Jos Hendriks wrote...
One of the common comments I see is that certain hack objectives (a lot of them set up by yours truly) are hard/unfair/difficult to hold down. Now, I'm admittedly a sucker for a bit of punishment on the player not necessarily being a bad thing. I feel that if a level has one or two (out of a good few more) objectives that could come up that is more difficult to complete, it adds a bit to the tension of what objective could be coming up, and succeeding feels a bit sweeter.
With that in mind, I'd like to ask:
Do you feel objectives that are harder than others/require more effort are detrimental to your experience overall?
No, not detrimental. It´s just frustrating sometimes, but I take it as a part of fun. Sometimes it´s smooth, sometimes it´s brutal
As for the original question. My most hated maps are:
1. Reactor - I think it´s mostly the darkness combined with quite unpleasant color palette. This yellow-green-black kind of environment.
2. Condor - Again, it´s dark. I feel more lost on dark maps.
3. Rio - It´s soooo open, you get shot from everywhere with just few decent cover points.
Hydra is definitely my favorite( it´s super bright





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