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Bring the Mako back , Show your Mako Love!


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227 réponses à ce sujet

#76
Zoo Keeper Zeke

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I always dug the Mako. Maybe I got along with the driving dynamics better than some due to experience with the under-rated Red Dog on Dreamcast. The earlier Red Dog was more tightly-controlled befitting an action game built around score rather than just exploration, but it still comes to mind any time I cannon-strafe a Colossus or Thresher Maw with the Mako.

#77
Humakt83

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ME 3 has a vehicle of sorts. Captured Atlas.

#78
MassStorm

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Absolutely yes. I love the Mako and planet exploration. I'm totally for it, i had lot of fun driving with that powerhouse.

Planet scanning is no way comparable to the awesomeness of exploring.

#79
Terraforming2154

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MassStorm wrote...

Absolutely yes. I love the Mako and planet exploration. I'm totally for it, i had lot of fun driving with that powerhouse.

Planet scanning is no way comparable to the awesomeness of exploring.


Definitely agreed.

Imagine what planetary exploration and vehicles could have been if Bioware had decided to polish what they had given us in ME1 instead of just ripping it out completely.

Hell, I even liked the Hammerhead and how it handled - that could have been a fun vheicle for exploration too (they just needed to fix how little damage it was able to take).

Modifié par Terraforming2154, 29 juillet 2012 - 11:19 .


#80
Red Son Rising

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never want to see the mako again. would prefer the name be stricken from the record, the idea erased from memory and the image spooned from my eyes. with a spoon

#81
krasnoarmeets

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Red Son Rising wrote...

never want to see the mako again. would prefer the name be stricken from the record, the idea erased from memory and the image spooned from my eyes. with a spoon


Go on, admit it. You just like the idea of being spooned. 

#82
Red Son Rising

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krasnoarmeets wrote...

Red Son Rising wrote...

never want to see the mako again. would prefer the name be stricken from the record, the idea erased from memory and the image spooned from my eyes. with a spoon


Go on, admit it. You just like the idea of being spooned. 

got no problem with spooning but being spooned sounds kinda nasty tho, kinky even. not my style

#83
HOUSE MDD

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Mako FTWit was easy 2 drive on 360 it jut took skill and practice. Bring it back x 1000 and the inventory as thats one of the main fundamentals of a good rpg, e.g DAO

#84
Zaire Taylor

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The mako was the best part of ME1. That game is all about exploration and discovery. The mako perfectly embodies that. Sure it's controls sometimes screwed up and mountains were terribly designed, but it could have been perfected easily. Instead, ME2 and 3 turned into basically linear shooters like Gears of War with little or no exploration.

#85
Zuzu Mumu

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HOUSE MDD wrote...

Mako FTWit was easy 2 drive on 360 it jut took skill and practice. Bring it back x 1000 and the inventory as thats one of the main fundamentals of a good rpg, e.g DAO


yaaa, gimme gimme RPG elements!

Modifié par Zuzu Mumu, 30 juillet 2012 - 07:56 .


#86
Zuzu Mumu

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MaximizedAction wrote...

Chriss5688 wrote...

Image IPB


^_^


Post of the week!

The planet exploration and thus the Mako, too, were reasons why Mass Effect become something very special to me. No game before had caused me to feel as if I was really on another planet, exploring it.

And I never got why people hated the controls. Don't people ever put effort into something? Yes, it's a game, but you still gotta do something! What if Mario Cart came out nowadays? People would probably also complain about that.

Flying planed at GTA SA on PC, THAT was hard. The Mako was a trip to the beach.


i don't know you ,but after reading your post  ,i can honestly say , I love you :P!

#87
crypticcat 2o2p

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Zuzu Mumu wrote...

HOUSE MDD wrote...

Mako FTWit was easy 2 drive on 360 it jut took skill and practice. Bring it back x 1000 and the inventory as thats one of the main fundamentals of a good rpg, e.g DAO


yaaa


Yeah, one of the halmarks of a RPG is being able to jam 150 items like assault rifles, colossus armors and an entire store worth of weapon upgrades in a backpack. I agree.

#88
Junko

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I do miss the Mako. This makes me want to play some ME2. :(

#89
Zuzu Mumu

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crypticcat 2o2p wrote...

Zuzu Mumu wrote...

HOUSE MDD wrote...

Mako FTWit was easy 2 drive on 360 it jut took skill and practice. Bring it back x 1000 and the inventory as thats one of the main fundamentals of a good rpg, e.g DAO


yaaa


Yeah, one of the halmarks of a RPG is being able to jam 150 items like assault rifles, colossus armors and an entire store worth of weapon upgrades in a backpack. I agree.


Good Morning 
crypticcat , i see you haven't slept again last night , just like me LOL
gg on that ^^

Modifié par Zuzu Mumu, 30 juillet 2012 - 07:58 .


