Think the Slayer sucks? Read This.
#26
Posté 26 juillet 2012 - 11:48
Also, i skip the last weight reduction, for three ranks of BS, just to have another weapon. It may come in handy...
#27
Posté 26 juillet 2012 - 11:50
LadyNemsis21 wrote...
Not gonna lie, Slayer doesn't suck. I just suck at playing him. Have seen people top the scoreboards with one. He's just not my style.
That's how I feel about Shadow. Other people can do amazing things with her. The only thing amazing I can do is die on bronze.
Slayer? I'm sorry, to me he'll always suck for one simple reason. He's based off Kei Lang, Cereal Fiend.
#28
Posté 26 juillet 2012 - 11:53
shadowkinz wrote...
WUTCH MI BEEDIO (video)
Not sure if you're posting this again simply to help people play the Slayer better, or if you're just whoring for views, but if it's the second one, then please stop. It's annoying.
#29
Posté 26 juillet 2012 - 11:53
Thank you! Tanking pyros AND Primes? Awesome.shadowkinz wrote...
Don't worry! I got this one covered boss! =P
www.youtube.com/watch
^my slayer tanking guide on gold
You forgot a key part which is to hold down a directional key after the third melee, but before the charge. Doing this ensures you will clip the end of the melee animation and charge instantly.
This video literally showcases the fitness part of the OPs guide ^^ Also teaches how with what buttons to press and when to press them!
(my channel also has a platinum run, but i obviously don't tank as cavalierly)
#30
Posté 26 juillet 2012 - 11:58
PsychoticBiotic wrote...
Thank you! Tanking pyros AND Primes? Awesome.shadowkinz wrote...
Don't worry! I got this one covered boss! =P
www.youtube.com/watch
^my slayer tanking guide on gold
You forgot a key part which is to hold down a directional key after the third melee, but before the charge. Doing this ensures you will clip the end of the melee animation and charge instantly.
This video literally showcases the fitness part of the OPs guide ^^ Also teaches how with what buttons to press and when to press them!
(my channel also has a platinum run, but i obviously don't tank as cavalierly)
I actually didn't forget to tell people to move while trying to biotic charge after the melee chain, you just missed it/It wasn't easily comprehendable while reading. Regardless, if your video showcases how to play the Slayer well, then by all means, everyone go watch it.
#31
Posté 27 juillet 2012 - 12:00
#32
Posté 27 juillet 2012 - 12:00
ToLazy4Name wrote...
shadowkinz wrote...
WUTCH MI BEEDIO (video)
Not sure if you're posting this again simply to help people play the Slayer better, or if you're just whoring for views, but if it's the second one, then please stop. It's annoying.
I didn't mean to steal your thunder and glory man xD
Honestly i got really excited since i have a video on almost exactly what you posted xD.. wasn't thinking about views. Was more concerned with hearing **** like what the other dude just said about prime AND pyros ^^
Things like that are food for the warm and fuzzies
#33
Posté 27 juillet 2012 - 12:01
xSNPx ZoDiaC wrote...
Final rank of passive is absolutely worthless. 3 ranks in biotic slash is much more efficient. Seriously who needs a gun on this class? Can do it with predator with a melee mod.
Well, Phase Disruptor sets off Tech, Cryo, and Fire Explosions, so carrying a weapon with Incendiary/Disruptor/Cryo rounds would be beneficial. That being said, there isn't anything wrong with putting three points into Biotic Slash, i myself just dislike the power.
#34
Posté 27 juillet 2012 - 12:01
ToLazy4Name wrote...
RamsenC wrote...
I go radius on PD and full health on fitness, but I have the same experience with the class. It's very good, just not great for Platinum compared to the best boss killers. My favorite class for now.
Biotic Slash is awful.
I find that unless you get REALLY lucky and walk in on the biggest mosh-pit of enemies ever seen, you won't really need the Radius evolution. Also, with the way i play my build, i stay out of enemy fire and use Phase Disruptor, or i'm doing the melee string + Biotic Charge combo that i talked about in the original post, which negates MASSIVE amounts of damage, eliminating the need for health/shield upgrades.
That being said, i'm not gonna tell you how to play, i'm simply restating how my build works.
I'm not adamant about radius or anything, but I prefer PD more for crowd control than a damage. Mostly because the Piranha handles the job of damage so well (for now). It's especially nice when you fire it at a phantom and it staggers another phantom way off to the side. I actually don't do the melee string thing at the moment, I've been slacking on the new technology.
#35
Posté 27 juillet 2012 - 12:02
nevermind.. my post didn't show up at first so i reposted -.-
Modifié par shadowkinz, 27 juillet 2012 - 12:02 .
#36
Posté 27 juillet 2012 - 12:04
shadowkinz wrote...
ToLazy4Name wrote...
shadowkinz wrote...
WUTCH MI BEEDIO (video)
Not sure if you're posting this again simply to help people play the Slayer better, or if you're just whoring for views, but if it's the second one, then please stop. It's annoying.
