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Think the Slayer sucks? Read This.


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#101
GreyReaver

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I just played your Slayer and I have to say it was the most fun I've had playing ME3 MP in quite a while (prolly since single player!!!) at least as long as I"m hosting.... Aargh, BW/EA will you please fix the Vanguard tracking glitch, puleaze!!!

I do have to say the the slayer is a little harder on my wrist with (charge, melee x3, move, charge, repeat) than the HumGuard with just (charge, nova repeat) but, it is way more fun 8D

Modifié par GreyReaver, 20 août 2012 - 01:25 .


#102
uhaveaface

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this guy sucks. i just got one of my best silver scores (~119k) using a level 17 slayer, glacier/geth, with 2 points fitness, pd & bs maxed for damage and commando package 3. all i did was spam bs behind walls and once everyone was dead, i quickly found the next posse of enemies and repeated. i probably fired less than 30 total carnifex shots, charged about 10 times, pd'ed a decent amount and bs'ed like a dude with ocd. i did use 2 missiles (killed 2 primes, pyros and hunters) to make sure we were going to complete wave 10's hack... we were all going down again and again in that bottom corner. i know that inflated my score a bit but probably less than 10k.

why the disappointment? it was lame hiding behind boxes and walls while obliterating the robots and only getting hit when they flanked me. i went down once. i guess i'd rather fight and "work" for the kills with bullets, reave, nades and blades. i got a similar score on silver with demolisher, spamming arc grenades, yet i still had 75 kills w/assault rifle, 50 assists, etc. and was constantly shooting.

he sucks for me but if you're looking for an easy way to play and rack up points, spam bs (damage, recharge, damage & power for passive) while hiding behind objects and you'll do fine, especially on the tighter/smaller maps. i'm going to respec this guy without bs, like op suggests.

#103
siris98

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just a question, why did you go with shield damage instead of armor damage, i really packs a punch to armor, and what am i doing wrong, i have almost the same build except with 6 points in bio slash,and i keep dying :(

#104
uhaveaface

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i believe op went with pd, 75% damage to shields because most "protected" enemies, sans ravagers & brutes, have shields/barriers. so your upgrade will be effective against the general offering of "protected" enemies. i went with armor and yes, it packs a punch once pyro, prime, banshee and atlas shields/barriers are down. see? shields need stripping first.

#105
JustinSonic

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Phase Disruptor is probably one of the worst moves in the game. Seriously. It irritated me when I first unlocked my character, because I upped it to 6. Useless.

My current build has it at 3. It works, but still useless.

Next time, I'm not even using it. Seriously...this move is horrendous. I never get good use out of it. I'd much rather use my Biotic Slash, or charge+rapid melee. Much more efficient.


That being said, I do like the Slayer. I think it's pretty gnarly.

#106
Pedactor

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Phase disruptor isn't as strong as you say.

I completely and lusciously disagree. It's great on Silver and Bronze, but its damage is generally terrible unless you somehow proc a heavy melee kill for power synergy with Biotic Charge's power buff.

6/3/6/5/6. All shields in Fitness because even with LM DR, this guy will squish fast on Gold/Platinum.

Biotic Slash plus AoE Reave is NUTS. Even if you don't spam it.

At least Biotic Slash does strong damage after a Charge.

#107
TehMerc

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Phase disruptor will out damage Biotic Slash if it's between 1-3 enemies. By the time you get a slash out you'll have 2 PDs out already easily, a 3rd if you're feeling safe or a charge and teleport back maneuver to keep shields up.

If you aren't aggressive PD isn't for you, you'll be better off sitting in the dunce corner spamming the low risk attack till the cows come home.

#108
RamsenC

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Phase Disrupter is not a damage ability, it's a crowd control tool. You have guns for damage, like the Piranha for example. Get radius, efficiency, and shield/barrier damage on PD and it's one of the best abilities in the game against Geth and Cerb. It even staggers Atlases reliably. Slayer is my highest scoring Vanguard and I know all the Vanguards in and out. PD is essentially a mini grenade you can spam. I stack shield recharge gear btw.

Biotic Slash is garbage, long animation with lower DPS than a good shotty. It's also not fun at all.

Modifié par RamsenC, 20 août 2012 - 06:52 .


