Mass Effect 1 is a bad game...compared to it's sequels.
#326
Posté 30 juillet 2012 - 12:15
ME1 was a much better RPG than the other 2. that alone makes it a great game
#327
Posté 30 juillet 2012 - 12:18
ME1 I could do whatever mission I wanted first to unlock Virmire. ME2, I could recruit or perform loyalties in any order to unlock the next part of the game. I had side quests that were relatively unrelated to the story, but were still on unique and different maps with separate objectives for each. I could choose my direction within the confines of the game and chose my Shepard's lines according to how I feel at the time, but ME3?
In ME3, I'm trapped in a singular path with fetch quests and maybe 5 side quests that are repurposed multiplayer maps. ME1+2 had that spacious(no pun intended) feeling that ME3 lost by railroading us into a set path in game. The diaogue was horrible. I wanted to speak to my teammates one on one, not get this ambiant Zaeed-dialogue. I wanted to sit down with my LI and chat. Learn what the hell they've been doing in the last six months while I was imprisoned. ME3 is a pile of missed opportunity, and I'm sorry for that. If it had been pushed back to 2013 to polish it's obviously unfinshed content, I would have been happier.
If ME1 was completely remastered with ME3 graphics and combat system, most of my qualms with the game would vanish.
Modifié par Aurora313, 30 juillet 2012 - 12:22 .
#328
Posté 30 juillet 2012 - 12:21
#329
Posté 30 juillet 2012 - 12:23
ShepnTali wrote...
Yep, there's nitpicking and then there's the biggest, fattest, ugliest elephant in the room that can't be missed. The elephant that has since lost a little weight and slapped on a heap of makeup.
Hey! Ashley was not THAT fat!
So what if she got a boob job and some collagen injected into her lips? Geez... she's seen the competition for Shep's affections now, she knows she's gotta step up her game! That milkshake wasn't gonna be bringing the boys to her yard without an added cherry, ya know what I mean?
#330
Posté 30 juillet 2012 - 12:24
ME2 had the perfect balance of action shooting and dialogue choice and branching story, a nice middle ground.
ME3, while I like the gameplay changes, still had too little rpg elements, and the endings really damaged it until the EC for me.
ME1 I like the least because in order to get to the good story parts you have to shift through a lot of poorly done gameplay sections, making it more a chore than a game to play through.
This is all my opinion though, and the difference between these are like 1 or 2 % for me so it's not even a big drop in how I'd rank these games. ME2: 93 out of 100, ME3: 91 out of 100, ME1: 90 out of 100.
Modifié par xsdob, 30 juillet 2012 - 12:26 .
#331
Posté 30 juillet 2012 - 12:29
#332
Posté 30 juillet 2012 - 12:29
That was explained in the chat with Vigil if you bring Liara (at least I think that is where it is). They point out that Sovereign's fear of whatever the Conduit was led Saren to be a fugitive and having to use the Conduit in the first place. Basically, Sovvy did not know what the Conduit was and was afraid to fall into a Prothean trap upon attacking the Citadel immediately. By the time it and Saren found out what the conduit was, they needed to use it to attack the Citadel. So yes, if Saren and Sovvy had just skipped attacking Eden Prime and attacked the Citadel, they would have been successful, but they didn't know that. It wasn't a plot hole.Han Shot First wrote...
Cheviot wrote...
ShepnTali wrote...
Yep, there's nitpicking and then there's the biggest, fattest, ugliest elephant in the room that can't be missed. The elephant that has since lost a little weight and slapped on a heap of makeup.
You're talking about how the Council didn't believe Shepard when he first accused Saren, but believed Tali's recording without doing a thing to check its authenticity, right?
Or Saren attacking Eden Prime to get a Prothean beacon to tell him where the Conduit was when he 1) was a Spectre, 2) didn't need the Conduit to get the Presidium, and 3) already had a beacon on Virmire?
And he had a beacon on Virmire because he found out about the conduit before in the first place. He was likely checking the one on Eden Prime to see if it had any new data.
#333
Guest_The Mad Hanar_*
Posté 30 juillet 2012 - 12:32
Guest_The Mad Hanar_*
RyanSoup wrote...
