Nitrocuban wrote...
Stomping isn t the problem, how how quick it happens is.
^*Valid point*
If a player is not next to me I don t run to revive him anymore cause I won t make it in time anyway
^*Perhaps OP pessimism here -- consider nerfing*
Nitrocuban wrote...
Stomping isn t the problem, how how quick it happens is.
^*Valid point*
If a player is not next to me I don t run to revive him anymore cause I won t make it in time anyway
Lucius Aelius wrote...
No.
cuzIMgood wrote...
omg you might fail the mission a few more times? Get over it or play on an easier difficulty.
Haven't played with dog boy for about a week actually, but I imagine he's quite pleased with his toy's upgrade.121210Olivia wrote...
Valid points from an equally valid player.
Yes, let's try and get together for some games. How's dog-boy these days? He must be happy with the buff to the flamer's range
Astartes Marine wrote...
I can't believe this is even a thread.
Believe.
Executions, really? Maybe it's because I don't get all obsessive about Gold/Plat and don't start drooling at the prospect of boss spam, but many people including myself have had to deal with executions as a normal part of the game since launch, now everyone gets to experience that oh so not-wonderful feeling.
Not on Gold or above you haven't.
I really don't see the problem. And if you do feel that it is such a problem, play a lower difficulty.
"Get stomped" (delivered with the same emphatic style of a Falcon punch).
Don't like that?
Clearly no I do not like it. Hence post.
Well then, TF2 Heavy said it best: "Cry some more!"
If you go down on bronze you deserve to be stomped.Rokayt wrote...
So you guys who play the top difficulties are saying that you wont put up with inconveniences that silly bronze mongrels have put up with for ages?
WEAAAKKKKKK.
GreatBlueHeron wrote...
executions are fine. Gold and Plat should be challenging. I'd rather have executions over nerfs any day. The elite got their wish for increased difficulty.
Modifié par X50Pence777, 27 juillet 2012 - 05:51 .
DullahansXMark wrote...
I don't particularly /mind/ the executions, what I mind is the enemies suddenly going OCD about stomping me every time I die. It's annoying that all the enemies start flocking like buzzards the moment a downed body is detected.
Honestly, I more-or-less always considered stomping a scrappy mechanic, anyway. It's stressful enough to think someone might not save you in time, but now we just know, we're screwed. No one can possibly make it to us fast enough. We're dead. We're just frakking dead.
Personally, I'd sign onto removing stomps altogether. It doesn't make the game any harder, just more annoying. And to anyone who has no idea what this means, read this http://tvtropes.org/.../FakeDifficulty
Zero132132 wrote...
DullahansXMark wrote...
I don't particularly /mind/ the executions, what I mind is the enemies suddenly going OCD about stomping me every time I die. It's annoying that all the enemies start flocking like buzzards the moment a downed body is detected.
Honestly, I more-or-less always considered stomping a scrappy mechanic, anyway. It's stressful enough to think someone might not save you in time, but now we just know, we're screwed. No one can possibly make it to us fast enough. We're dead. We're just frakking dead.
Personally, I'd sign onto removing stomps altogether. It doesn't make the game any harder, just more annoying. And to anyone who has no idea what this means, read this http://tvtropes.org/.../FakeDifficulty
The stomps and instant-kill mechanics are both fake difficulty, the sort of thing that has no relationship to player skill, but arbitrarily makes the game seem more difficult than it is. The same's true of Geth stunlocking.
Modifié par DullahansXMark, 27 juillet 2012 - 05:52 .
No difference aside from higher chance. Don't see a problem here.121210Olivia wrote...
Not on Gold or above you haven't.
sclera wrote...
Haven't played with dog boy for about a week actually, but I imagine he's quite pleased with his toy's upgrade.121210Olivia wrote...
Valid points from an equally valid player.
Yes, let's try and get together for some games. How's dog-boy these days? He must be happy with the buff to the flamer's range
DullahansXMark wrote...
I don't particularly /mind/ the executions, what I mind is the enemies suddenly going OCD about stomping me every time I die. It's annoying that all the enemies start flocking like buzzards the moment a downed body is detected.
Honestly, I more-or-less always considered stomping a scrappy mechanic, anyway. It's stressful enough to think someone might not save you in time, but now we just know, we're screwed. No one can possibly make it to us fast enough. We're dead. We're just frakking dead.
Personally, I'd sign onto removing stomps altogether. It doesn't make the game any harder, just more annoying. And to anyone who has no idea what this means, read this http://tvtropes.org/.../FakeDifficulty
Modifié par 121210Olivia, 27 juillet 2012 - 06:29 .