#109
Pedactor

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TehMerc wrote...

Phase disruptor will out damage Biotic Slash if it's between 1-3 enemies. By the time you get a slash out you'll have 2 PDs out already easily, a 3rd if you're feeling safe or a charge and teleport back maneuver to keep shields up.

If you aren't aggressive PD isn't for you, you'll be better off sitting in the dunce corner spamming the low risk attack till the cows come home.


Considering that to play any Vanguard properly you have to host, then you may as well arrange the Biotic Death Squad you deserve.

AJA/DA Reave AoE sickness plus a Slayer drawing fire with Falcon Staggers mixed in from the Drell, can utilize Biotic Slash properly and charge in, light melee x3, port behind a wall, then biotic slash to detonate all the Reaves.

It's amazing if done properly and the damage this pumps out is awesome.

Sad part is:

Nova Guard does this far better.  Hence the Slayer is not a top tier Vanguard.  Not close to the Kroguard and Nova is a much better detonator, it's instant, it makes you invulnerable, and it is radial, not linear.

Modifié par Pedactor, 20 août 2012 - 07:03 .


#110
monkeyhunter

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Awesome build and tips. Just tried it and it rocks.
Nothing as fun as charging in 3 pyro's constantly flaming unable to hurt you.
You just turned my most hated character into my 2nd favorite (nothing beats the pally;)).

#111
monkeyhunter

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uhaveaface wrote...

i believe op went with pd, 75% damage to shields because most "protected" enemies, sans ravagers & brutes, have shields/barriers. so your upgrade will be effective against the general offering of "protected" enemies. i went with armor and yes, it packs a punch once pyro, prime, banshee and atlas shields/barriers are down. see? shields need stripping first.

You can always pack an acolyte but then you can only dodge if you get staggered though...

#112
RiouHotaru

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No points in Biotic Slash? You do realize it's easily one of the strongest attacks the Slayer has, mine's at over a whooping 1200+ damage a pop.

#113
ToLazy4Name

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RiouHotaru wrote...

No points in Biotic Slash? You do realize it's easily one of the strongest attacks the Slayer has, mine's at over a whooping 1200+ damage a pop.


It's also boring and not viable when playing the way my build is meant to be played. 

Yes, it's a good power, but again, it's boring and a completely cheese tactic to sit behind a wall and spam Biotic Slash. 

On that note, you CAN take off the 6th evolution of N7 Slayer and put three points into Biotic Slash. I just don't like the power myself. 

#114
monkeyhunter

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siris98 wrote...

just a question, why did you go with shield damage instead of armor damage, i really packs a punch to armor, and what am i doing wrong, i have almost the same build except with 6 points in bio slash,and i keep dying :(

Biotic charge -> melee trick he explained (I practiced it on bronze first) -> repeat
Now you're almost indestructable if you don't get staggered too much and just make sure your biotic charge is recharged by the time you finish the combo.

#115
Vinace

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I like phase disruptor :] but to be honest, I wish the N7 Shadow had it instead of electric slash but without shield reduction of course. It would have been her palm cannon since she also has that thingy on her palm that the phantom has. xD

#116
Pedactor

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Vinace wrote...

I like phase disruptor :] but to be honest, I wish the N7 Shadow had it instead of electric slash but without shield reduction of course. It would have been her palm cannon since she also has that thingy on her palm that the phantom has. xD


Phase disruptor out of cloak would have been awesome.

#117
ToLazy4Name

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monkeyhunter wrote...

siris98 wrote...

just a question, why did you go with shield damage instead of armor damage, i really packs a punch to armor, and what am i doing wrong, i have almost the same build except with 6 points in bio slash,and i keep dying :(

Biotic charge -> melee trick he explained (I practiced it on bronze first) -> repeat
Now you're almost indestructable if you don't get staggered too much and just make sure your biotic charge is recharged by the time you finish the combo.


Like Monkey said, the trick is in the melee combo. As i said (Or at least, I THINK i said this) in my original post, you CAN go for Armor damage, but you'll be more reliant on melee to take out trash mobs (Rocket Troopers, Centurions, ETC) because you can't take their shields out almost instantly with PD. 

