Modifié par GodlessPaladin, 27 juillet 2012 - 07:57 .
Buff the Geth/nerf farming - Give The Troopers Arc Grenades.
#151
Posté 27 juillet 2012 - 07:54
#152
Posté 27 juillet 2012 - 07:58
#153
Posté 27 juillet 2012 - 08:03
Dracian wrote...
Geths are already too strong, especially on maps like Condor. Just because it's too easy too farm on White is not an excuse. Add a spawn behind the camping room and it's over.
Add a spawn behind the camping room and people will start using one of the other camping spots on White. Camping is a breeze on pretty much every map now with the N7 Demolisher. You don't need to worry about things like having a route back to the ammo box anymore, and you get the firepower of a top notch grenadier without the restriction of having to move.
For example, you can now camp on Firebase Condor at the dead end with only one entrance because you can now put your Ammo Box++ there. Or you could camp up on the ridge with a full view of the entire map where they can't really shoot back at you... again enabled by the placement of the Ammo Box++.
The only reason people camp on White is because it is the lowest hanging of the low hanging fruit. Take it away and there are plenty more where that came from.
Modifié par GodlessPaladin, 27 juillet 2012 - 08:11 .
#154
Posté 27 juillet 2012 - 08:07
GodlessPaladin wrote...
Dracian wrote...
Geths are already too strong, especially on maps like Condor. Just because it's too easy too farm on White is not an excuse. Add a spawn behind the camping room and it's over.
Add a spawn behind the camping room and people will start using one of the other camping spots on White. Camping is a breeze on every map now with the N7 Demolisher. You don't need to worry about things like having a route back to the ammo box anymore, and you get the firepower of a top notch grenadier without the restriction of having to move.
A game with 2 Destroyers and 2 Demolishers will clean up house on FBWGG.
All we have to do is to camp out in that lower level room. Nothing will spawn behind us.
And also, if there is a 4 node hacking mission, all the nodes will be conveniently placed nearby.
Pizza delivery, get the Demolisher to do it.
Escort mission, 4 dudes with heavy firepower will take down any geths easily since there are no insta-kill units to worry about.
#155
Posté 27 juillet 2012 - 08:13
#156
Posté 27 juillet 2012 - 08:20
A Wild Snorlax wrote...
BlackoutOmega wrote...
How about add new enemies instead of buffing the existing ones? No, geth have too much BS to be buffed, let alone goddamn arc grenades.
Nah, that would be too much work. Giving the geth grenades however shouldn't take too much effort. Also normal grenades are too easy to dodge, instant hit grenades with huge AOE would be better for scaring the farmers from camping in one spot. This would be a win/win for everyone, for bioware as well. With a little effort and creativity they could end the lame geth camp farming and thus frustrate more people into buying more packs. Everyone wins!
Also, they should give hunters and primes a higher rate of fire to make their stunlock more effective, as it is it can easily be broken by characters with a dodge move and that kind of defeats the whole purpose of a stunlock now doesn't it?
I sincerely hope you are joking. Stun locking is (one of) the most annoying and cheap game mechanics. Stun locking is the entire reason I stopped playing Kingdoms of Amalur and haven't turned back.
#157
Posté 27 juillet 2012 - 08:23
#158
Posté 27 juillet 2012 - 08:28
#159
Posté 27 juillet 2012 - 08:31
Mandalore313 wrote...
I'm getting tired of people making threads requesting changes for everyone with the game because they got bored of something.
If more threads complaining about farming start popping up again I might have to spam threads about increasing the credit amount for Bronze and Silver. If they are willing to complain about farmers getting credits faster than them and getting cool, new things faster, I might as well complain that people that play Gold and Platinum (especially speed runners) get credits faster than I do on Bronze/Silver and therefore get cool, new items faster than I can and that makes me butthurt.
#160
Posté 27 juillet 2012 - 08:36
#161
Posté 27 juillet 2012 - 08:36
AnimaMachinae wrote...
Buff Common Sense, Nerf foolishness
Agree, Geths should have some buff to their common sense. Like how not to walk near a counter where a guy is waiting behind to grab him.
Also, Geths should be more spread out in their attack. In basic training, we were taught to spread and flank (pincer formation). If we all move and attack in big groups like the Geths, we would all be sitting ducks for artillery fire. Which is the reason why Geths are easy on any maps. A few well timed BEs would wipe out the whole group.
