Mass Effect 1 is a bad game...compared to it's sequels.
#276
Posté 29 juillet 2012 - 09:59
#277
Posté 29 juillet 2012 - 10:00
If people were as hellbent to eviscerate ME1 with the same self-righteous fervor as they do ME3, they'd discover that ME1 actually... *gasp*... wasn't all that great of a story either.
#278
Posté 29 juillet 2012 - 10:01
chemiclord wrote...
The OP does have a roundabout point.
If people were as hellbent to eviscerate ME1 with the same self-righteous fervor as they do ME3, they'd discover that ME1 actually... *gasp*... wasn't all that great of a story either.
Yep.
#279
Posté 29 juillet 2012 - 10:02
spiros9110 wrote...
The main problem is, Bioware likes to take out certain aspects instead of improving on it - that again, depends on the circumstance and if it's worth keeping - I believe they should of kept the inventory system, but improve upon it, instead of making it a cluster**** like in ME1. The Mako - the vehicle itself was fine, the planets it road upon were horrible, unless it was Virmire or Noveria, mission planets. What'd they do, take it out. I would argue the statistical elements for RPG sake, but I don't really care about those, since I don't think they define RPG's.
Both of those were taken out as fan service.
Fans bashed both ME1's inventory system and the Mako mercilessly. Of course whether not Bioware taking those featuires out entirely is an improvement depends on your perspective, but if you think either was a loss the fans have to at least share equal blame for not knowing how to constructively criticize.
For me the results were mixed. I can do without ME1's clunky inventory system, which I found both tedious and time consuming. I found ME2's system to be a much better, with my only complaint being that there wasn't enough variety or customization. ME3 improved on that however, and I think that is the model they should use going forward.
The Mako's demise on the other hand, I mourned. It was a great concept that just wasn't executed as well as it should have been. But because it was a good concept it should have just been reworked for ME2, rather than scrapped all together. The Mako just needed better terrain, some tweaks to controls, and better integration into story missions and it would have been awesome. Unfortunately the legion of 'OMG teh Mako suxxx' threads all but guaranteed that it would be scrapped entirely.
#280
Posté 29 juillet 2012 - 10:02
ME1 is a bad game... on it's own.
#281
Posté 29 juillet 2012 - 10:03
There's a huge plot hole in ME2 that involves the crew getting kidnapped.
The reason ME3 has been savaged like it has is because the ending was executed, so, so poorly. And for the most part it still is in some ways. The Shepard lives scene still isn't enough for some people.
When people are happy they shut up. That's a fact.
#282
Posté 29 juillet 2012 - 10:04
Modifié par ghostz82, 29 juillet 2012 - 10:16 .
#283
Posté 29 juillet 2012 - 10:05
Mesina2 wrote...
Wrong OP.
ME1 is a bad game... on it's own in my opinion.
Fixed for you...you know is not a fact.
#284
Guest_Cthulhu42_*
Posté 29 juillet 2012 - 10:06
Guest_Cthulhu42_*
Indeed.spiros9110 wrote...
chemiclord wrote...
The OP does have a roundabout point.
If people were as hellbent to eviscerate ME1 with the same self-righteous fervor as they do ME3, they'd discover that ME1 actually... *gasp*... wasn't all that great of a story either.
Yep.
#285
Posté 29 juillet 2012 - 10:07
Taboo-XX wrote...
When people are happy they shut up. That's a fact.
This is true.
Consider that many of the people who rail against ME3's supposedly immersion-breaking autodialogue, are fans of the Witcher 2. Geralt probably has twice as much autodialogue as Shepard.
The difference?
The Witcher 2's ending didn't anger anyone, and as such it didn't prompt them to then examine the rest of the game with a magnifying glass and nitpick every flaw, both real and imagined.
chemiclord wrote...
The OP does have a roundabout point.
If people were as hellbent to eviscerate ME1 with the same self-righteous fervor as they do ME3, they'd discover that ME1 actually... *gasp*... wasn't all that great of a story either.
This.
Modifié par Han Shot First, 29 juillet 2012 - 10:10 .
#286
Posté 29 juillet 2012 - 10:07
Quite.Cthulhu42 wrote...
Indeed.spiros9110 wrote...
chemiclord wrote...
The OP does have a roundabout point.
If people were as hellbent to eviscerate ME1 with the same self-righteous fervor as they do ME3, they'd discover that ME1 actually... *gasp*... wasn't all that great of a story either.
Yep.
#287
Posté 29 juillet 2012 - 10:09
D24O wrote...
Quite.Cthulhu42 wrote...
Indeed.spiros9110 wrote...
chemiclord wrote...
The OP does have a roundabout point.
If people were as hellbent to eviscerate ME1 with the same self-righteous fervor as they do ME3, they'd discover that ME1 actually... *gasp*... wasn't all that great of a story either.
Yep.
Most agreeable.
#288
Posté 29 juillet 2012 - 10:10
Indubitably. And the game really starts feeling like a chore after playing through it enough times, compared to ME2 and 3, especially 2, which manage to stay fresh.D24O wrote...
Quite.Cthulhu42 wrote...
Indeed.spiros9110 wrote...
Yep.chemiclord wrote...
The OP does have a roundabout point.
If people were as hellbent to eviscerate ME1 with the same self-righteous fervor as they do ME3, they'd discover that ME1 actually... *gasp*... wasn't all that great of a story either.
Modifié par Arcadian Legend, 29 juillet 2012 - 10:12 .