I didn't mean to steal your thunder and glory man xD
Honestly i got really excited since i have a video on almost exactly what you posted xD.. wasn't thinking about views. Was more concerned with hearing **** like what the other dude just said about prime AND pyros ^^
Things like that are food for the warm and fuzzies
It's cool, i was just making sure you weren't trying to leech off of my thread. If your video is showcasing a playstyle similar to how i made my build, then i'm all for it so that people can more easily understand what the heck i was trying to get across, since reading it isn't the same as seeing it.
#37
Posté 27 juillet 2012 - 12:05
#38
Posté 27 juillet 2012 - 12:10
Also anyone else get that bug where you just CANNOT charge whatsoever? not the typical charge being poop and hearing DINGDINGDINGDING while you try to charge. Just flat out charge becomes DEAD for like 10 seconds or so? give or take a few..
#39
Posté 27 juillet 2012 - 12:12
#40
Posté 27 juillet 2012 - 12:16
#41
Posté 27 juillet 2012 - 12:18
=/
i also have a pla-
nevermind OP gonna get mad at me =(
haha ^^
#42
Posté 27 juillet 2012 - 12:19
shadowkinz wrote...
slashing an atlas?
=/
i also have a pla-
nevermind OP gonna get mad at me =(
haha ^^
Yeah...? Issue?
#43
Posté 27 juillet 2012 - 12:22
#44
Posté 27 juillet 2012 - 12:25
Rafahil893 wrote...
About the heavy melee, is it not possible to use Phase Disruptor's stagger to setup heavy melee strikes? Maybe someone tried this?
The issue with heavy melee is that if you have knocked them down or back some and immediately follow with a heavy melee it won't track. So occasionally I'll find a mook to kill real quick with my heavy melee so I can get the damage buff. Just have to make sure I don't knock them back.
#45
Posté 27 juillet 2012 - 12:29
Hexi-decimal wrote...
Rafahil893 wrote...
About the heavy melee, is it not possible to use Phase Disruptor's stagger to setup heavy melee strikes? Maybe someone tried this?
The issue with heavy melee is that if you have knocked them down or back some and immediately follow with a heavy melee it won't track. So occasionally I'll find a mook to kill real quick with my heavy melee so I can get the damage buff. Just have to make sure I don't knock them back.
hmm then the Slayer really does need some work. I hope the devs are aware of his glitchy misgivings.
#46
Posté 27 juillet 2012 - 12:32
#47
Posté 27 juillet 2012 - 12:32
Rafahil893 wrote...
Hexi-decimal wrote...
Rafahil893 wrote...
About the heavy melee, is it not possible to use Phase Disruptor's stagger to setup heavy melee strikes? Maybe someone tried this?
The issue with heavy melee is that if you have knocked them down or back some and immediately follow with a heavy melee it won't track. So occasionally I'll find a mook to kill real quick with my heavy melee so I can get the damage buff. Just have to make sure I don't knock them back.
hmm then the Slayer really does need some work. I hope the devs are aware of his glitchy misgivings.
His Heavy Melee will track if the thing you're trying to hit isn't stunned in any way, shape, or form. I agree it needs to be worked on, but regardless, i wouldn't be using it even if it worked. The damage reduction on the Light melee is amazing.
#48
Posté 27 juillet 2012 - 12:34
Hexi-decimal wrote...
shadowkinz wrote...
slashing an atlas?
=/
i also have a pla-
nevermind OP gonna get mad at me =(
haha ^^
Yeah...? Issue?
I've had quite a few atlases give me hugs.. much unwanted, borderline sodomy, hugs =( Please introduce me to the friendly, docile ones please! =D
Also rafahil (sup btw it's themmobro ^^), i dunno b/c the heavy melee itself should stagger the mob so i don't see much of a difference. Unless you do it before hand to stop them from shooting you while you are teleporting (seems you can be hit during the heavy melee teleport phase)
#49
Posté 27 juillet 2012 - 12:34
ToLazy4Name wrote...
Rafahil893 wrote...
Hexi-decimal wrote...
Rafahil893 wrote...
About the heavy melee, is it not possible to use Phase Disruptor's stagger to setup heavy melee strikes? Maybe someone tried this?
The issue with heavy melee is that if you have knocked them down or back some and immediately follow with a heavy melee it won't track. So occasionally I'll find a mook to kill real quick with my heavy melee so I can get the damage buff. Just have to make sure I don't knock them back.
hmm then the Slayer really does need some work. I hope the devs are aware of his glitchy misgivings.
His Heavy Melee will track if the thing you're trying to hit isn't stunned in any way, shape, or form. I agree it needs to be worked on, but regardless, i wouldn't be using it even if it worked. The damage reduction on the Light melee is amazing.
Yep light melee ftw.. heavy melee is random and awkward. I only use to get up and down ladders and thru walls ^^
*edit* fixed xD.. i posted inside the quote like a derpsie
Modifié par shadowkinz, 27 juillet 2012 - 12:35 .
#50
Posté 27 juillet 2012 - 12:35
I love the Slayer. Too bad you can't play him to his fullest if you're not hosting.
Modifié par tehBobby, 27 juillet 2012 - 12:35 .





Retour en haut






