Extraction Token
#176
Posté 30 juillet 2012 - 05:04
#177
Posté 30 juillet 2012 - 05:06
And what about for those of us who's ultra-rare weapons are already maxed?TrveOmegaSlayer wrote...
Once a player get a set amount of tokens (50 for Platinum, 100 for Gold, 150 for Silver, 200 for Bronze for example) they are awarded with an Ultra Rare weapon
Modifié par Offender_Mullet, 30 juillet 2012 - 08:57 .
#178
Posté 30 juillet 2012 - 05:07
#179
Posté 30 juillet 2012 - 05:07
or
your choice of an upgrade of N7 Weapon. Mine be Hurricane
#180
Posté 30 juillet 2012 - 05:12
#181
Posté 30 juillet 2012 - 05:13
#182
Posté 30 juillet 2012 - 05:15
#183
Posté 30 juillet 2012 - 05:20
#184
Posté 30 juillet 2012 - 05:23
Not only is this a bad choice for those finishing games as fast as possible, what would happen is that there would be teams who, at the end of a game, argue about finishing. This would just lead to frustration.
This being said, I still think it would be cool to incentive extraction.
#185
Posté 30 juillet 2012 - 05:25
Wave 10 death rush after credits is sheer tomfoolery
#186
Posté 30 juillet 2012 - 05:36
#187
Posté 30 juillet 2012 - 05:39
TrveOmegaSlayer wrote...
I suggest Bioware to award a token for every extraction, motivating players to complete the missions and not drop dead after wave 10 objective
Once a player get a set amount of tokens (50 for Platinum, 100 for Gold, 150 for Silver, 200 for Bronze for example) they are awarded with an Ultra Rare weapon
The system could even reward 4 tokens for Platinum, 3 for Gold, 2 for Silver and 1 for Bronze and award the Ultra Rare when player reaches 200 tokens
Just like a perpetual Operation
Your thoughts?
EDIT to add other pieces of info
I know it's a lot of matches and people would prefer additional credits, but credits go into packs where you have no warrant to get an Ultra Rare.
I for one would prefer to work hard for a sure reward than going through a lottery
I mean, I'm the first that stops using Cobras or medigel after getting my hands on the money (perhaps I hope the matches finishes soon since people can get disconnected anytime), I don't suicide (did it once actually when my 3 mates where dead during the cap the 4 thingies objective) but extraction is just an optionalPodboq wrote...
Would be nice, but it would also eat into pack sales. So it's not gonna happen.
Yes and no, will use Gold as average example; you still receive your 70.000 average credits after a Gold, 100 tokens would mean 100 extractions = 7.000.000 credits = 70 Premium Specter Packs
Platinum
50 Tokens/matches = 6.500.000 credits = 65 Premium Specter Packs
Silver
150 Tokens/matches = 4.500.000 credits = 45 Premium Specter Packs
Bronze
200 Tokens/matches = 3.000.000 credits = 30 Premium Specter Packs
If you always extract...
You will still buy stuff and with the supposed Ultra Rare drop rate in the same time you can get from 2 to 9 Ultra Rares thrugh your packs
This is an incentive system basically, with a granted reward everyne wants
Thanks for all the support shown so far
+1 vote
#188
Posté 30 juillet 2012 - 05:43
TPTB should do something, because min-maxing is only going to become more prevalent due to the increasing maturity of the game.
#189
Posté 30 juillet 2012 - 05:44
#190
Posté 30 juillet 2012 - 05:46
#191
Posté 30 juillet 2012 - 06:07
#192
Posté 30 juillet 2012 - 06:11
#193
Posté 30 juillet 2012 - 06:20
#194
Posté 30 juillet 2012 - 06:22
Did I mention +1? What? Twice now? Well then, I guess I should say +3, just to be certain. =D
#195
Posté 30 juillet 2012 - 06:31
"I have the tokens, where's my ultra rare?"
But it's a good idea.
#196
Posté 31 juillet 2012 - 03:10
#197
Posté 31 juillet 2012 - 05:19
aruguren wrote...
And then this forums would be flooded by
"I have the tokens, where's my ultra rare?"
But it's a good idea.
When you reach the quota you got the ultra rare (randomly), I think it's easy and clear
#198
Posté 31 juillet 2012 - 07:47
#199
Posté 31 juillet 2012 - 07:50
This just happens to be the best idea I've seen so far. So I shall add my support.
#200
Posté 31 juillet 2012 - 07:54





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