This cleric class mod: http://www.dragonage...file.php?id=374
It doesn't work properly on the EU client. Is anyone here savvy enough to convert it ?
Can someone convert this from US to EU client ?
Débuté par
LesserHellspawn
, déc. 19 2009 03:08
#1
Posté 19 décembre 2009 - 03:08
#2
Posté 19 décembre 2009 - 03:27
I think you'll have to ask the developer to do it, as he won't release his source to the community via Builder to Builder.
#3
Posté 19 décembre 2009 - 03:32
Edit 2: (never mind my previous edit. I'm blind).
I wonder what's so different about the resource structure on the EU version anyway, besides the language I guess, so there's the tlk at least... which I thought was supposed to help avoid issues like this. Obviously I have no idea what the actual problem is, since I didn't even know before there's supposed to be some incompatibilities between the versions...
From the README on the project page:
Then there's the possibility that the original author may not want a forked version for various reasons - the extra support hassle for one if somebody creates something and then abandons it. Just saying.
I wonder what's so different about the resource structure on the EU version anyway, besides the language I guess, so there's the tlk at least... which I thought was supposed to help avoid issues like this. Obviously I have no idea what the actual problem is, since I didn't even know before there's supposed to be some incompatibilities between the versions...
From the README on the project page:
A - Because of the following:
1: EU version uses different languages.
2: EU version uses different core scripts.
3: EU version uses different file structure.
4: I have USA version and have no way to port to EU.
5: A number of people will find "total conversion" mods are not going to be EU compatible since the games are made differently. You can't blame the mod makers for that. I certainly can't use EU mods, especially some of the really nice Russian ones. Is that their fault I can't use it?
Then there's the possibility that the original author may not want a forked version for various reasons - the extra support hassle for one if somebody creates something and then abandons it. Just saying.
Modifié par FollowTheGourd, 19 décembre 2009 - 03:45 .
#4
Posté 19 décembre 2009 - 06:36
I suspect it's probably an issue with a missing talk table for an EU version, which shouldn't be difficult to do, as the DA toolset supports this natively.
#5
Posté 19 décembre 2009 - 07:50
It's just the "different core scripts" part that has me wondering the most... why would they have to be different across the US and EU versions? Maybe I just need to look at them again and something will stand out... or maybe the problem lies somewhere else.
Modifié par FollowTheGourd, 19 décembre 2009 - 07:51 .
#6
Posté 19 décembre 2009 - 08:24
Wow, that's no small find. So in the future people could be reporting bugs which I now know might very well be because I have the EU version and most users of my mod are from the US... If that's true, well, crap.
#7
Posté 19 décembre 2009 - 08:41
I think somebody with the US version needs to get together with somebody who has the EU version and figure out what differences there are. AFAIK, mine should be the US retail version.
Modifié par FollowTheGourd, 19 décembre 2009 - 08:46 .





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