Mass Effect 1 is a bad game...compared to it's sequels.
#301
Posté 29 juillet 2012 - 10:38
Geralt gets a pass on the autodialogue only because people weren't soured on the Witcher 2 by a disappointing ending.
#302
Posté 29 juillet 2012 - 10:39
fr33stylez wrote...
In conclusion, every single game in the history of games is equal, because all games are bad if you nitpick enough.The Mad Hanar wrote...
Point is, any game can seem bad with the right amount of nit picking.
I win!
Limbo of the Lost. South Park the Game. Your turn.
Modifié par Humakt83, 29 juillet 2012 - 10:39 .
#303
Posté 29 juillet 2012 - 10:46
Han Shot First wrote...
Shepard was never a blank slate character with a personality and background entirely defined the player. The player had some influence over Shepard but never complete control.
Geralt gets a pass on the autodialogue only because people weren't soured on the Witcher 2 by a disappointing ending.
Funnily enough, people were dissapointed with the Witcher 2's original ending. It was lackluster, lacked any sort of closure and no choices made an impact on the ending. It was critiscized and the devs changed it to add more clarity and closure with a free update. They even said that they wanted to protect the "artistic integrity" of the story. (which bioware never even said), funny world.
#304
Posté 29 juillet 2012 - 10:47
Granted you never had complete control of Shepard but you always had paragon and renegade. Mass Effect 3 completely disregarded you could be a renegade Shepard and what the renegade philosophy was. The dream sequences about that little kid for example. It is supposed to be about the innocent people who were lost and you couldn't save. A renegade Shepard specifically says that they are fighting for the ones left standing not the fallen. If anything, a renegade Shepard should be fearing defeat and have a nightmare about everything going wrong despite all your sacrifice and Harbinger lasering you to death or something. Then there is the whole destroy/control issue. Despite the renegade philosophy of anything it takes, you are forced to say control is impossible and TIM is insane. Keep in mind that under TIM's influence, someone was brought back from the dead and they found a way to control the Geth. There is no reason for any Shepard but especially a renegade to just dismiss TIM's argument. Heck, in the final confrontation, you spend most of the time arguing that control is impossible or wrong instead of using the more obvious argument that he is indoctrinated. There is no reason to not just agree with TIM and tell him control is correct and to just to do it and then get on him for being indoctrinated but instead you have to frame the whole argument on control being wrong/impossible. All of this was clearly made with you being a paragon Shepard in mind and dismissing the entire Renegade Shepard personality and stances.Han Shot First wrote...
Shepard was never a blank slate character with a personality and background entirely defined the player. The player had some influence over Shepard but never complete control.
#305
Posté 29 juillet 2012 - 10:48
BrookerT wrote...
Han Shot First wrote...
Shepard was never a blank slate character with a personality and background entirely defined the player. The player had some influence over Shepard but never complete control.
Geralt gets a pass on the autodialogue only because people weren't soured on the Witcher 2 by a disappointing ending.
Funnily enough, people were dissapointed with the Witcher 2's original ending. It was lackluster, lacked any sort of closure and no choices made an impact on the ending. It was critiscized and the devs changed it to add more clarity and closure with a free update. They even said that they wanted to protect the "artistic integrity" of the story. (which bioware never even said), funny world.
Ah, glad I missed that then.
I was late to the Witcher 2 and played it after the upgrades.
#306
Posté 29 juillet 2012 - 10:49
Han Shot First wrote...
BrookerT wrote...
Han Shot First wrote...
Shepard was never a blank slate character with a personality and background entirely defined the player. The player had some influence over Shepard but never complete control.
Geralt gets a pass on the autodialogue only because people weren't soured on the Witcher 2 by a disappointing ending.
Funnily enough, people were dissapointed with the Witcher 2's original ending. It was lackluster, lacked any sort of closure and no choices made an impact on the ending. It was critiscized and the devs changed it to add more clarity and closure with a free update. They even said that they wanted to protect the "artistic integrity" of the story. (which bioware never even said), funny world.
Ah, glad I missed that then.
I was late to the Witcher 2 and played it after the upgrades.
Its all quite funny, in a meta sort of way
#307
Posté 29 juillet 2012 - 10:50
Humakt83 wrote...
fr33stylez wrote...