#162
Posté 27 juillet 2012 - 08:42
A Wild Snorlax wrote...
The geth are still laughably easy to farm on gold and even on platinum and need a buff. Especially in the room of doom behind the counters of shame on firebase white farming them is a cakewalk. The geth need something to flush you out of cover, and no, geth primes spawning turrets behind you from across the map or curling rapid fire rockets does not count.
Therefore I suggest that they give the geth troopers arc grenades to flush you out of cover. They will function like player arc grenades, in that they hit instantly, have a 8 meter radius, strip your shields and put on a persisting electrical DOT effect like a banshee warp, if you are unshielded they'll just kill you straight up. On higher difficulties they should also be able to spam them, seems fair considering we as players can do it.
I believe this would be an effective strategy for dealing with geth farming and making geth the destructive force they ought to be, considering what they are. Everyone sign your +1's and bring this to bioware's attention, this is a totally legit idea and would make the geth a more interesting enemy faction, and would no be cheap.
Thoughts?
Also, they should buff the Geth prime and Hunter's rate of fire. As it is their stunlock is not very effective at actually stunlocking anyone except fat krogan and batarians, every character wtith a dodge can easily evade them, which makes the game too easy. They have no instakill units, so getting stunlocked should pretty much equal an instakill imo. Actually, on the topic of instakills, giving primes an execution move would be another good one. He is after all, what the vorcha philosopher would could a ''Big Robot'' and should be able to pick you up and blow your brains out.
Also, grabbing geth has to go, it makes no sense.As the legion VI will show you in the campaign, one does not simply engage a geth unit in fisticuffs and come out on top. A countergrab move for hunters for example would be appropriate.
So yeah, pledge your +1 guise. I'm sure 9/10 people will agree that these changes are for the better,and hopefully we can get a great and constructive discussion going here about these really nice and well though out balance change suggestions
Edit:
Fix prime's drone so it can shoot rockets and flank players like it was originally suposed to. Credit to Star Fury for this great suggestion. Crossfire rockets from rocket troopers and prime drones would be a great addition to the geth faction and totally not annoying.
HELL NO. I say stop nerfing this and buffing that, it's totally screwing up the whole game and frankly it's getting way out of hand IMO. If gold is to easy, do nothing but platinum, not everybody has the gear or team mates or whatever it is that makes you breeze through your Geth farming. Here's an even better idea-stop farming Geth and move on to Reapers on Gold or Plat.
I know it's not just me when I say, I'm really sick of the nerfs and people whining about how easy or hard this and that is. Get over it, adapt another play style, whatever. If we nerf everything, the game won't be worth playing. There's arelready alot of squishy player classes, we don't need to nerf guns and buff enemies.
#163
Posté 27 juillet 2012 - 08:42
If more threads complaining about farming start popping up again I might have to spam threads about increasing the credit amount for Bronze and Silver. If they are willing to complain about farmers getting credits faster than them and getting cool, new things faster, I might as well complain that people that play Gold and Platinum (especially speed runners) get credits faster than I do on Bronze/Silver and therefore get cool, new items faster than I can and that makes me butthurt.
Why play Bronze? I mean I can see the logic behind playing Silver (easy JEPs each run).
Bronze is not fun. There are a lot of ****wipes on Bronze who go against the spirit of team games.
Silver is ok. But Gold and Platinum is where you get players who are actually into teamwork and not rambo-ing.
You get a lot of John Rambo's and Chuck Norris' on Bronze. Heck you could go solo with your eyes closed on Bronze.
I avoid Bronze for those reasons above.
#164
Posté 27 juillet 2012 - 08:45
friedricethem0n wrote...
AnimaMachinae wrote...
Buff Common Sense, Nerf foolishness
Agree, Geths should have some buff to their common sense. Like how not to walk near a counter where a guy is waiting behind to grab him.
Also, Geths should be more spread out in their attack. In basic training, we were taught to spread and flank (pincer formation). If we all move and attack in big groups like the Geths, we would all be sitting ducks for artillery fire. Which is the reason why Geths are easy on any maps. A few well timed BEs would wipe out the whole group.
