Gated access to platinum plz
#101
Posté 29 juillet 2012 - 06:24
I could find many more then 3 had I the time and the inclination
#102
Posté 29 juillet 2012 - 06:24
SkreeMalicious wrote...
Gazz66666 wrote...
Nah. Typhoon is waaay too common now.
Players must have Brilliant Surge X to play Platinum.
lol i laughed
[Image Snipped]
You, sir, win. Have an internets.
j_plemons wrote...
The multiplayer mode in this game was included as a novelty, but has proved to be highly popular. This said, bioware has been faithful in including more functionality to make the game more enjoyable for the playerbase. A more refined matchmaking system is a hallmark of a more polished game, and yes gated difficulty is part of that. I dont feel as if I am wrong for wanting this, as I have paid my hard earned $$$ to purchase not only this, but other bioware products. I am well within my rights to create this post petitioning for this. If you disagree that is also your right.
Judging from several responses to this post, and several other posts, I am not alone in this.
Okay. I appreciate that you've a right to your opinion, and I respect that. However, while I know that you paid your hard-earned money and expect that for that £40 or so, you should get to enjoy your game, don't you also think that the rest of us - who also paid our hard-earned £40 for the game - have the right to enjoy it as well? The rest of us including "scrubs" and people who don't have the time to spend making friends on BSN or honing their skills because, well, they're earning the money that buys them these games. That or they're contributing the nation's GDP. Or something.
At the end of the day, this is the MP mode for ME3. It's not EVE, or whatnot, where gated access to missions makes sense. It's a fairly casual, Co-Op, third-person shooter. I know everyone wants to get teamed up with people who are just as good as - or better than - they are, but sadly, not everyone is going to be that good. But that's no reason to deny them the chance of being that good or the chance of enjoying the rewards of new guns, characters etc.
I'm going to go out on a limb here and say this; Gated access and any other form of changing the games function to weed the not-so-good players out Will. Not. Be. Implemented. BioWare is a company, and as a company, it needs to make a profit. Which isn't easy when you're pandering to the hardcore fans by driving the casual gamers - who probably still make up the majority, if not a large share of the game's fans - away from the game by adding in options which promote discrimination of less-skilled players.
Time to get over that fact, accept that a public lobby is just that, and let everyone get on with enjoying the game. Honestly, the idea of a "Platinum Effect" group is the fairest way of doing this.
Modifié par Gazz66666, 29 juillet 2012 - 06:27 .
#103
Posté 29 juillet 2012 - 06:25
In seriousness, it would be quite simple if there were a graduation system: Beat Bronze Once -> Beat Silver Once -> Beat Gold Once -> Beat Platinum Once = All difficulties unlocked.
Modifié par WestLakeDragon, 29 juillet 2012 - 06:26 .
#104
Posté 29 juillet 2012 - 06:26
And how is that connected to their level or N7 rank? an N7 853 could just as well suck(and they often do) while the N7 110 could top the score board. Locking people out of a game mode based solely on something like level or N7 rating is stupid, and most people here agree, that those two things mean nothing.j_plemons wrote...
Mysteryman2000 wrote...
theillusiveman11 wrote...
Make it N7 ranking based. 6,000 minimum to play Platinum.
. If there is one thing I hate is carrying a whol bunch of randoms to the end of extraction because they don't know how to use cover or medi-gel or missiles.
Exactly
#105
Posté 29 juillet 2012 - 06:26
Gazz66666 wrote...
SkreeMalicious wrote...
Gazz66666 wrote...
Nah. Typhoon is waaay too common now.
Players must have Brilliant Surge X to play Platinum.
lol i laughed
[Image Snipped]
You, sir, win. Have an internets.don't you also think that the rest of us - who also paid our hard-earned £40 for the game - have the right to enjoy it as well?j_plemons wrote...
The multiplayer mode in this game was included as a novelty, but has proved to be highly popular. This said, bioware has been faithful in including more functionality to make the game more enjoyable for the playerbase. A more refined matchmaking system is a hallmark of a more polished game, and yes gated difficulty is part of that. I dont feel as if I am wrong for wanting this, as I have paid my hard earned $$$ to purchase not only this, but other bioware products. I am well within my rights to create this post petitioning for this. If you disagree that is also your right.
