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Think the Slayer sucks? Read This.


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128 réponses à ce sujet

#26
Shin_Seijurou

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I find armor damage more useful, 'cause shields go down fast on bosses, allowing you to finish them with the blaster.
Also, i skip the last weight reduction, for three ranks of BS, just to have another weapon. It may come in handy...

#27
Rifneno

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LadyNemsis21 wrote...

Not gonna lie, Slayer doesn't suck. I just suck at playing him. Have seen people top the scoreboards with one. He's just not my style.


That's how I feel about Shadow.  Other people can do amazing things with her.  The only thing amazing I can do is die on bronze.

Slayer?  I'm sorry, to me he'll always suck for one simple reason.  He's based off Kei Lang, Cereal Fiend.

#28
ToLazy4Name

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shadowkinz wrote...

WUTCH MI BEEDIO (video)


Not sure if you're posting this again simply to help people play the Slayer better, or if you're just whoring for views, but if it's the second one, then please stop. It's annoying. 

#29
PsychoticBiotic

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shadowkinz wrote...

Don't worry! I got this one covered boss! =P

www.youtube.com/watch
^my slayer tanking guide on gold

You forgot a key part which is to hold down a directional key  after the third melee, but before the charge.  Doing this ensures you will clip the end of the melee animation and charge instantly.

This video literally showcases the fitness part of the OPs guide ^^  Also teaches how with what buttons to press and when to press them!

(my channel also has a platinum run, but i obviously don't tank as cavalierly)

Thank you! Tanking pyros AND Primes? Awesome.

#30
ToLazy4Name

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PsychoticBiotic wrote...

shadowkinz wrote...

Don't worry! I got this one covered boss! =P

www.youtube.com/watch
^my slayer tanking guide on gold

You forgot a key part which is to hold down a directional key  after the third melee, but before the charge.  Doing this ensures you will clip the end of the melee animation and charge instantly.

This video literally showcases the fitness part of the OPs guide ^^  Also teaches how with what buttons to press and when to press them!

(my channel also has a platinum run, but i obviously don't tank as cavalierly)

Thank you! Tanking pyros AND Primes? Awesome.


I actually didn't forget to tell people to move while trying to biotic charge after the melee chain, you just missed it/It wasn't easily comprehendable while reading. Regardless, if your video showcases how to play the Slayer well, then by all means, everyone go watch it. 

#31
xSNPx ZoDiaC

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Final rank of passive is absolutely worthless. 3 ranks in biotic slash is much more efficient. Seriously who needs a gun on this class? Can do it with predator with a melee mod.

#32
shadowkinz

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ToLazy4Name wrote...

shadowkinz wrote...

WUTCH MI BEEDIO (video)


Not sure if you're posting this again simply to help people play the Slayer better, or if you're just whoring for views, but if it's the second one, then please stop. It's annoying. 


I didn't mean to steal your thunder and glory man xD

Honestly i got really excited since i have a video on almost exactly what you posted xD.. wasn't thinking about views.  Was more concerned with hearing **** like what the other dude just said about prime AND pyros ^^

Things like that are food for the warm and fuzzies

#33
ToLazy4Name

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xSNPx ZoDiaC wrote...

Final rank of passive is absolutely worthless. 3 ranks in biotic slash is much more efficient. Seriously who needs a gun on this class? Can do it with predator with a melee mod.


Well, Phase Disruptor sets off Tech, Cryo, and Fire Explosions, so carrying a weapon with Incendiary/Disruptor/Cryo rounds would be beneficial. That being said, there isn't anything wrong with putting three points into Biotic Slash, i myself just dislike the power. 

#34
RamsenC

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ToLazy4Name wrote...

RamsenC wrote...

I go radius on PD and full health on fitness, but I have the same experience with the class. It's very good, just not great for Platinum compared to the best boss killers. My favorite class for now.

Biotic Slash is awful.


I find that unless you get REALLY lucky and walk in on the biggest mosh-pit of enemies ever seen, you won't really need the Radius evolution. Also, with the way i play my build, i stay out of enemy fire and use Phase Disruptor, or i'm doing the melee string + Biotic Charge combo that i talked about in the original post, which negates MASSIVE amounts of damage, eliminating the need for health/shield upgrades. 

That being said, i'm not gonna tell you how to play, i'm simply restating how my build works. 


I'm not adamant about radius or anything, but I prefer PD more for crowd control than a damage. Mostly because the Piranha handles the job of damage so well (for now). It's especially nice when you fire it at a phantom and it staggers another phantom way off to the side. I actually don't do the melee string thing at the moment, I've been slacking on the new technology. 

#35
shadowkinz

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*edit*

nevermind.. my post didn't show up at first so i reposted -.-

Modifié par shadowkinz, 27 juillet 2012 - 12:02 .


#36
ToLazy4Name

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shadowkinz wrote...

ToLazy4Name wrote...

shadowkinz wrote...

WUTCH MI BEEDIO (video)


Not sure if you're posting this again simply to help people play the Slayer better, or if you're just whoring for views, but if it's the second one, then please stop. It's annoying. 


I didn't mean to steal your thunder and glory man xD

Honestly i got really excited since i have a video on almost exactly what you posted xD.. wasn't thinking about views.  Was more concerned with hearing **** like what the other dude just said about prime AND pyros ^^

Things like that are food for the warm and fuzzies


It's cool, i was just making sure you weren't trying to leech off of my thread. If your video is showcasing a playstyle similar to how i made my build, then i'm all for it so that people can more easily understand what the heck i was trying to get across, since reading it isn't the same as seeing it. 