#118
Ziegrif

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0/6/6/6/6 Build here geared up for shield recharge.
''Talk to the hand bish'' is my motto with him.
Kind of a detonator build so meh.

#119
jrod512ATX

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I really wish biotic slash left an effect on enemies that could be detonated. I want to like this guy so much but Phase Disruptor is just...ugh...

I feel like it could be much more powerful at least ALMOST kill a Maurauder instead of blasting him and making him think "what was that? did you guys feel that? I felt something...I'm sure of it," while the husks and cannibals are like "no, it was nothing, buff us already and quit trippin!"

I'm going to respec him...maybe I'll use the suggested build.

#120
macrocarl

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Tried this Slayer build this weekend and it was a total blast. No slash or whatever. Getting the barrier recharge when charging is key to EVERYTHING!

#121
N7 Whiskey

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Pedactor wrote...

Phase disruptor isn't as strong as you say.

I completely and lusciously disagree. It's great on Silver and Bronze, but its damage is generally terrible unless you somehow proc a heavy melee kill for power synergy with Biotic Charge's power buff.

6/3/6/5/6. All shields in Fitness because even with LM DR, this guy will squish fast on Gold/Platinum.

Biotic Slash plus AoE Reave is NUTS. Even if you don't spam it.

At least Biotic Slash does strong damage after a Charge.



Huh?  You are doing it wrong.

narida.pytalhost.com/me3/classes/#55NNDIOf4@0GC@@Q4R4@0@0

With this build I am regularly doing 3096 points of damage with three quick blasts of Phase Disruptor (812 + 220 from fitness melee synergy & biotic charge power synergy x 3).  It's even more when you factor in I'm using Disruptor ammo and setting off tech bursts with the first of 3 PDs.  Then if I decide to use a Power Amp III then its 3456 damage for the three PDs and whatever the damage & force of the tech burst.


Edit: In case anyone is wondering why I didn't use radius on biotic charge, its so I can stagger Gold Phantoms even if I haven't activated Melee Synergy or Power Synergy bonuses.  Charge Phantom for stagger, dash backwards, two PDs and then heavy melee = headless Phantom.   Also, the heavy melee tracking is only an issue if you are too close to the enemy, so the backward dash solves this issue.

Modifié par BuckshotSamurai, 20 août 2012 - 09:08 .


#122
uhaveaface

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just tried op's setup. first time, it worked ok (pd had a delay and charge, dodge and melee worked sporadically or if i kept mashing the button). obviously i didn't host but when i hosted the following game, all worked fine. and yes, this is a fun yet very aggressive build.

biotic slash is super strong but it's really boring (and cheap/wimpy in my opinion) to spam the power while invulnerable to frontal attcks while hiding behind boxes (see my post above). when i tried using biotic slash without hiding behind boxes (to "fight like a man"), i ended up getting shot too much because of the baseball pitcher-circus acrobat wind-up required to use the power. moreover, you move closer to the enemies when you "throw" the slash and it's convenient for the enemies that were flanking your target to melee you since you stepped closer to them. i definitely won't be using electric slash whenever i unlock the shadow. however, as riouhotaru mentions, yes it has around a 1300 damage. i just don't like it (or other super slow powers, setups like cerbaguard or warp/throw,etc.).

imagine a bunch of shadows and slayers winning a match by spamming their slashes while all hiding behind boxes. funny.

#123
xGunKungFUx

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The slayer sucks if your not the host. Every one of his moves are highly affected by latency, especially phase disruptor. Just to get a feel for how much the slayer is gimped by latency, start your own room go in and spam phase disruptor. Then go join someones room and try spamming it. If youve never done this before, the results may scare you lol

#124
Ryumanjisen

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The slayer is a beast, and the best tank out there (even better than Kroguard) if you know how to chain the melee combo into a charge. Phase disruptor, specced for armor damage, is a great way to deal against Brutes , Ravagers and Banshees: throw three disruptors -> charge against enmies -> backflip -> repeat. If you are careful, you will not get "one hit killed."

That being said, his main disvantadge (and it's a huge one) is the same as all vanguards: he's pretty useless if you are not hosting.

P.S: Biotic Slash is awful, and most cheap power out there.

#125
Kinderovo

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It's a nice class, but it relies too much on being the host.
That actually seems to be the problem with vanguards in genereal.