Computron2000 wrote...
Shezo wrote...
Piranha will have a major nerf and will be renamed to Tuna.
What about the Typhoon? Gets renamed to Stiff Breeze?
Fart wind.
Computron2000 wrote...
Shezo wrote...
Piranha will have a major nerf and will be renamed to Tuna.
What about the Typhoon? Gets renamed to Stiff Breeze?
Modifié par infithehuman, 30 juillet 2012 - 07:08 .
UKStory135 wrote...
Influ wrote...
N7 Piranha
- Damage decreased from [70.9-88.7] to [63.6-79.6]
- Rate of fire decreased from [150] to [120]
- Recoil increased from [2.18] to [2.62]
- Zoom recoil increased from [2.5] to [3.1]
- Spare ammo decreased from [48-64] to [32-48]
That is slightly harsh, but reasonable. I rather see something like that than a weight increase. We have a enough heavy shotguns as it is.
Guest_lightsnow13_*
LuckyBullet95 wrote...
UKStory135 wrote...
Influ wrote...
N7 Piranha
- Damage decreased from [70.9-88.7] to [63.6-79.6]
- Rate of fire decreased from [150] to [120]
- Recoil increased from [2.18] to [2.62]
- Zoom recoil increased from [2.5] to [3.1]
- Spare ammo decreased from [48-64] to [32-48]
That is slightly harsh, but reasonable. I rather see something like that than a weight increase. We have a enough heavy shotguns as it is.
I'm sure you would've said the same thing about the Krysae Nerf on paper...
Gazz66666 wrote...
Odin's beard, I hope not. At the very least, the Piranha won't become a UR.
WE need to fix accuracy bonuses Desc.Descy_ wrote...
DNC Protoman wrote...
theillusiveman11 wrote...
Piranha gets a drastic nerf.
Hopefully. As much as I hate nerfs, this gun is too out of control. It needs to get toned down before it ruins classes.
Yeah, it's totally not the classes that can make any weapon OP's fault.
it's the gun's fault.
yeah.
Leisure Muffin wrote...
It's time to guess tomorrow's balance changes! Closest guess gets a super special prize!
Modifié par CitizenThom, 30 juillet 2012 - 07:30 .
Gamescook wrote...
MacGarrus wrote...
It's simple...
...We kill the Fagnan.
I don't know if that's a surname of someone or a slur, but I feel offended.
Creston918 wrote...
Useless weapon : Damage buffed from [48.2 - 63.9] to [51.2 - 66.9]
Awesome weapon : Damage reduced from [212.2 - 348.7] to [1.4 - 3.6]
Grenade using classes: Maximum amount of grenades reduced to 1, regardless of Gear. Ammo boxes will no longer give grenades. Grenade damage reduced 96%. Grenade impact radius improved by 0.1%.
Krogan Vanguard : Health and Shields reduced from 1600/1600 to 15/40.
Geth Infiltrator : Tactical Cloak removed, replaced with "Puff of Frost", a power which does 14 damage/s for 3 seconds at evolution 6.
Human N7 classes: All have been removed. we have no idea what we were thinking.
UKStory135 wrote...
LuckyBullet95 wrote...
UKStory135 wrote...
Influ wrote...
N7 Piranha
- Damage decreased from [70.9-88.7] to [63.6-79.6]
- Rate of fire decreased from [150] to [120]
- Recoil increased from [2.18] to [2.62]
- Zoom recoil increased from [2.5] to [3.1]
- Spare ammo decreased from [48-64] to [32-48]
That is slightly harsh, but reasonable. I rather see something like that than a weight increase. We have a enough heavy shotguns as it is.
I'm sure you would've said the same thing about the Krysae Nerf on paper...
No, and I explained exactly why later in the thread. I don't want it nerfed at all, but if it is going to be nerfed. But if it has to be nerfed, I want the nerf to be reasonable. The Krysae nerf was unreasonable because the ROF reduction took away a lot of its CC abilty. What makes the Piranha unique is it's low weight. Adding weight would remove a lot of its purpose, and make it an okay, but little used gun.
rockthatwood wrote...
-SLIGHT krysae buff
-biotic/electric slash stops wallhacking
-SLIGHT piranha nerf
-particle buff
-platinum buff
-locust and shuriken buff
-devastator missle buff
-paladin able to move with shield
-Snap Freeze penetrates guardian shield
Modifié par LuckyBullet95, 30 juillet 2012 - 07:59 .
mrcanada wrote...
Destroyer missile launcher buff
Particle Rifle buff
Paladin Shield adjustment
Shadow damage calculations addressed
Annihilation Field adjustment to act like a constant ability ala Tech Armor/Barrier rather than a senseless timed one
And crossing fingers for a Slayer buff of some sort but we probably won't get it.
Creston918 wrote...
Useless weapon : Damage buffed from [48.2 - 63.9] to [51.2 - 66.9]
Awesome weapon : Damage reduced from [212.2 - 348.7] to [1.4 - 3.6]
Grenade using classes: Maximum amount of grenades reduced to 1, regardless of Gear. Ammo boxes will no longer give grenades. Grenade damage reduced 96%. Grenade impact radius improved by 0.1%.
Krogan Vanguard : Health and Shields reduced from 1600/1600 to 15/40.
Geth Infiltrator : Tactical Cloak removed, replaced with "Puff of Frost", a power which does 14 damage/s for 3 seconds at evolution 6.
Human N7 classes: All have been removed. we have no idea what we were thinking.