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What sucks more the Hammerhead or Mako?


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23 réponses à ce sujet

#1
Neo DrKefka

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 You choose.

Both equally suck so its hard to say

#2
PsiFive

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The Hammerhead. No doubt about it in my mind.

The Mako: two guns, a 360 degree turret, the ability to leapfrog rockets and Thresher Maw acid spits, heaps of armour and shields, and best of all, an indicator to tell you when you need to get out of the fight to avoid getting killed. It's only real problem was not really a problem of the Mako itself but the infuriatingly difficult landscape designs you had to drive it over. On mission planets with fairly well defined paths and sidequest planets where the maps had ways you could drive round the most annoying scenery it was great.

The Hammerhead: one rocket launcher that fires rockets with a mind of their own, no turret meaning you have to reorient the whole vehicle to shoot at something else, engines that are prone to overheating but strangely are unable to prevent the whole thing from freezing up on an ice planet, armour apparently made from soaking wet cardboard, and worst of all no indication that the damn thing is about to be blown up apart from a woowoowoo noise you can barely notice in the middle of a fight. And despite being able to fly short distances it still gets hung up on the goddamn scenery a lot.

#3
crypticcat 2o2p

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I love the Hammerhead and I was fully expecting it to be the main-exploration vessel in ME3. Oh well.

#4
BurningBlood

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I enjoyed both vehicles. I agree with PsiFive about the Mako's issues being mostly due to the terrain it had to navigate, and also about the lack of a shields/health display for the Hammerhead. The Hammerhead's rocket launcher's inability to rotate was almost completely mitigated by the fact that the entire vehicle could be flown sideways, so strafing was still entirely possible. Similarly, the Hammerhead had the ability to "jump"; unfortunately this did not allow you avoid missiles like you could with the Mako, because in ME2 missiles track you, but that's a "feature" of ME2 combat overall rather than an issue with the Hammerhead itself.

I think a hovering vehicle like the Hammerhead would ultimately be more practical as an all-purpose exploration vehicle - certainly so if the Mako's ability to climb almost sheer vertical faces was more realistic :) - but just in terms of gameplay, I enjoyed them equally.

#5
LegionMan

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I miss the Mako.  Albeit not the fact that BW hid caches in near-inaccesible parts of the map. 

#6
Guest_Rubios_*

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I love the Mako.

The hammerhead's controls are weird.

#7
Nukeknockout

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I loved bouncing all over uncharted worlds in the Mako. That, combined with the health indicator, the jump jets, and the extreme firepower means that the thing can hold its own, move faster than Shepard, and escape from unwinnable battles. The only real weaknesses to the Mako were the relatively low power of the jump jets and the experience point reduction for kills in it.

The Hammerhead is a completely different vehicle than the Mako. Whereas the Mako could make targeted shots at extreme range and was near impossible to destroy, Hammerhead has really pathetic weapons and armor in exchange for much greater mobility.

Part of the Hammerhead's problem is that the maps it can use in the Firewalker pack are narrow, focused maps which really strikes against the Hammerhead's strength compared to the Mako which is its ability to literally go anywhere. Personally, I think Hammerhead would have been awesome in Mass Effect 1 where there was more emphasis on exploring, and Mako would generally fare better in Mass Effect 2 where there is more emphasis on combat.

Both vehicles have strengths, but Hammerhead is the worse due to having to be played like an MBT when it's best described as a Harrier jump jet and because of it's disturbing lack of a health bar. Mako was mobile enough to compensate in Mass Effect, but Hammerhead is not powerful enough to compensate in Mass Effect 2.

-Nukeknockout

#8
PsiFive

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Nukeknockout wrote...

The only real weaknesses to the Mako were the relatively low power of the jump jets and the experience point reduction for kills in it.


There's a console command which triples the power of the Mako's jump jets, though I haven't tried it out myself and can't say whether it creates new problems. I think there's also a way round the XP penalty, though I'd say that isn't really a problem with the Mako itself so much as a game design decision to discourage simply sitting behind a big cannon blasting everything out of your way. But when there's also a console command to give yourself as many XP as you want so you can level up to 60 on Eden Prime before you've shot anything it's hard to understand why they bothered.

