Aller au contenu

Photo

M-11 Wraith


  • Veuillez vous connecter pour répondre
192 réponses à ce sujet

#76
Pedactor

Pedactor
  • Members
  • 2 017 messages

MaximilianPower wrote...

Blind2Society wrote...
]

That's not true. On my PA 195% as opposed to 200% can get you killed a lot, and the carnifex is most certainly not a better choice for my PA.



The difference between 195% and 200% CD is negligible, on any character/power. It's literally less than human reaction time. There is no way a 195% CD would get your PA killed while a 200% CD keeps him alive. On my casters, I try to stay above 180%, but I'm hard-pressed to notice a substantial difference until I get closer to 150%.

On topic: I have the Wraith V, and I'm trying hard to like it. It's a hundred times better than the Disciple, but that's a fairly low bar. I seem to have more success with a Talon I or Carnifex X, but maybe I'm just not so good with shotgun mechanics.


That's not you, man.  The Carnifex and Paladin are the two most overpowered guns in the game.

Especially the Carnifex.

Don't let anybody see me telling you this, though.

AP + EB on a Carnifex (especially at 10) really make it a devastating weapon.  The Wraith is one of the 2 or 3 shotguns I use over it on power-based classes.

The sick thing is that with ULM and EB on both a Carnifex and Hurricane you can keep a 200% recharge with both equipped............

#77
Blind2Society

Blind2Society
  • Members
  • 7 576 messages

MaximilianPower wrote...

The difference between 195% and 200% CD is negligible, on any character/power. It's literally less than human reaction time. There is no way a 195% CD would get your PA killed while a 200% CD keeps him alive. On my casters, I try to stay above 180%, but I'm hard-pressed to notice a substantial difference until I get closer to 150%.

On topic: I have the Wraith V, and I'm trying hard to like it. It's a hundred times better than the Disciple, but that's a fairly low bar. I seem to have more success with a Talon I or Carnifex X, but maybe I'm just not so good with shotgun mechanics.


That extra split second in between casting smash on a marauder and casting lash is deffinitely noticable and definitely the difference between death for you or death for the marauder.

#78
Ashen One

Ashen One
  • Members
  • 8 238 messages

Blind2Society wrote...

MaximilianPower wrote...

The difference between 195% and 200% CD is negligible, on any character/power. It's literally less than human reaction time. There is no way a 195% CD would get your PA killed while a 200% CD keeps him alive. On my casters, I try to stay above 180%, but I'm hard-pressed to notice a substantial difference until I get closer to 150%.

On topic: I have the Wraith V, and I'm trying hard to like it. It's a hundred times better than the Disciple, but that's a fairly low bar. I seem to have more success with a Talon I or Carnifex X, but maybe I'm just not so good with shotgun mechanics.


That extra split second in between casting smash on a marauder and casting lash is deffinitely noticable and definitely the difference between death for you or death for the marauder.


The difference is probably less than a tenth of a second.

Quit exaggerating.

#79
Kitten Tactics

Kitten Tactics
  • Members
  • 379 messages
The Wraith is the ONLY shotgun in this game that is worth using in my opinion. It has a great balance between destructive force at point-blank and a strong punch at mid-range. I LOVE this gun.

#80
Blind2Society

Blind2Society
  • Members
  • 7 576 messages
[quote]Ashen Earth wrote...

That extra split second in between casting smash on a marauder and casting lash is deffinitely noticable and definitely the difference between death for you or death for the marauder.

[/quote]

The difference is probably less than a tenth of a second.

Quit exaggerating.

[/quote]

I'm not exaggerating. I've played it and I noticed it.

#81
Siran

Siran
  • Members
  • 1 760 messages

Blind2Society wrote...

And making all shotgun reticules (circles) the size of the actual spread.


Hipfire is the key - you don't need to zoom in, this is true for most shotguns.

#82
Blind2Society

Blind2Society
  • Members
  • 7 576 messages
^ True, and I rarely zoom in myself, but I still feel it should accurately represent the spread.

Pedactor wrote...

scrappydoo wrote...

Once you have a Talon of similar level, there is absolutely no reason to use the Wraith.


Except for Smart Choke.


Which is why I think they should replace the scope with a smart choke on the Talon.

Modifié par Blind2Society, 30 juillet 2012 - 05:54 .


#83
Curzyfish

Curzyfish
  • Members
  • 249 messages

Blind2Society wrote...

MaximilianPower wrote...

The difference between 195% and 200% CD is negligible, on any character/power. It's literally less than human reaction time. There is no way a 195% CD would get your PA killed while a 200% CD keeps him alive. On my casters, I try to stay above 180%, but I'm hard-pressed to notice a substantial difference until I get closer to 150%.