#37
xtorma

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it's still dependant on being host ,that in itself ruins it for me.

#38
shadowkinz

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^^ bump for... WHAT NO NAME?? haha.. Seriously tho it's good b/c not many of us can effectively play the slayer. Even if it's still EXTREMELY hard. Light melee tanking will get you so far, but if you get staggered by a prime melee while doing it, or even stop to backup and bait out the melee, SPLATTTTT =x

Also anyone else get that bug where you just CANNOT charge whatsoever? not the typical charge being poop and hearing DINGDINGDINGDING while you try to charge. Just flat out charge becomes DEAD for like 10 seconds or so? give or take a few..

#39
trunglefever

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I'm willing to give it a shot. I think the Slayer is an interesting character (and he has, by far, the best class profile picture) and I was always trying to figure out a way to play him. I figured Charge/Phase Disruptor would be a good combination, but I never figured his melee into the equation. I rarely melee with characters, outside of Geth heavy melee or Krogan heavy melee.

#40
Hexi-decimal

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I think the slayer is fine, though I can't get his ass to work on plat. Damage reduction seems fine but with as many big baddies that are around, more often than not I get picked up by a banshee when slashing an atlas.

#41
shadowkinz

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slashing an atlas?

=/

i also have a pla-
nevermind OP gonna get mad at me =(
haha ^^

#42
Hexi-decimal

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shadowkinz wrote...

slashing an atlas?

=/

i also have a pla-
nevermind OP gonna get mad at me =(
haha ^^


Yeah...?  Issue?

#43
Rafahil893

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About the heavy melee, is it not possible to use Phase Disruptor's stagger to setup heavy melee strikes? Maybe someone tried this?

#44
Hexi-decimal

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Rafahil893 wrote...

About the heavy melee, is it not possible to use Phase Disruptor's stagger to setup heavy melee strikes? Maybe someone tried this?


The issue with heavy melee is that if you have knocked them down or back some and immediately follow with a heavy melee it won't track.  So occasionally I'll find a mook to kill real quick with my heavy melee so I can get the damage buff.  Just have to make sure I don't knock them back.

#45
Rafahil893

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Hexi-decimal wrote...

Rafahil893 wrote...

About the heavy melee, is it not possible to use Phase Disruptor's stagger to setup heavy melee strikes? Maybe someone tried this?


The issue with heavy melee is that if you have knocked them down or back some and immediately follow with a heavy melee it won't track.  So occasionally I'll find a mook to kill real quick with my heavy melee so I can get the damage buff.  Just have to make sure I don't knock them back.



hmm then the Slayer really does need some work. I hope the devs are aware of his glitchy misgivings.

#46
xcrunr1647

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Trade you my Fury for your Slayer...

#47
ToLazy4Name

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Rafahil893 wrote...

Hexi-decimal wrote...

Rafahil893 wrote...

About the heavy melee, is it not possible to use Phase Disruptor's stagger to setup heavy melee strikes? Maybe someone tried this?


The issue with heavy melee is that if you have knocked them down or back some and immediately follow with a heavy melee it won't track.  So occasionally I'll find a mook to kill real quick with my heavy melee so I can get the damage buff.  Just have to make sure I don't knock them back.



hmm then the Slayer really does need some work. I hope the devs are aware of his glitchy misgivings.


His Heavy Melee will track if the thing you're trying to hit isn't stunned in any way, shape, or form. I agree it needs to be worked on, but regardless, i wouldn't be using it even if it worked. The damage reduction on the Light melee is amazing. 

#48
shadowkinz

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Hexi-decimal wrote...

shadowkinz wrote...

slashing an atlas?

=/

i also have a pla-
nevermind OP gonna get mad at me =(
haha ^^


Yeah...?  Issue?


I've had quite a few atlases give me hugs.. much unwanted, borderline sodomy, hugs =(  Please introduce me to the friendly, docile ones please! =D

Also rafahil (sup btw it's themmobro ^^), i dunno b/c the heavy melee itself should stagger the mob so i don't see much of a difference.  Unless you do it before hand to stop them from shooting you while you are teleporting (seems you can be hit during the heavy melee teleport phase)

#49
shadowkinz

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ToLazy4Name wrote...

Rafahil893 wrote...

Hexi-decimal wrote...

Rafahil893 wrote...

About the heavy melee, is it not possible to use Phase Disruptor's stagger to setup heavy melee strikes? Maybe someone tried this?


The issue with heavy melee is that if you have knocked them down or back some and immediately follow with a heavy melee it won't track.  So occasionally I'll find a mook to kill real quick with my heavy melee so I can get the damage buff.  Just have to make sure I don't knock them back.




hmm then the Slayer really does need some work. I hope the devs are aware of his glitchy misgivings.


His Heavy Melee will track if the thing you're trying to hit isn't stunned in any way, shape, or form. I agree it needs to be worked on, but regardless, i wouldn't be using it even if it worked. The damage reduction on the Light melee is amazing. 


Yep light melee ftw.. heavy melee is random and awkward.  I only use to get up and down ladders and thru walls ^^

*edit* fixed xD.. i posted inside the quote like a derpsie

Modifié par shadowkinz, 27 juillet 2012 - 12:35 .


#50
tehBobby

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I use the Heavy Melee only to teleport between walls/buildings. I find it more reliable than the clunky acrobatics which tend to stick you to a wall 90% of the time.

I love the Slayer. Too bad you can't play him to his fullest if you're not hosting.

Modifié par tehBobby, 27 juillet 2012 - 12:35 .