qeezer wrote...
Rio is the only map that gives me no enjoyment (tried silver and gold). Its nothing to do with the objectives, just how the level plays (I always seem to end up running around like a maniac to the point of motion sickness). I've given this map the same chance to grow on me as all the others, but in recent days I feel so strongly about it I just quit it every time it comes up in a PUG, in spite of the long loading screen back to the menu I have to sit through. I'd only consider it if friends really want to play it (not an issue so far).
Here's how I play Rio and don't run like a maniac - the key is not to hold the middle.
If you have friends or mic'ced up people get them all to the area opposite the LZ. The map is insanely easy at that point other than objective waves where you have to run but that is true no matter what. You get long sight linesto the control room. It might take some time for the baddies to come to you but it is sooo easy.
If not, I take a position behind a cargo container that has the ammo box. Let all the other people try and hold the central spot like they want to do. You've got two still easy to control spawn points around you and if your PUG's are smart they'll figure out you are keeping their backs clean. That end of the map is crazy easy to control because even if you get in trouble you can duck around the corner almost anywhere to hide, reload/recharge and fight on. I've danced around down there with multiple primes until help arrived several times.
Now, it helps that I playa Geth (hunter vision is golden in that maze) or a Fury (annihilation field at close quarters





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