#289
Posté 29 juillet 2012 - 10:17
#290
Posté 29 juillet 2012 - 10:22
Han Shot First wrote...
Taboo-XX wrote...
When people are happy they shut up. That's a fact.
This is true.
Consider that many of the people who rail against ME3's supposedly immersion-breaking autodialogue, are fans of the Witcher 2. Geralt probably has twice as much autodialogue as Shepard.
The difference?
Geralt was always a predefined character based on some books. And yet still the choices in this game have more consequences then all Mass Effect games together. Even a completly different chapter.
#291
Guest_Cthulhu42_*
Posté 29 juillet 2012 - 10:23
Guest_Cthulhu42_*
Well, the difference is that Geralt is a character with a predefined personality.Han Shot First wrote...
Consider that many of the people who rail against ME3's supposedly immersion-breaking autodialogue, are fans of the Witcher 2. Geralt probably has twice as much autodialogue as Shepard.
#292
Posté 29 juillet 2012 - 10:23
#293
Posté 29 juillet 2012 - 10:26
Cthulhu42 wrote...
Well, the difference is that Geralt is a character with a predefined personality.Han Shot First wrote...
Consider that many of the people who rail against ME3's supposedly immersion-breaking autodialogue, are fans of the Witcher 2. Geralt probably has twice as much autodialogue as Shepard.
Double standard exists on the bsn.
#294
Posté 29 juillet 2012 - 10:26
Arcadian Legend wrote...
D24O wrote...
Cthulhu42 wrote...
spiros9110 wrote...
Yep.chemiclord wrote...
The OP does have a roundabout point.
If people were as hellbent to eviscerate ME1 with the same self-righteous fervor as they do ME3, they'd discover that ME1 actually... *gasp*... wasn't all that great of a story either.
Indeed.
Quite.
Indubitably.
Agreed.
Modifié par BaladasDemnevanni, 29 juillet 2012 - 10:27 .
#295
Posté 29 juillet 2012 - 10:28
Cthulhu42 wrote...
Well, the difference is that Geralt is a character with a predefined personality.Han Shot First wrote...
Consider that many of the people who rail against ME3's supposedly immersion-breaking autodialogue, are fans of the Witcher 2. Geralt probably has twice as much autodialogue as Shepard.
And always was. There wasnt a sudden change.
#296
Posté 29 juillet 2012 - 10:29
BaladasDemnevanni wrote...
Arcadian Legend wrote...
D24O wrote...
Cthulhu42 wrote...
spiros9110 wrote...
Yep.chemiclord wrote...
The OP does have a roundabout point.
If people were as hellbent to eviscerate ME1 with the same self-righteous fervor as they do ME3, they'd discover that ME1 actually... *gasp*... wasn't all that great of a story either.
Indeed.
Quite.
Indubitably.
Agreed.
Affirmattive
Modifié par BrookerT, 29 juillet 2012 - 10:29 .
#297
Posté 29 juillet 2012 - 10:30
In conclusion, every single game in the history of games is equal, because all games are bad if you nitpick enough.The Mad Hanar wrote...
Point is, any game can seem bad with the right amount of nit picking.
I win!
#298
Posté 29 juillet 2012 - 10:30
KotorEffect3 wrote...
Cthulhu42 wrote...
Well, the difference is that Geralt is a character with a predefined personality.Han Shot First wrote...
Consider that many of the people who rail against ME3's supposedly immersion-breaking autodialogue, are fans of the Witcher 2. Geralt probably has twice as much autodialogue as Shepard.
Double standard exists on the bsn.
Not exactly...the problem is Shepard was touted as a custom made character, when Shepard was always a hybrid, pre-made character that we just control and make decisions for. He is basically a mix of Link, from the Legend of Zelda, and the Warden from Dragon Age: Origins in that regard; we control them and make decisions for them, but the story has a start and end-point, and certain aspects of it can't be changed.
So Shepard is more like Geralt than anyone else, people just seem to enjoy Geralt more, even though I think hes a poorly written character personally.
#299
Posté 29 juillet 2012 - 10:33
Well story indeed is not the end all be all because I like Skyrim for example. I have not even gone past the first quest the Greybeards give you and have largely ignored the main story. I have had fun running around getting cool looking gear, doing faction quests, etc. etc. But the difference is I knew ahead of time that that is what I was getting and doing with Skyrim. I did not get ME3 to run around having fun, robbing city guards, and all that free world sandbox stuff. I got ME3 to finish this story. I got drawn into this world and I wanted to see how the story ends. If the story was lackluster then the things it did well get overshadowed. Had ME3 been a stand alone game, I don't think anyone would be bothered by story since the other things the game does, it does very well. Unfortunately, it was the last game of a trilogy, not a standalone title.ghostz82 wrote...
People talk so much about the story of the games which is important but how about how much fun the games are I mean doesn't that matter too. Some games don't always have what everyone wants and let's say you don't like the story but yet you keep playing the game either way doesn't the fact that the game is real fun mean anything and can't that sometimes that be enough for it to be a great game.
#300
Posté 29 juillet 2012 - 10:36
ME1 had a weaker gameplay but incredible story where you decide what you want to say. Even if some choices say the same thing, I like the fact that I feel in CONTROL of my Shepard's behavior
ME3 had strong gameplay but poor writing where your Shepard has lots of autodialogue. It feels like Shepard's behavoir for most parts you can't control.
Bottom line for me, Great Story > Great Gameplay
That's why I consider ME1 and ME2 clearly the best in the series





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