#90
crypticcat 2o2p

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Zuzu Mumu wrote...

crypticcat 2o2p wrote...

Zuzu Mumu wrote...

HOUSE MDD wrote...

Mako FTWit was easy 2 drive on 360 it jut took skill and practice. Bring it back x 1000 and the inventory as thats one of the main fundamentals of a good rpg, e.g DAO


yaaa


Yeah, one of the halmarks of a RPG is being able to jam 150 items like assault rifles, colossus armors and an entire store worth of weapon upgrades in a backpack. I agree.


Good Morning 
crypticcat , i see you haven't slept again last night , just like me LOL
gg on that ^^

It's one of the perks of being a cryptic cat. I'm better than the chesire cat. I just can't find an Alice of my own, I guess I would spend more time in bed then. ;-)
Seriously though, playing a new canon-shep (Pandora Shepard), going with decisions I would make if I were Pandora with my take on things, kinda. I take quite a long time making decisions now.., who would have thunk?

At any rate, I did sleep... on my terms. :D

#91
Zuzu Mumu

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crypticcat 2o2p wrote...

Zuzu Mumu wrote...

crypticcat 2o2p wrote...

Zuzu Mumu wrote...

HOUSE MDD wrote...

Mako FTWit was easy 2 drive on 360 it jut took skill and practice. Bring it back x 1000 and the inventory as thats one of the main fundamentals of a good rpg, e.g DAO


yaaa


Yeah, one of the halmarks of a RPG is being able to jam 150 items like assault rifles, colossus armors and an entire store worth of weapon upgrades in a backpack. I agree.


Good Morning 
crypticcat , i see you haven't slept again last night , just like me LOL
gg on that ^^

It's one of the perks of being a cryptic cat. I'm better than the chesire cat. I just can't find an Alice of my own, I guess I would spend more time in bed then. ;-)
Seriously though, playing a new canon-shep (Pandora Shepard), going with decisions I would make if I were Pandora with my take on things, kinda. I take quite a long time making decisions now.., who would have thunk?

At any rate, I did sleep... on my terms. :D


+5 REPU ^^

#92
Guest_10110001110100_*

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To Suttonmitchell - There's no Mako in ME2 either :P

Also; YES. Love the Mako (and to a lesser extent the Hammerhead), love comparing stats on huge piles of weapons, mods and armor, love exploring random planets and finding stuff (regardless of utility), loved actually LANDING on planets to explore rather than teleporting fetch quest items from orbit, Love choices in dialogue (or at the very least the illusion of choices in dialogue), and love a game you can win. There were a lot of great game elements unnecessarily set aside for ME3, unfortunately.

Modifié par 10110001110100, 30 juillet 2012 - 08:46 .


#93
Ironhandjustice

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Mako deserves a better ending

#94
SeanBahamut

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Ironhandjustice wrote...

Mako deserves a better ending


Agreed!

On a serious note, a single player DLC that included an open terrian planet with some Mako driving would be amazing!

#95
Fyurian2

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crypticcat 2o2p wrote...

Zuzu Mumu wrote...

HOUSE MDD wrote...

Mako FTWit was easy 2 drive on 360 it jut took skill and practice. Bring it back x 1000 and the inventory as thats one of the main fundamentals of a good rpg, e.g DAO


yaaa


Yeah, one of the halmarks of a RPG is being able to jam 150 items like assault rifles, colossus armors and an entire store worth of weapon upgrades in a backpack. I agree.


Have to agree with Cryptic (and all others with the same sentiment), the inventory system in ME1 was not a good thing. I found it really immersion breaking, carrying around 150 items composed of complete sets of armour, weapons, and mods for them too. It wasn't Baldur's Gate/Neverwinter Nights where you could get magical bags that defied the laws of physics.
The weapon and armour modding system was a good idea though, it just got out of hand. Infinite firing high damage weapons being a prime example.

I much preferred having my inventory stored aboard the Normandy in ME2, but certainly missed the weapon and armour modding system to an extent.
I did like the "custom" armour pieces, but missed outfitting squadmates beyond weapons used.

As for the Mako, I honestly loved it.
The only problem with it, was some planets where the only way to get to certain places of interest was ridiculous terrain (Eletania springs to mind). I did like the exploration overall, especially with different environmental conditions that could kill you.

Modifié par Fyurian2, 30 juillet 2012 - 09:05 .


#96
Darthdac2

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 Don't put hills like this in the game and the Mako will be awesome

Image IPB

#97
vlight

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Mako and planet exploration FTW!

#98
Agugaboo

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Darthdac2 wrote...

 Don't put hills like this in the game and the Mako will be awesome

Image IPB


awww, that was the best part :P

#99
Klijpope

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Yeah, loved the Mako. I play on Xbox, and it drove fine for me...

#100
spirosz

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Should of had these threads back when ME1 arrived. Most of them were consistent with 'Mako Hate'