#9
Outlawstar15a2

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The Mako. The Hammerhead is squishy and easily destroyed I'll grant you that but with a pilot using common sense and careful maneuvering it can tear crap up. The Mako unfortunately brings the boom and can also jump but it's jumping capability is far inferior to the Hammerhead's and can easily get stuck in a valley with very high walls. However, to be far the Mako's major problems are mostly attributed to bad map design. I also find the Mako much slower then the Hammerhead but then the Hammerhead is a hovertank so I expect it to be faster to compensate for weaker armor.

Modifié par Outlawstar15a2, 06 août 2012 - 07:54 .


#10
Elfergos

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The vehicles were terrible and didn't add anything worthwhile.

#11
Mello

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Hammerhead the controls just pissed me off.
Image IPB

#12
Hrothdane

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I never minded the Mako itself, and I contend to this day that the main problem was the ridiculous amount of mountain ranges and sheer climbs. I liked the guns better than the Hammerhead's rockets, and since the Mako could actually take a hit, I didn't have to hover around like an idiot constantly so I don't get 1-shotted.

#13
Eyelidsz

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Hammerhead was a wet turd. Mako was just ok. Played on pc, btw.

#14
BurningBlood

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I admit I laughed out loud at iPoohCupCakes' gif.

#15
GarvakD

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Thanks for the gif.
Anyways, I prefer Mako. Close though.
I preferred Hammerhead for mobility (although the Mako does beat that on certain aspects) but I prefer Mako in combat.

#16
Mordak55

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The Mako was a lot tougher, but the Hammerhead had a better gun

#17
Spanishcat

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I appreciated that both vehicles gave you something else to do in the Mass Effect 'verse, and that they broke up gameplay nicely, but I didn't really enjoy either. So the thread title's perfect.
For me, the Mako became an exercise in torture... If you played ME1 multiple times you spent exactly 782hrs bouncing around on indentikit worlds, searching for pointless collectables and coming across the odd beastie with barely any discernible AI. All you did was shove your thumb forward on the thumbstick and window wipe the map. It required no thought, no exploration, and each world just dragged the experience out. Each world was like L.A. Noire's Los Angeles: big space with almost nothing in it.

It was a great (and at times hugely atmospheric) idea, poorly implemented: cut 60% of the worlds, make the maps smaller, and give you a reason to land and then I'd have been pro Mako.

The Hammerhead was pretty pointless, but at least the sections were relatively brief and concise - you can get them out of the way quite quickly.

#18
tonnactus

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The mako never sucked. Only people that were unable to drive it.

#19
Spanishcat

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...right, that's nicely objective of you, Tonnactus. I could "drive it" just fine. That didn't help manifest any interesting or unique worlds, nor give me anything to do with my ninja driving skillz.

#20
Neoleviathan

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I really enjoyed the Mako, & all the worlds it carried us across. Never missed a mission, I liked them that much. The Hammer Head seemed allot like Malfunctioning Eddie to me, but had they fixed that & given us more of a game to play with it I could see myself enjoying it more. But HH was barely existant in the games compared to the Mako, I don't even remember seeing it outside of Overlord.

Modifié par Neoleviathan, 13 août 2012 - 06:24 .


#21
Grubas

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Is Makohate a console thing?

#22
PsiFive

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Neoleviathan wrote...

... I don't even remember seeing it outside of Overlord.

Project Firewalker DLC. Where Mass Effect goes into a platform game impersonation.:unsure:

PS How did I miss that GIF? That's hilarious.

Modifié par PsiFive, 14 août 2012 - 09:36 .


#23
unchained wrath

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crypticcat 2o2p wrote...

I love the Hammerhead and I was fully expecting it to be the main-exploration vessel in ME3. Oh well.



#24
Buddy McFlurry

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I was a bit disappointed with Hammerhead. It has a great maneuverability and it can go sideways, but it can't survive as many hits as Mako and it doesn't have a machine gun.

So I prefer Mako. I drove the hell out of it in first ME. But I think the handling still needs some calibrations. It's like a Porsche 911, the engine seems to be at the back so there's no weight over the front wheels.