Those tactics, while sound, don't apply to the ME3 multiplayer anyway IMO. I've yet to see a character with artillery strikes for one, and it's supposed to be wave survival, not a battlefield. If that's what you want, go play some BF3, it's more what you describe and you're not fighting AI...just saying
Modifié par Cthulu_Cuddler, 27 juillet 2012 - 08:46 .
#165
Posté 27 juillet 2012 - 08:47
friedricethem0n wrote...
If more threads complaining about farming start popping up again I might have to spam threads about increasing the credit amount for Bronze and Silver. If they are willing to complain about farmers getting credits faster than them and getting cool, new things faster, I might as well complain that people that play Gold and Platinum (especially speed runners) get credits faster than I do on Bronze/Silver and therefore get cool, new items faster than I can and that makes me butthurt.
Why play Bronze? I mean I can see the logic behind playing Silver (easy JEPs each run).
Bronze is not fun. There are a lot of ****wipes on Bronze who go against the spirit of team games.
Silver is ok. But Gold and Platinum is where you get players who are actually into teamwork and not rambo-ing.
You get a lot of John Rambo's and Chuck Norris' on Bronze. Heck you could go solo with your eyes closed on Bronze.
I avoid Bronze for those reasons above.
Not all players have the gear or skill to go beyond bronze, that's why, and that's why it's in the game. Obviously people abuse it, but still.
#166
Posté 27 juillet 2012 - 08:48
#167
Posté 27 juillet 2012 - 08:50
#168
Posté 27 juillet 2012 - 08:56
P.S. I saw your manifest. While everything is quite easy even on Platinum for those who have unlocked everything, you have to consider the situation of everyone else as well, not just yourself. Asking the developers to buff/nerf just because YOU have little trouble dealing with them is a bit close the selfish territory.
#169
Posté 27 juillet 2012 - 08:57
friedricethem0n wrote...
If more threads complaining about farming start popping up again I might have to spam threads about increasing the credit amount for Bronze and Silver. If they are willing to complain about farmers getting credits faster than them and getting cool, new things faster, I might as well complain that people that play Gold and Platinum (especially speed runners) get credits faster than I do on Bronze/Silver and therefore get cool, new items faster than I can and that makes me butthurt.
Why play Bronze? I mean I can see the logic behind playing Silver (easy JEPs each run).
Bronze is not fun. There are a lot of ****wipes on Bronze who go against the spirit of team games.
Silver is ok. But Gold and Platinum is where you get players who are actually into teamwork and not rambo-ing.
You get a lot of John Rambo's and Chuck Norris' on Bronze. Heck you could go solo with your eyes closed on Bronze.
I avoid Bronze for those reasons above.
Because sometimes being able to just go through and Rambo or smash everything to death as a Krogan or Batarian is fun. Plus the (near) lack of shield-gate makes sniping fun rather than tedious and restrictive.
Also because not everyone can play Gold or Platinum without FBWG or some other glitch/exploit. Only twice has my team of friends managed to get through Gold on something other than FBWGG (once for the Operation: Broadside and the other was to help a friend get the achievement for beating Gold on each map) and both times it was an exercise in frustration rather than fun.
The fact that the community can generate a list of weapons, characters and powers that are completely useless on Gold/Platinum (unless in the hands of a pro) is just more fuel for not wanting to play Gold. Silver isn't so bad (more frequent uses of consumables, but at least the credit payout makes it more worth it), but Gold is just too much. I don't ever expect to clear Platinum unless the Rocket Glitch somehow returns and I get paired up with when looking for a random fourth player.
#170
Posté 27 juillet 2012 - 08:58
miraclemight wrote...
How about fix the geth bugs first, then buff them?
P.S. I saw your manifest. While everything is quite easy even on Platinum for those who have unlocked everything, you have to consider the situation of everyone else as well, not just yourself. Asking the developers to buff/nerf just because YOU have little trouble dealing with them is a bit close the selfish territory.
^This^
#171
Posté 27 juillet 2012 - 09:03
Farming is not a problem and therefore can never be "fixed"
"People are lazy and wants to cut corners. The map and faction is not the problem in farming, and can never be fixed. The actual problem is lazy people playing a game with a reward system."
Modifié par ABjerre, 27 juillet 2012 - 09:03 .