For the most part, exploration was optional. Side-missions were completely optional. And what do you mean "Re-uses the same enemy factions?" Surroundings I understand, but ME3 really only has three factions... If you want to talk about unrealistic scope of time, how long do you think it takes to scan planets in every system, retrieve the junk from them, then find who needs it and give it to them. Seriously. You're really just grasping at straws to try and prove your point
You fight the same faceless mercs and drones over and over again in ME1. Also, the exploration adds about 12 hours of gameplay. The fetching only adds like 3. So it takes way less time to scan.
#334
Posté 30 juillet 2012 - 12:38
#335
Posté 30 juillet 2012 - 12:41
#336
Posté 30 juillet 2012 - 12:50
#337
Posté 30 juillet 2012 - 12:50
Don't worry, people don't know what nostalgia means.easygame88 wrote...
I don't get the nostalgia argument when discussing ME1 when it is a game that can be picked up and played right now. It's not like people are just remembering the good old days. I played ME1 again several months ago when playing through the entire series and, yeah, it is as good as it has always been.
#338
Posté 30 juillet 2012 - 01:13
fr33stylez wrote...
Don't worry, people don't know what nostalgia means.easygame88 wrote...
I don't get the nostalgia argument when discussing ME1 when it is a game that can be picked up and played right now. It's not like people are just remembering the good old days. I played ME1 again several months ago when playing through the entire series and, yeah, it is as good as it has always been.
Apparently
#339
Posté 30 juillet 2012 - 01:39
So you prefer less exploration gameplay and more fetching for junk using planet scannig?The Mad Hanar wrote...
RyanSoup wrote...
For the most part, exploration was optional. Side-missions were completely optional. And what do you mean "Re-uses the same enemy factions?" Surroundings I understand, but ME3 really only has three factions... If you want to talk about unrealistic scope of time, how long do you think it takes to scan planets in every system, retrieve the junk from them, then find who needs it and give it to them. Seriously. You're really just grasping at straws to try and prove your point
You fight the same faceless mercs and drones over and over again in ME1. Also, the exploration adds about 12 hours of gameplay. The fetching only adds like 3. So it takes way less time to scan.
wat
Modifié par Marauder Shields N7, 30 juillet 2012 - 01:44 .
#340
Posté 30 juillet 2012 - 01:40
corkey sweet wrote...
i disagree,
ME1 was a much better RPG than the other 2. that alone makes it a great game
Better RPG does not necessarily equate to better overall game
#341
Posté 30 juillet 2012 - 01:41
Persephone wrote...
I enjoyed all three games. I guess I like bad games, huh?
Nah you are just reasonable
#342
Guest_The Mad Hanar_*
Posté 30 juillet 2012 - 01:44
Guest_The Mad Hanar_*
Marauder Shields N7 wrote...
So you prefer less gameplay and more fetch planet scannig?The Mad Hanar wrote...
RyanSoup wrote...
For the most part, exploration was optional. Side-missions were completely optional. And what do you mean "Re-uses the same enemy factions?" Surroundings I understand, but ME3 really only has three factions... If you want to talk about unrealistic scope of time, how long do you think it takes to scan planets in every system, retrieve the junk from them, then find who needs it and give it to them. Seriously. You're really just grasping at straws to try and prove your point
You fight the same faceless mercs and drones over and over again in ME1. Also, the exploration adds about 12 hours of gameplay. The fetching only adds like 3. So it takes way less time to scan.
wat
I prefer to not have 12 hours of the same exact tedious game play.
#343
Posté 30 juillet 2012 - 01:45
KotorEffect3 wrote...
Persephone wrote...
I enjoyed all three games. I guess I like bad games, huh?
Nah you are just reasonable
Yup.
#344
Posté 30 juillet 2012 - 01:49
its not always the EXACT same.The Mad Hanar wrote...
Marauder Shields N7 wrote...
So you prefer less gameplay and more fetch planet scannig?The Mad Hanar wrote...
RyanSoup wrote...
For the most part, exploration was optional. Side-missions were completely optional. And what do you mean "Re-uses the same enemy factions?" Surroundings I understand, but ME3 really only has three factions... If you want to talk about unrealistic scope of time, how long do you think it takes to scan planets in every system, retrieve the junk from them, then find who needs it and give it to them. Seriously. You're really just grasping at straws to try and prove your point
You fight the same faceless mercs and drones over and over again in ME1. Also, the exploration adds about 12 hours of gameplay. The fetching only adds like 3. So it takes way less time to scan.
wat
I prefer to not have 12 hours of the same exact tedious game play.
