disrupter, only cause it makes me feel like Ironman.


Doing what i listed above is good against primes, but not if they're surrounded by other enemies. They'll eventually just smack you in the mouth and stun you, and if it has other enemies around it, that small moment right there where you have no damage reduction will get you killed. That being said, if it's just the prime, then sure, go for it. 

#6
himohillo

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Slayer is amazing against trash mobs, but on bosses you have to rely on your teammates. Carry Scorpion with you and laugh at Phantoms when they stand still like retards after tasting the blue balls of love (Not those what you're thinking, you sicko)

Also for this class to be effective you have to be host. Otherwise your PD will have ~1sec delay between shots which renders it pretty much useless.
Good tactic is to PD three times from distance, charge in and finish everybody off.


Video on how to use it. This was posted by someone from here some time ago.

#7
Vic7im

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ToLazy4Name wrote...
cut


Try 6/6/3/5/6 full Melee. Pretty much entertaining.

I've noticed a little trick to do in order to get the Heavy Melee work properly, try to backpedal a little then do the heavy melee. Also, wait for staggered/knocked down opponents to "stop" before heavy meleeing.


As for the palm gun I'd pick Armor, did some math and it deals more damage than a fully evolved biotic slash (on single target ofc) Also, Slash is one hit, the other isn't.

Oh yeah, almost forgot.. guns? Don't need them.

Modifié par Vic7im, 26 juillet 2012 - 11:27 .


#8
Necrotron

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The Slayer sucks?

Boy, are people misinformed. :P

#9
ToLazy4Name

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Shad Croly wrote...

It should be noted that Biotic Slash, no matter which way you spec it, is LEAGUES beyond Shockwave in terms of detonating biotic explosions. It's definitely worth grabbing if you're frequently in a party with someone who can prime targets for explosions.


Shockwave boost biotic explosions by 65%, Biotic Slash only boost them by 50%. Shockwave also is easier to time with other biotics, since it doesn't have a ridiculous wind-up. 

#10
Necrotron

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himohillo wrote...

Slayer is amazing against trash mobs, but on bosses you have to rely on your teammates. Carry Scorpion with you and laugh at Phantoms when they stand still like retards after tasting the blue balls of love (Not those what you're thinking, you sicko)

Also for this class to be effective you have to be host. Otherwise your PD will have ~1sec delay between shots which renders it pretty much useless.
Good tactic is to PD three times from distance, charge in and finish everybody off.


Video on how to use it. This was posted by someone from here some time ago.



Versus Bosses Phase Disruptor works pretty well.  Just blast, blast, blast. Wait for shield recharge.  Blast.  Repeat.  When you don't have to worry about trash mobs wittling you down and you only have bosses whose attacks can be dodged, it's pretty handy.  I wouldn't say they 'need' to rely on teammates.

Modifié par Bathaius, 26 juillet 2012 - 11:35 .


#11
Roobz82

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Biotic slash is an absolute beast- it goes through walls and cover and for me is much more useful than PD.

#12
Kama45

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I'm looking forward to trying this at home.

#13
PsychoticBiotic

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Roobz82 wrote...

Biotic slash is an absolute beast- it goes through walls and cover and for me is much more useful than PD.

I see a lot of people who, all game long, find a wall and spam it nonstop. How is that fun? You would be so much more effective if you moved around.

@OP: I will be trying this out. I also took your advice for the Paladin build and it worked out very well.

#14
Credit2team

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ToLazy4Name wrote...

Shad Croly wrote...

It should be noted that Biotic Slash, no matter which way you spec it, is LEAGUES beyond Shockwave in terms of detonating biotic explosions. It's definitely worth grabbing if you're frequently in a party with someone who can prime targets for explosions.


Shockwave boost biotic explosions by 65%, Biotic Slash only boost them by 50%. Shockwave also is easier to time with other biotics, since it doesn't have a ridiculous wind-up. 


its also a s*&^ton weaker in damage

edit:also you can get range and BE boost on Bslash, shockwave makes you choose one or the other. 

Modifié par thewalrusx, 26 juillet 2012 - 11:32 .


#15
Invader Nemesis

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Not gonna lie, Slayer doesn't suck. I just suck at playing him. Have seen people top the scoreboards with one. He's just not my style.

#16
Phattee Buttz

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"you people"?

#17
wartser

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this is the exact way that I play. Not sure that's it's the most effective (no biotic slash), but it sure is the most fun. swords=fun!

#18
ToLazy4Name

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Phattee Buttz wrote...

"you people"?


"All of you people who are saying that the Slayer sucks"

Please don't take things out of context. 

#19
shadowkinz

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Don't worry! I got this one covered boss! =P

www.youtube.com/watch
^my slayer tanking guide on gold

You forgot a key part which is to hold down a directional key  after the third melee, but before the charge.  Doing this ensures you will clip the end of the melee animation and charge instantly.

This video literally showcases the fitness part of the OPs guide ^^  Also teaches how with what buttons to press and when to press them!

(my channel also has a platinum run, but i obviously don't tank as cavalierly)

Modifié par shadowkinz, 26 juillet 2012 - 11:37 .


#20
Necrotron

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May have to try out the non-Biotic Slash build at some point. My build uses it a ton.

#21
RamsenC

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I go radius on PD and full health on fitness, but I have the same experience with the class. It's very good, just not great for Platinum compared to the best boss killers. My favorite class for now.

Biotic Slash is awful.

Modifié par RamsenC, 26 juillet 2012 - 11:39 .


#22
Edolix

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I used this exact same setup, except with Biotic Slash at 6 and Phase Disrupter at 0. I'm tempted to respec now.

#23
ToLazy4Name

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RamsenC wrote...

I go radius on PD and full health on fitness, but I have the same experience with the class. It's very good, just not great for Platinum compared to the best boss killers. My favorite class for now.

Biotic Slash is awful.


I find that unless you get REALLY lucky and walk in on the biggest mosh-pit of enemies ever seen, you won't really need the Radius evolution. Also, with the way i play my build, i stay out of enemy fire and use Phase Disruptor, or i'm doing the melee string + Biotic Charge combo that i talked about in the original post, which negates MASSIVE amounts of damage, eliminating the need for health/shield upgrades. 

That being said, i'm not gonna tell you how to play, i'm simply restating how my build works. 

#24
shadowkinz

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WUTCH MI BEEDIO (video)

#25
Sailears

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Good, I've just got him today (finally) so will be trying this out.

I'm not a fan of spamming electric slash on the shadow, and the same will probably be true for the biotic slash.