Extraction Token
#151
Posté 30 juillet 2012 - 02:37
I support this.
#152
Posté 30 juillet 2012 - 02:38
#153
Posté 30 juillet 2012 - 02:41
#154
Posté 30 juillet 2012 - 02:41
#155
Posté 30 juillet 2012 - 02:42
Prawny wrote...
You should be awarded a class token, which in turn can be smelted to forge weapons.
#156
Posté 30 juillet 2012 - 02:46
#157
Posté 30 juillet 2012 - 02:47
TullyAckland wrote...
While I'll leave the logistics to the multi-player dev team: Personally I like the idea of an extraction token. Nice idea.
^^ this!
#158
Posté 30 juillet 2012 - 02:51
megawug wrote...
I don't care about "financial" rewards, as much as make it a stat or something. Make it mean *something* to extract. Right now, it's just a point of honour and doesn't motivate everyone.
This, and i think it's a great idea.
#159
Guest_OSDAPro13_*
Posté 30 juillet 2012 - 02:54
Guest_OSDAPro13_*
Great idea op. +1
#160
Posté 30 juillet 2012 - 03:22
#161
Posté 30 juillet 2012 - 03:25
Tokens for extractions, redeemable for (random) URs? Sounds perfect for me. I wouldn't influence the drops from PSPs, but would certainly help minimize frustration that might be building up from just getting more level IV ammo from your pack (which already is a big improvement from character cards).
+1
#162
Posté 30 juillet 2012 - 03:33
megawug wrote...
I don't care about "financial" rewards, as much as make it a stat or something. Make it mean *something* to extract. Right now, it's just a point of honour and doesn't motivate everyone.
I agree. It needs to have some affect, no matter how small.
regardless I'll continue to attempt extractions, unless I'm really sick of the people I'm playing with.
#163
Posté 30 juillet 2012 - 03:36
#164
Posté 30 juillet 2012 - 03:39
That alone makes extracting worth doing.
#165
Posté 30 juillet 2012 - 03:40
I agree. Really strange that this wasn't something implemented in the first place. I really was shocked to learn after a while that extraction doesn't mean anything at all once you reach level 20. I was like, "What?":blink:Rifneno wrote...
TullyAckland wrote...
While I'll leave the logistics to the multi-player dev team: Personally I like the idea of an extraction token. Nice idea.
Sweet. It's encouraging just to see anyone at BW endorsing the idea of making extraction worth doing. :happy:
#166
Posté 30 juillet 2012 - 03:43
Ronnie Blastoff wrote...
LOL, maybe if you CC nerfing level 20s would promote you'd find a reason to get full extraction. Great Idea, but I'd rather have my CCs back instead. You don't deserve anything besides the satisfaction you didn't fail a mission with full extraction.
Here's a cookie? Most people attribuite accomplishment with tangible gain in game and not some imaginary level up system that does nothing to give you a sense of gain other than a number that has no bearing in game. Keep playing for that fun you are making up and condemning people for their own sense of it. Hope it works out for you!
#167
Posté 30 juillet 2012 - 03:44
#168
Posté 30 juillet 2012 - 03:50
mrcanada wrote...
I have been saying this since release. The token idea is new, but a simple monetary award per extraction would suffice and I'm very surprised that it hasn't been implemented in MP. Even awarding a pack per extraction would be easy to do. Bronze- Recruit/ Silver-Veteran/ Gold-Spectre/ Platinum- Premium Spectre.
That alone makes extracting worth doing.
This multiplayer lives on people buying packs. more credits = less packs bought with real money = less money for ea/shorter life of multiplayer mode.
That's why it's my opinion that we'll never get extra credits.
#169
Posté 30 juillet 2012 - 03:56
Podboq wrote...
mrcanada wrote...
I have been saying this since release. The token idea is new, but a simple monetary award per extraction would suffice and I'm very surprised that it hasn't been implemented in MP. Even awarding a pack per extraction would be easy to do. Bronze- Recruit/ Silver-Veteran/ Gold-Spectre/ Platinum- Premium Spectre.
That alone makes extracting worth doing.
This multiplayer lives on people buying packs. more credits = less packs bought with real money = less money for ea/shorter life of multiplayer mode.
That's why it's my opinion that we'll never get extra credits.
The store system also dictates that more packs doesn't really mean anything either. While what you are saying is fact, it is a also a fact that extraction means basically nothing in this game and never really has meant anything. Promoting for any other reason than events now has no real point and N7 means nothing in this game. This is the only way that they can make extractions worth accomplishing.
#170
Posté 30 juillet 2012 - 03:58
#171
Posté 30 juillet 2012 - 04:56
#172
Posté 30 juillet 2012 - 04:58
#173
Posté 30 juillet 2012 - 04:59
#174
Posté 30 juillet 2012 - 05:00
#175
Posté 30 juillet 2012 - 05:01
Pacificsharp09 wrote...
Can I buy tokens with my credit card?
Probably.





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