On topic: I have the Wraith V, and I'm trying hard to like it. It's a hundred times better than the Disciple, but that's a fairly low bar. I seem to have more success with a Talon I or Carnifex X, but maybe I'm just not so good with shotgun mechanics.


That extra split second in between casting smash on a marauder and casting lash is deffinitely noticable and definitely the difference between death for you or death for the marauder.


If you were carrying a weapon that could kill said marauder, say, a wraith instead of a disciple, the difference in cooldown doesn't matter one lick.

#84
Ashen One

Ashen One
  • Members
  • 8 238 messages

Blind2Society wrote...

I'm not exaggerating. I've played it and I noticed it.


Placebo effect, or something like that.

Unless you're implying that you have superhuman reaction times, the difference is not noticable by any stretch of the imagination

Modifié par Ashen Earth, 30 juillet 2012 - 05:55 .


#85
Blind2Society

Blind2Society
  • Members
  • 7 576 messages

Curzyfish wrote...

If you were carrying a weapon that could kill said marauder, say, a wraith instead of a disciple, the difference in cooldown doesn't matter one lick.


The Disciple can kill a marauder just fine and especially so after hitting him with smash. I just like biotic explosions. Also, when I went down to 195%, I'm pretty sure it was because I switched out the disciple for something else (can't recall what).

#86
Blind2Society

Blind2Society
  • Members
  • 7 576 messages

Ashen Earth wrote...

Blind2Society wrote...

I'm not exaggerating. I've played it and I noticed it.


Placebo effect, or something like that.

Unless you're implying that you have superhuman reaction times, the difference is not noticable by any stretch of the imagination


The difference was noticable because I was dead before I could get lash off when normally I could get lash off before dying.

#87
jabber27

jabber27
  • Members
  • 16 messages

The Mad Hanar wrote...

It's the most underrated gun in the whole entire game.

Go ahead, quote me on that.


I completely agree. All you have to do is aim for headshots and this gun is devastating. Try it with a Salarian Infiltrator specced for bonus power and proxy mines. You don't do raw claymore damage to bosses but smaller baddies drop like flies.

:wizard:

#88
Chealec

Chealec
  • Members
  • 6 508 messages

Siran wrote...

Blind2Society wrote...

And making all shotgun reticules (circles) the size of the actual spread.


Hipfire is the key - you don't need to zoom in, this is true for most shotguns.


Yeah - weirdly this gun can't hit the side of a bus from more than 20 feet away if you aim it... but hip-firing, it's lethal. I actually prefer it to the Claymore on the SI because it keeps your cloak cycle short.

#89
Curzyfish

Curzyfish
  • Members
  • 249 messages
I just decided to check what smash cooldown was like with 195% recharge. 1.57 seconds vs 1.54 seconds.

#90
MaximilianPower

MaximilianPower
  • Members
  • 87 messages

Blind2Society wrote...

MaximilianPower wrote...

The difference between 195% and 200% CD is negligible, on any character/power. It's literally less than human reaction time. There is no way a 195% CD would get your PA killed while a 200% CD keeps him alive. On my casters, I try to stay above 180%, but I'm hard-pressed to notice a substantial difference until I get closer to 150%.

On topic: I have the Wraith V, and I'm trying hard to like it. It's a hundred times better than the Disciple, but that's a fairly low bar. I seem to have more success with a Talon I or Carnifex X, but maybe I'm just not so good with shotgun mechanics.


That extra split second in between casting smash on a marauder and casting lash is deffinitely noticable and definitely the difference between death for you or death for the marauder.


As has been stated, it's in your head.

Lash recharge speed with Carni VII (193% CD) = 1.88 seconds
Lash recharge speed with Carni X (200% CD) = 1.85 seconds

Smash recharge speed with Carni VII (193% CD) = 1.57 seconds
Smash recharge speed with Carni X (200% CD) = 1.54 seconds

In both cases, a difference of .03 seconds. You cannot possibly notice that small of a difference, and it's certainly not going to be the difference between life and death under any circumstances.

#91
Hantaksk

Hantaksk
  • Members
  • 404 messages
Part of the Wraith lovers club.
I think it could use either a mag size incrase (from 2 to 3 shots before reloading) or a very needed RoF incrase.
I use it on my N7 Paladin, but since i seem to cannot dish out enough damage in time i always go for the piranha when i use the paladin on platinium. For gold and down i use the wraith but thats only because i feel more comfortable with it.

#92
UKStory135

UKStory135
  • Members
  • 3 954 messages
The Wraith is tricky to put a comment on because it is completely worthless at low levels, but is amazing at higher levels. It's kind of messed up that the most level dependent gun in the game is a UR that takes over a year of normal play to level up fully.

