I haven't even played the EC yet. It came out during my holiday, and an Origin bug deleted my savegames so I haven't bothered to go through the ME3 SP campaign again just to see what the EC adds, which is, from what I've heard, not much. I still don't feel we got what we were promised before the game was released. The endings we have now are unsatisfactory as they make little sense to me. Worse, I still won't see my Shepard defeat the Reapers and in ME4 there will be Jack or Jane Random finishing the battle or something. Why would I be interested in that?
The new DLC also holds no interest to me and I'm kind of confused as to why they're bringing it out, never mind asking us to pay for it.
The Leviathan DLC will tell us more about the Reapers. But not too much more, as at the end of ME3 you'll still be surprised by the Starchild. It will also not result in a weapon with which to defeat the Reapers, as that would also completely change the end of ME3. The DLC also adds two weapons which were exclusive to certain pre-orders. So, I guess, they're no longer exclusive? Does this mean that in due time everyone will have access to the Valiant in SP as well, provided they pay up for it? Doesn't this also undermine the whole concept of preorders?
As for the weapons DLC.. Why would I pay for the Indra, a weapon I already have in SP as well as MP, or for the weapons I already have in MP, where they are free? It makes no sense to me. That DLC should just be free, as it is just flipping a value from 0 to 1 or something.
So, in my opinion, Bioware has not lived up to their promises and now they expect us to pay for content which hardly adds anything of consequence. If I wanted to play another ME mission, I would start a new character or something and play through ME1 through ME3. But I don't feel like it, as it doesn't have a satisfying conclusion. Why bother, if all I get are the same options, no matter what I do?
I can't escape the feeling that they just want us to play MP and pour money into it in order to unlock stuff. But why would I do that?
Multiplayer is addictive, but the shop system is driving me crazy. I keep getting cards for characters I have maxed out or at least, that I already have. But it takes ages to unlock new characters. As for Ultra rare weapons, the drops are so far and few between that even people who play a lot more than I do are nowhere near maxing them out and in some cases, still don't have certain weapons. Most people, including me, don't even bother with promoting. Why would you, as it adds nothing useful. The N7 ranking is based only on that, not on skill. In the end, it just gets boring and repetitive.
Leviathan is not what I wanted and hoped for as it doesn't fix the main flaw in the SP campaign. I really hoped the EC would change the ending, make it worthwhile to play through the end and then start over with a different character. I still don't see why they didn't just do one of two things:
1) Announce ME4 would be the real final chapter of Shepard's journey
2) End ME3 with Shepard victorious over the Reapers but with widely different results depending on how you played out ME1, ME2 and ME3, such as:
-Planets devastated based on your EMS / how long it took Shepard to get to the final mission
-A squad member indoctrinated
-One or more squad members killed
-An entire species wiped out
-Shepard dying just as the final battle is concluded
It would add to the replayability, as you would go back to the beginning and try different ways of doing things in order to get to a certain ending. It would also much more easily set up a sequel as the end result would still be: Reapers defeated, instead of: Reapers wiped out or morphed with or under our control.
I think this game needs a mod that changes the ending as outlined above, if Bioware won't change the ending. Such a mod could also fix some other flaws, such as the lack of consequences to certain decisions and the complete lack of proper strategy, such as being focused on attacking the Reapers on Earth, where there seem to be more of them, which basically is suicide, instead of attacking a weak point. In such a way, DLC like Leviathan could allow for a new strategy, allowing the fleet to punch a hole through Reaper defenses or something. At some point of the future, this may be made possible. Until
then, I'm not really interested any more. I'm working on creating a site to show
what direction such a mod should take in my opinion, but that'll take a
while.
For those of you who still do like ME SP, that is nice. I loved ME1 and ME2 and I love ME3 except for the ending. Bioware, for the most part, did a great job and they are undoubtedly still working hard to improve the game and provide us with more entertainment. Unfortunately, SP just doesn't seem to do anything for me anymore. For me, the ending undermines the whole experience up until then. My Shepard was in it to finish the Reapers, or die trying, but that turned out to be impossible. So I'll stick with ME3 MP until I get bored with that too, I guess.
Modifié par TheCinC, 03 août 2012 - 03:49 .