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How would I balance GI and Destroyer.


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#1
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Now I know I'm gonna get flamed hardcore for this, but I'll post my thoughts anyway.  

The reason why there are SO many weapon nerf theads and the reason why we can't have powerful weapons is because GI and Destroyer makes them INSANE. It's just a fact. Any good weapon becomes godly in their hands because of the damage, accuracy and ROF buffs they have. 

Now I'm not asking for a nerf here. 

I think Bioware's idea with the Geth is that they supposed to use Geth weapons. That's why they gave them geth weapon boosts - fine. Reduce the general damage boosts of Hunter mode to all weapons and put them to Geth ones to encourage the usage of Javelin, GPS, GPSMG and GPR. All of these weapons have some kind of drawback and the damage boosts from Hunter mode won't make them OP.

Destroyer. He's suppose to be a walking turret. Meaning rapid fire weapons. So make his weapon damage boosts that he gets from Devastator mode apply ONLY to Assault Rifles. 

Paladin Flame Shield Deployed! 

#2
Chromatix

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U r asking for 'dem nerfs. We should blame and hate you, sir.

#3
ChatmanJay

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Destroyer is suppose to be awesome with weapons, he's a soldier. If anything buff the other soldiers.

#4
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Chromatix wrote...

U r asking for 'dem nerfs. We should blame and hate you, sir.


You should eat me cuz I'm a fool? But these are nice changes. Bad guys will ask for bad and harsh changes. 

#5
its THAT guy

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Pretty sure the nerf threads are because of weapons being so useful on so many classes i.e. the piranha's low weight + high damage output, not because of a few powerful characters. People have been asking for weapon nerfs long before the destroyer OR geth infil was out. So, no I don't think so OP.

#6
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SuperTacoKing wrote...

Destroyer is suppose to be awesome with weapons, he's a soldier. If anything buff the other soldiers.


Yeah. He can still be awesome with all weapons. His passives would give him damage boosts. But Devastator mode would only apply to AR's. 

#7
Chromatix

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SuperTacoKing wrote...

Destroyer is suppose to be awesome with weapons, he's a soldier. If anything buff the other soldiers.


So, instead of nerfing insanely op class, we shall buff everything else.

Lol. 

#8
Lord Rosario

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On the Destroyer... No. He is a soldier in a mech suit and he is made to handle all weapons well, not just assault rifles. Heavy weapons are best for him because he doesn't have to worry about cool-downs on any of his abilities. I'm certain that that was done on purpose.

As for the Geth Infiltrator, I won't agree or disagree on that. I'm not the best GI player around.

#9
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Chromatix wrote...

SuperTacoKing wrote...

Destroyer is suppose to be awesome with weapons, he's a soldier. If anything buff the other soldiers.


So, instead of nerfing insanely op class, we shall buff everything else.

Lol. 


That's not gonna happen. Bioware will either nerf weapons badly (like Krysae) or characters (like Infiltrators) 

#10
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Lord Rosario wrote...

On the Destroyer... No. He is a soldier in a mech suit and he is made to handle all weapons well, not just assault rifles. Heavy weapons are best for him because he doesn't have to worry about cool-downs on any of his abilities. I'm certain that that was done on purpose.

As for the Geth Infiltrator, I won't agree or disagree on that. I'm not the best GI player around.


He can still have them and use em well, just without Devastator boosts. 

His description says - walking turret. Like a Cerberus turret. And he becomes a walking turret with a Typhoon. 

Shotguns do not apply to "turret" description IMO :lol:

Modifié par Air Quotes, 28 juillet 2012 - 01:15 .


#11
soldo9149

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Id be fine with that change to the destroyer but i would rather they make the rockets do something besides being a potato gun.

#12
BlackoutOmega

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I think the real problem is most classes are horrible compared to the new ones, and instead of just nerfing the good classes, we should buff the bad ones. That way, theirs balance without ruining good builds and pissing people off.

#13
Sora Shepherd

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Nope.avi

Leave my perfectly fine Destroyer be.

#14
NucularPikinic

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I love my insane damage dealing classes though... :(

How else will my Glass cannon Geth be worth the effort?

#15
Chealec

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Strange thing is, when it comes to the Piranha... it's actually more lethal on a Turian Soldier than a Destroyer (assuming that's what you're aiming at with Devastator mode only applying to ARs).

#16
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soldo9149 wrote...

Id be fine with that change to the destroyer but i would rather they make the rockets do something besides being a potato gun.


Rockets need a total rework.

#17
Crimson Vanguard

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GPS, cough

#18
Lord Rosario

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Air Quotes wrote...

Lord Rosario wrote...

On the Destroyer... No. He is a soldier in a mech suit and he is made to handle all weapons well, not just assault rifles. Heavy weapons are best for him because he doesn't have to worry about cool-downs on any of his abilities. I'm certain that that was done on purpose.

As for the Geth Infiltrator, I won't agree or disagree on that. I'm not the best GI player around.


He can still have them and use em well, just without Devastator boosts. 

His description says - walking turret. Like a Cerberus turret. And he becomes a walking turret with a Typhoon. 

Shotguns do not apply to "turret" description IMO :lol:


Seems to me that I recall there being turrets that use flamerthrowers and missiles in this game... Walking turret can mean ANYTHING. =]

#19
Adhok42

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....Are you high or something?

The Destroyer and the GI are weapons platforms.

They're supposed to take whatever weapon you give them and make them godly.

They're WEAPON SPECIALISTS.

Not DEBUFFERS...

Not CASTERS...

WEAPON SPECIALISTS.

Asking for a nerf because it's godly is like me asking for the Fury to be nerfed because she BE's everything before I can even get a shot in or nerfing the Destroyer because she's flinging more grenades then earthly possible.

You're asking for classes/specialties to NOT do what they're advertised to do or limit them in unreasonable means.

The rule is Puff Puff PASS. Not hogging it.

#20
Lord Rosario

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BlackoutOmega wrote...

I think the real problem is most classes are horrible compared to the new ones, and instead of just nerfing the good classes, we should buff the bad ones. That way, theirs balance without ruining good builds and pissing people off.


I still find it interesting that better classes came out at the same time as a new harder difficulty. Yet no one seems to think this was intended.

#21
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Chealec wrote...

Strange thing is, when it comes to the Piranha... it's actually more lethal on a Turian Soldier than a Destroyer (assuming that's what you're aiming at with Devastator mode only applying to ARs).


See Turian soldier making weapons more accurate is fine. He doesn't get general damage boosts. And marksman is a CD power. Not perma-on. And he either has to go for accuracy or ROF. Not both. 

#22
Kalas Magnus

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You are not asking for nerfs. You are asking to completely rework the class. You are limiting their options and GI is even more deadly with a GPS. Problem is it is a host dependent weapon which is why it is not overused. You need a patch for these changes.

#23
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Crimson Vanguard wrote...

GPS, cough


GPS breaks cloak. You can screw up hard with it on a GI. And you have to charge it for max damage. 

#24
Lord Rosario

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Air Quotes wrote...

Crimson Vanguard wrote...

GPS, cough


GPS breaks cloak. You can screw up hard with it on a GI. And you have to charge it for max damage. 


Charge it before cloaking. You won't even break cloak after you fire that way. Enjoy.

#25
Tallgeese_VII

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GPS breaks cloak...?? What`s the meaning of this !