So I guess Cryo Grenades will be next in terms of Grenades...
#1
Posté 28 juillet 2012 - 01:18
Rank 4 Damage Rank 5 Grenade Capacity Rank 6 Freeze Non-armored Protected Targets
Radius 5 Damage Weaken Armor by 40%, Damage to Chilled and Frozen Targets 10%
Or something along those lines...probably a new alien class will have them...
#2
Posté 28 juillet 2012 - 01:19
#3
Posté 28 juillet 2012 - 01:21
#4
Posté 28 juillet 2012 - 01:21
lordshenlong wrote...
sounds cool... or perhaps cold ;p
It would nice. Barring the Paladin's shield, no other power can snap freeze phantoms. Freezing protected enemies would be cool.
#5
Posté 28 juillet 2012 - 01:21
OMG NEW BETTER ARC GRENADES NERF NERF NERF.
Sorry for being obnoxious but that will probably happen.
Otherwise, I like the idea.
#6
Posté 28 juillet 2012 - 01:22
Asebstos wrote...
Freeze all the things?
Well, within the blast radius, yes.
#7
Posté 28 juillet 2012 - 01:22
I would play that class all day err day
#8
Posté 28 juillet 2012 - 01:24
Cryo grenades would be cool as well though, grenades are one of the more fun powers in this game as they actually do significant damage on higher difficulties, unlike a lot of other powers.
#9
Posté 28 juillet 2012 - 01:24
#10
Posté 28 juillet 2012 - 01:25
damn ninja'd:ph34r:
Modifié par Tzarakiel, 28 juillet 2012 - 01:25 .
#11
Posté 28 juillet 2012 - 01:26
even if they do damage it would probably be kind of weak, based on biowares track record on such things.
technically even arc grenades are kind of weak in terms of base damage, but they have a huge innate shield/barrier damage multiplyier that makes them so wonderful. and the Male Quarian ones have HUGE radius.
#12
Posté 28 juillet 2012 - 01:27
#13
Posté 28 juillet 2012 - 01:31
#14
Posté 28 juillet 2012 - 01:33
A3 Reks wrote...
Both Medigel and Cryo Grenades would be a
welcome addition. The Medigel 'nades would have to be one-time
equipment; like the missile (or would that create a Medigel 'nade
glitch?) for obvious reasons. Having to choose: Missiles or Medigel
'nades, would make things a bit mote interesting.
I would like to see a choice of Equipment between that Missile Launcher and just about anything else. A Point-Defense turret like Cerberus Engineers? Portible Cover? Healing Pylon? All good ideas.
Modifié par JumboWheat01, 28 juillet 2012 - 01:35 .
#15
Posté 28 juillet 2012 - 01:39
Hypertion wrote...
if they cant ignore shields people will not nerf cry on them.
even if they do damage it would probably be kind of weak, based on biowares track record on such things.
technically even arc grenades are kind of weak in terms of base damage, but they have a huge innate shield/barrier damage multiplyier that makes them so wonderful. and the Male Quarian ones have HUGE radius.
Yeah but bombing a spawn with a potential 8-9 grenades that cast one of the best debuff powers in the game has got to bring out some nerfers.
Not saying that i am one, for I support this idea fully.
#16
Posté 28 juillet 2012 - 01:39
#17
Posté 28 juillet 2012 - 01:45
Perkocet13 wrote...
i actually would like flashbangs
I'd like them as well. But I guess that would also introduce Phantoms with sunglasses.
#18
Posté 28 juillet 2012 - 01:59
Cryo Nades would be nice, also some smoke nades or acid nades that leaf a aoe spot like ravager goo. Not so sure if flashbang would make fun for other players lol
#19
Posté 28 juillet 2012 - 05:46
#20
Posté 28 juillet 2012 - 05:51
#21
Posté 28 juillet 2012 - 05:52
#22
Posté 28 juillet 2012 - 05:58
Cryo grenades are cool too.
#23
Posté 28 juillet 2012 - 06:10
Modifié par Mike 9987, 28 juillet 2012 - 06:10 .
#24
Posté 28 juillet 2012 - 06:13
Modifié par Mike 9987, 28 juillet 2012 - 06:14 .
#25
Posté 28 juillet 2012 - 06:17





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