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Was DAO a financial success for PC?


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#101
FlintlockJazz

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Darth_Trethon wrote...

PC sales but the #1 PC selling game doesn't come close to dreaming of comparing with the #1 console selling game that sold 4.2 million copies on one console in november alone and also occupies #2 on a different console with 1.8 mil cpoies for a total of 6 mil copies sold in one month. Being the best selling on PC is like being the world's tallest midget.

http://www.gamespot....ws/6242760.html

DAO...xbox 360 #9 with 360k in November.


First off, I have to question the validity of that link.  It does not seem to include PC sales at all, rather it's only talking about console sales, which considering it's Gamespot is not surprising.  I'd like to see the PC sales compared to the 360 sales before I say either one of them has done badly, which they clearly haven't.  Even if they did, they probably also haven't taken into account the number of sales on Steam, which accounts for a large number of PC sales these days.  Just accept that the PC game has done just as well and leave it at that, before..oh no, too late!...

Image IPB

Modifié par FlintlockJazz, 22 décembre 2009 - 04:22 .


#102
Darth_Trethon

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One extra control setup hardly matters......console gamers for the most part couldn't care less about the RTS-like view from the top. I particularly dislike it to be honest. Besides yes we can choose the order of our team mates when we take them with us. I still don't see how any of it makes the PC's uncomfortable keyboard "better" by robbing me of my comfort.

#103
FlintlockJazz

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Darth_Trethon wrote...

One extra control setup hardly matters......console gamers for the most part couldn't care less about the RTS-like view from the top. I particularly dislike it to be honest. Besides yes we can choose the order of our team mates when we take them with us. I still don't see how any of it makes the PC's uncomfortable keyboard "better" by robbing me of my comfort.


Um, I wasn't talking about the order you take them in, but giving them orders in the middle of a fight...  And again, I'm not talking about the controllers, if you have a problem with keyboard and mouse that's great, I have a problem with controllers, so again that is just a personal preference and not a case of which is better.

#104
Darth_Trethon

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FlintlockJazz wrote...

Darth_Trethon wrote...

One extra control setup hardly matters......console gamers for the most part couldn't care less about the RTS-like view from the top. I particularly dislike it to be honest. Besides yes we can choose the order of our team mates when we take them with us. I still don't see how any of it makes the PC's uncomfortable keyboard "better" by robbing me of my comfort.


Um, I wasn't talking about the order you take them in, but giving them orders in the middle of a fight...  And again, I'm not talking about the controllers, if you have a problem with keyboard and mouse that's great, I have a problem with controllers, so again that is just a personal preference and not a case of which is better.


We can go through party members in two directions....forward and backwards wich means that to qwitch to 2 of the three companions requires on button press and to get to the middle of the three followers takes 2 button presses....not signifficantly much more work. Personally I like setting their tactics slots so I don't have to micromanage party members.

#105
bzombo

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Daveplaysgames wrote...

Amandafin wrote...

Taken from Yahoo.com "In fiscal 2009, EA posted GAAP net revenue of $4.2 billion and had 31 titles that sold more than one million copies."

I think they are doing OK.


EA had net revenue of 4.2 billion and operating expenses of 5 billion leaving (roughly) an operating loss of 800 million.

I know everyone is an EA hater, and I'm not a huge fan - but they haven't made any money since 2006 (small profit in '07)

could you go over that again? you say they netted 4.2 billion, and then try to take 5 billion in expenses out, which would be a net of -800 million. either you mean gross revenue of 4.2 billion or you just doubled their total expenses.

#106
TanithAeyrs

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It is sad to see the amount of discord between PC and console gamers. We all love this game or we wouldn't be here. I think it has done well on all platforms from sales rankings I have seen (eg. Amazon and other links in this thread). I personally am a PC gamer (l like my keyboard and mouse and I love good mods). I will not bash console gamers though, they seem to like their platform as well (I have trouble with the coordination required for our PS3 controllers in most games).



A few things do need to be said though: 1) I game on a lower end PC (P4 at 3.4 GHz, Nvidia 9500 graphics card 3 G RAM). This game runs just fine on my P4. I have had maybe 5 crashes in just over 200 hours of playing- 2 complete playthroughs and the start of another. Every crash I have had was due to my forgeting to turn off my e-mail alerts. Claiming that this game requires high specs is ridiculous- my computer is 5 years old and I only upgraded my graphics card and added 1 G RAM so that I could run it with graphics on high and textures on medium. 2) computer gamers are not pirates- I have never pirated a game in my life! I am sure this is true for the vast majority of gamers. There will always be a few dishonest people in anything that give the majority of honest people a bad reputation. 3) I am not sure if the console version offers pause and play but I find it essential for party micromanagement- I think I did see a post saying that it was offered on consoles but I am not sure. 4) I have offered multiple times to buy this game on the PS3 for my husband -as I am monopolizing the PC until I have completed playthroughs with all origins, but he would rather play it on PC. He plays a lot of games on the PS3 but feels like he will enjoy DAO more on the PC.

#107
bzombo

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bjdbwea wrote...

Inarai wrote...

The development cycle could not have been shortened an produced a quality title of this length.  Period.


