Initially intended to fully parody it, but it turned out to be half reasonable.death_for_sale wrote...
Nice copy of the Krysae balance change
It's time to guess tomorrow's balance changes!
#126
Posté 30 juillet 2012 - 05:05
#127
Posté 30 juillet 2012 - 05:16
#128
Posté 30 juillet 2012 - 05:20
LeonLionHart wrote...
Avenger gets major buff.
You have absolutely no clue how much fun I would have if that happened.
#129
Posté 30 juillet 2012 - 05:28
-Anger increased from 200 to 260
-Entertainment from seeing all the whining increases from 170-210
-Forum bans rate doubles from 100 to 200
-Game enjoyment decreases from 100-80
-Intellligence decreases from 60 to 45
-Trolling rate triples from 180 to 540
#130
Posté 30 juillet 2012 - 05:29
Mendelevosa wrote...
BSN
-Anger increased from 200 to 260
-Entertainment from seeing all the whining increases from 170-210
-Forum bans rate doubles from 100 to 200
-Game enjoyment decreases from 100-80
-Intellligence decreases from 60 to 45
-Trolling rate triples from 180 to 540
#131
Posté 30 juillet 2012 - 05:31
Devastator Missiles do more damage and fire more regularly.
Particle Rifle ramp-up quicker, damage increased.
Krysae gets rate of Fire buff.
Paladin shield takes more damage and blocks Ravager and Geth Hunter shots now. Still poor representation of this guy (my guess).
#132
Posté 30 juillet 2012 - 05:31
#133
Posté 30 juillet 2012 - 05:32
theillusiveman11 wrote...
Piranha gets a drastic buff.
Fixed.
#134
Posté 30 juillet 2012 - 05:33
#135
Posté 30 juillet 2012 - 05:35
They might as well not show us the changes and post thatMendelevosa wrote...
BSN
-Anger increased from 200 to 260
-Entertainment from seeing all the whining increases from 170-210
-Forum bans rate doubles from 100 to 200
-Game enjoyment decreases from 100-80
-Intellligence decreases from 60 to 45
-Trolling rate triples from 180 to 540
#136
Posté 30 juillet 2012 - 05:35
GGW KillerTiger wrote...
All player controlled things will be reduced to 1 while all enemies are buffed to 2billion on bronze minimum .... Enjoy being 1 shot by everything while it takes you 2 billion bullets to kill a husk on bronze :innocent:
and suddenly the Geth Plasma Rifle and Geth Plasma SMG become the best guns in the game.
#137
Posté 30 juillet 2012 - 05:40
One absolutely random power gets huge nerf out of nowhere
More of the assault riffles will get buff.
Now seriously i hope for some changes about sniper riffles , buff for vanguards and no nerf for pirahna.
#138
Posté 30 juillet 2012 - 05:41
#139
Posté 30 juillet 2012 - 05:51
#140
Posté 30 juillet 2012 - 05:52
Influ wrote...
Initially intended to fully parody it, but it turned out to be half reasonable.death_for_sale wrote...
Nice copy of the Krysae balance change
One difference between what happened with the Krysae and what would happen if a similiar utility. What made the nerf so bad last week wasn't the loss of DPS, but the fact that it no longer does it's main job when used on a non-GI which was Crowd Control. The ROF can't do that now. The changes that ruined the Krysae would not ruin the Piranha, because the Piranha is designed to be an inaccurate, lightweight, boss damager that casters can carry so they can keep up with the weapons guys on gold. The problem with it, in the eyes of a few people on these forums, is that it's DPS was so much higher than the Claymore's that it made up for it's inaccuracy on weapons classes like the GI. So things that keep it's DPS below the Claymore (Which has become the gold standard for 'balancers') are perfectly reasonable as long it's weight doesn't increase to the point of making unusable on caster classes, which would strip it of it's utility and put it in the dustbin beside a vast majority of the guns in this game.
#141
Posté 30 juillet 2012 - 05:53
#142
Posté 30 juillet 2012 - 05:54
#143
Posté 30 juillet 2012 - 06:10
#144
Posté 30 juillet 2012 - 06:11
Doom and gloom, repent etc. It's only been added two weeks ago, how did you CQC before it?JG The Gamer wrote...
Would love a week with no balance changes.
If the Piranha gets nerfed, it's the beginning of the end of CQC. As is, it's a very high risk, very high reward shotgun. It's the only gun I carry on my N7 Shadow since I'm fighting in very close quarters. Anything else and it's meaningless.
If they ruin Devastator mode, that's the end of Soldier's short reign.
Also, lol@calling using a shotgun infiltrator "high risk". Especially one that can teleport + one hit kill most enemies.
#145
Posté 30 juillet 2012 - 06:16
#146
Posté 30 juillet 2012 - 06:17
Creston918 wrote...
Useless weapon : Damage buffed from [48.2 - 63.9] to [51.2 - 66.9]
Awesome weapon : Damage reduced from [212.2 - 348.7] to [1.4 - 3.6]
Grenade using classes: Maximum amount of grenades reduced to 1, regardless of Gear. Ammo boxes will no longer give grenades. Grenade damage reduced 96%. Grenade impact radius improved by 0.1%.
Krogan Vanguard : Health and Shields reduced from 1600/1600 to 15/40.
Geth Infiltrator : Tactical Cloak removed, replaced with "Puff of Frost", a power which does 14 damage/s for 3 seconds at evolution 6.
Human N7 classes: All have been removed. we have no idea what we were thinking.
Your forgot that Primes will be able to cast three turrets, Missile Troopers will be able to fire three rockets at once while lying on their back and dead, Turrets will now spawn automatically in random places on the map at a rate of every 3 seconds..........
And all of this will happen in every difficulty setting because the code doesn't allow tier flexibility.
#147
Posté 30 juillet 2012 - 06:19
Modifié par Gamescook, 30 juillet 2012 - 06:20 .
#148
Posté 30 juillet 2012 - 06:24
Shezo wrote...
Piranha will have a major nerf and will be renamed to Tuna.
What about the Typhoon? Gets renamed to Stiff Breeze?
#149
Posté 30 juillet 2012 - 06:25
It's simple...Descy_ wrote...
ToaOrka wrote...
- Krysae now only fires marshmallows.
Toa, that's OP.
Clearly enemies would be distracted by the delicious marshmallows flying to the ground near them. That would allow you to kill them all while they stand no chance of defending themselves.
I say make the Krysae shoot air.
Actually, if it was a hot map, then the cool air would feel refreshing on the enemies faces.
How do we balance this darn gun...
...We kill the Fagnan.
#150
Posté 30 juillet 2012 - 06:41
MacGarrus wrote...
It's simple...
...We kill the Fagnan.
I don't know if that's a surname of someone or a slur, but I feel offended.





Retour en haut