Judging from several responses to this post, and several other posts, I am not alone in this.
How much enjoyment could you possibly have getting kicked from matches, failing at the ones you do not get kicked from, and being derided by your team mates for that failure?
#106
Posté 29 juillet 2012 - 06:26
Gazz66666 wrote...
j_plemons wrote...
Why not?
Because this game is for everyone and like it or not, everyone is entitled to join whichever public lobby the game randomly puts them into. You want to kick them after that, fine, that's up to you. But it's not fair to impose a limit of which difficulty players are "allowed" to play on simply because they're new to the game. After all, you and I were both that person once.
Stop being such an elitist. It's bad form, chap.
Well said sir.
#107
Posté 29 juillet 2012 - 06:28
JerZeyCJ2 wrote...
And how is that connected to their level or N7 rank? an N7 853 could just as well suck(and they often do) while the N7 110 could top the score board. Locking people out of a game mode based solely on something like level or N7 rating is stupid, and most people here agree, that those two things mean nothing.j_plemons wrote...
Mysteryman2000 wrote...
theillusiveman11 wrote...
Make it N7 ranking based. 6,000 minimum to play Platinum.
. If there is one thing I hate is carrying a whol bunch of randoms to the end of extraction because they don't know how to use cover or medi-gel or missiles.
Exactly
By basing it on a set number of matches won on a particular difficulty. How much fun do you think brand new players are having right now trying to get into bronze matches where few exist because almost everyone is trying to queue for gold and platinum?
#108
Posté 29 juillet 2012 - 06:30
WestLakeDragon wrote...
In seriousness, it would be quite simple if there were a graduation system: Beat Bronze Once -> Beat Silver Once -> Beat Gold Once -> Beat Platinum Once = All difficulties unlocked.
+1 Thats a good idea.
#109
Posté 29 juillet 2012 - 06:31
j_plemons wrote...
How much enjoyment could you possibly have getting kicked from matches, failing at the ones you do not get kicked from, and being derided by your team mates for that failure?
Perhaps that's not on the less-skilled players to stop trying to succeed at the higher difficulty levels and more on the skilled players to stop being ****s.
I don't care how bad someone is. There is precisely jack-squat reason to "deride" them for their performance. Insulting them will not help their performance in later games. Offering pointers on tactics, loadouts and whatnot will.
Which is the road to a brighter tomorrow.
#110
Posté 29 juillet 2012 - 06:32
I can find a Bronze match just fine if I look for one, don't make it out like EVERY single person currently playing ME3 MP is playing on Gold/Platinum.j_plemons wrote...
How much fun do you think brand new players are having right now trying to get into bronze matches where few exist because almost everyone is trying to queue for gold and platinum?JerZeyCJ2 wrote...
And how is that connected to their level or N7 rank? an N7 853 could just as well suck(and they often do) while the N7 110 could top the score board. Locking people out of a game mode based solely on something like level or N7 rating is stupid, and most people here agree, that those two things mean nothing.j_plemons wrote...
Mysteryman2000 wrote...
theillusiveman11 wrote...
Make it N7 ranking based. 6,000 minimum to play Platinum.
. If there is one thing I hate is carrying a whol bunch of randoms to the end of extraction because they don't know how to use cover or medi-gel or missiles.
Exactly
#111
Posté 29 juillet 2012 - 06:34
Gazz66666 wrote...
j_plemons wrote...
How much enjoyment could you possibly have getting kicked from matches, failing at the ones you do not get kicked from, and being derided by your team mates for that failure?
Perhaps that's not on the less-skilled players to stop trying to succeed at the higher difficulty levels and more on the skilled players to stop being ****s.
I don't care how bad someone is. There is precisely jack-squat reason to "deride" them for their performance. Insulting them will not help their performance in later games. Offering pointers on tactics, loadouts and whatnot will.
Which is the road to a brighter tomorrow.
