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How would I balance GI and Destroyer.


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#101
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I should rename this thread or create a new one with a title:

"How we can keep GI and Destroyer AWESOME without weapon nerfs or hurting other classes, without breaking balance and making the game too hard/easy"

Yeah. I know. The answer is simple. Keep everything as is and enjoy the game. Because that's what it is. Only a game. Not even a PVP game at that.

Not gonna happen tho. Nerfers are JUST.TOO.STRONG.

Modifié par Air Quotes, 28 juillet 2012 - 03:45 .


#102
Vitalik1993

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The only things Destroyers have going for them are Devastator mode and grenades. He is slow as hell and can't dodge. So yes, it would be extremely wise to nerf almost all they have going for them.


Although the GI can pack a punch, try being out of cover for a while and see what happens. Oh yeah, you get shot twice by a trooper and you're dead. GI is a high risk-high reward class and shouldn't have to be nerfed more.

Modifié par Vitalik1993, 28 juillet 2012 - 03:49 .


#103
Asebstos

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Vitalik1993 wrote...

The only things Destroyers have going for them are Devastator mode and grenades. He is slow as hell and can't dodge. So yes, it would be extremely wise to nerf almost all they have going for them.

Well, Destroyers also have a butt ton of shields and stagger immunity.

#104
Lambda_00

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Air Quotes wrote...

Lambda_00 wrote...

Point will likely be moot as soon as BioWare releases the Super Penetration Mods anyways. (+90% Armor Penetration)


Hahaha :lol: Yeah. They like to do that. Release insane stuff then nerf it because it was...suprise!....INSANE! And not just nerf it. KILL IT WITH FIRE!


Pretty much rofl.

#105
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Vitalik1993 wrote...

The only things Destroyers have going for them are Devastator mode and grenades. He is slow as hell and can't dodge. So yes, it would be extremely wise to nerf almost all they have going for them.


Although the GI can pack a punch, try being out of cover for a while and see what happens. Oh yeah, you get shot twice by a trooper and you're dead. GI is a high risk-high reward class and shouldn't have to be nerfed more.


"Chuckles" at high risk part. :happy:

Destroyer is NOT THAT SLOW! And he can dodge. You just gotta turn off the mode. That's something Krogans, Turians or Batarians don't get with or without "modes". And he's stagger resistant. That's something Krogans also don't get (KV excluded) He can clear out a block in seconds with multi-frags. Devastator mode melts bosses with a good gun. 

He's the best soldier by a mile. He's supposed to be. He's an N7 tank. But no other N7 character is THAT much better than their competition. 

Modifié par Air Quotes, 28 juillet 2012 - 03:58 .


#106
Lord Rosario

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Air Quotes wrote...

Vitalik1993 wrote...

The only things Destroyers have going for them are Devastator mode and grenades. He is slow as hell and can't dodge. So yes, it would be extremely wise to nerf almost all they have going for them.


Although the GI can pack a punch, try being out of cover for a while and see what happens. Oh yeah, you get shot twice by a trooper and you're dead. GI is a high risk-high reward class and shouldn't have to be nerfed more.


"Chuckles" at high risk part. :happy:

Destroyer is NOT THAT SLOW! And he can dodge. You just gotta turn off the mode. That's something Krogans, Turians or Batarians don't get with or without "modes". And he's stagger resistant. That's something Krogans also don't get (KV excluded) He can clear out a block in seconds with multi-frags. Devastator mode melts bosses with a good gun. 

He's the best soldier by a mile. He's supposed to be. He's an N7 tank. But no other N7 character is THAT much better than their competition. 


Woa woa woa WOA! Best sodier by a mile? I don't think so. Turian Soldier can put out damage far faster than the Destroyer with the right gun, and even snipe with the piranha. The regular humans can insta reload and insta regen their shields with adrenaline rush, also getting a much ore substantial dmage boost for that time period. Using this smartly you can seem to have far more health than the Destroyer and can have strong long bursts of damage output. With a bit of timing, those two classes can even out do the Destroyer. Those soldiers aren't lacking, the Destroyer just doesn't have to pay as much attention to his skills being on or off.

#107
Vitalik1993

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Air Quotes wrote...

Vitalik1993 wrote...

The only things Destroyers have going for them are Devastator mode and grenades. He is slow as hell and can't dodge. So yes, it would be extremely wise to nerf almost all they have going for them.


Although the GI can pack a punch, try being out of cover for a while and see what happens. Oh yeah, you get shot twice by a trooper and you're dead. GI is a high risk-high reward class and shouldn't have to be nerfed more.


"Chuckles" at high risk part. :happy:

Destroyer is NOT THAT SLOW! And he can dodge. You just gotta turn off the mode. That's something Krogans, Turians or Batarians don't get with or without "modes". And he's stagger resistant. That's something Krogans also don't get (KV excluded) He can clear out a block in seconds with multi-frags. Devastator mode melts bosses with a good gun. 

He's the best soldier by a mile. He's supposed to be. He's an N7 tank. But no other N7 character is THAT much better than their competition. 


So with that you contradict yourself...