In conclusion, every single game in the history of games is equal, because all games are bad if you nitpick enough.The Mad Hanar wrote...
Point is, any game can seem bad with the right amount of nit picking.
I win!
Limbo of the Lost. South Park the Game. Your turn.
Charlie's Angels, Elf Bowling 2.
I'll take it up a notch.
Superbabies: Baby Geniuses 2 is equal to The Godfather.
#308
Posté 29 juillet 2012 - 10:56
fr33stylez wrote...
Humakt83 wrote...
fr33stylez wrote...
In conclusion, every single game in the history of games is equal, because all games are bad if you nitpick enough.The Mad Hanar wrote...
Point is, any game can seem bad with the right amount of nit picking.
I win!
Limbo of the Lost. South Park the Game. Your turn.
Charlie's Angels, Elf Bowling 2.
I'll take it up a notch.
Superbabies: Baby Geniuses 2 is equal to The Godfather.
50 shades of grey is equal to Dante's Inferno
#309
Posté 29 juillet 2012 - 10:57
The fact that you're the first organic here proves this.
#310
Posté 29 juillet 2012 - 10:58
The Mad Hanar wrote...
It's a great story...but a bad game
Redeeming features:
Virmire
Ilos
Noveria
The ending
The Biotic classes
The music
The plot
The characters
The tension (up to a point)
What makes it bad?
Tedious exploration... - which was taken out of ME3
with a barely controllable vehicle... - which was taken out of ME2
that leads to repetitive missions... - which is a problem that ME3 doesn't have
which re use the same surroundings and enemy factions - Again, an issue that ME3 doesn't have
Dialogue "choices" that lead Shepard to say the same thing no matter what - which is worse than auto dialogue, really...an illusion of choice to make the game seem deeper than it is
Shooting a gun on any level that's lower than 15 - Improved upon in ME2, and again in ME3
Bugs, and lots of them - Still a bit of a problem
Clunky combat overall - Improved upon in ME2 and 3
Re used sound bits - A non issue in the sequels
Unrealistic scope of time - would Saren really wait for you to run around a bunch of unmapped planets? Really? - Improved upon by making the side missions fit within the narrative in ME3
Any weapon reliant class - Made better in the sequels
A clunky inventory system - Non exsistent in the sequels.
There you have it. If you nit pick a game enough you can find problems in it. Ones that can be improved upon.
I don't think that's nitpicking, lots of ME fans disliked every one of the features you listed. For the most part, the series has gotten better over time. There are various RPG aspects of ME1 many hardcore RPG fans would have preferred to see in later sequels (or improved upon), but everyone of us posting in this thread loves each game in some shape or fashion. Especially seeing as the narrative is arguably the most important aspect of the ME-series, that alone has kept many people engaged past drastic game-changes. Sure most ME players disliked the last hour and a half of Priority Earth and the last fifteen minutes of the game, but the overall SP (and even the MP) of ME3 was enjoyable to most/many players respectively. ME1 was great for it's time but after recently re-playing ME1 with a new career Shep, I gotta say ME2 and 3 are definitely superior.
Modifié par Kyerea, 29 juillet 2012 - 11:00 .
#311
Posté 29 juillet 2012 - 10:59
MegaSovereign wrote...
You have choice. More than you know.
The fact that you're the first organic here proves this.
I don't believe that
YOUR BELIEF IS NOT REQUIRED
#312
Posté 29 juillet 2012 - 11:04
#313
Posté 29 juillet 2012 - 11:05
Loved ME1 when it came out on PC (As I do not have an xbox)
Loved AC1 when it came out
Played ME1 until a sequel was released.
Played AC1 Until I completed everything
Played ME2, and it made me realise what a poor game ME1 was in comparison.
Played AC2, and it made me realise what a poor game AC1 was in comparison.
I think it happens when you love the idea behind the game but close an eye on the poor gameplay because you love the story and the world/experience.
/opinion
Modifié par MadRabbit999, 29 juillet 2012 - 11:06 .
#314
Posté 29 juillet 2012 - 11:10
#315
Posté 29 juillet 2012 - 11:15
Which can speak for like, half of ME3's problems in the other thread.