The internet being what it is, it is impossible to stop someone from deriding others. I do not do it, and infact do offer pointers, which is usually met with a curt "f#$k off". There are no amount of pointers that I can offer however to get a lvl 12 drell adept using a locust 4 and widow 2 through a platinum match.
Modifié par j_plemons, 29 juillet 2012 - 06:35 .
#112
Posté 29 juillet 2012 - 06:35
edit: actually what I mean is when I host a game of u/u/gold it takes forever for it to find one or two more players to fill the lobby.
Modifié par thenotsothinman, 29 juillet 2012 - 06:37 .
#113
Posté 29 juillet 2012 - 06:35
And what happens to players who, by any combination of factors will never be good enough to complete Platinum, or Gold for that matter? Does that mean that will NEVER get access to a portion of the game, to even simply check out what it's like and experience it - even once? They paid the same amount give and take as you for this product, did they not?
There are already sufficient control measures in place to sift players out of the lobby if you are so inclined, or leave if you think it is not working out (or simply cannot get a successful kick because the lobby disagrees with you). Is it not better to reconsider the ramifications on the community if such an implementation were to be in place, rather than prioritising what may work for you or a select group, simply to introduce a form of convenience?
The tools are present. Use them. This is unnecessary automation you are asking for, which handicaps the content availability for part of the playerbase.
You are within your rights as anyone else to bring forward a suggestion, but kindly rethink this and prepare a better analysis of the situation and present to us a more convincing set of data for us to peruse and consider. As it stands, I personally cannot support this, as the underlying motivation for a gated access request has a strong bias and creates a larger disparity between the community. What supposedly works for another game and its community does not necessarily work for another.
#114
Posté 29 juillet 2012 - 06:38
#115
Posté 29 juillet 2012 - 06:40
Gashie wrote...
How do you judge that one's time is more valuable than another's? On that note, how do you ascertain whether one goes into a match with the mindset that he would like to be carried? A lot of assumptions going on here.
And what happens to players who, by any combination of factors will never be good enough to complete Platinum, or Gold for that matter? Does that mean that will NEVER get access to a portion of the game, to even simply check out what it's like and experience it - even once? They paid the same amount give and take as you for this product, did they not?
There are already sufficient control measures in place to sift players out of the lobby if you are so inclined, or leave if you think it is not working out (or simply cannot get a successful kick because the lobby disagrees with you). Is it not better to reconsider the ramifications on the community if such an implementation were to be in place, rather than prioritising what may work for you or a select group, simply to introduce a form of convenience?
The tools are present. Use them. This is unnecessary automation you are asking for, which handicaps the content availability for part of the playerbase.
You are within your rights as anyone else to bring forward a suggestion, but kindly rethink this and prepare a better analysis of the situation and present to us a more convincing set of data for us to peruse and consider. As it stands, I personally cannot support this, as the underlying motivation for a gated access request has a strong bias and creates a larger disparity between the community. What supposedly works for another game and its community does not necessarily work for another.
If anyone could be in the olympics, anyone would. It takes skill, training, and preperation to succeed in anything you want to (successfully) do. How much enjoyment can an undergeared player possibly have when he rambos away from the team on platinum, dies, and gets head stomped within 3 seconds? How enjoyable is that for the rest of the team to make up for the loss of functionality a fourth player brings?
#116
Posté 29 juillet 2012 - 06:44
#117
Posté 29 juillet 2012 - 06:47
j_plemons wrote...
theillusiveman11 wrote...
Make it N7 ranking based. 6,000 minimum to play Platinum.
I would make it dependant on matches won on Gold, were I to code it. N7 ranking is not an accurate indicator of skill. Neither is wins honestly but it is more indicative of skill then N7 ranking.
FBWGG = ticket to platinum.
#118
Posté 29 juillet 2012 - 06:50
Omega2079 wrote...
j_plemons wrote...
theillusiveman11 wrote...
Make it N7 ranking based. 6,000 minimum to play Platinum.
I would make it dependant on matches won on Gold, were I to code it. N7 ranking is not an accurate indicator of skill. Neither is wins honestly but it is more indicative of skill then N7 ranking.
FBWGG = ticket to platinum.
I seem to find alot of FBWGP matches so that would be better then little to no experience in gold.