And he is THAT slow.B)

#108
CoolHanc101

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Air Quotes wrote...

Kalas321 wrote...

You are not asking for nerfs. You are asking to completely rework the class. You are limiting their options and GI is even more deadly with a GPS. Problem is it is a host dependent weapon which is why it is not overused. You need a patch for these changes.


I'm not really limiting options. I'm just encouraging Geth weapon usage. You can still pack a Claymore or a Piranha or anything just fine. But without huge damage boosts from Hunter Mode. 


"But without huge damage boosts from Hunter Mode"
Huge? Are you high? It's only 17.50% And the worst thing: reducing your shield to only 50% of the original.

17.50% is only a minor fraction compared to: A. cloak (80% if you go for the damage) B. Adrenaline Rush (70% if you go for the damage)

#109
DHKany

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destroyers can't roll and are slow.
geth infiltrators have a grand combined shield/health (with hunter mode on) of roughly 1000.
balance enough.

#110
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Lord Rosario wrote...

Air Quotes wrote...

Vitalik1993 wrote...

The only things Destroyers have going for them are Devastator mode and grenades. He is slow as hell and can't dodge. So yes, it would be extremely wise to nerf almost all they have going for them.


Although the GI can pack a punch, try being out of cover for a while and see what happens. Oh yeah, you get shot twice by a trooper and you're dead. GI is a high risk-high reward class and shouldn't have to be nerfed more.


"Chuckles" at high risk part. :happy:

Destroyer is NOT THAT SLOW! And he can dodge. You just gotta turn off the mode. That's something Krogans, Turians or Batarians don't get with or without "modes". And he's stagger resistant. That's something Krogans also don't get (KV excluded) He can clear out a block in seconds with multi-frags. Devastator mode melts bosses with a good gun. 

He's the best soldier by a mile. He's supposed to be. He's an N7 tank. But no other N7 character is THAT much better than their competition. 


Woa woa woa WOA! Best sodier by a mile? I don't think so. Turian Soldier can put out damage far faster than the Destroyer with the right gun, and even snipe with the piranha. The regular humans can insta reload and insta regen their shields with adrenaline rush, also getting a much ore substantial dmage boost for that time period. Using this smartly you can seem to have far more health than the Destroyer and can have strong long bursts of damage output. With a bit of timing, those two classes can even out do the Destroyer. Those soldiers aren't lacking, the Destroyer just doesn't have to pay as much attention to his skills being on or off.


Turian or Human will have to lose some of the valuable skills or passives. They are dependant on weapon weight somewhat too. (abilities on CD)

Destroyer can max out everything because ML's is useless. His DPS is uber there's no denying that and it's ALWAYS on. His shields are good, he's stagger resistant and his frags are probably the best nades in the game. He can shoot and frag at the same time. Turian can't.  

Modifié par Air Quotes, 28 juillet 2012 - 04:18 .


#111
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Vitalik1993 wrote...

Air Quotes wrote...

Vitalik1993 wrote...

The only things Destroyers have going for them are Devastator mode and grenades. He is slow as hell and can't dodge. So yes, it would be extremely wise to nerf almost all they have going for them.


Although the GI can pack a punch, try being out of cover for a while and see what happens. Oh yeah, you get shot twice by a trooper and you're dead. GI is a high risk-high reward class and shouldn't have to be nerfed more.


"Chuckles" at high risk part. :happy:

Destroyer is NOT THAT SLOW! And he can dodge. You just gotta turn off the mode. That's something Krogans, Turians or Batarians don't get with or without "modes". And he's stagger resistant. That's something Krogans also don't get (KV excluded) He can clear out a block in seconds with multi-frags. Devastator mode melts bosses with a good gun. 

He's the best soldier by a mile. He's supposed to be. He's an N7 tank. But no other N7 character is THAT much better than their competition. 


So with that you contradict yourself...

And he is THAT slow.B)


He's still quite fast while running. That's what counts. And if you don't turn off the Devastator mode if you are in big trouble to be able to dodge or run faster - that's your problem not the Destroyer class. 

#112
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CoolHanc101 wrote...

Air Quotes wrote...

Kalas321 wrote...

You are not asking for nerfs. You are asking to completely rework the class. You are limiting their options and GI is even more deadly with a GPS. Problem is it is a host dependent weapon which is why it is not overused. You need a patch for these changes.


I'm not really limiting options. I'm just encouraging Geth weapon usage. You can still pack a Claymore or a Piranha or anything just fine. But without huge damage boosts from Hunter Mode. 


"But without huge damage boosts from Hunter Mode"
Huge? Are you high? It's only 17.50% And the worst thing: reducing your shield to only 50% of the original.

17.50% is only a minor fraction compared to: A. cloak (80% if you go for the damage) B. Adrenaline Rush (70% if you go for the damage)


Almost 20% more on something like a Piranha + ROF + Accuracy. After a PM debuff, out of cloak. Adds UP nicely. 

#113
Lord Rosario

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Air Quotes wrote...

Lord Rosario wrote...

Air Quotes wrote...

Vitalik1993 wrote...

