How long before this is nerfed? GI + Piranha = 374,557 on Gold.
#201
Posté 27 juillet 2012 - 05:01
#202
Posté 27 juillet 2012 - 05:09
AdrunkGirlScout wrote...
Never seen Brutes die that fast even on Bronze. This is just amazing and the sad thing is, it will most likely get nerfed even though all the gear was earned and he just put the pieces together. That build is nothing short of God mode and I believed he earned it.
Thoughts?
Also, I apologize if this has been posted/mentioned already. Curious for some discussion.
Why would you even post this the way you did? Do you want it nerfed? Do you enjoy having nice things taken away and want to help push that to happen? The video is great, it was already shared on Reddit.
Seriously we can't even discuss the game anymore because every freakin thread is nerf this, nerf that. The best part is when someone actually takes their freaking time to run studies to show how and why something needs nerfed or is not working they way they want it to. Just play the game, enjoy it while people still play it. This nerf stuff is crazy..
#203
Posté 27 juillet 2012 - 05:40
Since we are also wishful, any player also callign for said nerf is assigned an orange (heheh nerf color) dot that hovers above their head labeling them a nerfer... and the inability to revive said player should they go down (which they shouldn't because since they are calling for a nerf, they must be god's gift to mass effect).
#204
Posté 27 juillet 2012 - 05:44
#205
Posté 27 juillet 2012 - 05:44
Do you know that the GI is extra squishy on anything above bronze? I get one shot at by everything from Nemesis to Ravagers on Platinum. He pretty much dies to everything.
Modifié par friedricethem0n, 27 juillet 2012 - 05:45 .
#206
Posté 27 juillet 2012 - 05:44
#207
Posté 27 juillet 2012 - 06:16
Modifié par bogsters23, 27 juillet 2012 - 06:17 .
#208
Posté 27 juillet 2012 - 06:18
Piranha is not OP.
#209
Posté 27 juillet 2012 - 06:18
Wave 11?.. but we're done at wave 11!Kronner wrote...
Piranha is OP?
Full story at 11.
#210
Posté 27 juillet 2012 - 06:21
CmnDwnWrkn wrote...
Hulk Hsieh wrote...
CmnDwnWrkn wrote...
Shoelesscomsonaut wrote...
Hulk Hsieh wrote...
Just make accuracy bonus from power not working on shotguns and both the gun and the class won't be nerfed.
Pretty much this.
Pirahna
has one weakness which can easily be corrected. I'm fine with the crazy
DPS it can pump out but there has to be some kind of draw back to using
it. Get rid of the accuracy bonuses, lower the clip size and the gun
will be more of an alternative to the reegar rather than completely
outclassing it.
This would hurt the Turian Soldier, but the GI still gets his 5000 damage per second, or whatever it is.
Well, it is only the shotgug. Accuracy bonus still works on other 4 kinds of weapon.
And Piranha will still be good in close range.
The part I'm not understanding is - why remove the accuracy bonuses? Why wouldn't you remove the damage bonuses instead?
Removing the accuracy bonuses returns the gun to its (possibly) intended purpose: High damage at close quarters.
If you want to do the crazy DPS that the pirahna can pump out then you have to be willing to get in close and expose yourself to enemy fire. If you don't want to play the high risk, high reward playstyle then don't use the gun. At the moment, the pirahna can shoot and do decent damage to enemies with at least 2-3 times the range of the reegar and that is, quite frankly, ridiculous.
To be clear, I'm not saying that accuracy bonuses should be removed from the destroyer, turian or geth, just the pirahna. Not sure if it's something Bioware can do but it would be preferable to a damage reduction. I'm speaking as a vanguard junkie, for the record. I love the pirahna on my Krogan and human, but I'd like to see it more comparable to the reegar (similar to how the GPS and Graal are alternatives to one another).
Modifié par Shoelesscomsonaut, 27 juillet 2012 - 06:26 .
#211
Posté 27 juillet 2012 - 06:23
Atheosis wrote...
snfonseka wrote...
The problem is with the GI not with the Piranha. GI has very high weapon bonuses. So if you want to nerf something, nerf GI.
At this point I'm starting to think the GI needs to be redesigned rather than nerfed. In particular I'm thinking that Proximity Mine simply needs to be replaced by something else, preferably a power that doesn't do over a 1000 damage over an area while increasing damage 20%.
this is a co-op game the proxy mine helps the squad. bioware should just remove the scoreboard and just put a total for people who have inferiority complexes. nerfers should play a different game this game can only be balanced if we all use one character and weapon. im so tired of people whining because they got outscored by somebody else.
Modifié par bogsters23, 27 juillet 2012 - 06:24 .
#212
Posté 27 juillet 2012 - 06:25
#213
Posté 27 juillet 2012 - 06:31
#214
Posté 27 juillet 2012 - 08:38
AdrunkGirlScout wrote...
Never seen Brutes die that fast even on Bronze. This is just amazing and the sad thing is, it will most likely get nerfed even though all the gear was earned and he just put the pieces together. That build is nothing short of God mode and I believed he earned it.
Thoughts?
Also, I apologize if this has been posted/mentioned already. Curious for some discussion.
LOL, I can one-shot a Brute with a Claymore. Now, my friend, that was on silver. Brutes aren't that much sturdier on Gold, and I was only using a human infiltrator when I was using the Claymore. Not that big a deal bro.
P. S. No equipment or gear bonus either. Just Shredder with Extended Barrel mods and everything maxed.
Modifié par Vault Boy X360, 27 juillet 2012 - 08:41 .
#215
Posté 27 juillet 2012 - 08:42
That jumpin guy is a moron, and playing like that to score the highest possible score with with 3 peolpe basically afk'ing is ****ing retarded.
Modifié par A Wild Snorlax, 27 juillet 2012 - 08:43 .
#216
Posté 27 juillet 2012 - 09:08
A Wild Snorlax wrote...
I scored 170k points in a 16 minute game with the asari vanguard in gold yesterday with the reegar basically the same thing without the retarded farm every crdit round down to the last second for more points tacic. So I guess we should nerf that class too.
That jumpin guy is a moron, and playing like that to score the highest possible score with with 3 peolpe basically afk'ing is ****ing retarded.
FFS, they were intentionally dragging the game out for their clan members -____-
#217
Posté 28 juillet 2012 - 11:18
#218
Posté 30 juillet 2012 - 03:48
#219
Posté 30 juillet 2012 - 03:53
#220
Posté 30 juillet 2012 - 03:53
#221
Guest_Rubios_*
Posté 30 juillet 2012 - 03:55
Guest_Rubios_*
#222
Posté 30 juillet 2012 - 03:57
theillusiveman11 wrote...
GI + Any Weapon = 374,557 on Gold
There's also a ridiculous amount of point padding.
Modifié par Xaijin, 30 juillet 2012 - 03:58 .
#223
Posté 30 juillet 2012 - 04:02
It doesn't outdps the reegar
#224
Posté 30 juillet 2012 - 04:03
#225
Posté 31 juillet 2012 - 11:56





Retour en haut