Modifié par j_plemons, 29 juillet 2012 - 06:52 .
#119
Posté 29 juillet 2012 - 06:57
j_plemons wrote...
Gazz66666 wrote...
j_plemons wrote...
How much enjoyment could you possibly have getting kicked from matches, failing at the ones you do not get kicked from, and being derided by your team mates for that failure?
Perhaps that's not on the less-skilled players to stop trying to succeed at the higher difficulty levels and more on the skilled players to stop being ****s.
I don't care how bad someone is. There is precisely jack-squat reason to "deride" them for their performance. Insulting them will not help their performance in later games. Offering pointers on tactics, loadouts and whatnot will.
Which is the road to a brighter tomorrow.
The internet being what it is, it is impossible to stop someone from deriding others. I do not do it, and infact do offer pointers, which is usually met with a curt "f#$k off". There are no amount of pointers that I can offer however to get a lvl 12 drell adept using a locust 4 and widow 2 through a platinum match.
I know it's not possible to stop any and all derisory comments over the internet. I just find the implication that it's the fault of the less-skilled player for being less skilled, rather than the fault of the skilled player being a dick, a bit insulting.
The fact that you've given out pointers and had them thrown back in your face is dissapointing. In a case like that, where such player is not only an unskilled player but also rude and abrasive when offered help, it's all too easy to say "no-one ever takes advice". I don't often give out pointers - most of the time, the issue at hand tends to be obvious (Kroguard charging Banshees, for example) - but for example, this morning on a Gold game, an N7 33 player was hosting when I joined the lobby. A couple others joined, and, despite my reservations about this guy - who was using a Drell adept and a Locust, ironically - did fairly well. He held his own. His only mistake was that he made his run to the Extraction zone way too early which meant by the time the rest of us turned up at 45 seconds, we were covered in enemies and almost failed the mission.
Afterwards, a polite message informing him that if he'd left running to the LZ until we did, it'd have gone a bit better, was met with a positive "Ok, thanks for the advice" reply.
People are people. Some people want to learn, some people like to think they know it all anyway.
Modifié par Gazz66666, 29 juillet 2012 - 06:58 .
#120
Posté 29 juillet 2012 - 07:00
It'd be a waste of dev time to implement a 'gate' for difficulties that would just earn them flak from a large part of their player base- and we have vote kicks, friends lists and invites, and the option to leave a lobby or match at any time for a reason anyways.
Modifié par FlowCytometry, 29 juillet 2012 - 07:00 .
#121
Posté 29 juillet 2012 - 07:00
#122
Posté 29 juillet 2012 - 07:01
j_plemons wrote...
Omega2079 wrote...
j_plemons wrote...
theillusiveman11 wrote...
Make it N7 ranking based. 6,000 minimum to play Platinum.
I would make it dependant on matches won on Gold, were I to code it. N7 ranking is not an accurate indicator of skill. Neither is wins honestly but it is more indicative of skill then N7 ranking.
FBWGG = ticket to platinum.
I seem to find alot of FBWGP matches so that would be better then little to no experience in gold.
I don't think it makes for much useful experience towards platinum.
I'd rather have a few simple stats showing in the lobby. Freedom of association will always work out better than a gating scheme.
Modifié par Omega2079, 29 juillet 2012 - 07:04 .
#123
Posté 29 juillet 2012 - 07:01
#124
Posté 29 juillet 2012 - 07:11
mosesarose wrote...
find friends, play with them. Easy
What about that is easy?
#125
Posté 29 juillet 2012 - 07:13
Say you are a college/University Freshman and you want to take Calculus II badly. However, that class requires Calculus I as a pre-requisite. What do you do? ENROLL in Calculus II at the detriment of your fellow qualified peers? No. You take Calculus I to become qualified for Calculus II. Its sort of the same situation for being able to enter platinum.
And to people who say, "Just play with your friends". Well, you assume that all my ME friends are always on at the same time. People have things to do and its not always that easy. I always tend to play with friends, but sometimes, they're not available and I have to play with random players, hence this whole argument.
Modifié par fabfreebird, 29 juillet 2012 - 07:14 .





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