The only things Destroyers have going for them are Devastator mode and grenades. He is slow as hell and can't dodge. So yes, it would be extremely wise to nerf almost all they have going for them.


Although the GI can pack a punch, try being out of cover for a while and see what happens. Oh yeah, you get shot twice by a trooper and you're dead. GI is a high risk-high reward class and shouldn't have to be nerfed more.


"Chuckles" at high risk part. :happy:

Destroyer is NOT THAT SLOW! And he can dodge. You just gotta turn off the mode. That's something Krogans, Turians or Batarians don't get with or without "modes". And he's stagger resistant. That's something Krogans also don't get (KV excluded) He can clear out a block in seconds with multi-frags. Devastator mode melts bosses with a good gun. 

He's the best soldier by a mile. He's supposed to be. He's an N7 tank. But no other N7 character is THAT much better than their competition. 


Woa woa woa WOA! Best sodier by a mile? I don't think so. Turian Soldier can put out damage far faster than the Destroyer with the right gun, and even snipe with the piranha. The regular humans can insta reload and insta regen their shields with adrenaline rush, also getting a much ore substantial dmage boost for that time period. Using this smartly you can seem to have far more health than the Destroyer and can have strong long bursts of damage output. With a bit of timing, those two classes can even out do the Destroyer. Those soldiers aren't lacking, the Destroyer just doesn't have to pay as much attention to his skills being on or off.


Turian or Human will have to lose some of the valuable skills or passives. They are dependant on weapon weight somewhat too. (abilities on CD)

Destroyer can max out everything because ML's is useless. His DPS is uber there's no denying that and it's ALWAYS on. His shields are good, he's stagger resistant and his frags are probably the best nades in the game. He can shoot and frag at the same time. Turian can't.  


Marksman is more than enough to make the Turian on par with the Destroyer. The grenades are a nice adition, but proxy mine has that nice 20% debuff that can be used by all your team mates. Timing that well with, moderately light weapons or recharge speed bonuses, that can give you a constant 20% debuff on top of your adrenaline rush's speed boost, on top of an accuracy boost, on top of the turian race's passive strengths. This adds up for a lot when your entire team wants to hammer one target. Turian may not be op as the Destroyer alone, but with a team next to him, he can do so much more than the Destroyer.

Basically, they are about balanced now, as is.

#114
Jonathan Shepard

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These changes would probably be negatively received, but I see the sense in them. I mean, both of these with the Piranha is ridicuous, but people are doing that because Piranha's new and powerful. With the Harrier and Typhoon and GPSG, and no lie-- I even saw a Destroyer with a Scorpion-- those weapons also become even more massively powerful.

And they're already some of the best weapons in the game!

So, yeah. These changes would make sense, though it is fun with shotguns and SR's like the BW.

#115
Eelectrica

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What they could do to the Geth infiltrator is only give damage bonuses to geth weapons in Networked AI. Create a seperate networked AI tree for the GE and GI like arc grenades so as the poor old GE doesn't get nuked at the same time

#116
mbergeron468

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For the Op, what difficulty are you basing this discussion on?

#117
LegionofRannoch

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geth inftltrators have low survivability and N7 destroyers have a lack of mobility. he carrys the heavy guns. he can always run out of ammo if your not careful.
these characters  shouldnt recieve any kind of critisizm because they dish out alot of damage without being heavily shielded or very mobile. they have flaws and if your able to lessen these flaws with shield modulator 3 or 4 and adrenaline mod. then yes, these characters will be at their best and certainly not nerf worthy.
equipment creates the best soldier possible.

#118
tonnactus

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Other classes need to get stronger. That how balance should be done.

#119
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mbergeron468 wrote...

For the Op, what difficulty are you basing this discussion on?


Gold.

#120
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tonnactus wrote...

Other classes need to get stronger. That how balance should be done.


If all classes would reach GI/Destroyer level of DPS even Platinum would be a complete joke. 

#121
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LegionofRannoch wrote...

geth inftltrators have low survivability and N7 destroyers have a lack of mobility. he carrys the heavy guns. he can always run out of ammo if your not careful.
these characters  shouldnt recieve any kind of critisizm because they dish out alot of damage without being heavily shielded or very mobile. they have flaws and if your able to lessen these flaws with shield modulator 3 or 4 and adrenaline mod. then yes, these characters will be at their best and certainly not nerf worthy.
equipment creates the best soldier possible.


GI may be a bit squishy. But guess what. Hunter mode allows you not to get shot. Because you where enemies are and what they are doing.

Plus my GI with Hunter mode ON is tougher than my Asari Adept. 

#122
Amftron

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I've only just got the Destroyer.... can we leave him alone for a bit so i can have some fun with the class before it's nerfed to oblivion ?

And screw what you lot think, i'm speccing into Missle Launcher.

#123
LiarasShield

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No air quotes the destroyer works because he is class for using guns limiting him to assault rifles = - 50 points

#124
Poulpor

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blabla. why you don't play and enjoy the game instead of cry ?

#125
AppealToReason

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Don't touch my Destroyer!