Neverwinter Nexus or Neverwinter Vault
This is an ai system for the generic commoners that occupy your towns/cities etc. It is not meant for anyone you want to follow a specific behavior or schedule. The goal is to provide an simple to implement, but relatively advanced AI for those "unimportant nameless npc" groups that fill out and add ambiance to game worlds. This ai allows your generic commoners to have schedules and carry out quasi realistic actions, automatically, and in as simple for a builder to implement manner as possible.
This system is based on Uncle FB's original NPC control code http://nwvault.ign.c...s.Detail&id=278 and includes additional activities provided by Lugaid of the Red Stripes from his Dana'an series http://nwvault.ign.c...h.detail&id=370 and nwvault.ign.com/View.php?
view=NWN2ModulesEnglish.Detail&id=474.
DannJ's Handy VFX http://www.neverwint...ds.com/mods/173 has been integrated, since it handles a number of things there are activities for but not items to equip, such as books.
Old threads: Demo release:
social.bioware.com/forum/1/topic/167/index/11399425
Original thread requesting ideas:
social.bioware.com/forum/1/topic/167/index/7761124/1
Modifié par kamal_, 05 août 2012 - 11:32 .





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