#172
Posté 27 juillet 2012 - 09:05
you don't have to join/play games like this. if you join a pug lobby that has w/g/g or p and you don't want that, just leave. also a farming lobby doesn't mean guaranteed success. even for farming lobbies you need a strategy make the whole think successful.
we don't need any more buffs to factions. what we need are glitch fixes (magnet hands) and some nerfs (stunlock bs, 5 rockets to the face, etc).
#173
Posté 27 juillet 2012 - 09:10
ABjerre wrote...
A bit of shameless self promotion. Taken from a thread i just made, regarding what is actually the problem:
Farming is not a problem and therefore can never be "fixed"
"People are lazy and wants to cut corners. The map and faction is not the problem in farming, and can never be fixed. The actual problem is lazy people playing a game with a reward system."
The main problem is the RNG store. It's basically a gamble. Not everyone can play 24/7. Spending that hard-earned credit on a PSP only to get ultra rare stuff that you never use is like a punch in the face (yes Javelin, I'm looking at you).
#174
Posté 27 juillet 2012 - 09:18
Magicman10893 wrote...
Because sometimes being able to just go through and Rambo or smash everything to death as a Krogan or Batarian is fun. Plus the (near) lack of shield-gate makes sniping fun rather than tedious and restrictive.
Also because not everyone can play Gold or Platinum without FBWG or some other glitch/exploit. Only twice has my team of friends managed to get through Gold on something other than FBWGG (once for the Operation: Broadside and the other was to help a friend get the achievement for beating Gold on each map) and both times it was an exercise in frustration rather than fun.
The fact that the community can generate a list of weapons, characters and powers that are completely useless on Gold/Platinum (unless in the hands of a pro) is just more fuel for not wanting to play Gold. Silver isn't so bad (more frequent uses of consumables, but at least the credit payout makes it more worth it), but Gold is just too much. I don't ever expect to clear Platinum unless the Rocket Glitch somehow returns and I get paired up with when looking for a random fourth player.
You could do the exact same thing on Silver. I use Batarian Sentinel exclusively on Silver games to get the Gold Melee award.
And no, Silver doesn't need consumables. You don't have to cobra missle or medigel for any reason at all on Silver. Or using any consumable gears for that matter.
I only do Silver when I need to spam JEPs or recruit packs. Right now, I'm doing silver to spam recruit packs as all my other stuff are at 255 except for medigels. Once I get it up to 255, I'm doing Gold runs again.
Once it dips below 200, I'm back on Silver.
#175
Posté 27 juillet 2012 - 09:24
friedricethem0n wrote...
Magicman10893 wrote...
Because sometimes being able to just go through and Rambo or smash everything to death as a Krogan or Batarian is fun. Plus the (near) lack of shield-gate makes sniping fun rather than tedious and restrictive.
Also because not everyone can play Gold or Platinum without FBWG or some other glitch/exploit. Only twice has my team of friends managed to get through Gold on something other than FBWGG (once for the Operation: Broadside and the other was to help a friend get the achievement for beating Gold on each map) and both times it was an exercise in frustration rather than fun.
The fact that the community can generate a list of weapons, characters and powers that are completely useless on Gold/Platinum (unless in the hands of a pro) is just more fuel for not wanting to play Gold. Silver isn't so bad (more frequent uses of consumables, but at least the credit payout makes it more worth it), but Gold is just too much. I don't ever expect to clear Platinum unless the Rocket Glitch somehow returns and I get paired up with when looking for a random fourth player.
You could do the exact same thing on Silver. I use Batarian Sentinel exclusively on Silver games to get the Gold Melee award.
And no, Silver doesn't need consumables. You don't have to cobra missle or medigel for any reason at all on Silver. Or using any consumable gears for that matter.
I only do Silver when I need to spam JEPs or recruit packs. Right now, I'm doing silver to spam recruit packs as all my other stuff are at 255 except for medigels. Once I get it up to 255, I'm doing Gold runs again.
Once it dips below 200, I'm back on Silver.
You might be able to go through Silver without consumables and meleeing everything to death a Batarian, but not everyone can. I have never seen my Cobra Missiles or Ops Survival Packs break 200 and I haven't seen my Medigels break 100, ever.
And I did exaggerate a bit on the Meleeing Rambo bit. I do that with my Krogan Sentinel on Silver a good bit.





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