#93
Learn To Love Yourself

Learn To Love Yourself
  • Members
  • 7 394 messages
The Wraith is very accurate and deals great damage. I wouldn't mind a ROF buff, but I do fine without it.

You can OHK kill a centurion with a Wraith, and you will never be able to do so with a Talon, though the Talon also serves its own purpose.

You can't really compare it to the Claymore because they serve different purposes. The Claymore is there for bosses, really.

I have the Wraith at VIII now, and I've loved it ever since V. It is a truly underrated gun and is good at what it does.

#94
tdoshea90

tdoshea90
  • Members
  • 86 messages
it's ok on a krogan, if anything is still alive after 2 shots you can melee and finish it off. but yea it's outclassed by the talon

#95
Ashen One

Ashen One
  • Members
  • 8 238 messages

Jack Crapper wrote...

You can't really compare it to the Claymore because they serve different purposes. The Claymore is there for bosses, really.


This. I fail to see why the Claymore is always the first shotgun people want to compare the Wraith to. It's not supposed to be a heavy boss killer weapon, it's supposed to be a lightweight, hard hitting shotgun.

It has the same weight as a Katana, and does about the same damage per shot as a Widow.

#96
upinya slayin

upinya slayin
  • Members
  • 10 292 messages

Ashen Earth wrote...

Blind2Society wrote...

MaximilianPower wrote...

The difference between 195% and 200% CD is negligible, on any character/power. It's literally less than human reaction time. There is no way a 195% CD would get your PA killed while a 200% CD keeps him alive. On my casters, I try to stay above 180%, but I'm hard-pressed to notice a substantial difference until I get closer to 150%.

On topic: I have the Wraith V, and I'm trying hard to like it. It's a hundred times better than the Disciple, but that's a fairly low bar. I seem to have more success with a Talon I or Carnifex X, but maybe I'm just not so good with shotgun mechanics.


That extra split second in between casting smash on a marauder and casting lash is deffinitely noticable and definitely the difference between death for you or death for the marauder.


The difference is probably less than a tenth of a second.

Quit exaggerating.


This ^

unles your carrying a hurricane with ULM (since the ULM doesn't work on any SMG not named geth) then you'll notice teh 20+% difference. Still shouldn't get you killed. i always run a hurricane on my fury with the gear of 10% cooldown and 10% SMG damage and at 190% i cna't tell the difference between that and 200%. throw is still an instant cooldown

#97
Miniditka77

Miniditka77
  • Members
  • 4 492 messages

Blind2Society wrote...

I did check the accuracy and it does seem to have much better accuracy than the circle would suggest. And I don't disagree that it can be a very good gun. I am still, however, 100% behind a buff of some sort. For me an RoF increase and maybe three rounds per clip would work just fine.

And making all shotgun reticules (circles) the size of the actual spread.

I agree the Wraith needs a ROF buff.  Three rounds per clip along with the ROF buff might actually make it borderline OP (although I like the Wraith, so that would be fine with me).

Also, you can't make the shotgun reticule the size of the actual spread, because the spread changes with distance. 

#98
N7 Whiskey

N7 Whiskey
  • Members
  • 1 967 messages

scrappydoo wrote...

Once you have a Talon of similar level, there is absolutely no reason to use the Wraith.


Oh so very wrong, especially now that we have ULM for pistols.  Wraith + Paladin gives perfect utility for any class.

#99
N7 Whiskey

N7 Whiskey
  • Members
  • 1 967 messages
[quote]Blind2Society wrote...

[quote]Ashen Earth wrote...

That extra split second in between casting smash on a marauder and casting lash is deffinitely noticable and definitely the difference between death for you or death for the marauder.

[/quote]

The difference is probably less than a tenth of a second.

Quit exaggerating.

[/quote]

I'm not exaggerating. I've played it and I noticed it.

[/quote]

If you were talking about the Phoenix Vanguard I'd almost agree with you, but even then you really only need about 180% CDT to be able to use BC immediately after Smash animation finishes.  With the PA the only issue with CDT is detonating Lash with Smash without the R6 Evo doubling Lash's primer.

#100
Blind2Society

Blind2Society
  • Members
  • 7 576 messages
^  I use the PA and the problem with having long cooldowns is smash doesn't stagger unless the enemy is within a meter of you. That in combination with lash's somewhat long animation before it does anything means that enemy is likely going to kill you before you get him with lash.

Miniditka77 wrote...

I agree the Wraith needs a ROF buff.  Three rounds per clip along with the ROF buff might actually make it borderline OP (although I like the Wraith, so that would be fine with me).

Also, you can't make the shotgun reticule the size of the actual spread, because the spread changes with distance. 


I think both of those buffs would be just fine.

And everything appears smaller in your sights as they get farther way so I don't see how that makes a difference.

Modifié par Blind2Society, 30 juillet 2012 - 07:43 .