#345
Guest_The Mad Hanar_*
Posté 30 juillet 2012 - 01:50
Guest_The Mad Hanar_*
Marauder Shields N7 wrote...
its not always the EXACT same.The Mad Hanar wrote...
Marauder Shields N7 wrote...
So you prefer less gameplay and more fetch planet scannig?The Mad Hanar wrote...
RyanSoup wrote...
For the most part, exploration was optional. Side-missions were completely optional. And what do you mean "Re-uses the same enemy factions?" Surroundings I understand, but ME3 really only has three factions... If you want to talk about unrealistic scope of time, how long do you think it takes to scan planets in every system, retrieve the junk from them, then find who needs it and give it to them. Seriously. You're really just grasping at straws to try and prove your point
You fight the same faceless mercs and drones over and over again in ME1. Also, the exploration adds about 12 hours of gameplay. The fetching only adds like 3. So it takes way less time to scan.
wat
I prefer to not have 12 hours of the same exact tedious game play.
You're right, sometimes you go through the left door and sometimes you go through the right door.
#346
Posté 30 juillet 2012 - 01:55
yeah and sometimes of screaming GO GO GO! they'll yell ENEMIES EVERYWHERE!The Mad Hanar wrote...
Marauder Shields N7 wrote...
its not always the EXACT same.The Mad Hanar wrote...
Marauder Shields N7 wrote...
So you prefer less gameplay and more fetch planet scannig?The Mad Hanar wrote...
RyanSoup wrote...
For the most part, exploration was optional. Side-missions were completely optional. And what do you mean "Re-uses the same enemy factions?" Surroundings I understand, but ME3 really only has three factions... If you want to talk about unrealistic scope of time, how long do you think it takes to scan planets in every system, retrieve the junk from them, then find who needs it and give it to them. Seriously. You're really just grasping at straws to try and prove your point
You fight the same faceless mercs and drones over and over again in ME1. Also, the exploration adds about 12 hours of gameplay. The fetching only adds like 3. So it takes way less time to scan.
wat
I prefer to not have 12 hours of the same exact tedious game play.
You're right, sometimes you go through the left door and sometimes you go through the right door.
In all seriousness though I loved exploration it's what made ME1 special IMO
#347
Guest_The Mad Hanar_*
Posté 30 juillet 2012 - 01:58
Guest_The Mad Hanar_*
#348
Posté 30 juillet 2012 - 01:59
Story wise, ME1 is a well executed but cliche self-righteous prophet/messiah story with it's sequels being the lowest of the low pulp schlock garbage with rubbish such as the death of the protaganist as a cheap plot device to fast forward two years and a deus ex machina device (crucible) being one of the worst plots in gaming history.
As a whole, the series utterly fails as a trilogy with loose continuity and retcons galore and it's hyped feature of choices carrying over being a total bust with even non-RPGs wiping the floor with it when it comes to a branching narrative such as Starcraft 2 and freaking GTAIV.
Modifié par Seboist, 30 juillet 2012 - 02:01 .
#349
Posté 30 juillet 2012 - 02:05
Seboist wrote...
Gameplay wise,ME1 and 2 are mediocre sub-standard shooters with half-baked RPG elements with a sprinkling of light C&C here and there. ME3 on the other hand is a serviceable Gears clone that's even more linear than the series it's trying to copy.
Story wise, ME1 is a well executed but cliche self-righteous prophet/messiah story with it's sequels being the lowest of the low pulp schlock garbage with rubbish such as the death of the protaganist as a cheap plot device to fast forward two years and a deus ex machina device (crucible) being one of the worst plots in gaming history.
As a whole, the series utterly fails as a trilogy with loose continuity and retcons galore and it's hyped feature of choices carrying over being a total bust with even non-RPGs wiping the floor with it when it comes to a branching narrative such as Starcraft 2 and freaking GTAIV.
pulp schlock this blah blah blah go away
#350
Posté 30 juillet 2012 - 02:13
KotorEffect3 wrote...
pulp schlock this blah blah blah go away
I'm glad you liked it.





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