Wu the Lotus Blossom wrote...
3DandBeyond wrote...
AlanC9 wrote...
3DandBeyond wrote...
Some of you do and some of us don't want to be forced into it with no logical reason for it. That is the promise that existed in the games up until the ending. The ending is like a totally new game. If you didn't like a high EMS refuse possible win ending who would be forcing you to buy that DLC and play it?
How would it hurt you?
Well, while such a DLC would trash the coherence of the game world, you're quite right that it wouldn't have any effect on my game world since I wouldn't buy it. I have never opposed making a DLC that makes the game worse as long as that DLC isn't bundled with something I actually want. Back when the EC was being designed this was a live issue; you were around here when the battle lines were drawn around "happy endings," right? As I repeatedly said, I had no problem with a happy ending DLC as long as it was separate from the EC, since I did want the EC and didn't want a happier ending. I kinda sorta lost that fight, since I would have preferred it if the relays stayed destroyed. OTOH, that only really made sense in Destroy, and I don't play that ending anyway.
Ok you really lost me here, how does adding a decent coherent possible win ending trash the coherence of the game world? The game is pretty god awful for a lot of it and then brilliant in a few parts and the ending is like it's from another universe completely because it's from other games and stories. It's not an ending to ME3. I have consistently said that we should have gotten what was promised because that made sense. Our choices would lead to things that could be bad or could be better, but the galaxy is still a shambles. A win would be people at last able to stand on their own and self-determine with Shepard alive. But it could also be that same galaxy with Shepard dead, having given all to save others.
The ending that is trashes at least one game world-the world of ME. It's nonsense and total space magic just to force so-called hard choices on players. The best choice is critical mission failure because it is critical game failure. And yes, I was around here for happy endings discussion and you know what I mostly saw in all that? Someone said they would like one possible happy ending and they constantly got ridiculed for it. The next post would be someone telling them to quite whining about wanting butterflies and ponies and just a happy ending when that was utter BS. I know because I would explain at length (really, I write long posts) just what I said above. Not just one possible happier ending that you had to work hard to get, but sadder sacrificial, darker ones as well and others that were bittersweet. Shepard could live, LI could die, teammates could die, reapers defeated. And the other iterations that we were promised. And I said, Shepard had already sacrificed a lot, had died once, had never had a life, the galaxy was a mess, billions dead, destruction everywere, and that is not a butterflies and ponies ending. And for that I got ridiculed for only wanting a happy sappy cheesy ending. I never did. Now, yes I want one because I got exactly nothing in this game. I got crap. The least they could do is add something that would take this horrible taste out of my mouth-a little of what was promised in ME1 and 2-that if I worked hard, got all assets, saved my teammates, and so on I might win in just one freaking ending.
People say a conventional victory makes no sense and I say again, BS. If synthesis makes sense then so does finding different ways to actually try and use those stupid assets we played fetch to get. Instead we have idiots running headlong at reapers, out in the open, not using any kind of cover, shooting assault rifles and pistols at them. Yeah a high EMS refuse ending would really trash the game world and ruin the logic of ME3. Tell me when the logic of it starts.
Throughout the entire series, I searched the map for every single deposit, I scanned every single planet, I did every single sidequest. That's how much I loved the game and that's how much I wanted victory. I'm one of those people you mentioned who think that a happy(ish) ending should have at least been an option. I'll admit, it made me feel very hopeful seeing Shepard take a breath at the very end, but I do wish at least that ending could have been expanded a little. I don't think that's silly at all, we're just different people and we had different expectations. I'll even admit to being cheesy, it doesn't bother me at all.
Ah, always good to see other sane people on BSN not fooled by the JMT of EC. I too wanted a fruitful ending which would actually reward me for going that extra mile with keeping my Shepard and team intact. Those that said Shep needed to die for the sake of sacrifice must've kept the VS, Mordin, Wrex, the ME2 team, Kirrahe, Thane, Anderson, The Feros colonists, and every other civillian or character even within knowledge of existence to Shepard alive. ME3 was grim, grim, hey you and krogans killed a reaper!, grim, grim, hey you and quarians killed a reaper!, grim, grim, grimdark.