#316
Posté 29 juillet 2012 - 11:17
ShepnTali wrote...
Yep, there's nitpicking and then there's the biggest, fattest, ugliest elephant in the room that can't be missed. The elephant that has since lost a little weight and slapped on a heap of makeup.
You're talking about how the Council didn't believe Shepard when he first accused Saren, but believed Tali's recording without doing a thing to check its authenticity, right?
Modifié par Cheviot, 29 juillet 2012 - 11:17 .
#317
Posté 29 juillet 2012 - 11:18
Ozida wrote...
#318
Posté 29 juillet 2012 - 11:18
#319
Posté 29 juillet 2012 - 11:24
Cheviot wrote...
ShepnTali wrote...
Yep, there's nitpicking and then there's the biggest, fattest, ugliest elephant in the room that can't be missed. The elephant that has since lost a little weight and slapped on a heap of makeup.
You're talking about how the Council didn't believe Shepard when he first accused Saren, but believed Tali's recording without doing a thing to check its authenticity, right?
Nope.
#320
Posté 29 juillet 2012 - 11:34
ShepnTali wrote...
Cheviot wrote...
ShepnTali wrote...
Yep, there's nitpicking and then there's the biggest, fattest, ugliest elephant in the room that can't be missed. The elephant that has since lost a little weight and slapped on a heap of makeup.
You're talking about how the Council didn't believe Shepard when he first accused Saren, but believed Tali's recording without doing a thing to check its authenticity, right?
Nope.
Are you talking about how the Protheans seem to have invented teleportation independently of the Reapers and no one remarks on it?
#321
Posté 29 juillet 2012 - 11:40
BrookerT wrote...
Han Shot First wrote...
BrookerT wrote...
Han Shot First wrote...
Shepard was never a blank slate character with a personality and background entirely defined the player. The player had some influence over Shepard but never complete control.
Geralt gets a pass on the autodialogue only because people weren't soured on the Witcher 2 by a disappointing ending.
Funnily enough, people were dissapointed with the Witcher 2's original ending. It was lackluster, lacked any sort of closure and no choices made an impact on the ending. It was critiscized and the devs changed it to add more clarity and closure with a free update. They even said that they wanted to protect the "artistic integrity" of the story. (which bioware never even said), funny world.
Ah, glad I missed that then.
I was late to the Witcher 2 and played it after the upgrades.
Its all quite funny, in a meta sort of way
Or just sad and hypocritical, but hindsight is a **** like that.
#322
Posté 29 juillet 2012 - 11:45
#323
Posté 29 juillet 2012 - 11:56
Cheviot wrote...
ShepnTali wrote...
Yep, there's nitpicking and then there's the biggest, fattest, ugliest elephant in the room that can't be missed. The elephant that has since lost a little weight and slapped on a heap of makeup.
You're talking about how the Council didn't believe Shepard when he first accused Saren, but believed Tali's recording without doing a thing to check its authenticity, right?
Or Saren attacking Eden Prime to get a Prothean beacon to tell him where the Conduit was when he 1) was a Spectre, 2) didn't need the Conduit to get the Presidium, and 3) already had a beacon on Virmire?
Modifié par Han Shot First, 29 juillet 2012 - 11:58 .
#324
Posté 30 juillet 2012 - 12:00
Those Protheans wrote...
Stupid kids post threads in the wrong forum.
OMGdidn'tyouhear?
Reapers aren't the problem anymore,
kids are...
#325
Guest_Rubios_*
Posté 30 juillet 2012 - 12:13
Guest_Rubios_*
BrookerT wrote...
fr33stylez wrote...
Humakt83 wrote...
fr33stylez wrote...
In conclusion, every single game in the history of games is equal, because all games are bad if you nitpick enough.The Mad Hanar wrote...
Point is, any game can seem bad with the right amount of nit picking.
I win!
Limbo of the Lost. South Park the Game. Your turn.
Charlie's Angels, Elf Bowling 2.
I'll take it up a notch.
Superbabies: Baby Geniuses 2 is equal to The Godfather.
50 shades of grey is equal to Dante's Inferno
Titanic is equal to SWTOR.
Modifié par Rubios, 30 juillet 2012 - 12:14 .





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