You have nothing to base that on. Note that I didn't state my opinion as fact either. Maybe this question deserves an own thread, but I do think the game as it is could've been developed in less time. Or put it this way: There are so many things missing still, and several things have been cut - if they'd put all these in, it would be understandable where the time went. As it is, not so much.

there were a lot of changes made as dragon age evolved. the development time was long, but we got an outstanding game. they also had to port it to consoles towards the end, which delayed it more. the way i see it, we got a great game, so who cares? bioware took their time and did it right.

#108
bzombo

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GreenSoda wrote...

Financial success ? Hard to tell. So far the only thing official we heard from EA is that they are very happy about the DLC sales...they keep mentioning that DLC sales were above expectations.

...that kind of leads to the conclusion that the game itself probably "underperformed" sales-wise.

I just hope it'll still sell enough to warrant a sequel.


how does exceeding expectations mean poor sales? i don't get that. bioware had estimates of sales and of online usage. they were overwhelmed by the amount of online volume and had to expand their servers by their own admission! i think the game is doing well. no idea how well, but well enough that they're pleased with dlc and console sales are adequate. pc sales are somewhere in the 6 figures, but who knows exactly where.

#109
TanithAeyrs

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bzombo wrote...

bjdbwea wrote...

Inarai wrote...

The development cycle could not have been shortened an produced a quality title of this length.  Period.


You have nothing to base that on. Note that I didn't state my opinion as fact either. Maybe this question deserves an own thread, but I do think the game as it is could've been developed in less time. Or put it this way: There are so many things missing still, and several things have been cut - if they'd put all these in, it would be understandable where the time went. As it is, not so much.

there were a lot of changes made as dragon age evolved. the development time was long, but we got an outstanding game. they also had to port it to consoles towards the end, which delayed it more. the way i see it, we got a great game, so who cares? bioware took their time and did it right.


Bravo, if they had rushed development the game would feel shallow.  I like the fact that they created a world with history and detail.   I don't feel like I was dropped in a world that is just window dressing.  They  spent the time to create a world, not just a game.  That was always the beauty of the old D&D games, the complex world.  Now we have a whole new world to explore.  I hope the DA franchise keeps going as long as D&D has (with lots of 100+ hour games).  Yes I spent 106 hours my first playthough and almost 90 on my second (without doing quests that would be contrary to my characters morals).

#110
bzombo

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Darth_Trethon wrote...

Atreiden wrote...

prove that by numbers please or stop making such claims. That there are sold more games on the console market in general is a fact that few people would deny, that this particular game should have sold more on the X-box market compared to pc market, I will believe when I see the numbers, untill then, I will continue to belive it's just bs from your part.


As I said the 360 is in the top 10.....6th or 7th I think and the PC is not in the top 10.......EA/BioWare has not released any sales estimates for PC and if they are embarassing enough I don't suspect they ever will. Most games never release PC sales estimates......plus this game has particularly high system requirements.....in the middle of an economic downfall. You could immagine that the PC version sold 50 million copies and they are keeping it secret because they don't like the spotlight of success but that is highly unlikely to be the case.

have you seen my sig? high pc requirements? i can run the game on my 3 yeard old amd athlon with an integrated graphics card. you call that high requirements?

#111
Sylvius the Mad

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Darth_Trethon wrote...

and mods are mostly incompatible with patches

No they're not.  You just have to remove the mods and put them back in after patching.  Plus you can choose to mod out aspects of the patches you don't like (as I did with the spell nerfs in 1.02).

You can also choose not to accept patches you'd rather not apply (which consoles never let you do unless you stay offline).

You get no tactical control of party movement on the 360.  You may well find the controller conformtable, but that doesn't change that you can't make two characters run in different directions at once without one of them having a target (and running directly toward it).

Not to mention that there is no difficulty setting on the consoles that offers a level playing field.  Only nightmare has full friendly fire, but it grants bonuses to enemies.

Everything I know about DAO tells me it's a vastly superior game on the PC, at least with regard to my gameplay preferences.

As for hardware conflicts, you can get that on the 360, too.  Just as PC games will sometimes throw up bugs if you've done something really odd to your PC (or have broken it by trying to do something odd, but aren't bright enough to admit it to yourself), the same is true of consoles.  If you modify a console badly (or even just in a way the manufacturer doesn't like), games stop working there, too.

The difference here isn't the game or the implementation of the game on the different platforms.  The difference is the different tendencies of the owners of those platforms.  I suspect the 360 version of most games is far less amenable to a modified console than the PC version is.

Modifié par Sylvius the Mad, 22 décembre 2009 - 08:42 .


#112
tushart

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Why does Darth_Trethon seem to be personally offended by PC gaming? Extremely weird.

#113
Sylvius the Mad

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It's clear he prefers console gaming, and he's being a vigorous advocate for it.

I do think he falls victim to some shallow analysis, though.

Modifié par Sylvius the Mad, 22 décembre 2009 - 08:53 .


#114
Mordaedil

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Darth_Trethon wrote...

And you have exactly nothing to say but petty insults.

As if there was any other way to reply to you after you incist on the inferiority of PC's in the face of the opposite truth.

#115
blazin130791

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“In all matters of opinion, our adversaries are insane.”