ZombieGambit wrote...
Anyway, 3 points in Singularity is all you need to really get what you want out of it, the rest you should put into passives for power damage and weight capacity so Warp and Shockwave can do more damage and you can carry a second weapon for added damage.
Not if the build is set up to maximize BEs. Remember, BE power is based on the rank of the two powers that prime & set it off and not on any power damage bonuses, so having a Singularity 6 + Warp/Shockwave 6 BE in your pocket is much more useful than doing slightly more damage with your base Warp/Shockwave and being stuck priming on non-armored mobs with Singularity 3.
EDIT: Ninja'd by Miniditka77.
I definitely want to give this a try as HA has become my favorite class, but I don't have the Acolyte yet either. For now I'm running a Hurricane IV - luckily it's light enough now so that my cooldowns are at 189% base, then I couple it with Expert Gear.
Modifié par twxabfn, 27 juillet 2012 - 05:14 .





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